Reported message kinds

Message # of games
vfby1 with incorrect size 1
scePsmfPlayerSetPsmf*: incorrect PSMF magic (%08x), bad data 1
sceKernelStopModule(%08x, %08x, %08x, %08x, %08x): bad stop func address 1
sceFontGetFontList(%08x, %08x, %i): invalid style pointer 1
UNTESTED sceNetAdhocSetSocketAlert(%d, %08x) at %08x 4
UNTESTED sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 36
%08x=sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 1
UNTESTED sceNetAdhocctlCreateEnterGameMode(%s, %i, %i, %08x, %i, %i) at %08x 21
UNTESTED sceNetAdhocctlJoinEnterGameMode(%s, %s, %i, %i) at %08x 21
GetFramebufferCandidates(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 77
vsbz not implemented 1
NotifyFramebuffer(%s): Multiple (%d) candidate textures. fb addr: %08x (%dx%d stride %d, %s) 12
AttachFramebufferToEntry(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 27
%08x=sceAtracGetBufferInfoForResetting(%s): no second buffer 1
Texturing from framebuffer with incompatible format %s != %s at %08x 38
Texturing from framebuffer using CLUT with offset at %08x +%dx%d 5
Texturing from framebuffer with different formats %d != %d 35
Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d 75
Texturing from framebuffer with different strides %d != %d 28
2
sceFontFlush(%08x): bad font 3
sceKernelDelayThreadCB: cannot find delay deadline 1
%08x=sceKernelAllocPartitionMemory(): invalid partition %x 4
WASAPI fallback and closest unsupported 4
WASAPI fallback format was unsupported 24
%08x=sceKernelCreateFpl(): invalid attr parameter: %08x 1
sceKernelReleaseSubIntrHandler(%i, %i): invalid subinterrupt 1
sceGeListEnqueue: invalid size %d 4
Unsupported IO event type 2
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): ignored NULL handler 1
Signal with Jump: bad address. signal/end: %04x %04x 2
%0ex=sceAtracSetData(%s): invalid RIFF header 1
%08x=sceKernelCreateLwMutex(): invalid attr parameter: %08x 1
GetLargestFreeBlockSize: free size %08x does not align to grain %08x. 1
%08x=sceKernelCreateFpl(): invalid name 1
UNIMPL sceIoChstat(%s, %08x, %08x) 92
Unknown async op %d 1
UNIMPL sceUtilityUnloadUsbModule(%i - %s) 1
Got unexpected WASAPI 0xFFFE stream format, expected float! 1
%08x=sceAtracSetData(%s): unsupported sample rate: %d 1
%08x=sceMp3Init(%s): invalid sample rate v%d l%d rate %02x 29
%08x=sceMp3Init(%s): invalid bitrate v%d l%d rate %04x 79
sceMp3Init: invalid data: not MPEG v1 80
UNIMPL sceJpegDecompressAllImage() 6
sceMp3Init: invalid data: not layer 3 92
UNIMPL sceUtilityLoadUsbModule(%i - %s) 1
Savedata buffer overflow: %d / %d 2
sceMp3Init: invalid data: not 44.1kHz 116
%08x=sceKernelCreateMbx(): invalid name 1
%08x=sceMp3GetMPEGVersion(%s) 2
Bottom-right corner of destination of block transfer is at an invalid address: %08x 2
sceKernelSetCompiledSdkVersion606 unknown SDK: %x (would crash) 1
sceSasInit(%08x, %i, %i, %i, %i): bad core address 2
sceKernelSetCompiledSdkVersion395 unknown SDK: %x 1
Software: Bad index address %08x! 1
%08x=sceAtracSetData(%s): invalid buffer address 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): too small for WAVE chunk at %d 1
%08x=sceAtracSetData(%s): loop starts after it ends 1
%08x=sceNetAdhocInit(%s): out of memory, %08x stack requested 12
Savedata version with missing key on save: %d 15
sceGeListEnqueue: invalid address %08x 29
%08x=sceAtracResetPlayPosition(%s): no second buffer 2
%08x=sceKernelCreateThread(%s): NULL thread name 6
%08x=sceKernelStopUnloadSelfModuleWithStatus(%s): out of memory, %08x stack requested 1
%08x=sceAtracSetSecondBuffer(%s): too small 5
Savedata version requested on save: %d 411
%08x=?(%s): unknown codec type in set context 18
%08x=sceKernelPollEventFlag(%s): invalid mode parameter: %08x 1
%08x=sceAtracSetDataAndGetID(%s): invalid bytes per frame: %d 1
Savedata version requested: %d 665
%08x=sceAtracGetRemainFrame(%s): invalid remainingFrames pointer 1
GL ran out of GPU memory; switching to low memory mode 1078
An uneaten prefix at end of block for %08x 75
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): unsupported sample rate: %d 1
%08x=sceAtracGetAtracID(%s): invalid codecType 4
An uneaten prefix at end of block: %08x 291
Exceeded immediate draw buffer size. gstate.imm_ap=%06x , prim=%d 24
Unusual bezier/spline vtype: %08x, morph: %d, bones: %d 41
PackFramebufferDirectx9_: vfb->fbo == 0 46
Vertices without position found: (%08x) %s 102
Error in shader compilation: info: %s %s %s 603
Error in shader program link during preload: info: %s fs: %s %s vs: %s %s 5
Error in shader program link: info: %s fs: %s %s vs: %s %s 256
Corrupt shader cache: Both IS_THROUGH and USE_HW_TRANSFORM set. 5
sceDmacMemcpy(dest=%08x, src=%08x, size=%d): overlapping read 964
Attempting to texture from target (src=%08x / target=%08x / flags=%d) 515
Immediate draw: Unexpected primitive %d at count %d 53
Unable to lock rect from %08x: %d,%d %dx%d of %dx%d 1
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): no data chunk 1
%08x=sceKernelReleaseThreadEventHandler(%s): bad handler id 3
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): RIFF chunk did not contain WAVE 1
PackFramebufferSync_: vfb->fbo == 0 13
%08x=sceAtracSetHalfwayBufferAndGetID(%s): could not detect codec 1
%08x=sceKernelStartThread(%s): bad thread argument pointer/length %08x / %08x 25
%08x=sceAtracSetHalfwayBufferAndGetID(%s): no data chunk 1
%08x=sceAtracSetData(%s): too small for WAVE chunk at %d 1
sceFontOpenUserMemory(%08x, %08x, %08x, %08x): invalid address 2
%08x=sceKernelCreateThread(%s): illegal thread attributes %08x 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): fmt definition too small (%d) 3
sceUtilitySetSystemParamString(%i, %08x) 2
%08x=sceKernelCreateFpl(): invalid partition %d 1
Attempting to texture from target 1
Unknown private stream type, assuming PCM: %02x 8
sceKernelChangeCurrentThreadAttr(clear = %08x, set = %08x): invalid attr 1
%08x=sceAtracSetMOutHalfwayBuffer(%s): invalid RIFF header 6
%08x=sceKernelSignalSema(%s): unknown codec type in set context 1
Unsupported texture lod slope: %f + %f 58
Video end without audio end, potentially skipping some audio? 75
%08x=scePsmfSetPsmf(%s): bad address 5
PackFramebufferD3D11_: vfb->fbo == 0 7
sceFontGetNumFontList(%08x, %08x): invalid font lib 4
%08x=sceAtracSetDataAndGetID(%s): loop starts after it ends 8
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid channel count: %d 2
Attempting to texture to target 10
%08x=sceKernelStartModule(%s): illegal thread attributes %08x 2
%08x=sceAtracSetDataAndGetID(%s): too small for WAVE chunk at %d 19
fbo_blit_color failed in blit (%08x -> %08x) 217
%08x=sceKernelChangeCurrentThreadAttr(%s): invalid attr 6
%08x=sceAtracLowLevelDecode(%s): invalid pointers 7
%08x=scePsmfPlayerCreate(%s): already have an active player 12
Could not setup streams, bad magic: %08x 9
Unknown syscall in known module '%s': 0x%08x 1340
%08x=sceKernelRegisterThreadEventHandler(%s): bad thread id 8
%08x=sceAtracSetDataAndGetID(%s): unsupported sample rate: %d 12
