Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball RB - V. v1.9.4 2026-11-08 2,519 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball PC - V. v1.11.3 2026-01-26 1 Jump to invalid address: 07426f40
Spider-Man 3 v1.11.3 2026-01-26 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
Spider-Man 3 v1.11.3 2026-01-26 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360
Spider-Man 3 v1.11.3 2026-01-26 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151506040
EA-Sports FC Lop-Play v1.9.4 2026-08-23 10 Unknown GetPointer 00000000 PC 08872bb4 LR 08872c1c
eFootball 2026 By Komo Valeri v1.11.3 2026-01-26 1 MIPSCompileOp: Invalid instruction 40cb994b
eFootball 2026 By Komo Valeri v1.11.3 2026-01-26 1 Jump to invalid address: 0729a400
eFootball 2026 By Komo Valeri v1.11.3 2026-01-26 1 Branch in Jump delay slot at 00010000 in block starting at 00010000
eFootball 2026 By Komo Valeri v1.11.3 2026-01-26 1 Jump to invalid address: 073d5340
クイーンズブレイド スパイラルカオス v1.11.3 2026-01-26 1 Unknown GetPointer 00000000 PC 089016fc LR 08000030
eFootball 2025 by MP v1.11.3 2026-02-09 2 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball PES 2021 By TM ARTS v1.9.4 2026-03-09 5 Savedata version requested on save: 3
Mortal Kombat: Unchained v1.11.3 2026-01-25 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747640
Mortal Kombat: Unchained v1.11.3 2026-01-25 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272
Mortal Kombat: Unchained v1.11.3 2026-01-25 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1310720
eFootball RB - V. v1.9.4 2026-11-08 3,790 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball RB - V. v1.9.4 2026-11-08 37,482 Savedata version requested on save: 3
eFootball RB - V. v1.9.4 2026-07-07 62 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
eFootball RB - V. v1.9.4 2026-10-04 218 sceMp3Init: invalid data: not layer 3
eFootball RB - V. v1.9.4 2026-11-08 79,489 Savedata version requested: 3
WWE 2K25 BY LETSKIMODZ v1.11.3 2026-01-25 1 sceDmacMemcpy(dest=04192210, src=0986c910, size=65552): overlapping read
The 3rd Birthday v1.11.3 2026-01-25 1 sceDmacMemcpy(dest=093250c0, src=09cef040, size=1511680): overlapping read
Mortal Kombat: Unchained v1.11.3 2026-01-25 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.11.3 2026-01-25 1 sceDmacMemcpy(dest=0958d400, src=0957d400, size=65536): overlapping read
eFootball RB - V. v1.11.3 2026-01-25 1 Unknown GetPointer 00000000 PC 0884a8a4 LR 08849a64
eFootball PES 2021 DraycEM "C19" v1.6.3 2026-09-07 10 sceDmacMemcpy(dest=040cc000, src=086ce840, size=1251264): overlapping read
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-25 1 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822a644, firstSym=0822a4c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a654, firstSym=0822a4e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a658, firstSym=0822a4e8, varData=00000000, extra=00000000
Medal of Honor Heroes™ 2 v1.11.3 2026-01-25 1 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0899089c
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-02-14 2 Unknown GetPointer 2985b054 PC 0881c2d8 LR 0881c2e8
eFootball CESAR - PATCH v1.11.3 2026-01-24 1 Unknown GetPointer 00001b36 PC 08872bb4 LR 08872c1c
eFootball CESAR - PATCH v1.11.3 2026-06-11 2 Unknown GetPointer 00000036 PC 08872bb4 LR 08872c1c
eFootball Chelito 19 v1.11.3 2026-01-24 1 Unknown GetPointer 00000000 PC 0880de28 LR 088258ec
EA-Sports FC PC-V v1.11.3 2026-01-24 1 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball Lop - Play v1.11.3 2026-01-24 1 Unknown GetPointer 2c57a5c2 PC 0884d7b4 LR 0884d7d4
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2026-01-24 1 sceDmacMemcpy(dest=0414e000, src=0963b1c0, size=272096): overlapping read
Game Sepak Bola PPSSPP v1.9.4 2026-11-06 450 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 10 Error in shader program link: info: (unknown reason) fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 10 Error in shader program link: info: (unknown reason) fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 10 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-24 10 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA-Sports FC PC-V v1.11.3 2026-01-23 1 MIPSCompileOp: Invalid instruction 0000027a
EA-Sports FC PC-V v1.11.3 2026-01-23 1 MIPSCompileOp: Invalid instruction 0000004e
EA-Sports FC PC-V v1.11.3 2026-01-23 1 MIPSCompileOp: Invalid instruction 00000255
EA-Sports FC PC-V v1.11.3 2026-01-23 1 MIPSCompileOp: Invalid instruction 0000010e
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 5 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 5 Branch in Jump delay slot at 08000034 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 5 Branch in Jump delay slot at 08000030 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 6 Branch in Jump delay slot at 08000024 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 5 Branch in Jump delay slot at 08000038 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 5 Branch in Jump delay slot at 0800002c in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-02-21 5 Branch in Jump delay slot at 08000028 in block starting at 08000020
