Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
FIFA 14 - Por v1.18.1 2025-02-26 7 Failed decrypting the PRX (ret = -4, size = 6886744, psp_size = 6887088)!
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 Branch in RSZeroComp delay slot at 0871d764 in block starting at 0871d744
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 4fc1938d
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 4fcf434d
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 7187c706
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction b7c3265c
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 4240a4b5
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 7f7a79d3
Pro Evolution Soccer 2014 v1.17.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 9c230094
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00008160): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00002fa0): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00005520): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 0000a6e0): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 2 80630007=sceAtracSetData(2, 08bd5600, 0001b6f8): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 2 80630007=sceAtracSetData(2, 08bd5600, 0000c960): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00020000): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00015ae0): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08b9d5c0, 00037f10): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 000149a0): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 2 80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(3, 08b9d5c0, 00038000): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 3 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 7 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 9 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 1 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 21 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-12-16 2 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-12-17 3 Unaligned icache invalidation of 08617078 (08617078 + 0) at PC=0896f274
Ben 10 Ultimate Alien: Cosmic Destruction v1.17.1 2024-12-16 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (4011bd00), bad data
Brandish: The Dark Revenant v1.17.1 2024-12-16 56 MIPSCompileOp: Invalid instruction 0000fff7
FIFA 14 v1.17.1 2024-12-16 1 Unknown GetPointerWrite 00000000 PC 08b59a3c LR 08b59a50
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-12-16 1 WriteToHardware: Invalid address 120b7ae0 near PC 0880de08 LR 0880de08
eFootball 2024 By Komo Valeri v1.17.1 2025-02-15 2 WriteToHardware: Invalid address 00000004 near PC 08856f24 LR 08856f30
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-01-04 2 80630007=sceAtracSetData(2, 08d4b180, 00008c60): atracID uses different codec type than data
EFOOTBALL NEW PATCH SEASON 2025.... v1.17.1 2024-12-15 2 Branch in JumpReg delay slot at 09fda6bc in block starting at 09fd8370
EFOOTBALL NEW PATCH SEASON 2025.... v1.17.1 2024-12-15 1 MIPSCompileOp: Invalid instruction 71727334
グランナイツヒストリー v1.17.1 2024-12-15 1 00000000=sceUtilityScreenshotInitStart(08dea3a0)
グランナイツヒストリー v1.17.1 2024-12-15 1 00000000=sceUtilityScreenshotInitStart(08de9950)
グランナイツヒストリー v1.17.1 2024-12-15 2 00000000=sceUtilityScreenshotInitStart(08de2e40)
eFootball Chelito 19 v1.18.1 2026-03-27 86 MIPSCompileOp: Invalid instruction 00000968
グランナイツヒストリー v1.17.1 2024-12-15 4 00000000=sceUtilityScreenshotInitStart(08def150)
FIFA 21.BY.DX.GAMEZ007 v1.17.1 2024-12-15 2 Block transfer invalid: daada1e0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.17.1 2024-12-15 1 Block transfer invalid: daa7bd50/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-12-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc2bb4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-12-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bc4664, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-12-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc4664, 4, 00000000, 0)
