Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball PES 2023 "SNE" v1.8.0 2024-04-12 3 MIPSCompileOp: Invalid instruction 7c8d5ad3
eFootball PES 2023 "SNE" v1.8.0 2024-04-12 2 MIPSCompileOp: Invalid instruction 4cfc806e
eFootball PES 2023 "SNE" v1.8.0 2024-04-12 2 MIPSCompileOp: Invalid instruction 9d0e4679
eFootball PES 2023 "SNE" v1.8.0 2024-04-12 2 MIPSCompileOp: Invalid instruction 78f72d53
eFootball PES 2023 "SNE" v1.8.0 2024-04-12 2 MIPSCompileOp: Invalid instruction b73d1ed9
eFootball PES 2023 "SNE" v1.8.0 2024-04-11 1 MIPSCompileOp: Invalid instruction 76eb62e2
eFootball PES 2023 "SNE" v1.8.0 2024-04-11 2 MIPSCompileOp: Invalid instruction ec55cdd8
eFootball PES 2023 "SNE" v1.8.0 2024-04-12 3 MIPSCompileOp: Invalid instruction 77d57286
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.8.0 2024-04-11 1 sceDmacMemcpy(dest=09a8e840, src=09ba1980, size=32768): overlapping read
Sonic Rivals™ 2 v1.8.0 2024-04-11 1 ReadFromHardware: Invalid address 00000d31 near PC 08861a00 LR 08861a00
Sonic Rivals™ 2 v1.8.0 2024-04-11 1 ReadFromHardware: Invalid address 00000cf4 near PC 088619f8 LR 08861a00
DISSIDIA® FINAL FANTASY® v1.8.0 2024-04-11 1 Ignoring possible render to texture at 04180000 +208x43 / 256x128
PES FL 2022 v1.8.0 2024-09-10 3 Unknown GetPointer 00000909 PC 08872ba4 LR 08872c0c
PES FL 2022 v1.8.0 2024-04-10 1 Unknown GetPointer 00000032 PC 08872ba4 LR 08872c0c
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.8.0 2024-04-10 1 sceDmacMemcpy(dest=098f9550, src=09ba1980, size=732): overlapping read
EAFC24 BY RAFZZ v1.9.4 2025-10-15 279 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
EAFC24 BY RAFZZ v1.9.4 2024-12-30 40 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
PES FL 2022 v1.8.0 2024-08-03 81 Savedata version requested on save: 3
PES FL 2022 v1.8.0 2025-08-18 343 Savedata version requested: 3
eFottball Hend Asean v1.8.0 2024-06-09 2 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
EAFC24 BY RAFZZ v1.9.4 2026-02-18 3,872 Savedata version requested on save: 3
eFootball Libertadores 2K23 by lasso y total G v1.8.0 2025-11-10 107 MIPSCompileOp: Invalid instruction 00000001
EAFC24 BY RAFZZ v1.9.4 2026-06-01 21,202 Savedata version requested: 3
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-18 4,068 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-18 4,071 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 183 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 341 80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 426 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-13 1,320 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-18 1,212 80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 478 80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 285 80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 3,749 80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.8.0 2026-10-14 176 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-10-29 8,111 80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data
eFootball 24 Mazdy Projects v1.9.4 2025-09-04 1,317 Savedata version requested: 3
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-07 367 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-04-17 34 80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.8.0 2024-04-06 1 80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data
eFootball Chelito 19 v1.8.0 2024-04-06 1 ReadFromHardware: Invalid address e937b879 near PC e937b879 LR 08000018
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.8.0 2024-12-13 7 sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=5700): overlapping read
NARUTO: Ultimate Ninja Heroes v1.8.0 2024-04-06 1 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2024-04-06 1 MIPSCompileOp: Invalid instruction b687bf6d
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2024-04-06 1 MIPSCompileOp: Invalid instruction 436cbb83
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2024-04-06 2 MIPSCompileOp: Invalid instruction b607bf6e
eFootball Chelito 19 v1.8.0 2025-01-23 2 Unknown GetPointer 00000000 PC 08811368 LR 088113dc
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-05 587 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
.hack//Link v1.8.0 2024-04-05 1 sceDmacMemcpy(dest=0978d2f0, src=09613e10, size=557056): overlapping read
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 MIPSCompileOp: Invalid instruction 747b3768
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 Branch in Jump delay slot at 08817318 in block starting at 08817318
