To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-12 |
3 |
MIPSCompileOp: Invalid instruction 7c8d5ad3 |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-12 |
2 |
MIPSCompileOp: Invalid instruction 4cfc806e |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-12 |
2 |
MIPSCompileOp: Invalid instruction 9d0e4679 |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-12 |
2 |
MIPSCompileOp: Invalid instruction 78f72d53 |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-12 |
2 |
MIPSCompileOp: Invalid instruction b73d1ed9 |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-11 |
1 |
MIPSCompileOp: Invalid instruction 76eb62e2 |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-11 |
2 |
MIPSCompileOp: Invalid instruction ec55cdd8 |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2024-04-12 |
3 |
MIPSCompileOp: Invalid instruction 77d57286 |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-04-11 |
1 |
sceDmacMemcpy(dest=09a8e840, src=09ba1980, size=32768): overlapping read |
| Sonic Rivals™ 2 |
v1.8.0 |
2024-04-11 |
1 |
ReadFromHardware: Invalid address 00000d31 near PC 08861a00 LR 08861a00 |
| Sonic Rivals™ 2 |
v1.8.0 |
2024-04-11 |
1 |
ReadFromHardware: Invalid address 00000cf4 near PC 088619f8 LR 08861a00 |
| DISSIDIA® FINAL FANTASY® |
v1.8.0 |
2024-04-11 |
1 |
Ignoring possible render to texture at 04180000 +208x43 / 256x128 |
| PES FL 2022 |
v1.8.0 |
2024-09-10 |
3 |
Unknown GetPointer 00000909 PC 08872ba4 LR 08872c0c |
| PES FL 2022 |
v1.8.0 |
2024-04-10 |
1 |
Unknown GetPointer 00000032 PC 08872ba4 LR 08872c0c |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-04-10 |
1 |
sceDmacMemcpy(dest=098f9550, src=09ba1980, size=732): overlapping read |
| EAFC24 BY RAFZZ |
v1.9.4 |
2025-10-15 |
279 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| EAFC24 BY RAFZZ |
v1.9.4 |
2024-12-30 |
40 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| PES FL 2022 |
v1.8.0 |
2024-08-03 |
81 |
Savedata version requested on save: 3 |
| PES FL 2022 |
v1.8.0 |
2025-08-18 |
343 |
Savedata version requested: 3 |
| eFottball Hend Asean |
v1.8.0 |
2024-06-09 |
2 |
Unknown GetPointer 00000000 PC 08a1b77c LR 08000030 |
| EAFC24 BY RAFZZ |
v1.9.4 |
2026-02-18 |
3,872 |
Savedata version requested on save: 3 |
| eFootball Libertadores 2K23 by lasso y total G |
v1.8.0 |
2025-11-10 |
107 |
MIPSCompileOp: Invalid instruction 00000001 |
| EAFC24 BY RAFZZ |
v1.9.4 |
2026-06-01 |
21,202 |
Savedata version requested: 3 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-18 |
4,068 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-18 |
4,071 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
183 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
341 |
80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
426 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-13 |
1,320 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-18 |
1,212 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
478 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
285 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
3,749 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-10-14 |
176 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
8,111 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
| eFootball 24 Mazdy Projects |
v1.9.4 |
2025-09-04 |
1,317 |
Savedata version requested: 3 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-09-07 |
367 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-04-17 |
34 |
80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data |
| WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.8.0 |
2024-04-06 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.8.0 |
2024-04-06 |
1 |
ReadFromHardware: Invalid address e937b879 near PC e937b879 LR 08000018 |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-12-13 |
7 |
sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=5700): overlapping read |
| NARUTO: Ultimate Ninja Heroes |
v1.8.0 |
2024-04-06 |
1 |
Unknown GetPointer 00000000 PC 08a1b77c LR 08000030 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-04-06 |
1 |
MIPSCompileOp: Invalid instruction b687bf6d |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-04-06 |
1 |
MIPSCompileOp: Invalid instruction 436cbb83 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-04-06 |
2 |
MIPSCompileOp: Invalid instruction b607bf6e |
| eFootball Chelito 19 |
v1.8.0 |
2025-01-23 |
2 |
Unknown GetPointer 00000000 PC 08811368 LR 088113dc |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-09-05 |
587 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| .hack//Link |
v1.8.0 |
2024-04-05 |
1 |
sceDmacMemcpy(dest=0978d2f0, src=09613e10, size=557056): overlapping read |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
MIPSCompileOp: Invalid instruction 747b3768 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