God of War®: Ghost of Sparta v1.17.1 2024-12-15 1 WriteToHardware: Invalid address 00000367 near PC 08ab5508 LR 08ab5548
eFootball PC - V. v1.18.1 2025-08-24 8 WriteToHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2024-12-24 3 80630007=sceAtracSetData(2, 08d4b180, 00006ff0): atracID uses different codec type than data
Ghost Rider v1.17.1 2024-12-15 1 WriteToHardware: Invalid address 00000dd0 near PC 089a67b0 LR 088f95c0
God of War®: Ghost of Sparta v1.17.1 2024-12-15 4 80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 002e94b8, 09fbba6c[ffffffff]): invalid ea3 magic bytes
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-07-08 13 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
第2次スーパーロボット大戦Z 破界篇 v1.17.1 2024-12-14 1 00000000=sceGeEdramSetAddrTranslation(00000000)
武装神姫バトルマスターズMk.2 v1.17.1 2024-12-14 1 WriteToHardware: Invalid address 0a007131 near PC 089260c0 LR 089260c0
武装神姫バトルマスターズMk.2 v1.17.1 2024-12-14 1 Unknown GetPointerWrite 0a00689b PC 08928410 LR 0892d4a0
eFootball Chelito 19 v1.20.3 2026-05-14 7 Vulkan error in shader compilation: info: ERROR: 0:41: 'length' : no matching overloaded function found ERROR: 0:41: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #define mul(x, y) ((x) * (y)) #define splat3(x) vec3(x) precision highp float; // 00000000:00000928 HWX C T Cull layout (std140, set = 0, binding = 3) uniform baseVars { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (location = 0) in vec3 position; layout (location = 1) in vec2 texcoord; layout (location = 5) in vec4 color0; layout (location = 1) out lowp vec4 v_color0; layout (location = 0) out highp vec3 v_texcoord; layout (location = 3) out highp float v_fogdepth; invariant gl_Position; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y >= 1.0) { gl_ClipDistance[0] = outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball Chelito 19 v1.20.3 2026-05-14 6 Vulkan error in shader compilation: info: ERROR: 0:40: 'length' : no matching overloaded function found ERROR: 0:40: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #define mul(x, y) ((x) * (y)) #define splat3(x) vec3(x) precision highp float; // 00000000:00000128 HWX C Cull layout (std140, set = 0, binding = 3) uniform baseVars { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; float u_mipBias; vec2 u_texNoAlphaMul; float pad1; float pad2; vec3 u_fogcolor; uint u_alphacolorref; vec3 u_texenv; uint u_alphacolormask; vec4 u_texclamp; vec2 u_texclampoff; vec2 u_fogcoef; vec3 u_blendFixA; float u_stencilReplaceValue; vec3 u_blendFixB; float u_rotation; }; layout (location = 0) in vec3 position; layout (location = 5) in vec4 color0; layout (location = 1) out lowp vec4 v_color0; layout (location = 0) out highp vec3 v_texcoord; layout (location = 3) out highp float v_fogdepth; invariant gl_Position; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; if (u_depthRange.y >= 1.0) { gl_ClipDistance[0] = outPos.z; } else if (u_depthRange.x + u_depthRange.y <= 65534.0) { gl_ClipDistance[0] = outPos.w - outPos.z; } else { gl_ClipDistance[0] = 0.0; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[1] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
Prince of Persia - Rival Swords v1.17.1 2024-12-14 1 Unknown GE command : 0d41015c
Dragon Ball Z Budokai Tenkaichi 3 VLATINO v1.18.1 2025-02-20 2 WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c
Dragon Ball TAG VS v1.17.1 2024-12-14 1 WriteToHardware: Invalid address 0000007c near PC 08a50e98 LR 0882095c
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-12-14 1 Unaligned icache invalidation of 0860a578 (0860a578 + 0) at PC=0896f274
Pursuit Force v1.17.1 2024-12-14 2 Savedata loading with detected hashmode 3 instead of file's 5
Virtua Tennis: World Tour v1.17.1 2024-12-14 1 00000400=sceGeEdramSetAddrTranslation(00000400)