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 Branch in RSZeroComp delay slot at 08817310 in block starting at 08817304
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 MIPSCompileOp: Invalid instruction 40320400
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 Jump to invalid address: 01e8dda0
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 MIPSCompileOp: Invalid instruction 40210400
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 WriteToHardware: Invalid address deae1f03 near PC 088048c8 LR 08902b9c
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 ReadFromHardware: Invalid address 03ff8f8c near PC 03ff8f8c LR 08000014
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 1 MIPSCompileOp: Invalid instruction 4b98290e
eFootball Chelito 19 v1.8.0 2026-08-01 3 MIPSCompileOp: Invalid instruction 74000000
eFootball Chelito 19 v1.9.4 2026-10-03 20 Jump to invalid address: 0497cd80
eFootball Chelito 19 v1.9.4 2026-10-03 22 Jump to invalid address: 03b7e000
eFootball Chelito 19 v1.9.4 2026-10-03 23 Jump to invalid address: 0497cd90
EFOOTBALL NEW PATCH SEASON 2024 v1.9.4 2026-08-25 347 Savedata version requested on save: 3
WWE'12 v1.8.0 2024-04-04 1 sceDmacMemcpy(dest=04149fc0, src=09665be0, size=65552): overlapping read
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2024-04-03 2 00000000=sceUtilityScreenshotInitStart(09a8dcc8)
BLACK★ROCK SHOOTER THE GAME v1.8.0 2024-04-03 1 sceDmacMemcpy(dest=040cc000, src=08c71f40, size=70240): overlapping read
eFootball PC - V. v1.9.4 2026-10-01 600 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
eFootball PC - V. v1.9.4 2026-10-16 55 Unknown GetPointer 00000000 PC 0882bbf4 LR 088113dc
eFootball PC - V. v1.9.4 2026-11-05 30,934 MIPSCompileOp: Invalid instruction 01010101
WWE SmackDown vs. RAW 2K23 v1.9.4 2025-01-06 5 80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data
eFootball PES 2024 "C19" v1.8.0 2024-09-27 158 Savedata version requested: 3
Tomb Raider: Anniversary™ v1.8.0 2024-04-01 1 sceDmacMemcpy(dest=041dcc00, src=09903430, size=5120): overlapping read
PES MY 2024 v1.8.0 2024-11-03 10 Unknown GetPointer 00000000 PC 08816130 LR 08816144
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.8.0 2024-04-01 1 sceDmacMemcpy(dest=09a8b930, src=09ba1980, size=32768): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2024-03-31 1 Branch in RSZeroComp delay slot at 08c37094 in block starting at 08c309b4
PES MY 2024 v1.8.0 2025-09-08 1,938 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2024 By Frank SJ v1.9.4 2026-07-29 269 Savedata version requested on save: 3
eFootball 2024 By Frank SJ v1.9.4 2026-10-27 1,099 Savedata version requested: 3
FIFA 14 v1.8.0 2024-03-31 1 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest shader pack #define th 0.10 //D
Avatar: The Last Airbender v1.9.4 2024-07-20 2 sceDmacMemcpy(dest=041b8400, src=09c95ef0, size=32768): overlapping read
eFootball PES 2023 "SNE" v1.8.0 2025-07-29 4 Unknown GetPointer 95f5cdf3 PC 0884d5a0 LR 0884d7c4
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 02ac27bd
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 01a8afb5
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 Jump to invalid address: 02a23840
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction b71002a0
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 071c8c84
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 00010681
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 02b4afb5
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 Jump to invalid address: 02a00b00
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction b0008fa4
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction d1340220
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 67f30260
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 02870e28
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 00103405
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 02bcafb7
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 02c0afbe
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction b2943c04
Call of Duty : Roads to Victory™ v1.8.0 2024-05-29 2 MIPSCompileOp: Invalid instruction d0fc6814
Call of Duty : Roads to Victory™ v1.8.0 2024-05-29 2 Jump to invalid address: 02aabecc
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction 9f840200
Call of Duty : Roads to Victory™ v1.8.0 2024-03-30 1 MIPSCompileOp: Invalid instruction cc9a02c0

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