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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE 2K25 |
v1.9.4 |
2025-06-27 |
15 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-31 |
57 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-31 |
39 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K25 |
v1.17.1 |
2025-05-17 |
3 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE 2K25 |
v1.20.4 |
2026-10-03 |
49 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| WWE 2K25 |
v1.17.1 |
2025-05-17 |
3 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
| WWE 2K25 |
v1.9.4 |
2026-05-30 |
2,157 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| WWE 2K25 |
v1.9.4 |
2025-08-31 |
365 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-13 |
22 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1 |
2026-11-08 |
11 |
80630007=sceAtracSetData(3, 08d4b180, 00004100): atracID uses different codec type than data |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2025-05-20 |
2 |
Unaligned icache invalidation of 08703d38 (08703d38 + 0) at PC=088454a0 |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2025-08-08 |
2 |
Unaligned icache invalidation of 08603538 (08603538 + 0) at PC=08845668 |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-07-03 |
10 |
80630007=sceAtracSetData(3, 08d4b180, 00010000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-11 |
8 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
62 |
80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1-635-g41bd984a7e |
2026-05-26 |
35 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
| WWE 2K23 by Gamer Modder and Finn |
v1.17.1 |
2025-05-14 |
2 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-07-13 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-07-03 |
18 |
80630007=sceAtracSetData(3, 08d4b180, 00003100): atracID uses different codec type than data |
| 機動戦士ガンダム ギレンの野望 ジオンの系譜 |
v1.17.1 |
2025-05-14 |
2 |
Failed to truncate file. |
| WWE'12 |
v1.17.1 |
2025-05-14 |
1 |
MIPSCompileOp: Invalid instruction f3c0faf9 |
| WWE'12 |
v1.17.1 |
2025-05-14 |
1 |
MIPSCompileOp: Invalid instruction 4f95ff3e |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
23 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2025-10-24 |
2 |
80630006=sceAtracSetData(3, 08d4b180, 0000516c): invalid RIFF header |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-21 |
29 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE 2K24
|
v1.17.1 |
2025-05-13 |
1 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2025-05-13 |
1 |
00000000=sceUtilityScreenshotInitStart(09554730) |
| Prince of Persia - Revelations |
v1.17.1 |
2025-05-13 |
1 |
80630006=sceAtracSetDataAndGetID(09aa9f80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2025-05-13 |
2 |
80630006=sceAtracSetDataAndGetID(09941dc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2025-05-13 |
1 |
80630006=sceAtracSetDataAndGetID(09a26480, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2025-05-13 |
1 |
80630006=sceAtracSetDataAndGetID(09a25a00, 00000800): invalid RIFF header |
| WWE 2K23 by Modder DX2000 |
v1.17.1 |
2025-05-13 |
1 |
80630006=sceAtracSetData(2, 08d4b180, 00006774): invalid RIFF header |
| WWE 2K23 by Modder DX2000 |
v1.17.1 |
2026-08-18 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00007a8c): atracID uses different codec type than data |
| 初音ミク -Project DIVA- |
v1.17.1 |
2025-05-13 |
1 |
00000000=sceUtilityScreenshotInitStart(092d3188) |
| 初音ミク -Project DIVA- |
v1.17.1 |
2025-05-13 |
1 |
00000000=sceUtilityScreenshotInitStart(094ce398) |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-09-03 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
48 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2025-11-06 |
55 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-04-06 |
53 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2025-11-06 |
20 |
80630006=sceAtracSetData(3, 08d4b180, 00004200): invalid RIFF header |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
118 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
171 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
344 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.17.1 |
2025-05-12 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093b27c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2025-05-12 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093b27e0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2025-05-12 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0920f500): duplicate handler |
| EFOOTBALL NEW PATCH SEASON |
v1.17.1 |
2025-05-12 |
1 |
WriteToHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2025-05-12 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0900fac0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2025-05-12 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09057bf0): duplicate handler |
| WWE 2K23 by Modder DX2000 |
v1.17.1 |
2025-05-12 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00002400): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
147 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
530 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-23 |
168 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2025-10-31 |
32 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
546 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2025-05-12 |