Could not setup streams, unexpected stream count: %d 122
scePowerSetBusClockFrequency(%i) 133
%08x=sceKernelDevkitVersion() 3
Reimporting: func import %s/%08x changed 20
Vulkan error in shader compilation: info: %s / code: %s 12
MPEG user data found 55
sceMpegRingbufferPut(): invalid mpeg data 231
Garbage libstub address or end 156
scePsmfPlayerCreate(%08x, %08x): bad thread priority %02x 3
%08x=sceAtracSetHalfwayBuffer(%s): buffer too small 4
sceMpegGetAvcAu: invalid video stream %08x 1
%08x=sceUtilityUnloadModule(%s): invalid module id 5
Module %s is blacklisted or undecryptable - we try __KernelLoadExec 2
%08x=sceDisplaySetHoldMode(%s): unsupported 148
Exporting var from syslib export: %08x 2
%08x=sceAtracSetHalfwayBufferAndGetID(%s): loop after end of data 2
Video out requested, not supported: mode=%d size=%d,%d 599
%08x=sceDisplaySetFrameBuf(%s): must change latched framebuf first 448
RIFF chunk did not contain WAVE 1
GetIndexBounds: Decoding 32-bit indexes 28
GetIndexBounds: Index outside 16-bit range 23
%08x=sceAtracSetData(%s): no data chunk 15
%08x=sceAtracSetData(%s): buffer too small 18
Framebuffer still attached in UpdateSamplingParams()? 42
%08x=sceAudioOutputPannedBlocking(%s): unknown codec type in set context 2
%08x=sceKernelDelayThreadCB(%s): unknown codec type in set context 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): invalid RIFF header 6
Unexpected SAVEDATA_PARAMS hash flag: %02x 6
Somehow calculated too many writable bytes: %d + %d > %d 30
%08x=sceAtracSetDataAndGetID(%s): invalid fmt magic: %04x 14
DestroyBlock: Invalid block number %d 5
%08x=sceAtracSetDataAndGetID(%s): RIFF chunk did not contain WAVE 11
Direct3D9: Failed to get the device caps! 325
%08x=sceAtracSetDataAndGetID(%s): invalid buffer address 13
%08x=sceAtracSetDataAndGetID(%s): invalid channel count: %d 16
A game install request is already running, not starting a new one 24
%08x=__sceSasCoreWithMix(%s): invalid address 10
Write mask used with vfpu matrix instruction. 7
%08x=sceAtracSetDataAndGetID(%s): could not detect codec 20
Unable to read from install file: %s 10
Got unexpected non-extensible WASAPI stream format, expected extensible float! 6
Nonsense glyph bitmap direction flag 21
RIFF chunk had uneven size 52
%08x=sceAtracSetHalfwayBufferAndGetID(%s): buffer too small 11
%08x=sceAtracSetAA3DataAndGetID(%s): invalid ea3 magic bytes 41
%08x=sceAtracSetHalfwayBuffer(%s): invalid RIFF header 33
UNIMPL sceUtilityUnloadUsbModule(%i) 5
Atrac data chunk extends beyond riff chunk 6
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): not mono data 3
%08x=sceAtracSetData(%s): invalid RIFF header 240
%08x=sceAtracSetSecondBuffer(%s): not needed 7
%08x=__sceSasCore(%s): invalid address 33
%08x=sceAtracSetData(%s): atracID uses different codec type than data 148
%08x=sceAtracSetDataAndGetID(%s): invalid RIFF header 742
%08x=sceAtracSetDataAndGetID(%s): fmt definition too small (%d) 39
%08x=sceAtracSetDataAndGetID(%s): no data chunk 61
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid RIFF header 83
%08x=sceAtracSetDataAndGetID(%s): buffer too small 195
%08x=sceAtracSetAA3DataAndGetID(%s): buffer too small 20
Game install with no files / data 217
%08x=__sceSasRevEVOL(%s): invalid volume 18
Using rendered texture with rendered CLUT: texfmt=%d, clutfmt=%d 7
Using texture with rendered CLUT: texfmt=%d, clutfmt=%d 96
Using rendered CLUT for texture decode at %08x (%dx%dx%d) 15
%08x=sceKernelCreateThread(%s): out of memory, %08x stack requested 40
