Recent logs - v1.11.3

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
The Godfather® v1.11.3 2023-09-22 35 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
SBK-07 v1.9.4 2025-05-04 240 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08fa1700): duplicate handler
SBK-07 v1.9.4 2025-05-04 273 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f845d0): duplicate handler
eFootball Chelito 19 v1.15.4 2025-10-31 6 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000e
eFootball By TM ARTS v1.14.4 2024-05-04 6 WriteToHardware: Invalid address 00000004 near PC 08856f14 LR 08856f20
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 95 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 42 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.16.1 2024-06-05 2 80630007=sceAtracSetData(2, 08d4b180, 0000da08): atracID uses different codec type than data
SBK-07 v1.11.3 2023-09-21 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090a0f10): duplicate handler
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 158 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 196 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17.1 2024-09-17 60 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 10 80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17 2024-06-15 3 80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 94 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE'13 REMASTERED VERSION v1.17.1 2024-09-18 277 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
Test Drive Unlimited v1.11.3 2023-09-20 2 __KernelStopThread: thread 427 does not exist
FIFA STREET 2 v1.11.3 2023-09-20 1 UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef)
FIFA STREET 2 v1.11.3 2023-09-20 1 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
Pro Evolution Soccer 2010 v1.11.3 2023-09-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
Pro Evolution Soccer 2010 v1.11.3 2023-09-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
Pro Evolution Soccer 2010 v1.11.3 2023-09-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303584
Pro Evolution Soccer 2010 v1.11.3 2023-09-20 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
RESISTANCE® ~報復の刻~ v1.11.3 2023-09-20 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
God of War™: Ghost of Sparta v1.11.3 2023-09-19 4 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f34144:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:1 t:0 3: c:0 t:1 MatUp:3 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.
EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH v1.9.4 2025-10-18 3,086 Savedata version requested on save: 3
eFootball By TM ARTS v1.7.4 2025-02-07 53 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction cdffffff
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 9fffffff
グランツーリスモ® v1.11.3 2023-09-19 1 Branch in RSRTComp delay slot at c40dd168 in block starting at c40dd13c
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 4334988a
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 75676546
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 75423986
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 7876786a
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction b7655598
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 7655589a
グランツーリスモ® v1.11.3 2023-09-19 1 MIPSCompileOp: Invalid instruction 75476788
グランツーリスモ® v1.11.3 2023-09-19 2 ReadFCR: Unexpected reg 8
グランツーリスモ® v1.11.3 2023-09-19 1 ReadFCR: Unexpected reg 11
グランツーリスモ® v1.11.3 2023-09-19 1 Trying to compile instruction 05885554 that can't be interpreted
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-05-14 59 80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.2 2026-11-07 15 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.2 2025-03-23 9 80630007=sceAtracSetData(2, 08d4b180, 00002590): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-11-07 95 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
eFootball By TM ARTS v1.9.4 2025-03-24 118 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown vs. RAW 2K23 v1.9.2 2026-10-04 54 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.8.0 2024-04-04 3 80630007=sceAtracSetData(2, 08d4b180, 0000fad8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-05-21 57 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
eFootball PES 2021 By GABRIEL v1.9.4 2025-06-28 18 807f00fd=sceMp3Init(00000000): invalid sample rate v0 l2 rate 03
eFootball Chelito 19 v1.18.1 2026-03-05 8 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000034
eFootball Chelito 19 v1.18.1 2025-05-29 10 Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c
eFootball Chelito 19 v1.9.4 2026-10-03 65 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
eFootball Chelito 19 v1.17.1 2025-11-16 109 80420014=__sceSasCore(08bb3ac0, e4b32980): invalid address
eFootball Chelito 19 v1.17.1 2025-11-16 108 80420014=__sceSasCore(08bb3ac0, e4b32d80): invalid address
TEKKEN 6 v1.11.3 2023-09-17 1 800200d2=scePsmfPlayerSetPsmfCB(090fc9a4, disc0:/PSP_GAME/USRDIR/movie/opening.pmf): too many streams in PSMF video, bogus data
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-04-27 21 80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data
eFootball By TM ARTS v1.17.1 2024-09-02 4,578 ReadFCR: Unexpected reg 21
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-10-04 25 80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2025-12-04 53 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
eFootball By TM ARTS v1.11.3 2024-01-09 11 WriteToHardware: Invalid address 00000004 near PC 08856d0c LR 08856d18
Disgaea 2: Dark Hero Days v1.11.3 2023-09-17 1 80630006=?( ����� � �(ݘ�S�����˓u��E��KZFr{�_�Wt�������)�6?�): unknown codec type in set context
eFootball By TM ARTS v1.9.4 2026-01-04 6,407 Savedata version requested on save: 3
Disgaea 2: Dark Hero Days v1.11.3 2023-09-17 1 80630006=?(�;zI_��b�*�q�9$մ��&vZ���X�5]x�LHA:��!�F�cҷ��&�^���,V��� ��d���˳|���^e�k��V>+����dڅQ���_؜�k�\���[P��): unknown codec type in set context
Disgaea 2: Dark Hero Days v1.11.3 2023-09-17 1 80630006=?(�;zI_��b�*�q�9$մ��&vZ���X�5]x�LHA:��!�F�c�����)����,V��� ��): unknown codec type in set context
Disgaea 2: Dark Hero Days v1.11.3 2023-09-17 1 80630006=?(�;zI_��b�*�q�9$մ��&vZ�`��5]x�LHA:��!�`A): unknown codec type in set context
LEGO® Harry Potter™: Years 1-4 v1.15.4 2024-11-30 17 BREAK instruction hit
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 43254016
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction b3d1dfc8
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction b504111e
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 4102bd7a
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 4128f65a
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 40a661e5
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 43265ee6
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction b3f91409
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 40a00ccf
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction b4e6c195
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 40b56245
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 406c66da
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 40b9177a
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction b3b528e0
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction b50cabe2
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 40f1c7a8
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 418c0541
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 40d96b08
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 40e1d9ae
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 4320c885
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 405e7440
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 40247ebc
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction b521e910
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 403f2bb7
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 41059426
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 431ffdfc
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction b7e05000
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 2 MIPSCompileOp: Invalid instruction 40e56028
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 40bfffd6
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 1 MIPSCompileOp: Invalid instruction 40e5604b
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 4 MIPSCompileOp: Invalid instruction 432071d5
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 4 MIPSCompileOp: Invalid instruction b672c59f
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 7 MIPSCompileOp: Invalid instruction 41a1e910
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-09-16 4 MIPSCompileOp: Invalid instruction 40bfffeb

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