1 |
00000000=sceUtilityScreenshotInitStart(08ff61a0) |
| WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2025-05-10 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0921b27c, 4, 00000000, 0) |
| WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2025-05-10 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0921b274, 4, 00000000, 0) |
| SBK®09 Superbike World Championship |
v1.17.1 |
2025-05-10 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09293e90): duplicate handler |
| MLB 11 The Show™ |
v1.17.1 |
2025-05-10 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (437ecef7), bad data |
| eFootball 2025 BRI Liga1 & Eropa |
v1.17.1 |
2025-05-10 |
1 |
sceMp3Init: invalid data: not MPEG v1 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2025-05-10 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 0000064c): duplicate handler |
| ナルティメットインパクト |
v1.17.1 |
2025-05-24 |
2 |
Unknown GetPointerWrite 00000000 PC 0881311c LR 0881311c |
| MLB 11 The Show™ |
v1.17.1 |
2025-05-09 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (037c7cde), bad data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
890 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.20.4 |
2026-10-03 |
137 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-11-08 |
264 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| eFootball 2025 Official Gameplay |
v1.18.1 |
2026-09-02 |
21 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-11-07 |
129 |
80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2025-05-09 |
1 |
WriteToHardware: Invalid address 0000000c near PC 0898386c LR 0898b004 |
| Need For Speed™ Underground Rivals |
v1.17.1 |
2025-05-09 |
1 |
WriteToHardware: Invalid address 42dc2260 near PC 0896bc18 LR 0896bed8 |
| God of War™: Ghost of Sparta |
v1.19.1 |
2025-06-15 |
4 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f34515:00000b09 HWX C T N LM Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34515:00000b09 HWX C T N LM Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
|
| God of War™: Ghost of Sparta |
v1.19.1 |
2025-06-15 |
4 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f34515:00000f09 HWX C T N LM RevN Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34515:00000f09 HWX C T N LM RevN Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(-normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldn |
| Resistance: Retribution™ |
v1.17.1 |
2025-05-08 |
1 |
Unknown GetPointerWrite 25fee138 PC 08d09d20 LR 08cd6754 |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
77 |
MIPSCompileOp: Invalid instruction 4136db6f |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
84 |
MIPSCompileOp: Invalid instruction 0000007e |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
83 |
MIPSCompileOp: Invalid instruction 003e10be |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
84 |
MIPSCompileOp: Invalid instruction 7778c61b |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
93 |
MIPSCompileOp: Invalid instruction 4646c646 |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
461 |
MIPSCompileOp: Invalid instruction 46464646 |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
89 |
MIPSCompileOp: Invalid instruction 4646c000 |
| eFootball PC - V. |
v1.9.4 |
2026-06-22 |
16 |
MFIC instruction hit (71573ae4) at 08000020 |
| SBK® Superbike World Championship |
v1.17.1 |
2025-05-07 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 09105200): duplicate handler |
| SBK® Superbike World Championship |
v1.17.1 |
2025-05-07 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 09227ca0): duplicate handler |
| SBK® Superbike World Championship |
v1.17.1 |
2025-05-07 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 09595d20): duplicate handler |
| PATCH SPARTAN11 |
v1.18.1 |
2025-07-03 |
8 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| God of War™: Ghost of Sparta |
v1.17.1 |
2025-05-07 |
1 |
WriteToHardware: Invalid address 00000000 near PC 08000000 LR 08000000 |
| SBK® Superbike World Championship |
v1.17.1 |
2025-05-07 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 095b4e80): duplicate handler |
| SBK® Superbike World Championship |
v1.17.1 |
2025-05-07 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 0905d190): duplicate handler |
| eFooTBall Play Cesar Patch |
v1.17.1 |
2025-05-07 |
7 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-05-07 |
1 |
MIPSCompileOp: Invalid instruction 4b485f20 |
| SBK® Superbike World Championship |
v1.17.1 |
2025-05-07 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 091e4590): duplicate handler |
| WWE 2K23 by Modder DX2000 |
v1.17.1 |
2025-05-15 |
7 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
| eFootball 2024 |
v1.17.1 |
2025-05-06 |
1 |
MIPSCompileOp: Invalid instruction 002dfffe |
| eFootball 2024 |
v1.17.1 |
2025-05-06 |
5 |
MIPSCompileOp: Invalid instruction 0000009f |
| eFootball 2024 |
v1.17.1 |
2025-05-06 |
1 |
MIPSCompileOp: Invalid instruction 00018dff |
| みんなのスッキリ™ |
v1.17.1 |
2025-05-06 |
81 |
BREAK instruction hit |
| ドラゴンボールZ 真武道会2 |
v1.17.1 |
2025-05-06 |
1 |
MIPSCompileOp: Invalid instruction 4700a306 |
| PATCH SPARTAN11 |
v1.19.3 |
2026-08-22 |
60 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball 2024 By Master Pes |
v1.18.1 |
2025-07-21 |
8 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |