Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
ATV Offroad Fury™ Pro v1.8.0 2023-03-04 1 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2011 v1.8.0 2023-06-29 3 80630007=sceAtracSetData(3, 08d4b180, 00006ca8): atracID uses different codec type than data
eFootball 2023 By Tutoriales Bendezu v1.9.4 2026-02-04 66 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball 2023 By Tutoriales Bendezu v1.9.4 2026-02-04 69 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
Crash™ Tag Team Racing v1.8.0 2023-03-03 3 80630006=sceAtracSetDataAndGetID(0943f480, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2023-03-03 3 80630006=sceAtracSetDataAndGetID(09c00280, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2023-03-03 3 80630006=sceAtracSetDataAndGetID(095b8700, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2023-03-03 2 80630006=sceAtracSetDataAndGetID(09e10800, 00014000): invalid RIFF header
Pirates of the Caribbean: Dead Man's Chest v1.8.0 2023-03-02 2 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f10444:00000b1c HWX C T N Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:1 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2025-06-14 4 MIPSCompileOp: Invalid instruction 4206bbac
eFootball Chelito 19 v1.8.0 2023-03-01 2 __KernelStopThread: thread 366 does not exist
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.8.0 2023-02-28 1 __KernelStopThread: thread 4151 does not exist
PES CONMEBOL LIBERTADORES 2020 GMDV2 v1.8.0 2023-02-28 2 GL ran out of GPU memory; switching to low memory mode
Grand Theft Auto: Vice City Stories v1.8.0 2023-02-27 1 MIPSCompileOp: Invalid instruction 0006011e
Grand Theft Auto: Vice City Stories v1.8.0 2023-02-27 1 MIPSCompileOp: Invalid instruction 43c11d3d
Grand Theft Auto: Vice City Stories v1.8.0 2023-02-27 1 MIPSCompileOp: Invalid instruction 030100ce
Grand Theft Auto: Vice City Stories v1.8.0 2023-02-27 1 MIPSCompileOp: Invalid instruction 44f9e057
Yu-Gi-Oh! GX Tag Force 2 v1.8.0 2023-02-26 1 MIPSCompileOp: Invalid instruction 00406815
WWE SmackDown vs. RAW 2011 v1.8.0 2025-07-12 23 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.8.0 2023-02-24 2 WriteToHardware: Invalid address 00000015 near PC 089f732c LR 089f732c
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-22 1 MIPSCompileOp: Invalid instruction 426624c0
Prince of Persia - Rival Swords v1.8.0 2023-02-22 3 Unknown GE command : b6b8b8bb
FIFA 22 By Tutoriales Bendezu v1.8.0 2023-02-22 1 Reader: Unsupported W0 Format 0
WWE SmackDown vs. RAW 2011 v1.8.0 2025-01-11 14 80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2026-10-25 409 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
WWE SmackDown vs. RAW 2011 v1.9.4 2023-06-26 8 80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data
EFOOTBALL 2023 PSP FINAL UPDATE v1.9.4 2026-10-15 287 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.8.0 2023-03-10 2 80630007=sceAtracSetData(3, 08d4b180, 00007220): atracID uses different codec type than data
From Russia With Love™ v1.8.0 2023-02-14 2 Savedata version requested on save: 3
FIFA 2023 BETA VERSION MOD BY NP v1.8.0 2024-09-09 13 MIPSCompileOp: Invalid instruction 00000001
Iso Super Heroes Tenkaichi V5 Final A.O v1.9.4 2025-04-13 46 Render to texture using CLUT with different strides 512 != 64
Prince of Persia: The Forgotten Sands™ v1.8.0 2023-02-12 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 097f2374, 4, 00000000, 0)
Prince of Persia: The Forgotten Sands™ v1.8.0 2023-02-12 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 097f2374, 4, 00000000, 0)
WWE SmackDown vs. RAW 2011 v1.8.0 2024-06-18 9 80630007=sceAtracSetData(2, 08d4b180, 0000c1f8): atracID uses different codec type than data
EFOOTBALL 2023 PSP REALISTIC MOD v1.9.4 2024-02-03 9 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
WWE SmackDown vs. RAW 2011 v1.8.0 2024-02-13 16 80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data
eFootball 2023 by YOUNG RSA GAMER YT v1.9.4 2025-02-25 893 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2011 v1.8.0 2025-01-13 21 80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data
Frogger : Helmet Chaos v1.8.0 2023-02-07 1 sceFontGetCharInfo(00000000, 122, 09fffc20): bad font
Frogger : Helmet Chaos v1.8.0 2023-02-07 3 sceFontGetCharInfo(00000000, 46, 09fffc20): bad font
Frogger : Helmet Chaos v1.8.0 2023-02-07 2 sceFontGetCharInfo(00000000, 105, 09fffc20): bad font
Frogger : Helmet Chaos v1.8.0 2023-02-07 1 sceFontGetCharInfo(00000000, 103, 09fffc20): bad font
eFootball Chelito 19 v1.9.4 2026-10-05 72 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 407efac6
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 407ff328
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 43197d7b
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 404166d6
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 407f01e0
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 40366f71
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 407f01de
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 403b6c8e
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 44250000