EAFC 26 By Komo Valeri v1.9.4 2026-10-26 43 Unknown GetPointer 00000000 PC 08808448 LR 08808460
Efootball 2026 By CRISTIANGAMERPY & Elias & Gabriel v1.20.4 2026-08-16 85 Savedata version requested: 3
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-23 1 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2026-01-23 2 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
Game Sepak Bola PPSSPP v1.9.4 2026-11-08 411 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball Chelito 19 v1.11.3 2026-01-23 1 Jump to invalid address: 070eb760
eFootball Chelito 19 v1.11.3 2026-01-23 1 MIPSCompileOp: Invalid instruction 71e79bd4
eFootball Chelito 19 v1.11.3 2026-01-23 1 Jump to invalid address: 0bbd8c70
eFootball Chelito 19 v1.11.3 2026-01-23 1 MIPSCompileOp: Invalid instruction 71f01468
eFootball RB - V. v1.11.3 2026-01-23 1 ReadFromHardware: Invalid address fffdf5f2 near PC fffdf5f2 LR 08a3c194
eFootball 2025 by MP v1.11.3 2026-01-27 15 Error in shader program link: info: (unknown reason) fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-27 16 Error in shader program link: info: (unknown reason) fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-27 16 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-27 14 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
God of War: Chains of Olympus v1.11.3 2026-01-23 1 WriteToHardware: Invalid address 0000004c near PC 08000000 LR 08000000
Game Sepak Bola PPSSPP v1.9.4 2026-11-08 13,813 Savedata version requested on save: 3
eFootball v1.9.4 2026-04-23 23 Savedata version requested: 3
FL26 BY VXGAMINGV2.0 v1.9.4 2026-10-31 168 BREAK instruction hit
FL26 BY VXGAMINGV2.0 v1.9.4 2026-08-21 31 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
eFootball PC - V. v1.11.3 2026-01-22 2 sceSasSetSimpleADSR(08bb3ac0, 0, 0000, f6fe31f3): Invalid ADSREnv2
Game Sepak Bola PPSSPP v1.9.4 2026-11-05 926 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
BEN 10: Protector of Earth v1.11.3 2026-01-22 1 Unknown GetPointer 0000011b PC 088c9bb4 LR 088c9bc0
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2026-01-22 1 sceDmacMemcpy(dest=0414e000, src=095d4a10, size=231056): overlapping read
eFootball Chelito 19 v1.11.3 2026-01-22 1 MIPSCompileOp: Invalid instruction 000001be
EAFC 26 By Komo Valeri v1.9.4 2026-11-02 7 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
eFootball Lop - Play v1.11.3 2026-01-21 1 Unknown GetPointer 00ffffff PC 0884d7b4 LR 0884d7d4
EA FC 2024 BY SPARTAN JR 11 v1.19.3 2026-01-27 2 Branch in Jump delay slot at 08000034 in block starting at 08000020
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 1 Jump to invalid address: 0bcd3270
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 1 Jump to invalid address: 0bcd3170
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 3 Jump to invalid address: 071d2e60
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-21 1 Jump to invalid address: 0bcd3070
eFootball Lop - Play v1.18.1 2026-01-24 2 Unknown GetPointer 10beee37 PC 0884d5b0 LR 0884d7d4
eFootball SAN JOE v1.11.3 2026-01-21 1 Unknown GetPointer 00000000 PC 08863d6c LR 08856f30
eFootball PES 2021 By GABRIEL v1.11.3 2026-01-21 1 Unknown GetPointer 00000000 PC 08872ce0 LR 08868a7c
eFootball Chelito 19 v1.11.3 2026-01-20 1 Unknown GetPointer d00d752b PC 0884d7b4 LR 0884d7d4
eFootball 2026 StaR Patch v1.9.4 2026-10-24 26 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
EA FC 2026 v1.11.3 2026-01-20 6 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
MYFP26 ENGLISH v1.11.3 2026-01-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042384
MYFP26 ENGLISH v1.11.3 2026-01-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771644
MYFP26 ENGLISH v1.11.3 2026-01-20 5 sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2
EA v1.9.4 2026-11-08 62 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
eFootball Chelito 19 v1.11.3 2026-01-20 1 Unknown GetPointer 00000000 PC 088258e0 LR 088258ec
EA-Sports FC Lop-Play v1.9.4 2026-07-21 5 Unknown GetPointer 10beeab7 PC 0884d5b0 LR 0884d7d4
eFootball JOELAND v1.18.1-574-g0fa88652f1 2026-11-08 196 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
Bloons v1.11.3 2026-01-20 1 ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! 08876c98, type=12 : jal ->$00068c00
Bloons v1.11.3 2026-01-20 1 Suspicious address 0003d810, skipping reloc, type = 13
Bloons v1.11.3 2026-01-20 1 Suspicious address 01198b25, skipping reloc, type = 5
Bloons v1.11.3 2026-01-20 1 Suspicious address 288218fc, skipping reloc, type = 6

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