Depth test requiring depth equality in throughmode: %d 42
Depth test requiring depth equality: %d 3
Unsupported depth range in test - depth range: %f-%f, test: %f-%f 6
Unsupported depth range in test without clipping - depth range: %f-%f, test: %f-%f 9
%08x=sceKernelCreateThread(%s): bogus thread stack size %08x 28
%08x=sceKernelCreateEventFlag(%s): invalid name 18
sceKernelWaitEventFlagCB: wait not found to pause for callback 12
Enabled SAS reverb type: %d 9
Unable to run GE interrupt: no pending interrupt 56
Failed to reschedule: out of threads on queue (%d, %d) 57
Depal render failed: %08x 3
Unable to reset D3D device 38
Failed to truncate file. 106
Unable to get size for offscreen surface at %08x 5
sceKernelSetCompiledSdkVersion unknown SDK: %x 7
Unsupported XOR logic op: %x 5
ReformatFramebufferFrom() failed: %08x 5
Unsupported OR REVERSE logic op: %x 3
Atrac buffer with unsupported sample rate: %d 2
sceFontFindOptimumFont(%08x, %08x, %08x): invalid font lib 2
Unable to create offscreen surface %dx%d @%d 5
%08x=sceKernelStartModule(%s): out of memory, %08x stack requested 5
Unsupported depth range test without clipping - depth range: %f-%f, test: %f-%f 22
%08x=sceKernelCreateCallback(%s): invalid func 4
sceSasCoreWithMix(%08x, %08x, %i, %i): invalid address 2
UNIMPL sceUtilityLoadUsbModule(%i) 72
UNIMPLsceNetUpnpInit %d,%d 33
Texture cache ran out of GPU memory; switching to low memory mode 184
UNIMPL sceMpegAvcResourceGetAvcEsBuf(%08x) 21
Atrac buffer invalid RIFF header: %08x 125
Switching audio frequency to %i 51
sceKernelCreateThread(name=%s): unsupported options parameter %08x 661
DrawActiveTexture() failed: %08x 368
scePsmfPlayerCreate(%08x, %08x): invalid buffer address %08x 5
Attempted or for logic op: %x 16
UNIMPL SysMemUserForUser_ACBD88CA() 1
sceMpegRingbufferConstruct(%08x, %i, %08x, %08x, %08x, %08x): bad ringbuffer, should crash 1
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): not mono data 3
Attempted set for logic op: %x 67
Unable to download render target data from %08x 66
scePsmfPlayerSetPsmfCB(%08x, %s): invalid psmf player or status 7
scePsmfPlayerCreate(%08x, %08x): already have an active player 3
avcodec_decode_audio4: Error decoding audio %d / %08x 1326
Logic op and blend enabled, unsupported. 61
Unsupported AND logic op: %x 52
Attempted invert for logic op: %x 74
Attempted inverse for logic op: %x 21
UNIMPL sceRtcSetAlarmTick(%x, %x) 10
D3D error in shader compilation: info: %s / code: %s 49
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game has likely crashed 27
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): ATRAC UNKNOWN FORMAT 3
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game may have crashed 73
Graphics init error: %s 1
UNIMPL sceAudiocodecGetInfo(%08x, %i (%s)) 2
Unable to write unknown syscall: %s/%08x 14
Exporting func from syslib export: %08x 4
sceAacInitResource(%i) 9
__KernelSwitchToThread used when already on a thread. 2
UNIMPL sceMp4Create(mp4 %i,unknown2 %08x,readBufferAddr %08x,readBufferSize %i) 12
Savedata loading with detected hashmode %d instead of file's %d 94
vwbn not implemented for size %d 15
Jump to invalid address: %08x PC %08x LR %08x 236
sceAudiocodecInit(%08x, %d): replacing existing context 4
scePsmfSetPsmf(%08x, %08x): bad address 4
scePsmfPlayerStart(%08x, %08x, %d): unable to change video stream to %d 54
scePsmfPlayerChangePlayMode(%08x, %i, %i): no EP data for FORWARD/REWIND 12
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): duplicate handler 124
