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| Game title |
Version |
Latest Report |
Hits |
Message |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,493 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,356 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,027 |
Unknown syscall in known module 'sceNpService': 0x58251346 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
25,928 |
Unknown syscall in known module 'sceNpService': 0x5f5e32af |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,274 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
25,583 |
Unknown syscall in known module 'sceNpService': 0xbe22eea3 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,622 |
Unknown syscall in known module 'sceNp': 0xa0be3c4b |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
27,098 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
25,786 |
Unknown syscall in known module 'sceNpService': 0x72a1ce0d |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,885 |
Unknown syscall in known module 'sceNp': 0x7e0864df |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
25,878 |
Unknown syscall in known module 'sceNpService': 0x66c64821 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
25,685 |
Unknown syscall in known module 'sceNpService': 0x75dacb57 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
25,680 |
Unknown syscall in known module 'sceNpService': 0x788f2b5e |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
26,071 |
Unknown syscall in known module 'sceNpService': 0x4e851b10 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
27,131 |
Unknown syscall in known module 'sceNp': 0x1d60ae4b |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
76,256 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| Tom Clancy's Rainbow Six Vegas |
v1.9.4 |
2026-10-29 |
1,942 |
Render to area containing texture at 040cc000 +256x0 |
| SBK® Superbike World Championship |
v1.9.4 |
2025-07-23 |
38 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092dcd70): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2026-02-17 |
101 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f90ba0): duplicate handler |
| Grand Theft Auto: Vice City Stories |
v1.8.0-219-g33c53eebe |
2024-09-11 |
17 |
WriteToHardware: Invalid address 000004e4 near PC 08afe59c LR 08afe59c |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
80,687 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| SBK® Superbike World Championship |
v1.9.4 |
2026-02-26 |
72 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f92830): duplicate handler |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-07 |
52,431 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| RIDGE RACER® |
v1.9.4 |
2026-11-02 |
3,357 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-25 |
6,152 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
| (homebrew) |
v1.9.4 |
2021-02-11 |
58 |
MFIC instruction hit (70020024) at 0896be88 |
| SBK® Superbike World Championship |
v1.9.4 |
2025-09-18 |
120 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f912a0): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2025-01-24 |
47 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092f0ee0): duplicate handler |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
3,450 |
Render to texture with incompatible formats 5 != 1 at 04000000 |
| SBK® Superbike World Championship |
v1.9.4 |
2026-02-17 |
59 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec0990): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2026-03-05 |
108 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f923a0): duplicate handler |
| (homebrew) |
v1.9.4 |
2023-09-08 |
31,836 |
Render to area containing texture at 04162000 +256x0 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,826 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,688 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,501 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,637 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,304 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,102 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,578 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
60,143 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,451 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,260 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,877 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,632 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,285 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,996 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,661 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
2,103,078 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-06 |
7,235 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
3,409 |
Render to texture with incompatible formats 5 != 1 at 04044000 |
| Ghost Rider |
v1.9.4 |
2026-10-03 |
1,110 |
WriteToHardware: Invalid address 00000dd0 near PC 08000000 LR 08000000 |
| Hero of Sparta™ |
v1.9.4 |
2026-09-30 |
3,187 |
Render to texture with incompatible formats 3 != 0 at 04044000 |
| Полиция Майами. Отдел нравов.™ |
v1.9.4 |
2026-08-05 |
517 |
