Reported message kinds

Message # of games
sceKernelLoadModule: unsupported options size=%08x, flag����pos=%d, access=%d, data=%d, text=%d 1
Detected FBO at Y offset %d of %08x: %08x 4
sceAtracReinit(%d, %d): cannot reinit while IDs in use 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid fmt magic: %04x 1
UNIMPL %s(%08x) 2
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): invalid subinterrupt 1
UNIMPL sceAtracEndEntry() 1
__PsmfPlayerFinish(%08x): invalid psmf player 1
Invalid replacement op %08x at %08x 22
Can't draw: %s%s. Step count: %d 608
sceKernelLoadModule: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d --NATIVE-DATA-BOUNDARY-26ff0Q`01"�T"$dMh��*wntu�8�DIspN;l�8�j* D>rm-data; name="value" Content-Length: 103 Content-Transfer-Encoding: binary sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 1
FS shader gen error: %s (%s: %08x:%08x) 48
Failed to attach thread %s to JNI. 1
ReadbackDepthbufferSync: bad fbo 1
%08x=sceAtracSetDataAndGetID(%s): loop after end of data 1
ELF relocation HI16/%d pair (instead of LO16) at %08x / %08x 35
ELF relocation HI16/%d(16) pair (instead of LO16) at %08x / %08x 29
ELF relocation HI16/LO16 with mismatching r_info lo=%08x, hi=%08x 5
sceKernelCreateEventFlag(%s) unsupported attr parameter: %08x 1
Bad SAS Mix output address: %08x, grain=%d 8
%08x=sceAtracSetHalfwayBufferAndGetID(%s): unsupported sample rate: %d 1
Bad VAG samples address? %08x / %d 12
%08x=sceKernelCreateFpl(%s): invalid blockSize/count 6
Trying to set immediate %08x to r0 at %08x 2
Invalid inds in bounding box check 10
Imm vertex used secondary color 16
Unaligned icache invalidation of %08x (%08x + %d) at PC=%08x 81
Jump in likely branch delay slot with link at %08x 14
Replacement rowPitch=%d, but w=%d (level=%d) 385
Imm vertex used fog 41
Imm vertex used clip value, flags=%06x 58
Failed to compute PathTo from '%s' to '%s' 1
Block transfer invalid: %08x/%x -> %08x/%x, %ix%ix%i (%i,%i)->(%i,%i) 102
UNIMPL sceNetAdhocDiscoverRequestSuspend() at %08x 1
UNIMPL sceMp4Create(mp4 %i,callbacks %08x,readBufferAddr %08x,readBufferSize %i) 10
__KernelStopThread: thread %d does not exist (%s) 914
%08x=sceNetAdhocMatchingStart(%s): out of memory, %08x stack requested 1
%08x=sceGeEdramSetAddrTranslation(%s) 915
Branch in branch delay slot at %08x with different target 192
%s depal unsupported: shift=%d mask=%02x offset=%d 62
UI scissor out of bounds in %sScreen: %d,%d-%d,%d / %d,%d 802
Using texture with dynamic CLUT: texfmt=%d, clutfmt=%d 48
UI scissor out of bounds: %d,%d-%d,%d / %d,%d 6
Attempting to texture from current render target (src=%08x / target=%08x / flags=%d), making a copy 146
Rendering to framebuffer offset at %08x +%dx%d (stride %d) 436
%08x=sceKernelCreateThread(%s): bogus thread priority %08x 1
GetFramebufferCandidates: Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s): %s 119
Rel2: unexpected relocation type! %x 1
Unknown GetPointerWrite %08x PC %08x LR %08x 1106
GetFramebufferCandidates(%s): Multiple (%d) candidate framebuffers. First will be chosen. texaddr: %08x offset: %d (%dx%d stride %d, %s): %s 323
Truncating vertex count from %d to %d 209
K %08x=sceKernelSelfStopUnloadModule(%s): out of memory, %08x stack requested 1
DXT%d texture extends beyond valid RAM: %08x + %d x %d 3
Drawing region rate add non-zero: %04x, %04x of %04x, %04x 74
sceNetAdhocMatchingInit(%d) at %08x 1246
%08x=sceAtracLowLevelInitDecoder(%s): invalid pointers 1
sceIoChstat: change modification time to %04d-%02d-%02d requested 4
sceIoChstat: change mode to %03o requested 4
%08x=sceFontOpenUserFile(%s): invalid filename 1
%08x=sceUsbstorBootSetCapacity(%s): unimplemented 14
%08x=sceUtilityScreenshotInitStart(%s) 164
scePsmfPlayerStart(%08x, %08x, %d): unable to change audio stream to %d 2
UNIMPL sceNetAdhocDiscoverInitStart(%08x) at %08x 37
sceMpegGetAtracAu: invalid audio stream %08x 4
Utility access thread still running, state: %s, dialog=%d/%d 74
Reader: Unsupported C0 Format %d 3
Garbage libstub address %08x or end %08x 99
UNIMPL sceNetAdhocDiscoverInitStart() at %08x 4
Moving files by Android URI is not yet supported 2
avcodec_send_packet: Error decoding audio %d / %08x 19
Ate an instruction inside a delay slot. 13