scePsmfPlayerConfigPlayer(%08x, pixelType, %i): invalid value 5
Render to texture using CLUT with offset at %08x +%dx%d 58
Rendering to framebuffer offset: %08x +%dx%d 389
Inter-buffer memcpy %08x -> %08x 154
Ignoring possible render to texture at %08x +%dx%d / %dx%d 411
Render to texture with different strides %d != %d 841
Decoding texture from VRAM mirror at %08x swizzle=%d 266
Render to texture using CLUT with different strides %d != %d 382
Ignoring possible texture at offset %08x from %08x 3
sceSasSetSimpleADSR(%08x, %d, %04x, %04x): Invalid ADSREnv2 9
Unsupported RGB mask: r=%02x g=%02x b=%02x 142
Unsupported alpha/stencil mask: %02x 127
Render to area containing texture at %08x +%dx%d 824
Rendering from framebuf with offset %08x -> %08x+%dx%d 62
%i depal unsupported: shift=%i mask=%02x offset=%d 112
scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data 96
Render to texture with incompatible formats %d != %d at %08x 751
Lots of blits needed for obscure blending: %d per frame, blend %d/%d/%d 65
Intra-buffer memcpy (not supported) %08x -> %08x 11
Loading module SceFont_Library with version %04x, devkit %08x 16
Loading module SceHttp_Library with version %04x, devkit %08x 12
Loading module sceSsl_Module with version %04x, devkit %08x 12
Loading module SceParseURI_Library with version %04x, devkit %08x 12
Loading module SceParseHTTPheader_Library with version %04x, devkit %08x 13
Loading module sceNetApctl_Library with version %04x, devkit %08x 78
Loading module sceNetResolver_Library with version %04x, devkit %08x 46
Loading module sceNetInet_Library with version %04x, devkit %08x 80
Loading module sceNetAdhocDownload_Library with version %04x, devkit %08x 51
Loading module sceNetAdhocctl_Library with version %04x, devkit %08x 223
Loading module sceNetAdhocMatching_Library with version %04x, devkit %08x 135
Loading module sceNetAdhoc_Library with version %04x, devkit %08x 223
Loading module sceNet_Library with version %04x, devkit %08x 229
Loading module sceNetApDialogDummy_Library with version %04x, devkit %08x 126
Loading module sceMpeg_library with version %04x, devkit %08x 770
Loading module sceATRAC3plus_Library with version %04x, devkit %08x 864
Loading module sceFont_Library with version %04x, devkit %08x 1094
Loading module sceCcc_Library with version %04x, devkit %08x 85
Loading module sceMpegbase_Driver with version %04x, devkit %08x 738
Loading module sceVideocodec_Driver with version %04x, devkit %08x 736
Loading module sceAudiocodec_Driver with version %04x, devkit %08x 874
Loading module sceSAScore with version %04x, devkit %08x 846
Loading module scePsmf_library with version %04x, devkit %08x 1004
Loading module scePsmfP_library with version %04x, devkit %08x 632
scePsmfPlayerChangePlayMode(%08x, %i, %i): play speed not changed 63
Unsupported Vertex Secondary Color Value : %06x 81
Unsupported Vertex Texture Coordinate Q : %06x 77
Unsupported Vertex Texture Coordinate T : %06x 69
Replacing existing mpeg context at %08x 32
Unsupported Vertex Texture Coordinate S : %06x 79
Unsupported Vertex Fog Coefficient : %06x 85
Unsupported Vertex Color Value : %06x 86
Unsupported Vertex Screen Coordinate Z : %06x 86
Unsupported Vertex Alpha and Primitive : %06x 89
Unsupported Vertex Screen Coordinate X : %06x 87
Unsupported Vertex Screen Coordinate Y : %06x 80
scePsmfPlayerChangePlayMode(%08x, %i, %i): unsupported playMode 15
scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data 155
scePsmfPlayerSetPsmf*: unexpected streamID %x 24
