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| Game title |
Version |
Latest Report |
Hits |
Message |
| Prince of Persia The Forgotten Sands™ |
v1.8.0 |
2020-06-04 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d44d34, 4, 00000000, 0) |
| Crash™ Tag Team Racing |
v1.9.4 |
2024-11-30 |
21 |
80630006=sceAtracSetDataAndGetID(09728800, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2024-11-30 |
13 |
80630006=sceAtracSetDataAndGetID(09714780, 00014000): invalid RIFF header |
| (homebrew) |
v1.9.4 |
2022-01-28 |
3 |
MFIC instruction hit (70020024) at 0880ff28 |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.8.0 |
2020-06-03 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0001dc28): atracID uses different codec type than data |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.8.0 |
2020-06-03 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00003710): atracID uses different codec type than data |
| eFootball PES 2021 "SD" |
v1.9.4 |
2020-10-21 |
9 |
Savedata version requested on save: 3 |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-06-03 |
2 |
80630006=sceAtracSetDataAndGetID(09c5a440, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-06-03 |
9 |
80630006=sceAtracSetDataAndGetID(09503340, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-06-03 |
1 |
80630006=sceAtracSetDataAndGetID(094ef2c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2022-03-06 |
13 |
80630006=sceAtracSetDataAndGetID(0950b440, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-06-03 |
1 |
80630006=sceAtracSetDataAndGetID(097297c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-06-03 |
2 |
80630006=sceAtracSetDataAndGetID(09dff840, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.9.4 |
2020-07-17 |
3 |
80630006=sceAtracSetDataAndGetID(097304c0, 00014000): invalid RIFF header |
| Prince of Persia The Forgotten Sands™ |
v1.8.0 |
2020-06-02 |
1 |
Rendering to framebuffer offset: 04162000 +256x0 |
| WWE 2K20 By Lucha Games |
v1.9.4 |
2021-01-02 |
3 |
80630007=sceAtracSetData(3, 08d4b180, 000028d8): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.9.4 |
2025-12-31 |
14 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092767e0): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2020-06-02 |
1 |
MFIC instruction hit (72240124) at 0883ace0 |
| WWE 2K20 by GamerNafZ™ |
v1.9.4 |
2024-05-27 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 00003c88): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2020-06-01 |
1 |
80630007=sceAtracSetData(2, 08b9d5c0, 00023d80): atracID uses different codec type than data |
| Crash™ Tag Team Racing |
v1.9.4 |
2026-01-24 |
7 |
80630006=sceAtracSetDataAndGetID(09a53e00, 00014000): invalid RIFF header |
| Spider-Man 3 |
v1.8.0 |
2020-06-01 |
1 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:00000002 Tex TFuncMod
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00120918 HWX C T Tex UVEnv 0: c:0 t:0 1: c:0 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform vec3 u_lightpos1;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.w = u_cullRangeMax.w;
}
}
gl_Position = outPos;
}
|
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/9553cc91, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/7491c438, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/5b70fcc1, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
26 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
25 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
25 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
26 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
25 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
24 |
Ignoring func export scePsmf/0ba514e5, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
25 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
26 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
| X-MEN:ERA DE APOCALYPSISBy LBMODS |
v1.9.4 |
2022-06-20 |
25 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
| God of War: Chains of Olympus |
