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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE'12 |
v1.9.4 |
2026-11-08 |
14,039 |
80630007=sceAtracSetData(2, 08d4b180, 00009638): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
59,645 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
63,892 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-02 |
13,722 |
80630007=sceAtracSetData(2, 08d4b180, 0000bc60): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
9,206 |
80630007=sceAtracSetData(2, 08d4b180, 00010e88): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
66,967 |
80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
54,399 |
80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
173,760 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
57,615 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
106,182 |
80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
367,483 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
92,508 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
92,463 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
173,512 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-04 |
16,385 |
80630007=sceAtracSetData(2, 08d4b180, 00003198): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
113,040 |
80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
181,455 |
80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-01 |
8,407 |
80630007=sceAtracSetData(2, 08d4b180, 00007568): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-04 |
19,738 |
80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
153,406 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
739,261 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
105,692 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
473,550 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
41,325 |
80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
76,053 |
80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
776,480 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,736,313 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,297,768 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,352,749 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,048,295 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,813,617 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,222,750 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
79,673 |
80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| Tomb Raider: Anniversary™ |
v1.9.4 |
2026-11-05 |
120,559 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
| KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2024-02-27 |
233 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-01-19 |
362 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-10-01 |
1,504 |
Render to texture with incompatible formats 5 != 1 at 040ec000 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-02-27 |
973 |
Render to area containing texture at 04161800 +0x1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
2,103,078 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Grand Theft Auto: Vice City Stories |
v1.9.4 |
2026-11-08 |
2,399,659 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SOCOM: Fireteam Bravo 3 |
v1.7.5 |
2026-10-16 |
567 |
Render to area containing texture at 000cc000 +0x128 |
| Tom Clancy's Ghost Recon® Advanced Warfighter® 2 PSP® |
v1.7.5 |
2025-08-28 |
402 |
Render to area containing texture at 00088000 +0x136 |
| WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2026-04-13 |
812 |
Render to area containing texture at 00000000 +480x0 |
| Secret Agent Clank™ |
v1.9.4 |
2026-11-08 |
3,810 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Secret Agent Clank™ |
v1.9.4 |
2026-10-18 |
2,385 |
Render to texture with different strides 256 != 64 |
| WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2026-04-13 |
1,734 |
Rendering to framebuffer offset: 00000000 +480x0 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
294,184 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| Pro Evolution Soccer 2010 |
v1.9.4 |
2026-11-07 |
1,049 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08adfdb4, 4, 00000000, 0) |
| Pro Evolution Soccer 2010 |
v1.9.4 |
2026-11-07 |
1,066 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08adfdb4, 4, 00000000, 0) |
| SOCOM: Fireteam Bravo 3 |
v1.7.5 |
2026-10-31 |
1,111 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2025-04-26 |
891 |
Render to texture with incompatible formats 4 != 1 at 040ec000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-02-06 |
849 |
Render to texture using CLUT with different strides 64 != 512 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-02 |
8,952 |
Render to texture with different strides 64 != 128 |
| Manhunt 2 |
v1.7.5 |
2026-08-26 |
4,708 |
Render to texture with incompatible formats 3 != 1 at 000cc000 |
| Midnight Club 3: DUB Edition |
v1.7.5 |
2026-10-01 |
12,520 |
Render to area containing texture at 00088000 +128x32 |
| SOCOM: Fireteam Bravo 3 |
v1.9.4 |
2026-11-07 |
7,298 |
Render to texture using CLUT with different strides 1024 != 512 |
| SOCOM: Fireteam Bravo 3 |
v1.9.4 |
2026-11-07 |
7,283 |
4 and 8-bit CLUT format not supported for framebuffers |
| Resistance: Retribution™ |
v1.7.5 |
2026-10-06 |
2,188 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,816 |
4 and 8-bit CLUT format not supported for framebuffers |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,783 |
Render to texture using CLUT with different strides 256 != 128 |
| Resistance: Retribution™ |
v1.7.5 |
2026-10-06 |
2,232 |
Render to area containing texture at 000d4000 +0x128 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-22 |
3,051 |
Render to texture using CLUT with different strides 256 != 512 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-21 |
7,166 |
Render to texture with different strides 256 != 128 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2025-09-30 |
2,577 |
Render to texture using CLUT with different strides 128 != 512 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2025-11-03 |
766 |
Render to texture with incompatible formats 5 != 0 at 04154000 |
| FIFA 14 |
v1.7.5 |
2026-11-02 |
69,547 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-01-15 |
1,663 |
Render to texture using CLUT with different strides 512 != 128 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-31 |
15,290 |
Render to texture with different strides 512 != 128 |
| KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2025-11-12 |
4,628 |
Render to texture with incompatible formats 3 != 1 at 00044000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-11-06 |
31,293 |
Render to texture with different strides 512 != 64 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-08-22 |
12,635 |
Render to texture with different strides 128 != 256 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-03 |
803 |
Render to texture using CLUT with different strides 32 != 512 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-22 |
513 |
Render to texture with incompatible formats 4 != 0 at 04154000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-22 |
8,291 |
4 and 8-bit CLUT format not supported for framebuffers |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-02 |
94,522 |
Render to texture with different strides 1024 != 512 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-06 |
35,957 |
Rendering to framebuffer offset: 00162000 +256x0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
113,635 |
Render to texture using CLUT with different strides 512 != 64 |
| WWE'12 |
v1.7.5 |
2026-11-06 |
199,860 |
Render to area containing texture at 000cc000 +64x0 |
| WWE'12 |
v1.7.5 |
2026-11-06 |
281,095 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2026-03-16 |
6,194 |
Render to texture with different strides 256 != 128 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
854,167 |
Render to texture using CLUT with different strides 512 != 64 |
| Mortal Kombat: Unchained |
v1.9.4 |
2026-11-08 |
161,968 |
Render to area containing texture at 040cc000 +0x64 |
| Resistance: Retribution™ |
v1.9.4 |
2026-11-12 |
13,382 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0) |
| FIFA 14 |
v1.9.4 |
2026-11-07 |
241,260 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| (homebrew) |
v1.9.4 |
2022-11-28 |
154,478 |
MFIC instruction hit (70020024) at 089941c4 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
47,041 |
MFIC instruction hit (70020024) at 089ad2cc |
| (homebrew) |
v1.9.4 |
2022-11-28 |
196,533 |
Trying to relocate non-loaded section (null) |
| テイルズ オブ ザ ワールド レディアント マイソロジー3 |
v1.9.4 |
2026-11-07 |
7,132 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.9.4 |
2026-11-08 |
7,882,284 |
RET: Stack empty! |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2026-11-08 |
385,541 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
| (homebrew) |
v1.9.4 |
2022-11-28 |
218,635 |
UNIMPL sceKernelFindModuleByName(sceModuleManager) |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
254,834 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
558,809 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
294,555 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
296,812 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
296,990 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
329,855 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
337,887 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776 |
| DYNASTY WARRIORS |
v1.9.4 |
2026-11-13 |
29,176 |
sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011 |