sceSasCore(%08x, %08x): invalid address 4
scePsmfPlayerSetPsmf(%08x, %s): invalid psmf player or status 6
scePsmfPlayerCreate(%08x, %08x): buffer too small %08x 16
Ignoring bad audio decode address %08x during video playback 1
UNIMPL sceMp3LowLevelDecode(%08x, %08x, %08x, %08x, %08x) 1
UNIMPL sceMp3LowLevelInit(%08x, %08x) 1
sceFontSetAltCharacterCode(%08x, %08x): invalid font lib 5
sceMp3GetSumDecodedSample(%08X) 1
sceIoUnassign(%s) 17
4 and 8-bit CLUT format not supported for framebuffers 311
%08x=sceUtilityScreenshotInitStart(%08x) 263
INTERRUPT instruction hit (%08x) at %08x 2
Missing begin/restore funcs for wait type %d 2
sceUtilitySavedataInitStart: invalid size %d 12
Using S8 positions in throughmode 31
Branch in FPFlag delay slot at %08x in block starting at %08x 9
UNIMPL sceMp3LowLevelDecode(...) 3
UNIMPL sceMp3LowLevelInit(...) 3
CrossQuat instruction with wrong size 1
UNIMPL sceAacInit() 1
UNIMPL sceAacInitResource() 1
UNIMPL sceAudiocodecDecode(%08x, %i (%s)) 2
UNIMPL sceAudiocodecInit(%08x, %i (%s)) 3
sceKernelLoadModuleBufferUsbWlan: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 2
sceSasCore: raw outputMode 6
UNIMPL sceMpegAvcDecodeDetail2(%08x) 4
UNIMPL sceMpegGetAvcNalAu(%08x) 4
sceFontOpenUserFile(%08x, %s, %08x, %08x): file does not exist 12
Loading file directly instead of using handlers: %s 27
sceFontOpenUserFile(%08x, %s, %08x, %08x): invalid filename 1
sceMp3ReserveMp3Handle(%08x): invalid address 5
%s: invalid loop mode %d 4
sceSasRevEVOL(%08x, %i, %i): invalid volume 41
sceUtilityMsgDialogInitStart: invalid status 70
sceUtilityOskInitStart: invalid status 38
sceKernelCreateThread(name=%s): bogus stack size %08x 2
UNIMPL sceUtilityInstallInitStart() 3
sceIoAssign(%s, %s, %s, %s, %08x, %i) 59
A save request is already running, not starting a new one 202
sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid modes 41
sceKernelLoadModuleByID: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 834
sceKernelLoadModule: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 1882
Unexpected mpeg first timestamp: %llx / %lld 835
UNIMPL sceMpegNextAvcRpAu(%08x, %08x) 2
UNIMPL %08x=sceUtilityScreenshotInitStart(%x, %x, %x, %x, %x, %x) 3
sceKernelSetCompiledSdkVersion600_602 unknown SDK: %x 160
sceKernelSetCompiledSdkVersion603_605 unknown SDK: %x 21
sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x): bad data 3
Bottom-right corner of source of block transfer is at an invalid address: %08x 35
UNIMPL 0=sceKernelLoadModuleDNAS() 5
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game may have crashed 128
Unable to allocate kernel object, too many objects slots in use. 27
Ignoring invalid video decode address %08x/%x 7
FBO created from existing depthbuffer as color, %08x/%08x and %08x/%08x 561
FBO using existing buffer as depthbuffer, %08x/%08x and %08x/%08x 625
FBO reusing depthbuffer, %08x/%08x and %08x/%08x 83
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 1
Suspicious address %08x, skipping reloc, type = %d 85
Bad segment number %i 72
Trying to interpret instruction that can't be interpreted (BADVTFM) 4
Reader: Unsupported W0 Format %d 121
Jump to invalid address: %08x 558
sceAtracSetData(%i, %08x, %08x): bad data 20
sceAtracSetData(%i, %08x, %08x): atracID uses different codec type than data 29
sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 10
sceAtracSetDataAndGetID(%08x, %08x): bad data 97
UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x) 1
Bezier + morph: %i 13
LoadExecForUser_362A956B() 7