v1.8.0 |
2020-06-01 |
1 |
CALL to illegal address 00000110 - ignoring! data=000011 |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-08-25 |
18 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa9310): duplicate handler |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-05-31 |
2 |
80630006=sceAtracSetDataAndGetID(09b09cc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-05-31 |
1 |
80630006=sceAtracSetDataAndGetID(0948ff00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-05-31 |
2 |
80630006=sceAtracSetDataAndGetID(096b7380, 00014000): invalid RIFF header |
| Spider-Man 3 |
v1.8.0 |
2020-06-01 |
2 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:00000002 Tex TFuncMod
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00120b10 HWX T N Tex UVEnv 0: c:0 t:0 1: c:0 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform vec3 u_lightpos1;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.w = u_cullRangeMax.w;
}
}
gl_Position = outPos;
}
|
| (homebrew) |
v1.9.4 |
2020-05-31 |
2 |
MFIC instruction hit (70020024) at 0897bc74 |
| (homebrew) |
v1.9.4 |
2020-05-31 |
3 |
MFIC instruction hit (70020024) at 0897b8c0 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2025-05-04 |
13 |
80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 0021fc58, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.9.4 |
2026-11-01 |
14,356 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2021-05-07 |
10 |
Render to area containing texture at 04162000 +256x0 |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2023-04-03 |
32 |
Rendering to framebuffer offset: 04162000 +256x0 |
| Prince of Persia - Revelations |
v1.9.4 |
2021-07-10 |
8 |
80630006=sceAtracSetDataAndGetID(09a20280, 00000800): invalid RIFF header |
| MONSTER HUNTER PORTABLE |
v1.8.0 |
2024-12-31 |
41 |
80630006=sceAtracSetDataAndGetID(08a92b80, 00153000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.9.4 |
2023-01-09 |
8 |
80630006=sceAtracSetDataAndGetID(09921740, 00000800): invalid RIFF header |
| MONSTER HUNTER PORTABLE |
v1.8.0 |
2024-08-16 |
25 |
80630006=sceAtracSetDataAndGetID(08b89b80, 000b1000): invalid RIFF header |
| SBK-07 |
v1.9.4 |
2025-01-07 |
8 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093b0930): duplicate handler |
| Bowling 3D |
v1.9.3 |
2021-07-16 |
7 |
Render to area containing texture at 04154000 +256x0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2021-01-11 |
2 |
Branch in RSRTComp delay slot at 0884ed68 in block starting at 0884ed54 |
| Virtua Tennis 3 |
v1.8.0 |
2020-05-31 |
1 |
80630011=sceAtracSetDataAndGetID(08cd3f80, 00000003): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2020-05-31 |
1 |
80630011=sceAtracSetDataAndGetID(08cdae80, 00000003): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2020-05-31 |
1 |
80630011=sceAtracSetDataAndGetID(08cd5040, 0000002b): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2020-05-31 |
1 |
80630006=sceAtracSetDataAndGetID(09957040, 0001ae9c): invalid RIFF header |
| 初音ミク -Project DIVA- extend |
v1.8.0 |
2020-05-30 |
1 |
00000000=sceUtilityScreenshotInitStart(093247e8) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2020-05-30 |
1 |
MFIC instruction hit (71026824) at 08a666f4 |
| Crash™ Tag Team Racing |
v1.9.4 |
2022-04-18 |
3 |
80630006=sceAtracSetDataAndGetID(092f7280, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2020-05-30 |
5 |
80630006=sceAtracSetDataAndGetID(09de93c0, 00014000): invalid RIFF header |
| NHL 2007 |
v1.8.0 |
2020-05-30 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09363c34, 4, 00000000, 0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.8.0 |
2020-05-30 |
1 |
00000000=sceUtilityScreenshotInitStart(09caa348) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2020-05-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c3ab04, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2020-05-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c3ab04, 4, 00000000, 0) |
| SBK-07 |
v1.9.4 |
2025-06-04 |