NpSignin Init Params: %08x, %08x, %08x, %08x 74
PackFramebufferSync_ would write outside of memory, ignoring 6
%08x=scePsmfPlayerSetPsmfCB(%s): invalid psmf player or status 3
%08x=scePsmfPlayerCreate(%s): invalid buffer address %08x 4
sceSasSetADSR(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid value 1
sceIoChstat: change attr to %04x requested 236
UNIMPL sceNetUpnpInit(%d, %d) 5
sceMpegRingbufferPut(%08x, %i, %i): invalid ringbuffer address 3
%08x=scePsmfPlayerSetPsmf(%s): invalid psmf player or status 3
%08x=scePsmfPlayerCreate(%s): bad thread priority %02x 2
Failed to read valid video stream data from header 698
%08x=scePsmfPlayerSetPsmfCB(%s): too many streams in PSMF video, bogus data 19
Waiting thread for %d that was already waiting for %d 626
%08x=sceNetAdhocctlInit(%s): out of memory, %08x stack requested 2
%08x=sceAtracLowLevelInitDecoder(%s): unknown channel layout in set context 1
AT3 header map lacks entry for bpf: %i channels: %i 9
%08x=scePsmfPlayerSetPsmf(%s): too many streams in PSMF video, bogus data 91
AllocMemoryBlock(%s): invalid size %x 2
UNTESTED sceNetAdhocGetSocketAlert(%i, %08x) at %08x 5
scePsmfPlayerSetPsmf*: incorrect PSMF magic (%08x), bad data 162
sceKernelStopModule(%08x, %08x, %08x, %08x, %08x): bad stop func address 1
UNTESTED sceNetAdhocSetSocketAlert(%d, %08x) at %08x 18
UNTESTED sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 179
%08x=sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 1
UNTESTED sceNetAdhocctlCreateEnterGameMode(%s, %i, %i, %08x, %i, %i) at %08x 58
UNTESTED sceNetAdhocctlJoinEnterGameMode(%s, %s, %i, %i) at %08x 59
GetFramebufferCandidates(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 468
NotifyFramebuffer(%s): Multiple (%d) candidate textures. fb addr: %08x (%dx%d stride %d, %s) 16
AttachFramebufferToEntry(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 30
%08x=sceAtracGetBufferInfoForResetting(%s): no second buffer 1
Texturing from framebuffer with incompatible format %s != %s at %08x 74
Texturing from framebuffer using CLUT with offset at %08x +%dx%d 7
Texturing from framebuffer with different formats %d != %d 38
Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d 678
Texturing from framebuffer with different strides %d != %d 32
sceFontFlush(%08x): bad font 7
sceKernelDelayThreadCB: cannot find delay deadline 1
WASAPI fallback and closest unsupported 30
WASAPI fallback format was unsupported 86
sceKernelReleaseSubIntrHandler(%i, %i): invalid subinterrupt 1
Unsupported IO event type 1
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): ignored NULL handler 1
%0ex=sceAtracSetData(%s): invalid RIFF header 1
UNIMPL sceIoChstat(%s, %08x, %08x) 292
1
UNIMPL sceUtilityUnloadUsbModule(%i - %s) 1
Got unexpected WASAPI 0xFFFE stream format, expected float! 2
%08x=sceAtracSetData(%s): unsupported sample rate: %d 1
%08x=sceMp3Init(%s): invalid sample rate v%d l%d rate %02x 116
%08x=sceMp3Init(%s): invalid bitrate v%d l%d rate %04x 315
sceMp3Init: invalid data: not MPEG v1 212
sceMp3Init: invalid data: not layer 3 353
UNIMPL sceUtilityLoadUsbModule(%i - %s) 1
Savedata buffer overflow: %d / %d 1
sceMp3Init: invalid data: not 44.1kHz 238
%08x=sceKernelCreateMbx(): invalid name 2
%08x=sceMp3GetMPEGVersion(%s) 17
Bottom-right corner of destination of block transfer is at an invalid address: %08x 3
sceKernelSetCompiledSdkVersion606 unknown SDK: %x (would crash) 1
sceSasInit(%08x, %i, %i, %i, %i): bad core address 2
sceKernelSetCompiledSdkVersion395 unknown SDK: %x 1
Software: Bad index address %08x! 4
%08x=sceAtracSetData(%s): invalid buffer address 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): too small for WAVE chunk at %d 2
%08x=sceAtracSetData(%s): loop starts after it ends 2
%08x=sceNetAdhocInit(%s): out of memory, %08x stack requested 41
Savedata version with missing key on save: %d 2
sceGeListEnqueue: invalid address %08x 179
%08x=sceAtracSetData(%s): could not detect codec 2
%08x=sceKernelCreateThread(%s): NULL thread name 9
%08x=sceKernelStopUnloadSelfModuleWithStatus(%s): out of memory, %08x stack requested 1
%08x=sceAtracSetSecondBuffer(%s): too small 8
Savedata version requested on save: %d 1437
