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| Game title |
Version |
Latest Report |
Hits |
Message |
| ATV Offroad Fury™ Pro |
v1.8.0 |
2023-03-04 |
1 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2023-06-29 |
3 |
80630007=sceAtracSetData(3, 08d4b180, 00006ca8): atracID uses different codec type than data |
| eFootball 2023 By Tutoriales Bendezu |
v1.9.4 |
2026-02-04 |
66 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball 2023 By Tutoriales Bendezu |
v1.9.4 |
2026-02-04 |
69 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| Crash™ Tag Team Racing |
v1.8.0 |
2023-03-03 |
3 |
80630006=sceAtracSetDataAndGetID(0943f480, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2023-03-03 |
3 |
80630006=sceAtracSetDataAndGetID(09c00280, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2023-03-03 |
3 |
80630006=sceAtracSetDataAndGetID(095b8700, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.8.0 |
2023-03-03 |
2 |
80630006=sceAtracSetDataAndGetID(09e10800, 00014000): invalid RIFF header |
| Pirates of the Caribbean: Dead Man's Chest |
v1.8.0 |
2023-03-02 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f10444:00000b1c HWX C T N Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:1
#version 100
precision highp float;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.w = u_cullRangeMax.w;
}
}
gl_Position = outPos;
}
|
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-06-14 |
4 |
MIPSCompileOp: Invalid instruction 4206bbac |
| eFootball Chelito 19 |
v1.8.0 |
2023-03-01 |
2 |
__KernelStopThread: thread 366 does not exist |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.8.0 |
2023-02-28 |
1 |
__KernelStopThread: thread 4151 does not exist |
| PES CONMEBOL LIBERTADORES 2020 GMDV2 |
v1.8.0 |
2023-02-28 |
2 |
GL ran out of GPU memory; switching to low memory mode |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2023-02-27 |
1 |
MIPSCompileOp: Invalid instruction 0006011e |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2023-02-27 |
1 |
MIPSCompileOp: Invalid instruction 43c11d3d |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2023-02-27 |
1 |
MIPSCompileOp: Invalid instruction 030100ce |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2023-02-27 |
1 |
MIPSCompileOp: Invalid instruction 44f9e057 |
| Yu-Gi-Oh! GX Tag Force 2 |
v1.8.0 |
2023-02-26 |
1 |
MIPSCompileOp: Invalid instruction 00406815 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-12 |
23 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
| Street Fighter® Alpha 3 Max |
v1.8.0 |
2023-02-24 |
2 |
WriteToHardware: Invalid address 00000015 near PC 089f732c LR 089f732c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-22 |
1 |
MIPSCompileOp: Invalid instruction 426624c0 |
| Prince of Persia - Rival Swords |
v1.8.0 |
2023-02-22 |
3 |
Unknown GE command : b6b8b8bb |
| FIFA 22 By Tutoriales Bendezu |
v1.8.0 |
2023-02-22 |
1 |
Reader: Unsupported W0 Format 0 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-01-11 |
14 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
| eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2026-10-25 |
409 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2023-06-26 |
8 |
80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data |
| EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2026-10-15 |
287 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.8.0 |
2023-03-10 |
2 |
80630007=sceAtracSetData(3, 08d4b180, 00007220): atracID uses different codec type than data |
| From Russia With Love™ |
v1.8.0 |
2023-02-14 |
2 |
Savedata version requested on save: 3 |
| FIFA 2023 BETA VERSION MOD BY NP |
v1.8.0 |
2024-09-09 |
13 |
MIPSCompileOp: Invalid instruction 00000001 |
| Iso Super Heroes Tenkaichi V5 Final A.O |
v1.9.4 |
2025-04-13 |
46 |
Render to texture using CLUT with different strides 512 != 64 |
| Prince of Persia: The Forgotten Sands™ |
v1.8.0 |
2023-02-12 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 097f2374, 4, 00000000, 0) |
| Prince of Persia: The Forgotten Sands™ |
v1.8.0 |
2023-02-12 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 097f2374, 4, 00000000, 0) |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2024-06-18 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 0000c1f8): atracID uses different codec type than data |
| EFOOTBALL 2023 PSP REALISTIC MOD |
v1.9.4 |
2024-02-03 |
9 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2024-02-13 |
16 |
80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data |
| eFootball 2023 by YOUNG RSA GAMER YT |
v1.9.4 |
2025-02-25 |
893 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-01-13 |
21 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
| Frogger : Helmet Chaos |
v1.8.0 |
2023-02-07 |
1 |
sceFontGetCharInfo(00000000, 122, 09fffc20): bad font |
| Frogger : Helmet Chaos |
v1.8.0 |
2023-02-07 |
3 |
sceFontGetCharInfo(00000000, 46, 09fffc20): bad font |
| Frogger : Helmet Chaos |
v1.8.0 |
2023-02-07 |
2 |
sceFontGetCharInfo(00000000, 105, 09fffc20): bad font |
| Frogger : Helmet Chaos |
v1.8.0 |
2023-02-07 |
1 |
sceFontGetCharInfo(00000000, 103, 09fffc20): bad font |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-05 |