sceDmacMemcpy(dest=%08x, src=%08x, size=%i): overlapping read 931
PSPMsgDialog options not coded : 0x%08x 6
Spline + morph: %i 22
Bad bounding box data: %06x 121
BJUMP to illegal address %08x - ignoring! data=%06x 140
UNIMPL sceUtilityGameSharingInitStart(%08x) 182
FBO using other buffer as depthbuffer (unsupported), %08x/%08x and %08x/%08x 16
FBO created from existing depthbuffer (unsupported), %08x/%08x and %08x/%08x 20
sceGeBreak(mode=%d, unknown=%08x): unknown ptr (%s) 306
Unknown GE command : %08x 555
VTYPE with morph used: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i 383
WriteFCR: Unexpected reg %d (value %08x) 19
Bezier + skinning: %i 7
BlockTransfer: Bad destination transfer address %08x! 32
Spline + skinning: %i 13
__KernelStopThread: thread %d does not exist 850
Error in shader program link: info: %s / fs: %s / vs: %s 5
__IoAsyncNotify: file no longer exists? 1
%08x=sceKernelCreateFpl(): invalid blockSize/count 35
BlockTransfer: Bad source transfer address %08x! 166
sceKernelCreateThread(name=%s): unsupported attributes %08x 926
Bad relocation list address for nid %08x in %s 1
DecodeVerts: Failed to deduce prim: %i 4
VFPU branch in VFPU delay slot at %08x with different target %d / %d 1
sceKernelWakeupThread(%i): unable to wakeup current thread 12
Software: Bad vertex address %08x! 1
Reader: Unsupported Pos Format %d 1
Ignoring func export %s/%08x, already implemented in HLE. 1082
Vertices without position found 7
Bad video stream %d 61
MTIC instruction hit (%08x) at %08x 3
MFIC instruction hit (%08x) at %08x 147
Trying to compile instruction %08x that can't be interpreted 149
Bad index address %08x! 96
Unexpected prim type: %d 65
Bad vertex address %08x! 190
Module entry with %d imports but no valid address 2
UNIMPL sceIoDevctl("%s", %08x, %08x, %i, %08x, %i) 206
WriteToHardware: Invalid address %08x near PC %08x LR %08x 1493
ReadFromHardware: Invalid address %08x near PC %08x LR %08x 1360
Unknown GetPointer %08x PC %08x LR %08x 2615
sceKernelVolatileMemUnlock(%i) FAILED - not locked 89
sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i): bad font 1
Invalid VFPU swizzle: %08x: %i / %d at PC = %08x (%s) 18
MIPSCompileOp %08x failed 108
sceFontGetCharGlyphImage(%x, %x, %x): bad font 3
sceFontGetCharInfo(%08x, %i, %08x): bad font 14
VFPU branch in VFPU delay slot at %08x with different target 2
Unknown instruction %08x at %08x 107
sceFontGetFontInfo(%x, %x): bad font 41
Unable to allocate stack for root thread. 16
ReadFCR: Unexpected reg %d 74
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! %08x, type=%d : %s 63
Unexpected export module entry size %d, vcountNew=%08x, unknown1=%08x, unknown2=%08x 1
MIPSCompileOp: Invalid instruction %08x 778
Trying to write block exit to illegal destination %08x: pc = %08x 183
Overwriting previous result for file action on handle %d 3
R_MIPS_HI16: could not find R_MIPS_LO16 19
sectionToModify = %i - ignoring relocation sector %i 11
Traditional relocations unsupported. 13
Invalid address for syscall stub %s %08x 11
Crazy nidData address %08x, skipping entire module 23
Invalid VFPU swizzle: %08x / %d 2
Render to texture with different formats %d != %d at %08x 5
Render to texture with different formats %d != %d 770
sceKernelReleaseWaitThread(): Refusing to wake start_module thread, right thing to do? 1
Branch in JumpReg delay slot at %08x in block starting at %08x 121
Trying to relocate non-loaded section %s 39
Normal projection mapping without normal? 104
Branch in RSRTComp delay slot at %08x in block starting at %08x 206