27 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0908d580): duplicate handler |
| Crash™ Tag Team Racing |
v1.9.4 |
2026-05-14 |
337 |
80630006=sceAtracSetDataAndGetID(09df9680, 00014000): invalid RIFF header |
| SBK® Superbike World Championship |
v1.8.0 |
2020-05-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093d5800): duplicate handler |
| Virtua Tennis 3 |
v1.8.0 |
2021-02-04 |
3 |
80630011=sceAtracSetDataAndGetID(08cd5b40, 00000004): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2020-05-30 |
1 |
80630011=sceAtracSetDataAndGetID(08cd9e40, 00000004): buffer too small |
| Virtua Tennis 3 |
v1.9.4 |
2020-08-20 |
2 |
80630011=sceAtracSetDataAndGetID(08cdc380, 00000003): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2021-10-30 |
2 |
80630011=sceAtracSetDataAndGetID(08cd8480, 0000002b): buffer too small |
| Virtua Tennis 3 |
v1.9.4 |
2020-09-23 |
2 |
80630011=sceAtracSetDataAndGetID(08cd6cc0, 0000002b): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2021-07-10 |
2 |
80630006=sceAtracSetDataAndGetID(09939640, 0001eae4): invalid RIFF header |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2020-05-30 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 00008d78): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-09-18 |
244 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Virtua Tennis 3 |
v1.8.0 |
2021-07-15 |
2 |
80630011=sceAtracSetDataAndGetID(08cd8240, 0000002b): buffer too small |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2020-05-29 |
1 |
Branch in RSRTComp delay slot at 00010060 in block starting at 00010000 |
| Virtua Tennis 3 |
v1.9.4 |
2021-02-28 |
7 |
80630006=sceAtracSetDataAndGetID(09968f80, 00006e00): invalid RIFF header |
| 討鬼伝 極 |
v1.9.4 |
2022-02-20 |
14 |
WriteToHardware: Invalid address 000008b5 near PC 08000000 LR 08000000 |
| Tony Hawk's Underground 2 Remix |
v1.9.4 |
2025-05-15 |
30 |
sceMpegRingbufferPut(): invalid mpeg data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-01-03 |
51 |
80630007=sceAtracSetData(2, 08d4b180, 0000e1b0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-05-14 |
165 |
80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data |
| Prince of Persia - Revelations |
v1.9.3 |
2020-11-06 |
14 |
80630006=sceAtracSetDataAndGetID(09adc640, 00000800): invalid RIFF header |
| Ben 10 Alien Force: Vilgax Attacks |
v1.8.0 |
2020-05-28 |
1 |
D3D error in shader compilation: info: internal error: compilation aborted unexpectedly
/ code: sampler tex : register(s0);
float4 u_alphacolorref : register(c1);
float4 u_alphacolormask : register(c2);
float3 u_fogcolor : register(c3);
float roundAndScaleTo255f(float x) { return floor(x * 255.0f + 0.5f); }
struct PS_IN {
float3 v_texcoord: TEXCOORD0;
float4 v_color0: COLOR0;
float v_fogdepth: TEXCOORD1;
};
float4 main( PS_IN In ) : COLOR {
float4 t = tex2D(tex, In.v_texcoord.xy).bgra;
float4 p = In.v_color0;
float4 v = p * t;
if (roundAndScaleTo255f(v.a) <= u_alphacolorref.a) clip(-1);
float fogCoef = clamp(In.v_fogdepth, 0.0, 1.0);
v = lerp(float4(u_fogcolor, v.a), v, fogCoef);
return v;
}
|
| Prince of Persia - Revelations |
v1.9.4 |
2020-11-09 |
3 |
80630006=sceAtracSetDataAndGetID(09604b00, 00000800): invalid RIFF header |
| 初音ミク -Project DIVA- extend |
v1.8.0 |
2020-05-27 |
1 |
00000000=sceUtilityScreenshotInitStart(094b2460) |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.8.0 |
2020-05-27 |
1 |
00000000=sceUtilityScreenshotInitStart(098a91b8) |
| ドラゴンボール タッグバーサス |
v1.8.0 |
2020-05-27 |
1 |
Unknown GE command : 5a4ae838 |
| Virtua Tennis 3 |
v1.8.0 |
2020-05-27 |
1 |
80630011=sceAtracSetDataAndGetID(08ce4cc0, 00000004): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2020-07-15 |
2 |
80630011=sceAtracSetDataAndGetID(08ce15c0, 00000004): buffer too small |
| Virtua Tennis 3 |
v1.9.4 |
2021-02-22 |
3 |
80630011=sceAtracSetDataAndGetID(08ce4fc0, 00000004): buffer too small |
| Virtua Tennis 3 |
v1.8.0 |
2024-08-14 |
4 |
80630011=sceAtracSetDataAndGetID(08cda940, 00000004): buffer too small |