Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Prince of Persia The Forgotten Sands™ v1.8.0 2020-06-04 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d44d34, 4, 00000000, 0)
Crash™ Tag Team Racing v1.9.4 2024-11-30 21 80630006=sceAtracSetDataAndGetID(09728800, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2024-11-30 13 80630006=sceAtracSetDataAndGetID(09714780, 00014000): invalid RIFF header
(homebrew) v1.9.4 2022-01-28 3 MFIC instruction hit (70020024) at 0880ff28
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-03 1 80630007=sceAtracSetData(2, 08d4b180, 0001dc28): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.8.0 2020-06-03 1 80630007=sceAtracSetData(2, 08d4b180, 00003710): atracID uses different codec type than data
eFootball PES 2021 "SD" v1.9.4 2020-10-21 9 Savedata version requested on save: 3
Crash™ Tag Team Racing v1.8.0 2020-06-03 2 80630006=sceAtracSetDataAndGetID(09c5a440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-06-03 9 80630006=sceAtracSetDataAndGetID(09503340, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-06-03 1 80630006=sceAtracSetDataAndGetID(094ef2c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2022-03-06 13 80630006=sceAtracSetDataAndGetID(0950b440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-06-03 1 80630006=sceAtracSetDataAndGetID(097297c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-06-03 2 80630006=sceAtracSetDataAndGetID(09dff840, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-07-17 3 80630006=sceAtracSetDataAndGetID(097304c0, 00014000): invalid RIFF header
Prince of Persia The Forgotten Sands™ v1.8.0 2020-06-02 1 Rendering to framebuffer offset: 04162000 +256x0
WWE 2K20 By Lucha Games v1.9.4 2021-01-02 3 80630007=sceAtracSetData(3, 08d4b180, 000028d8): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.9.4 2025-12-31 14 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092767e0): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2020-06-02 1 MFIC instruction hit (72240124) at 0883ace0
WWE 2K20 by GamerNafZ™ v1.9.4 2024-05-27 7 80630007=sceAtracSetData(2, 08d4b180, 00003c88): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.8.0 2020-06-01 1 80630007=sceAtracSetData(2, 08b9d5c0, 00023d80): atracID uses different codec type than data
Crash™ Tag Team Racing v1.9.4 2026-01-24 7 80630006=sceAtracSetDataAndGetID(09a53e00, 00014000): invalid RIFF header
Spider-Man 3 v1.8.0 2020-06-01 1 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00000000:00000002 Tex TFuncMod #version 330 #define lowp #define mediump #define highp uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00120918 HWX C T Tex UVEnv 0: c:0 t:0 1: c:0 t:0 #version 330 #define lowp #define mediump #define highp in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform vec3 u_lightpos1; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/7491c438, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/5f457515, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/68d42328, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 26 Ignoring func export scePsmf/28240568, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 25 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 25 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 26 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 25 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 24 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 25 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 26 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
X-MEN:ERA DE APOCALYPSISBy LBMODS v1.9.4 2022-06-20 25 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
God of War: Chains of Olympus v1.8.0 2020-06-01 1 CALL to illegal address 00000110 - ignoring! data=000011