Call of Duty : Roads to Victory™ v1.19.3 2025-11-01 4 sceNetAdhocMatchingInit(32768) at 0895fb24
PES MY 2024 v1.17.1 2024-12-14 2 WriteToHardware: Invalid address deadbea3 near PC 08bcf2a0 LR 089534ec
PES MY 2024 v1.17.1 2024-12-14 2 Unknown GetPointerWrite 60cf9346 PC 08a02db8 LR 0888d3fc
LEGO® Batman™: The Videogame v1.17.1 2024-12-14 1 Unaligned icache invalidation of 086c8b38 (086c8b38 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.17.1 2024-12-14 1 Unaligned icache invalidation of 086d0d78 (086d0d78 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.17.1 2024-12-14 1 Unaligned icache invalidation of 086cd738 (086cd738 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.17.1 2024-12-13 1 Unaligned icache invalidation of 086c54f8 (086c54f8 + 0) at PC=089741fc
Call of Duty : Roads to Victory™ v1.18.1-362-g01b4eb41be 2026-10-25 323 00000400=sceGeEdramSetAddrTranslation(00000400)
eFootball v1.18.1-841-gc3209aa868 2026-07-18 1,578 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
ナルティメットインパクト v1.4.2-199-g3249d81 2026-07-06 45 sceKernelCreateThread(name=eboot_patch): unsupported attributes 00000007
LEGO® Indiana Jones™: TOA v1.17.1 2024-12-13 1 Unaligned icache invalidation of 086c65f8 (086c65f8 + 0) at PC=0896f274
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-04-02 6 80630007=sceAtracSetData(2, 08d4b180, 0000b938): atracID uses different codec type than data
Street Supremacy v1.17.1 2024-12-13 1 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-12-13 27 Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-12-13 56 Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2
EA-Sports FC PC-V v1.17.1 2024-12-12 1 MIPSCompileOp: Invalid instruction 000004ff
EA-Sports FC PC-V v1.17.1 2024-12-12 1 MIPSCompileOp: Invalid instruction 9fb00000
(untitled homebrew) v1.17.1 2024-12-12 1 Failed to read valid video stream data from header
SBK®09 Superbike World Championship v1.17.1 2024-12-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09255b60): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-12-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ffa340): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-12-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0942f9b0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-12-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091b9fe0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-12-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0942f5b0): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2026-05-28 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0905b000): duplicate handler
The Sims™ 2 Castaway v1.17.1 2024-12-12 1 Unknown GetPointerWrite 01f4cf88 PC 08b66bbc LR 08b203f0
Crash™ Tag Team Racing v1.17.1 2024-12-12 1 80630006=sceAtracSetDataAndGetID(094e01c0, 00014000): invalid RIFF header
CAPCOM CLASSICS COLLECTION RELOADED v1.17.1 2024-12-12 2 Unknown GetPointerWrite 00000000 PC 0888e58c LR 08839d50
CAPCOM CLASSICS COLLECTION RELOADED v1.17.1 2024-12-12 1 Unknown GetPointerWrite 00000009 PC 0888e58c LR 08839d50
PUMPITUPZERO v1.17.1 2024-12-13 3 800200d2=scePsmfPlayerSetPsmf(08f61f3c, disc0:/PSP_GAME/USRDIR/BGA/C04.PMF): too many streams in PSMF video, bogus data
PUMPITUPZERO v1.17.1 2024-12-13 5 scePsmfPlayerSetPsmf*: incorrect PSMF magic (20000000), bad data
WORLD SOCCER Winning Eleven 2011 v1.17.1 2024-12-12 1 Unknown GetPointerWrite 00000000 PC 08828c88 LR 08828c98
Resistance: Retribution™ v1.17.1 2024-12-12 1 Unknown GetPointerWrite 28b8a748 PC 08d09d20 LR 08cd6754
ウルトラマン Fighting Evolution 0 v1.17.1 2024-12-12 1 MIPSCompileOp: Invalid instruction 00088fbf
ウルトラマン Fighting Evolution 0 v1.17.1 2024-12-12 2 MIPSCompileOp: Invalid instruction 001427bd
ウルトラマン Fighting Evolution 0 v1.17.1 2024-12-12 1 MIPSCompileOp: Invalid instruction 0020ffff
ウルトラマン Fighting Evolution 0 v1.17.1 2024-12-12 1 MIPSCompileOp: Invalid instruction 0110ffff

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