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| Game title |
Version |
Latest Report |
Hits |
Message |
| The Godfather® |
v1.11.3 |
2023-09-22 |
35 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080 |
| SBK-07 |
v1.9.4 |
2025-05-04 |
240 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08fa1700): duplicate handler |
| SBK-07 |
v1.9.4 |
2025-05-04 |
273 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f845d0): duplicate handler |
| eFootball Chelito 19 |
v1.15.4 |
2025-10-31 |
6 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000e |
| eFootball By TM ARTS |
v1.14.4 |
2024-05-04 |
6 |
WriteToHardware: Invalid address 00000004 near PC 08856f14 LR 08856f20 |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
95 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
42 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.16.1 |
2024-06-05 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 0000da08): atracID uses different codec type than data |
| SBK-07 |
v1.11.3 |
2023-09-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090a0f10): duplicate handler |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
158 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
196 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-17 |
60 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
10 |
80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17 |
2024-06-15 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
94 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE'13 REMASTERED VERSION |
v1.17.1 |
2024-09-18 |
277 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| Test Drive Unlimited |
v1.11.3 |
2023-09-20 |
2 |
__KernelStopThread: thread 427 does not exist |
| FIFA STREET 2 |
v1.11.3 |
2023-09-20 |
1 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
| FIFA STREET 2 |
v1.11.3 |
2023-09-20 |
1 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
| Pro Evolution Soccer 2010 |
v1.11.3 |
2023-09-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
| Pro Evolution Soccer 2010 |
v1.11.3 |
2023-09-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040 |
| Pro Evolution Soccer 2010 |
v1.11.3 |
2023-09-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303584 |
| Pro Evolution Soccer 2010 |
v1.11.3 |
2023-09-20 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
| RESISTANCE® ~報復の刻~ |
v1.11.3 |
2023-09-20 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
| God of War™: Ghost of Sparta |
v1.11.3 |
2023-09-19 |
4 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
01f34144:00000b3d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:1 t:0 3: c:0 t:1 MatUp:3 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse);
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin. |
| EFOOTBALL 2024 BY OFFICIAL GAMEPLAY PATCH |
v1.9.4 |
2025-10-18 |
3,086 |
Savedata version requested on save: 3 |
| eFootball By TM ARTS |
v1.7.4 |
2025-02-07 |
53 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction cdffffff |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 9fffffff |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
Branch in RSRTComp delay slot at c40dd168 in block starting at c40dd13c |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 4334988a |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 75676546 |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 75423986 |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 7876786a |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction b7655598 |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 7655589a |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
MIPSCompileOp: Invalid instruction 75476788 |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
2 |
ReadFCR: Unexpected reg 8 |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
ReadFCR: Unexpected reg 11 |
| グランツーリスモ® |
v1.11.3 |
2023-09-19 |
1 |
Trying to compile instruction 05885554 that can't be interpreted |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-05-14 |
59 |
80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.2 |
2026-11-07 |
15 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.2 |
2025-03-23 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00002590): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-11-07 |
95 |
80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data |
| eFootball By TM ARTS |
v1.9.4 |
2025-03-24 |
118 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE SmackDown vs. RAW 2K23 |
v1.9.2 |
2026-10-04 |
54 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.8.0 |
2024-04-04 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 0000fad8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-05-21 |
57 |
80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data |
| eFootball PES 2021 By GABRIEL |
v1.9.4 |
2025-06-28 |
18 |
807f00fd=sceMp3Init(00000000): invalid sample rate v0 l2 rate 03 |
| eFootball Chelito 19 |
v1.18.1 |
2026-03-05 |
8 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000034 |
| eFootball Chelito 19 |
v1.18.1 |
2025-05-29 |
10 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-03 |
65 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| eFootball Chelito 19 |
v1.17.1 |
2025-11-16 |
109 |
80420014=__sceSasCore(08bb3ac0, e4b32980): invalid address |
| eFootball Chelito 19 |
v1.17.1 |
2025-11-16 |
108 |
80420014=__sceSasCore(08bb3ac0, e4b32d80): invalid address |
| TEKKEN 6 |
v1.11.3 |
2023-09-17 |
1 |
800200d2=scePsmfPlayerSetPsmfCB(090fc9a4, disc0:/PSP_GAME/USRDIR/movie/opening.pmf): too many streams in PSMF video, bogus data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-04-27 |
21 |
80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data |
| eFootball By TM ARTS |
v1.17.1 |
2024-09-02 |
4,578 |
ReadFCR: Unexpected reg 21 |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-10-04 |
25 |
80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2025-12-04 |
53 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| eFootball By TM ARTS |
v1.11.3 |
2024-01-09 |
11 |
WriteToHardware: Invalid address 00000004 near PC 08856d0c LR 08856d18 |
| Disgaea 2: Dark Hero Days |
v1.11.3 |
2023-09-17 |
1 |
80630006=?(������ �(ݘ�S�����˓u��E��KZFr{�_�Wt�������)�6?�): unknown codec type in set context |
| eFootball By TM ARTS |
v1.9.4 |
2026-01-04 |
6,407 |
Savedata version requested on save: 3 |
| Disgaea 2: Dark Hero Days |
v1.11.3 |
2023-09-17 |
1 |
80630006=?(�;zI_��b�*�q�9$մ��&vZ���X�5]x�LHA:��!�F�cҷ��&�^���,V�����d���˳|���^e�k��V>+����dڅQ���_�k�\���[P��): unknown codec type in set context |
| Disgaea 2: Dark Hero Days |
v1.11.3 |
2023-09-17 |
1 |
80630006=?(�;zI_��b�*�q�9$մ��&vZ���X�5]x�LHA:��!�F�c�����)����,V�����): unknown codec type in set context |
| Disgaea 2: Dark Hero Days |
v1.11.3 |
2023-09-17 |
1 |
80630006=?(�;zI_��b�*�q�9$մ��&vZ�`��5]x�LHA:��!�`A): unknown codec type in set context |
| LEGO® Harry Potter™: Years 1-4 |
v1.15.4 |
2024-11-30 |
17 |
BREAK instruction hit |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 43254016 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction b3d1dfc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction b504111e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 4102bd7a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 4128f65a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 40a661e5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 43265ee6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction b3f91409 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 40a00ccf |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction b4e6c195 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 40b56245 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 406c66da |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 40b9177a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction b3b528e0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction b50cabe2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 40f1c7a8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 418c0541 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 40d96b08 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 40e1d9ae |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 4320c885 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 405e7440 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 40247ebc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction b521e910 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 403f2bb7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 41059426 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 431ffdfc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction b7e05000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
2 |
MIPSCompileOp: Invalid instruction 40e56028 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 40bfffd6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
1 |
MIPSCompileOp: Invalid instruction 40e5604b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
4 |
MIPSCompileOp: Invalid instruction 432071d5 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
4 |
MIPSCompileOp: Invalid instruction b672c59f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
7 |
MIPSCompileOp: Invalid instruction 41a1e910 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2023-09-16 |
4 |
MIPSCompileOp: Invalid instruction 40bfffeb |