Recent logs - v1.10.3

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.
Mortal Kombat: Unchained v1.10.3 2025-02-28 1 Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE.
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-20 28 80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data
BMPES25 8.9 v1.10.3 2025-02-27 1 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (18)
EA-Sports FC PC-V v1.6.3 2026-04-08 5 MIPSCompileOp: Invalid instruction 0000001f
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-04-02 44 80630007=sceAtracSetData(2, 08d4b180, 0000d260): atracID uses different codec type than data
PES 2014 v1.10.3 2025-02-26 1 Render to texture using CLUT with different strides 1024 != 512
PES 2014 v1.10.3 2025-02-26 1 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
PES 2014 v1.10.3 2025-02-26 1 Unknown syscall in known module 'sceNp': 0xbb069a87
PES 2014 v1.10.3 2025-02-26 1 Unknown syscall in known module 'sceNp': 0xa0be3c4b
PES 2014 v1.10.3 2025-02-26 1 Unknown syscall in known module 'sceNp': 0x7e0864df
PES 2014 v1.10.3 2025-02-26 1 Unknown syscall in known module 'sceNp': 0x633b5f71
PES 2014 v1.10.3 2025-02-26 1 Unknown syscall in known module 'sceNp': 0x1d60ae4b
eFootball Chelito 19 v1.9.0 2025-09-19 169 RET: Stack empty!
EA-Sports FC PC-V v1.10.3 2025-02-25 3 MIPSCompileOp: Invalid instruction 7dc774b3
EA-Sports FC PC-V v1.10.3 2025-02-25 3 MIPSCompileOp: Invalid instruction ce49fdcf
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2025-11-23 9 80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data
eFootball TM Diamond v1.11.3 2025-04-24 5 Savedata version requested on save: 3
eFootball REBELMODZZ v1.9.4 2025-08-31 123 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-06-27 24 80630007=sceAtracSetData(2, 08d4b180, 00006730): atracID uses different codec type than data
FOOTBALL 2025 v1.8.0 2025-08-19 11 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EA Sports FC 25 T. Bendezu v1.16.6 2025-08-17 134 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball TM CARNAVAL v1.8.0 2025-03-17 76 Savedata version requested on save: 3
Dave Mirra BMX Challenge v1.10.3 2025-02-22 41 RET: Stack empty!
eFootball PC - V. v1.18.1 2025-05-09 2 807f00fd=sceMp3Init(00000000): invalid sample rate v0 l3 rate 03
英雄伝説 碧の軌跡 v1.10.3 2025-02-21 3 sceIoIoctl(disc0:/sce_lbn01fe6e_size0x12960, 0101000a, 09faf8c0, 4, 00000000, 0)
GTA: Liberty City Stories v1.10.3 2025-02-21 1 Unknown GE command : 3500ff03
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.8.0 2026-03-07 37 80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data
FIFA 14 - Du v1.10.3 2025-02-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
FIFA 14 - Du v1.10.3 2025-02-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
EA Sports FC 25 T. Bendezu v1.9.4 2026-07-07 1,277 Savedata version requested on save: 3
eFootball PC - V. v1.9.4 2026-11-08 776 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFootball PC - V. v1.10.3 2025-02-20 2 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
FOOTBALL 2025 v1.10.3 2025-02-19 1 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-08-08 37 80630007=sceAtracSetData(2, 08d4b180, 00005038): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1-334-g1786a4ddb 2025-10-19 4 80630007=sceAtracSetData(2, 08d4b180, 000085d0): atracID uses different codec type than data
eFootball PES 2024 "SN3" v1.9.4 2025-08-26 2 MIPSCompileOp: Invalid instruction 00050f3c
eFootball PES 2024 "SN3" v1.9.4 2025-08-26 2 MIPSCompileOp: Invalid instruction 00000029
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-20 23 80630007=sceAtracSetData(2, 08d4b180, 0000da08): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.8.0 2026-04-02 6 80630007=sceAtracSetData(2, 08d4b180, 00008800): atracID uses different codec type than data
eFootball PC - V. v1.9.4 2026-10-29 99 MIPSCompileOp: Invalid instruction 00000001
Assassin's Creed: Bloodlines™ v1.10.3 2025-02-19 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b870c4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.10.3 2025-02-19 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b870c4, 4, 00000000, 0)
eFootball PC - V. v1.9.4 2026-11-06 4,373 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EA FC 2025 BY SGS REPACKS v1.11.3 2026-10-03 18 Savedata version requested on save: 3