SBK®09 Superbike World Championship v1.9.4 2026-08-25 18 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa9310): duplicate handler
Crash™ Tag Team Racing v1.8.0 2020-05-31 2 80630006=sceAtracSetDataAndGetID(09b09cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-05-31 1 80630006=sceAtracSetDataAndGetID(0948ff00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-05-31 2 80630006=sceAtracSetDataAndGetID(096b7380, 00014000): invalid RIFF header
Spider-Man 3 v1.8.0 2020-06-01 2 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00000000:00000002 Tex TFuncMod #version 330 #define lowp #define mediump #define highp uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00120b10 HWX T N Tex UVEnv 0: c:0 t:0 1: c:0 t:0 #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform vec3 u_lightpos1; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
(homebrew) v1.9.4 2020-05-31 2 MFIC instruction hit (70020024) at 0897bc74
(homebrew) v1.9.4 2020-05-31 3 MFIC instruction hit (70020024) at 0897b8c0
God of War™: Ghost of Sparta v1.9.4 2025-05-04 13 80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 0021fc58, 09fbba6c[ffffffff]): invalid ea3 magic bytes
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2026-11-01 14,356 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.9.4 2021-05-07 10 Render to area containing texture at 04162000 +256x0
Def Jam® Fight For NY™: The Takeover v1.9.4 2023-04-03 32 Rendering to framebuffer offset: 04162000 +256x0
Prince of Persia - Revelations v1.9.4 2021-07-10 8 80630006=sceAtracSetDataAndGetID(09a20280, 00000800): invalid RIFF header
MONSTER HUNTER PORTABLE v1.8.0 2024-12-31 41 80630006=sceAtracSetDataAndGetID(08a92b80, 00153000): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2023-01-09 8 80630006=sceAtracSetDataAndGetID(09921740, 00000800): invalid RIFF header
MONSTER HUNTER PORTABLE v1.8.0 2024-08-16 25 80630006=sceAtracSetDataAndGetID(08b89b80, 000b1000): invalid RIFF header
SBK-07 v1.9.4 2025-01-07 8 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093b0930): duplicate handler
Bowling 3D v1.9.3 2021-07-16 7 Render to area containing texture at 04154000 +256x0
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2021-01-11 2 Branch in RSRTComp delay slot at 0884ed68 in block starting at 0884ed54
Virtua Tennis 3 v1.8.0 2020-05-31 1 80630011=sceAtracSetDataAndGetID(08cd3f80, 00000003): buffer too small
Virtua Tennis 3 v1.8.0 2020-05-31 1 80630011=sceAtracSetDataAndGetID(08cdae80, 00000003): buffer too small
Virtua Tennis 3 v1.8.0 2020-05-31 1 80630011=sceAtracSetDataAndGetID(08cd5040, 0000002b): buffer too small
Virtua Tennis 3 v1.8.0 2020-05-31 1 80630006=sceAtracSetDataAndGetID(09957040, 0001ae9c): invalid RIFF header
初音ミク -Project DIVA- extend v1.8.0 2020-05-30 1 00000000=sceUtilityScreenshotInitStart(093247e8)
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2020-05-30 1 MFIC instruction hit (71026824) at 08a666f4
Crash™ Tag Team Racing v1.9.4 2022-04-18 3 80630006=sceAtracSetDataAndGetID(092f7280, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-05-30 5 80630006=sceAtracSetDataAndGetID(09de93c0, 00014000): invalid RIFF header
NHL 2007 v1.8.0 2020-05-30 2 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09363c34, 4, 00000000, 0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2020-05-30 1 00000000=sceUtilityScreenshotInitStart(09caa348)
Assassin's Creed: Bloodlines™ v1.8.0 2020-05-30 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c3ab04, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2020-05-30 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c3ab04, 4, 00000000, 0)
