Recent logs - v1.10.3

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/7491c438, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/28240568, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.10.3 2024-07-24 1 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
eFootball PC - V. v1.9.4 2026-08-17 67 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
eFootball Chelito 19 v1.10.3 2024-07-24 3 sceIoIoctl(disc0:/UMD_DATA.BIN, 01020001, 00000000, 0, 08b84800, 800)
SILVERFALL v1.10.3 2024-07-23 1 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/68d42328, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/5f457515, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/7491c438, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/28240568, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
SILVERFALL v1.10.3 2024-07-23 1 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
NBA2K13 v1.12.3 2025-06-05 30 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
EA-Sports FC PC-V v1.17.1 2026-01-08 495 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.10.3 2024-07-22 1 MIPSCompileOp: Invalid instruction b04810bc
eFootball PES 2021 By GABRIEL v1.10.3 2024-07-22 1 MIPSCompileOp: Invalid instruction 405dc181
TEKKEN DARK RESURRECTION v1.10.3 2024-07-22 45 Crazy nidData address 00000008, skipping entire module
TEKKEN DARK RESURRECTION v1.10.3 2024-07-22 1,284 Unexpected module entry size 0
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
M.A.C.H.™ v1.10.3 2024-07-21 1 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
M.A.C.H.™ v1.10.3 2024-07-21 2 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
M.A.C.H.™ v1.10.3 2024-07-21 1 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
M.A.C.H.™ v1.10.3 2024-07-21 1 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
M.A.C.H.™ v1.10.3 2024-07-21 1 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
M.A.C.H.™ v1.10.3 2024-07-21 1 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
eFootball PES 2025 C PRO GAMING V1.0.0 v1.13.2 2025-04-19 13 Savedata version requested on save: 3
DRAGONBALL: EVOLUTION v1.10.3 2024-07-21 1 Render to area containing texture at 04088000 +0x20
eFootball PC - V. v1.9.4 2026-04-22 26 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
Assassin's Creed: Bloodlines™ v1.10.3 2025-06-23 6 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
Assassin's Creed: Bloodlines™ v1.10.3 2025-06-23 6 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
Field Commander™ v1.17.1 2025-08-21 2 sceMpegRingbufferPut(): invalid mpeg data
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-06-25 633 Texture with unexpected bufw (full=2423)
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2024-07-20 2 MIPSCompileOp: Invalid instruction cf9c4fc0
Patapon 3 Overhaul Public Demo v1.17.1 2025-07-02 6 WriteToHardware: Invalid address 00000024 near PC 08ac829c LR 08ac829c
eFootball PC - V. v1.18.1 2026-09-02 18 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03
WWE 2K24 v1.9.4 2026-10-30 68 Render to area containing texture at 040cc000 +64x0
WWE 2K24 v1.9.4 2025-09-17 22 80630007=sceAtracSetData(2, 08d4b180, 00006000): atracID uses different codec type than data
EA FC 2024 BY MR-PATCH v1.9.4 2026-09-23 328 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EA FC 2024 BY MR-PATCH v1.9.4 2026-10-22 5,845 Savedata version requested on save: 3
eFootball LUCIANO GAMER v1.9.4 2026-04-06 244 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2024 "SNE" v1.17.1 2025-02-19 839 sceMp3Init: invalid data: not layer 3
eFootball Chelito 19 v1.9.4 2025-11-28 32 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
eFottball Hend Asean v1.9.4 2026-04-19 2,260 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-07-26 10 80630007=sceAtracSetData(2, 08d4b180, 0001cbc0): atracID uses different codec type than data
eFootball 2024 By Komo Valeri v1.10.3 2024-07-17 1 sceMp3Init: invalid data: not MPEG v1
EA-Sports FC PC-V v1.12.3 2025-08-08 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
eFootball BHINNEKA 2024 BY ERYE CHANNEL v1.9.4 2026-09-06 14 Savedata version requested on save: 3
Pes By Gz project v1.10.3 2024-07-17 14 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
eFootball 2024 By Komo Valeri v1.10.3 2024-08-06 118 sceMp3Init: invalid data: not 44.1kHz
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2024-09-08 3 MIPSCompileOp: Invalid instruction 00005005
eFootball Chelito 19 v1.10.3 2024-07-15 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-10-07 32 80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-12-16 7 80630007=sceAtracSetData(2, 08d4b180, 0000f9c0): atracID uses different codec type than data
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.10.3 2024-07-15 1 RET: Stack empty!
Need For Speed™ Underground Rivals v1.10.3 2024-07-14 1 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227844, firstSym=082276c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227854, firstSym=082276e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227858, firstSym=082276e8, varData=00000000, extra=00000000
MYFC 25 MYUNO4U v1.9.4 2026-10-20 456 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Naruto Shippuden: Kizuna Drive v1.10.3 2024-07-13 12 UNIMPL sceKernelFindModuleByName(sceMeCodecWrapper)
Naruto Shippuden: Kizuna Drive v1.10.3 2024-07-13 1 UNIMPL sceKernelFindModuleByName(sceMesgLed)
Naruto Shippuden: Kizuna Drive v1.10.3 2024-07-13 1 Unknown syscall in known module 'sceOpenPSID_driver': 0xd857cf93
Naruto Shippuden: Kizuna Drive v1.10.3 2024-07-13 1 Unknown syscall in known module 'sceOpenPSID_driver': 0xc287ad90
Naruto Shippuden: Kizuna Drive v1.10.3 2024-07-13 1 Unknown syscall in known module 'sceOpenPSID_driver': 0x47db48c2
eFootball PES 2024 "SN3" v1.10.3 2025-05-04 153 RET: Stack empty!
MONSTER HUNTER FREEDOM(TM) v1.10.3 2024-07-12 20 Unknown texture format 11
WWE 2K24 v1.9.4 2025-12-15 37 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.10.3 2024-07-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fd6a10): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2024-07-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091fbd60): duplicate handler
eFootball PES 2021 C19 & Nibeck Tv v1.9.4 2026-09-05 65 Savedata version requested on save: 3
MYFC 25 MYUNO4U v1.9.4 2026-01-19 970 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EFOOTBALL NEW PATCH SEASON 2024 v1.10.3 2024-07-11 1 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
MYFC 25 MYUNO4U v1.9.4 2026-10-30 7,125 Savedata version requested on save: 3
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-04-07 35 80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.17.1 2025-08-28 4 80630007=sceAtracSetData(2, 08d4b180, 0001f550): atracID uses different codec type than data
PES FL 2022 v1.9.4 2025-06-13 56 Savedata version requested on save: 3
EA SPORTS 2010 FIFA World Cup™ v1.10.3 2024-07-07 1 WriteToHardware: Invalid address 00000022 near PC 08b06854 LR 08b06818

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