Recent logs - v1.1.1-62-adhoclocal-chatSimple

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Game title Version Latest Report Message
討鬼伝 極 v1.1.1-62-adhoclocal-chatSimple 2017-10-22 sceDmacMemcpy(dest=09aacbc0, src=09b9b940, size=8040): overlapping read
GODS EATER BURST v1.8.0 2019-05-20 Texture cache ran out of GPU memory; switching to low memory mode
Gangs of London™ v1.2.2 2024-02-24 UNIMPL sceUtilityGameSharingInitStart(08aa0f4c)
MONSTER HUNTER FREEDOM UNITE™ v1.4.2 2019-11-25 sceDmacMemcpy(dest=040e4000, src=091bf6d0, size=17968): overlapping read
METAL GEAR SOLID PEACE WALKER v1.9.4 2023-10-20 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Gran Turismo® v1.9.4 2024-04-26 Render to texture using CLUT with different strides 64 != 512
RIDGE RACER 2 v1.9.4 2023-09-12 Ignoring possible render to texture at 0415b500 +0x147 / 256x272
Gran Turismo® v1.9.4 2024-04-28 Render to texture with incompatible formats 4 != 1 at 040cc000
(homebrew) v1.8.0-39-g87c7f2f53 2022-11-24 Graphics init error: D3DX DLL not found! Try reinstalling DirectX.
RIDGE RACER 2 v1.9.4 2024-04-21 Render to texture with incompatible formats 5 != 3 at 04195140
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-11-28 Ignoring possible render to texture at 04154000 +0x43 / 128x128
Gran Turismo® v1.9.4 2024-04-28 4 and 8-bit CLUT format not supported for framebuffers
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-04-22 Unimplemented HLE function sceNetFreeThreadinfo
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module sceFont_Library with version 0101, devkit 06030010
(untitled homebrew) v1.1.1-62-adhoclocal-chatSimple 2017-12-01 sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
(untitled homebrew) v1.7.5 2021-10-24 Rendering to framebuffer offset: 000cc000 +65x0
Grand Theft Auto: Vice City Stories v1.9.4 2024-04-28 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
(untitled homebrew) v1.7.5 2021-10-24 Render to area containing texture at 000cc000 +64x0
(untitled homebrew) v1.1.1-66-g5ebd7bf 2017-12-01 sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
(untitled homebrew) v1.9.4 2022-11-12 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
(untitled homebrew) v1.5.2 2020-03-25 Loading module sceFont_Library with version 0101, devkit 05050010
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2024-04-28 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-01-25 Ignoring possible render to texture at 04154000 +0x72 / 256x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-02-05 Ignoring possible render to texture at 04154000 +0x51 / 128x128
討鬼伝 極 v1.9.4 2023-11-26 Unimplemented HLE function sceNetFreeThreadinfo
Gangs of London™ v1.9.3-998-gc739d4e16 2024-01-11 Unsupported alpha/stencil mask: f0
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-02-07 Render to texture using CLUT with different strides 64 != 512
UFC® Undisputed™ 2010 v1.9.4 2024-04-28 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-02-05 Render to texture with incompatible formats 4 != 1 at 040ec000
Gun™ Showdown v1.9.4 2024-04-26 Render to texture using CLUT with different strides 16 != 32
Gun™ Showdown v1.9.4 2024-04-26 Render to texture with different strides 128 != 32
METAL SLUG XX v1.5.2 2021-12-10 Loading module sceFont_Library with version 0101, devkit 05000010
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-19 Render to texture with incompatible formats 5 != 0 at 04154000
Midnight Club 3: DUB Edition v1.7.5 2024-04-28 Render to area containing texture at 00088000 +128x32
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-03 Render to texture using CLUT with different strides 256 != 512
Gran Turismo® v1.9.4 2024-04-28 Render to texture with incompatible formats 8 != 1 at 040cc000
Gran Turismo® v1.9.4 2024-04-28 Render to texture using CLUT with different strides 128 != 512
RENGOKU II: The Stairway to H.E.A.V.E.N. v1.7.5 2023-10-24 Render to area containing texture at 00044000 +32x0
Grand Theft Auto: Vice City Stories v1.8.0 2024-04-28 WriteToHardware: Invalid address 00000048 near PC 08a28eec LR 08a28eec
MONSTER HUNTER FREEDOM(TM) v1.5.2 2023-12-17 Loading module sceMpeg_library with version 0104, devkit 00000000
MONSTER HUNTER FREEDOM(TM) v1.5.2 2023-12-17 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
RIDGE RACER 2 v1.9.4 2024-04-28 Ignoring possible render to texture at 041fc000 +0x64 / 64x272
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-06 Render to texture using CLUT with different strides 128 != 512
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-04-28 0 depal unsupported: shift=5 mask=ff offset=0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-04-27 Decoding texture from VRAM mirror at 04288000 swizzle=0