72 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 407efac6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 407ff328 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 43197d7b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 404166d6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 407f01e0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 40366f71 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 407f01de |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 403b6c8e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 44250000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-02-06 |
1 |
MIPSCompileOp: Invalid instruction 4027c6da |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2024-06-12 |
15 |
80630007=sceAtracSetData(3, 08d4b180, 000028d8): atracID uses different codec type than data |
| PES 2023 BY SPARTAN JR8 |
v1.9.2 |
2023-10-02 |
141 |
Savedata version requested on save: 3 |
| eFootball 2023 By Tutoriales Bendezu |
v1.9.4 |
2024-12-16 |
363 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2023-02-05 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c604b4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2023-02-05 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c604b4, 4, 00000000, 0) |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-02 |
194 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
| PES CONMEBOL LIBERTADORES 2021 NIZZER GAMES |
v1.8.0 |
2023-08-14 |
171 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2023-06-24 |
11 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.8.0 |
2023-02-02 |
2 |
__KernelStopThread: thread 2215 does not exist |
| eFOOTBALL 2020 |
v1.8.0 |
2023-02-02 |
1 |
MIPSCompileOp: Invalid instruction 0077fff9 |
| eFOOTBALL 2020 |
v1.8.0 |
2023-02-02 |
1 |
MIPSCompileOp: Invalid instruction 008cfff9 |
| eFOOTBALL 2020 |
v1.8.0 |
2023-02-02 |
1 |
MIPSCompileOp: Invalid instruction 007afffb |
| EFOOTBALL 2023 PSP OFFICIAL |
v1.9.4 |
2025-07-24 |
40 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| EFOOTBALL 2023 PSP OFFICIAL |
v1.9.4 |
2026-01-24 |
115 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| PES 2023 BY SPARTAN JR8 |
v1.9.4 |
2024-04-13 |
25 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| PES 2023 BY SPARTAN JR8 |
v1.9.4 |
2024-06-09 |
28 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2024-05-04 |
10 |
80630007=sceAtracSetData(3, 08d4b180, 00004bd8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2024-12-09 |
92 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-15 |
6 |
80630007=sceAtracSetData(3, 08d4b180, 000035f8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2024-11-29 |
16 |
80630007=sceAtracSetData(3, 08d4b180, 000055b0): atracID uses different codec type than data |
| The Fast and the Furious |
v1.8.0 |
2023-01-30 |
1 |
WriteToHardware: Invalid address ffffe94c near PC 08a44f38 LR 08a44f38 |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2024-04-28 |
16 |
80630007=sceAtracSetData(3, 08d4b180, 00003a58): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2024-11-29 |
6 |
80630007=sceAtracSetData(3, 08d4b180, 0000a6a0): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.8.0 |
2023-01-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091947f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2023-01-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0908df80): duplicate handler |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-16 |
39 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| Driver 76 |
v1.8.0 |
2023-01-29 |
1 |
BlockTransfer: Bad source transfer address ecb8b5b0! |
| Driver 76 |
v1.8.0 |
2023-01-29 |
1 |
BlockTransfer: Bad source transfer address eca3a3a0! |
| Driver 76 |
v1.8.0 |
2023-01-29 |
1 |
BlockTransfer: Bad source transfer address ecddd9d0! |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2023-09-22 |
7 |
80630007=sceAtracSetData(3, 08d4b180, 000090c0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-15 |
78 |
80630007=sceAtracSetData(3, 08d4b180, 00001cd0): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.8.0 |
2023-01-28 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0908e730): duplicate handler |
| SBK®09 Superbike World Championship |
v1.8.0 |
2024-09-06 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096b5bf0): duplicate handler |
| EFOOTBALL 2023 PSP REALISTIC MOD |
v1.8.0 |
2023-01-26 |
1 |
MIPSCompileOp: Invalid instruction 71f9b633 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2023-01-25 |
1 |
WriteToHardware: Invalid address 0d053068 near PC 088048b4 LR 08902da0 |
| SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O |
v1.9.4 |
2024-06-03 |
89 |
Render to texture using CLUT with different strides 512 != 64 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-16 |
17 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-01 |
1,843 |
Savedata version requested on save: 3 |
| Colin McRae Rally 2005 Plus |
v1.9.4 |
2026-11-07 |
143 |
sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0) |
| PATAPON |
v1.8.0 |
2023-01-20 |
1 |
WriteToHardware: Invalid address 00006c94 near PC 08853658 LR 08853658 |
| eFootball By TM ARTS |
v1.8.0 |
2024-06-25 |
25 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header |
| SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O |
v1.9.3 |
2023-09-25 |
29 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| eFootball PES AXVL Projects 2023 |
v1.9.4 |
2024-06-23 |
2,436 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-11-05 |
210 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2025-07-16 |
131 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-12 |
47 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2025-02-09 |
35 |
Render to area containing texture at 040cc000 +64x0 |