Branch in Jump delay slot at 08817318 in block starting at 08817318 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
Branch in RSZeroComp delay slot at 08817310 in block starting at 08817304 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
MIPSCompileOp: Invalid instruction 40320400 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
Jump to invalid address: 01e8dda0 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
MIPSCompileOp: Invalid instruction 40210400 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
WriteToHardware: Invalid address deae1f03 near PC 088048c8 LR 08902b9c |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
ReadFromHardware: Invalid address 03ff8f8c near PC 03ff8f8c LR 08000014 |
| Dragon Ball Super: Multiverse Break |
v1.8.0 |
2024-04-04 |
1 |
MIPSCompileOp: Invalid instruction 4b98290e |
| eFootball Chelito 19 |
v1.8.0 |
2026-08-01 |
3 |
MIPSCompileOp: Invalid instruction 74000000 |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-03 |
20 |
Jump to invalid address: 0497cd80 |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-03 |
22 |
Jump to invalid address: 03b7e000 |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-03 |
23 |
Jump to invalid address: 0497cd90 |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2026-08-25 |
347 |
Savedata version requested on save: 3 |
| WWE'12 |
v1.8.0 |
2024-04-04 |
1 |
sceDmacMemcpy(dest=04149fc0, src=09665be0, size=65552): overlapping read |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.8.0 |
2024-04-03 |
2 |
00000000=sceUtilityScreenshotInitStart(09a8dcc8) |
| BLACK★ROCK SHOOTER THE GAME |
v1.8.0 |
2024-04-03 |
1 |
sceDmacMemcpy(dest=040cc000, src=08c71f40, size=70240): overlapping read |
| eFootball PC - V. |
v1.9.4 |
2026-10-01 |
600 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
| eFootball PC - V. |
v1.9.4 |
2026-10-16 |
55 |
Unknown GetPointer 00000000 PC 0882bbf4 LR 088113dc |
| eFootball PC - V. |
v1.9.4 |
2026-11-05 |
30,934 |
MIPSCompileOp: Invalid instruction 01010101 |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2025-01-06 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data |
| eFootball PES 2024 "C19" |
v1.8.0 |
2024-09-27 |
158 |
Savedata version requested: 3 |
| Tomb Raider: Anniversary™ |
v1.8.0 |
2024-04-01 |
1 |
sceDmacMemcpy(dest=041dcc00, src=09903430, size=5120): overlapping read |
| PES MY 2024 |
v1.8.0 |
2024-11-03 |
10 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.8.0 |
2024-04-01 |
1 |
sceDmacMemcpy(dest=09a8b930, src=09ba1980, size=32768): overlapping read |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-03-31 |
1 |
Branch in RSZeroComp delay slot at 08c37094 in block starting at 08c309b4 |
| PES MY 2024 |
v1.8.0 |
2025-09-08 |
1,938 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball 2024 By Frank SJ |
v1.9.4 |
2026-07-29 |
269 |
Savedata version requested on save: 3 |
| eFootball 2024 By Frank SJ |
v1.9.4 |
2026-10-27 |
1,099 |
Savedata version requested: 3 |
| FIFA 14 |
v1.8.0 |
2024-03-31 |
1 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest shader pack
#define th 0.10 //D |
| Avatar: The Last Airbender |
v1.9.4 |
2024-07-20 |
2 |
sceDmacMemcpy(dest=041b8400, src=09c95ef0, size=32768): overlapping read |
| eFootball PES 2023 "SNE" |
v1.8.0 |
2025-07-29 |
4 |
Unknown GetPointer 95f5cdf3 PC 0884d5a0 LR 0884d7c4 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 02ac27bd |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 01a8afb5 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
Jump to invalid address: 02a23840 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction b71002a0 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 071c8c84 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 00010681 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 02b4afb5 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
Jump to invalid address: 02a00b00 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction b0008fa4 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction d1340220 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 67f30260 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 02870e28 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 00103405 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 02bcafb7 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 02c0afbe |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction b2943c04 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-05-29 |
2 |
MIPSCompileOp: Invalid instruction d0fc6814 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-05-29 |
2 |
Jump to invalid address: 02aabecc |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction 9f840200 |
| Call of Duty : Roads to Victory™ |
v1.8.0 |
2024-03-30 |
1 |
MIPSCompileOp: Invalid instruction cc9a02c0 |