Render to texture using CLUT with different strides 16 != 32 |
| Полиция Майами. Отдел нравов.™ |
v1.9.4 |
2026-08-05 |
515 |
Render to texture with different strides 128 != 32 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,378 |
Ignoring func export sceUsbGps/69e4aaa8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/31f95cde, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,436 |
Ignoring func export sceUsbGps/54d26aa4, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,303 |
Ignoring func export sceUsbGps/9d8f99e8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,354 |
Ignoring func export sceUsbGps/934ec2b2, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,376 |
Ignoring func export sceUsbGps/6eed4811, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,268 |
Ignoring func export sceUsbGps/9f267d34, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,238 |
Ignoring func export sceUsbGps/a259cd67, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/268f95ca, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,326 |
Ignoring func export sceUsbGps/7c16ac3a, already implemented in HLE. |
| Prince of Persia - Revelations |
v1.9.4 |
2026-08-23 |
3,631 |
1 depal unsupported: shift=8 mask=ff offset=0 |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2026-11-02 |
59,275 |
Inter-buffer memcpy 04088000 -> 04000000 |
| DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2026-01-26 |
610 |
Render to texture with different strides 512 != 128 |
| Rush |
v1.9.4 |
2026-09-12 |
542 |
Render to texture with different strides 64 != 512 |
| RIDGE RACER® |
v1.9.4 |
2026-11-02 |
3,443 |
Render to texture with different strides 512 != 64 |
| RIDGE RACER® |
v1.9.4 |
2026-09-26 |
1,868 |
Ignoring possible render to texture at 041fc000 +0x64 / 64x272 |
| DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2026-03-17 |
871 |
Render to texture with different strides 512 != 64 |
| CARS |
v1.9.4 |
2026-11-04 |
11,513 |
Render to texture with different strides 128 != 256 |
| CARS |
v1.9.4 |
2026-11-04 |
11,819 |
Render to texture with incompatible formats 6 != 3 at 04174000 |
| CARS |
v1.9.4 |
2026-11-04 |
11,764 |
Render to texture using CLUT with different strides 256 != 128 |
| CARS |
v1.9.4 |
2026-11-04 |
17,427 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2026-11-03 |
70,666 |
Render to texture with different strides 128 != 192 |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,816 |
4 and 8-bit CLUT format not supported for framebuffers |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,783 |
Render to texture using CLUT with different strides 256 != 128 |
| Mercury Meltdown |
v1.9.4 |
2023-01-24 |
87 |
Render to texture with different strides 512 != 128 |
| BEN 10: Protector of Earth |
v1.9.4 |
2026-11-01 |
1,255 |
Render to texture with different strides 128 != 256 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-09-12 |
24,837 |
Render to texture with different strides 128 != 256 |
| Ford Street Racing L.A. DUEL |
v1.9.4 |
2026-09-10 |
712 |
Render to texture with different strides 128 != 64 |
| The Simpsons™ Game |
v1.9.4 |
2026-10-23 |
8,563 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| タクティクスオウガ 運命の輪 |
v1.9.4 |
2026-10-23 |
6,031 |
Render to texture with different strides 256 != 128 |
| SBK® Superbike World Championship |
v1.9.4 |
2026-09-25 |
4,199 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090b3b40): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2026-10-14 |
10,619 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f90920): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2026-10-18 |
10,997 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f92390): duplicate handler |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
10,609 |
Render to texture using CLUT with different strides 1024 != 512 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
363,499 |
Rendering to framebuffer offset: 04162000 +256x0 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-09-08 |
15,929 |
Ignoring possible render to texture at 04156000 +0x128 / 128x272 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-11-07 |
31,190 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-03 |
172,856 |
Rendering to framebuffer offset: 04162000 +256x0 |
| Medal of Honor Heroes™ 2 |
v1.9.4 |
2026-11-05 |
22,657 |
Render to texture with incompatible formats 3 != 0 at 04000000 |
| Need for Speed™ Shift |
v1.9.4 |
2026-11-01 |
5,124 |
Render to texture with different strides 512 != 64 |
| ゴッド・オブ・ウォー 落日の悲愴曲 |
v1.9.4 |
2026-11-03 |
18,453 |
Render to texture with different strides 1024 != 512 |
| ゴッド・オブ・ウォー 落日の悲愴曲 |
v1.9.4 |
2026-11-02 |
16,449 |
Rendering to framebuffer offset: 04162000 +256x0 |
| ゴッド・オブ・ウォー 落日の悲愴曲 |
v1.9.4 |
2026-11-01 |
9,724 |
Ignoring possible render to texture at 04161800 +0x64 / 480x272 |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-06-18 |
13,424 |
Render to texture with different strides 256 != 64 |
| Ford Street Racing L.A. DUEL |
v1.9.4 |
2026-09-10 |
1,062 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| ドラゴンボール タッグバーサス |
v1.9.4 |
2026-11-06 |
76,420 |
Render to texture using CLUT with different strides 512 != 64 |