eFootball Chelito 19 v1.18.1 2025-03-14 5 MIPSCompileOp: Invalid instruction 000029df
eFootball Chelito 19 v1.9.4 2026-08-13 227 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000f
eFootball Chelito 19 v1.10.3 2025-02-17 1 MIPSCompileOp: Invalid instruction 71e3b3ac
eFootball PC - V. v1.9.4 2026-10-29 63 MIPSCompileOp: Invalid instruction 621d8c98
eFootball PC - V. v1.9.4 2026-10-29 68 MIPSCompileOp: Invalid instruction 4e55864d
eFootball 2025 By T. Bendezu v1.17.1 2025-09-15 107 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.10.3 2025-02-17 1 Unknown syscall in known module 'sceNpService': 0x78802d5f
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.10.3 2025-02-17 1 Unknown syscall in known module 'sceNpService': 0x268c009d
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.10.3 2025-02-17 1 Unknown syscall in known module 'sceNpService': 0x1da3e950
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.10.3 2025-02-17 1 Unknown syscall in known module 'sceNpService': 0x168b8de5
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.10.3 2025-02-17 1 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.10.3 2025-02-17 1 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
MYFC 25 MYUNO4U v1.10.3 2025-02-17 1 sceMp3Init: invalid data: not 44.1kHz
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-08-08 68 80630007=sceAtracSetData(2, 08d4b180, 000062d0): atracID uses different codec type than data
eFootball 2025 by MP v1.9.4 2026-11-04 930 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
BMPES25 8.9 v1.16.6 2025-03-09 33 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2025 by MP v1.9.4 2026-08-20 5,420 MIPSCompileOp: Invalid instruction 01010101
eFootball SM - V. v1.11.3 2025-08-21 2 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
eFootball SM - V. v1.11.3 2025-08-28 2 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
eFootball 2025 STAR PATCH v1.9.4 2026-07-22 21 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFootball PC - V. v1.9.4 2026-11-08 14,323 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
BMPES25 8.9 v1.10.3 2025-09-01 314 sceMp3Init: invalid data: not 44.1kHz
eFootball REBELMODZZ v1.9.4 2026-07-10 253 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.8.0 2026-08-02 6 80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data
eFootball 2025 by MP v1.10.3 2025-02-17 9 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
FIFA STREET 2 v1.10.3 2025-02-14 4 MIPSCompileOp: Invalid instruction 01010101
eFootball PC - V. v1.9.4 2026-11-08 116,197 Savedata version requested on save: 3
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-20 16 80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-10-24 9 80630007=sceAtracSetData(2, 08d4b180, 0000ce00): atracID uses different codec type than data
eFootball Chelito 19 v1.10.3 2026-09-05 5 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
eFootball Chelito 19 v1.10.3 2026-09-05 5 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
eFootball Chelito 19 v1.10.3 2026-09-05 5 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
eFootball Chelito 19 v1.10.3 2026-09-05 5 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
DBS TTT LATINO - LOS IJUE30S v1.9.4 2026-01-30 37 Render to texture using CLUT with different strides 512 != 64
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 00015cff
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 00ce15fd
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 000009ff
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 00003bff
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 00015bff
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 706ff54c
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 0000003f
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 707febff
eFootball Chelito 19 v1.10.3 2025-02-14 2 MIPSCompileOp: Invalid instruction 00af27fe
eFootball Chelito 19 v1.10.3 2025-02-14 2 MIPSCompileOp: Invalid instruction 07fb0000
eFootball Chelito 19 v1.10.3 2025-02-14 1 MIPSCompileOp: Invalid instruction 001ed23d
eFootball Chelito 19 v1.10.3 2025-02-14 2 MIPSCompileOp: Invalid instruction effb4afa

« Newest   Older »