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-02-06 1 MIPSCompileOp: Invalid instruction 4027c6da
WWE SmackDown vs. RAW 2011 v1.8.0 2024-06-12 15 80630007=sceAtracSetData(3, 08d4b180, 000028d8): atracID uses different codec type than data
PES 2023 BY SPARTAN JR8 v1.9.2 2023-10-02 141 Savedata version requested on save: 3
eFootball 2023 By Tutoriales Bendezu v1.9.4 2024-12-16 363 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Assassin's Creed: Bloodlines™ v1.8.0 2023-02-05 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c604b4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2023-02-05 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c604b4, 4, 00000000, 0)
eFootball Chelito 19 v1.9.4 2026-11-02 194 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
PES CONMEBOL LIBERTADORES 2021 NIZZER GAMES v1.8.0 2023-08-14 171 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2011 v1.8.0 2023-06-24 11 80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2023-02-02 2 __KernelStopThread: thread 2215 does not exist
eFOOTBALL 2020 v1.8.0 2023-02-02 1 MIPSCompileOp: Invalid instruction 0077fff9
eFOOTBALL 2020 v1.8.0 2023-02-02 1 MIPSCompileOp: Invalid instruction 008cfff9
eFOOTBALL 2020 v1.8.0 2023-02-02 1 MIPSCompileOp: Invalid instruction 007afffb
EFOOTBALL 2023 PSP OFFICIAL v1.9.4 2025-07-24 40 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
EFOOTBALL 2023 PSP OFFICIAL v1.9.4 2026-01-24 115 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
PES 2023 BY SPARTAN JR8 v1.9.4 2024-04-13 25 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
PES 2023 BY SPARTAN JR8 v1.9.4 2024-06-09 28 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
WWE SmackDown vs. RAW 2011 v1.8.0 2024-05-04 10 80630007=sceAtracSetData(3, 08d4b180, 00004bd8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.9.4 2024-12-09 92 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown vs. RAW 2011 v1.8.0 2025-07-15 6 80630007=sceAtracSetData(3, 08d4b180, 000035f8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.8.0 2024-11-29 16 80630007=sceAtracSetData(3, 08d4b180, 000055b0): atracID uses different codec type than data
The Fast and the Furious v1.8.0 2023-01-30 1 WriteToHardware: Invalid address ffffe94c near PC 08a44f38 LR 08a44f38
WWE SmackDown vs. RAW 2011 v1.9.4 2024-04-28 16 80630007=sceAtracSetData(3, 08d4b180, 00003a58): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.8.0 2024-11-29 6 80630007=sceAtracSetData(3, 08d4b180, 0000a6a0): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.8.0 2023-01-29 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091947f0): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2023-01-29 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0908df80): duplicate handler
WWE SmackDown vs. RAW 2011 v1.8.0 2025-07-16 39 80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data
Driver 76 v1.8.0 2023-01-29 1 BlockTransfer: Bad source transfer address ecb8b5b0!
Driver 76 v1.8.0 2023-01-29 1 BlockTransfer: Bad source transfer address eca3a3a0!
Driver 76 v1.8.0 2023-01-29 1 BlockTransfer: Bad source transfer address ecddd9d0!
WWE SmackDown vs. RAW 2011 v1.8.0 2023-09-22 7 80630007=sceAtracSetData(3, 08d4b180, 000090c0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.8.0 2025-07-15 78 80630007=sceAtracSetData(3, 08d4b180, 00001cd0): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.8.0 2023-01-28 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0908e730): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2024-09-06 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096b5bf0): duplicate handler
EFOOTBALL 2023 PSP REALISTIC MOD v1.8.0 2023-01-26 1 MIPSCompileOp: Invalid instruction 71f9b633
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-01-25 1 WriteToHardware: Invalid address 0d053068 near PC 088048b4 LR 08902da0
SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O v1.9.4 2024-06-03 89 Render to texture using CLUT with different strides 512 != 64
WWE SmackDown vs. RAW 2011 v1.8.0 2025-07-16 17 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
Pro Evolution Soccer 2014 v1.9.4 2026-11-01 1,843 Savedata version requested on save: 3
Colin McRae Rally 2005 Plus v1.9.4 2026-11-07 143 sceIoAssign(memstick:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
PATAPON v1.8.0 2023-01-20 1 WriteToHardware: Invalid address 00006c94 near PC 08853658 LR 08853658
eFootball By TM ARTS v1.8.0 2024-06-25 25 80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header
SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O v1.9.3 2023-09-25 29 0 depal unsupported: shift=5 mask=ff offset=0
eFootball PES AXVL Projects 2023 v1.9.4 2024-06-23 2,436 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2011 v1.9.4 2026-11-05 210 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.9.4 2025-07-16 131 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.8.0 2025-07-12 47 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.9.4 2025-02-09 35 Render to area containing texture at 040cc000 +64x0

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