UNIMPL sceJpegDecodeMJpegSuccessively(%i, %i, %i, %i) 41
UNIMPL sceJpegDecodeMJpeg(%i, %i, %i, %i) 71
Branch in RSZeroComp delay slot at %08x in block starting at %08x 203
scePsmfSpecifyStreamWithStreamTypeNumber(%08x, %08x, %08x) 99
Branch in VFPU delay slot at %08x in block starting at %08x 26
Branch in Jump delay slot at %08x in block starting at %08x 283
Crazy varData address %08x, skipping rest of module 263
ChDir failed to map device for "%s", failing 6
Unknown texture format %i 103
UNIMPL sceAudiocodecDecode(%08x, %x) 12
UNIMPL sceAudiocodecInit(%08x, %x) 55
__sceSasConcatenateATRAC3(%08x, %i, %08x, %i) 9
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? 68
__sceSasSetVoiceATRAC3(%08x, %i, %08x) 47
35
sceKernelChangeThreadPriority(%i, %i): thread is dormant 9
UNIMPL sceKernelRegisterStdoutPipe(%08x) 2
UNIMPL sceJpegDecodeMJpeg 4
sceUtilityUnloadModule(%i): invalid module id 2
Trying to relocate non-loaded section %s, ignoring 41
sceMpegRingbufferPut(): unable to enqueue all added packets, going to overwrite some frames. 3
Failed to allocate memory for ELF! 53
UNIMPL sceVaudioSetAlcMode(%i) 4
CALL: Stack full! 108
Returned from deleted module start/stop func 33
sceIoIoctl(%s, 01010009, %08x, %x, %08x, %x) 4
%08x=sceKernelAllocPartitionMemory(): invalid size %x 1
Invalid export resident address %08x 2
JUMP to illegal address %08x - ignoring! data=%06x 48
UNIMPL sceVaudioSetEffectType(%i, %i) 8
UNIMPL sceMp4Create() 41
sceUtilityOskInitStart: unknown param is non-zero (%08x) 9
UNIMPL sceP3daBridgeInit(%08x, %08x) 6
UNIMPL sceKernelFindModuleByName(%s) 124
Strange value at module_start_thread_parameter export: %08x 6
Strange value at module_stop_thread_parameter export: %08x 5
Unexpected module entry size %d 24
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game has likely crashed 272
UNIMPL sceMp4Init() 29
Module linking debug info: %s 273
__KernelReturnFromExtendStack() - no stack to restore? 25
Main module has start func (%08x) different from entry (%08x)? 17
sceKernelCreateSema(%s) unsupported options parameter, size = %d 807
Unimplemented HLE function %s 852
sceIoIoctl(%s, 0101000a, %08x, %x, %08x, %x) 13
sceIoIoctl(%s, 0101000b, %08x, %x, %08x, %x) 7
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): NULL thread 13
sceKernelCreateSema(%s) unsupported attr parameter: %08x 78
Unsupported antialias enabled: %06x 142
DL PC = %08x WTF!!!! 108
Texture with unexpected bufw (full=%d) 107
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): thread already running 30
%08x=sceKernelCreateSema(): invalid name 112
Wrong magic number %08x 319
%08x=sceKernelCreateMutex(): invalid name 161
CALL to illegal address %08x - ignoring! data=%06x 236
sceUtilityOskInitStart: unsupported field count %d 8
UNKNOWN Signal UNIMPLEMENTED %i ! signal/end: %04x %04x 37
UNTESTED sceKernelReleaseWaitThread() might not do the right thing in a callback 10
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): thread does not exist! 2
%08x=sceKernelAllocPartitionMemory(): invalid type %x 13
sceKernelCreateThread(name=%s): bogus priority %08x 11
RET: Stack empty! 647
Failed decrypting the PRX (ret = %i, size = %i, psp_size = %i)! 800
No DL ID available to enqueue 147
sceIoIoctl(%s, 01020002, %08x, %x, %08x, %x) 1
sceIoIoctl(%s, 01020001, %08x, %x, %08x, %x) 25
GE Interrupt: newState might be %d 190
Error in shader compilation: info: %s / code: %s 115
Load/Save function %d not coded. Title: %s Save: %s File: %s 144
BREAK instruction hit 710