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-03-31 Render to texture with incompatible formats 4 != 0 at 04154000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-04-02 Render to texture with incompatible formats 6 != 3 at 040cc000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-04-12 Render to texture using CLUT with different strides 512 != 64
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.7.5 2023-09-15 Rendering to framebuffer offset: 000cc000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-04-27 Render to texture with different strides 512 != 128
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-04-28 Render to texture with different strides 512 != 64
BLEACH~ソウル・カーニバル2~ v1.5.2 2020-08-26 Loading module sceFont_Library with version 0101, devkit 05000010
BLEACH~ソウル・カーニバル2~ v1.5.2 2020-08-26 Loading module scePsmf_library with version 0101, devkit 03050010
BLEACH~ソウル・カーニバル2~ v1.5.2 2020-08-26 Loading module scePsmfP_library with version 0101, devkit 03050010
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-03-16 Ignoring possible render to texture at 04174000 +0x90 / 480x272
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-21 Render to texture with different strides 128 != 256
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceNet_Library with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceMpeg_library with version 0102, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.5.2 2024-02-01 Loading module sceSAScore with version 0101, devkit 00000000
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2024-04-28 Render to texture with different strides 256 != 64
RIDGE RACER 2 v1.9.4 2024-04-28 Render to texture with different strides 512 != 64
TEKKEN DARK RESURRECTION v1.9.3-478-gb475e7356 2024-04-19 Unsupported alpha/stencil mask: 01
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2024-04-28 Decoding texture from VRAM mirror at 04710000 swizzle=0
Grand Theft Auto®: Chinatown Wars™ v1.7.5 2024-03-07 Render to texture with incompatible formats 6 != 3 at 00110000
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2024-04-28 Render to texture using CLUT with different strides 512 != 256
Grand Theft Auto®: Chinatown Wars™ v1.9.3-998-gc739d4e16 2024-04-10 Unsupported alpha/stencil mask: f9
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-19 Render to texture with different strides 256 != 128
KINGDOM HEARTS Birth by Sleep v1.7.5 2024-03-29 Render to texture with incompatible formats 3 != 1 at 00044000
Dragon Ball Z: Tenkaichi Tag Team v1.9.3-998-gc739d4e16 2024-04-28 Unsupported RGB mask: r=ef g=ff b=ff
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-04-28 Render to texture using CLUT with different strides 512 != 64
METAL SLUG Anthology v1.9.4 2024-04-24 Render to texture with incompatible formats 0 != 3 at 0414c000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-04-27 Unsupported RGB mask: r=ff g=7f b=00
GUILTY GEAR JUDGMENT v1.5.2 2023-09-24 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
GUILTY GEAR JUDGMENT v1.5.2 2023-09-24 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
GUILTY GEAR JUDGMENT v1.5.2 2023-09-24 Loading module sceMpeg_library with version 0104, devkit 00000000
GUILTY GEAR JUDGMENT v1.5.2 2023-09-24 Loading module sceSAScore with version 0103, devkit 00000000
GUILTY GEAR JUDGMENT v1.5.2 2023-09-24 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
GUILTY GEAR JUDGMENT v1.5.2 2023-09-24 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
TEKKEN 6 v1.9.4 2024-04-28 Unsupported alpha/stencil mask: 01
METAL GEAR SOLID PEACE WALKER v1.6.3-21-g5f57ecb 2023-04-27 Loading module sceFont_Library with version 0101, devkit 05050010
Gangs of London™ v1.5 2024-01-11 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Gangs of London™ v1.5 2024-01-11 Loading module sceMpeg_library with version 0104, devkit 00000000
Gangs of London™ v1.5 2024-01-11 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Gangs of London™ v1.5 2024-01-11 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
Gangs of London™ v1.5 2024-01-11 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Gangs of London™ v1.5 2024-01-11 Loading module sceSAScore with version 0103, devkit 00000000
METAL SLUG Anthology v1.5.2 2024-03-23 Loading module sceFont_Library with version 0101, devkit 00000000
METAL SLUG Anthology v1.5.2 2024-03-23 Loading module sceNetApDialogDummy_Library with version 0102, devkit 00000000
METAL SLUG Anthology v1.5.2 2024-03-23 Loading module scePsmfP_library with version 0101, devkit 00000000
METAL SLUG Anthology v1.5.2 2024-03-23 Loading module scePsmf_library with version 0101, devkit 00000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.5.2 2024-04-19 Loading module scePsmfP_library with version 0101, devkit 05000010
MONSTER HUNTER FREEDOM(TM) v1.5.2 2023-12-17 Loading module sceMpegbase_Driver with version 0103, devkit 00000000