SBK-07 v1.9.4 2025-06-04 27 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0908d580): duplicate handler
Crash™ Tag Team Racing v1.9.4 2026-05-14 337 80630006=sceAtracSetDataAndGetID(09df9680, 00014000): invalid RIFF header
SBK® Superbike World Championship v1.8.0 2020-05-30 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093d5800): duplicate handler
Virtua Tennis 3 v1.8.0 2021-02-04 3 80630011=sceAtracSetDataAndGetID(08cd5b40, 00000004): buffer too small
Virtua Tennis 3 v1.8.0 2020-05-30 1 80630011=sceAtracSetDataAndGetID(08cd9e40, 00000004): buffer too small
Virtua Tennis 3 v1.9.4 2020-08-20 2 80630011=sceAtracSetDataAndGetID(08cdc380, 00000003): buffer too small
Virtua Tennis 3 v1.8.0 2021-10-30 2 80630011=sceAtracSetDataAndGetID(08cd8480, 0000002b): buffer too small
Virtua Tennis 3 v1.9.4 2020-09-23 2 80630011=sceAtracSetDataAndGetID(08cd6cc0, 0000002b): buffer too small
Virtua Tennis 3 v1.8.0 2021-07-10 2 80630006=sceAtracSetDataAndGetID(09939640, 0001eae4): invalid RIFF header
WWE SmackDown vs. RAW 2011 v1.8.0 2020-05-30 1 80630007=sceAtracSetData(3, 08d4b180, 00008d78): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.9.4 2026-09-18 244 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Virtua Tennis 3 v1.8.0 2021-07-15 2 80630011=sceAtracSetDataAndGetID(08cd8240, 0000002b): buffer too small
WWE SmackDown vs. RAW 2011 v1.8.0 2020-05-29 1 Branch in RSRTComp delay slot at 00010060 in block starting at 00010000
Virtua Tennis 3 v1.9.4 2021-02-28 7 80630006=sceAtracSetDataAndGetID(09968f80, 00006e00): invalid RIFF header
討鬼伝 極 v1.9.4 2022-02-20 14 WriteToHardware: Invalid address 000008b5 near PC 08000000 LR 08000000
Tony Hawk's Underground 2 Remix v1.9.4 2025-05-15 30 sceMpegRingbufferPut(): invalid mpeg data
WWE SmackDown vs. RAW 2011 v1.9.4 2026-01-03 51 80630007=sceAtracSetData(2, 08d4b180, 0000e1b0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.9.4 2026-05-14 165 80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data
Prince of Persia - Revelations v1.9.3 2020-11-06 14 80630006=sceAtracSetDataAndGetID(09adc640, 00000800): invalid RIFF header
Ben 10 Alien Force: Vilgax Attacks v1.8.0 2020-05-28 1 D3D error in shader compilation: info: internal error: compilation aborted unexpectedly / code: sampler tex : register(s0); float4 u_alphacolorref : register(c1); float4 u_alphacolormask : register(c2); float3 u_fogcolor : register(c3); float roundAndScaleTo255f(float x) { return floor(x * 255.0f + 0.5f); } struct PS_IN { float3 v_texcoord: TEXCOORD0; float4 v_color0: COLOR0; float v_fogdepth: TEXCOORD1; }; float4 main( PS_IN In ) : COLOR { float4 t = tex2D(tex, In.v_texcoord.xy).bgra; float4 p = In.v_color0; float4 v = p * t; if (roundAndScaleTo255f(v.a) <= u_alphacolorref.a) clip(-1); float fogCoef = clamp(In.v_fogdepth, 0.0, 1.0); v = lerp(float4(u_fogcolor, v.a), v, fogCoef); return v; }
Prince of Persia - Revelations v1.9.4 2020-11-09 3 80630006=sceAtracSetDataAndGetID(09604b00, 00000800): invalid RIFF header
初音ミク -Project DIVA- extend v1.8.0 2020-05-27 1 00000000=sceUtilityScreenshotInitStart(094b2460)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2020-05-27 1 00000000=sceUtilityScreenshotInitStart(098a91b8)
ドラゴンボール タッグバーサス v1.8.0 2020-05-27 1 Unknown GE command : 5a4ae838
Virtua Tennis 3 v1.8.0 2020-05-27 1 80630011=sceAtracSetDataAndGetID(08ce4cc0, 00000004): buffer too small
Virtua Tennis 3 v1.8.0 2020-07-15 2 80630011=sceAtracSetDataAndGetID(08ce15c0, 00000004): buffer too small
Virtua Tennis 3 v1.9.4 2021-02-22 3 80630011=sceAtracSetDataAndGetID(08ce4fc0, 00000004): buffer too small
Virtua Tennis 3 v1.8.0 2024-08-14 4 80630011=sceAtracSetDataAndGetID(08cda940, 00000004): buffer too small

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