%08x=?(%s): unknown codec type in set context 29
%08x=sceUtilityLoadModule(%s): invalid module id 6
%08x=sceAtracSetDataAndGetID(%s): invalid bytes per frame: %d 2
Savedata version requested: %d 2166
%08x=sceAtracGetRemainFrame(%s): invalid remainingFrames pointer 1
GL ran out of GPU memory; switching to low memory mode 1273
An uneaten prefix at end of block for %08x 134
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): unsupported sample rate: %d 1
%08x=sceAtracGetAtracID(%s): invalid codecType 7
An uneaten prefix at end of block: %08x 633
Exceeded immediate draw buffer size. gstate.imm_ap=%06x , prim=%d 45
Unusual bezier/spline vtype: %08x, morph: %d, bones: %d 235
Vertices without position found: (%08x) %s 87
Error in shader compilation: info: %s %s %s 492
Error in shader program link during preload: info: %s fs: %s %s vs: %s %s 18
Error in shader program link: info: %s fs: %s %s vs: %s %s 339
Corrupt shader cache: Both IS_THROUGH and USE_HW_TRANSFORM set. 2
sceDmacMemcpy(dest=%08x, src=%08x, size=%d): overlapping read 1631
Attempting to texture from target (src=%08x / target=%08x / flags=%d) 5
Immediate draw: Unexpected primitive %d at count %d 28
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): no data chunk 2
%08x=sceKernelReleaseThreadEventHandler(%s): bad handler id 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): RIFF chunk did not contain WAVE 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): could not detect codec 2
%08x=sceKernelStartThread(%s): bad thread argument pointer/length %08x / %08x 32
%08x=sceAtracSetHalfwayBufferAndGetID(%s): no data chunk 2
%08x=sceAtracSetData(%s): too small for WAVE chunk at %d 3
sceFontOpenUserMemory(%08x, %08x, %08x, %08x): invalid address 2
%08x=sceKernelCreateThread(%s): illegal thread attributes %08x 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): fmt definition too small (%d) 4
sceUtilitySetSystemParamString(%i, %08x) 2
%08x=sceKernelStopModule(%s): out of memory, %08x stack requested 1
Attempting to texture from target 1
Unknown private stream type, assuming PCM: %02x 11
sceKernelChangeCurrentThreadAttr(clear = %08x, set = %08x): invalid attr 1
%08x=sceAtracSetMOutHalfwayBuffer(%s): invalid RIFF header 12
%08x=sceKernelSignalSema(%s): unknown codec type in set context 1
Unsupported texture lod slope: %f + %f 59
sceKernelVolatileMemUnlock(%i) - invalid mode 1
Video end without audio end, potentially skipping some audio? 99
%08x=scePsmfSetPsmf(%s): bad address 7
PackFramebufferD3D11_: vfb->fbo == 0 1
sceFontGetNumFontList(%08x, %08x): invalid font lib 4
%08x=sceAtracSetDataAndGetID(%s): loop starts after it ends 15
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid channel count: %d 2
Attempting to texture to target 18
%08x=sceKernelStartModule(%s): illegal thread attributes %08x 3
%08x=sceAtracSetDataAndGetID(%s): too small for WAVE chunk at %d 35
fbo_blit_color failed in blit (%08x -> %08x) 96
%08x=sceKernelChangeCurrentThreadAttr(%s): invalid attr 9
%08x=sceAtracLowLevelDecode(%s): invalid pointers 20
%08x=scePsmfPlayerCreate(%s): already have an active player 16
Could not setup streams, bad magic: %08x 15
Unknown syscall in known module '%s': 0x%08x 1748
%08x=sceKernelRegisterThreadEventHandler(%s): bad thread id 11
%08x=sceAtracSetDataAndGetID(%s): unsupported sample rate: %d 22
Could not setup streams, unexpected stream count: %d 451
scePowerSetBusClockFrequency(%i) 9
%08x=sceKernelDevkitVersion() 3
Reimporting: func import %s/%08x changed 39
Vulkan error in shader compilation: info: %s / code: %s 24
MPEG user data found 142
sceMpegRingbufferPut(): invalid mpeg data 603
Garbage libstub address or end 212
scePsmfPlayerCreate(%08x, %08x): bad thread priority %02x 3
%08x=sceAtracSetHalfwayBuffer(%s): buffer too small 4
sceMpegGetAvcAu: invalid video stream %08x 1
%08x=sceUtilityUnloadModule(%s): invalid module id 13
Module %s is blacklisted or undecryptable - we try __KernelLoadExec 2
%08x=sceDisplaySetHoldMode(%s): unsupported 404
Exporting var from syslib export: %08x 2
Unknown Texture Format %d!!! 2
%08x=sceAtracSetHalfwayBufferAndGetID(%s): loop after end of data 3
Video out requested, not supported: mode=%d size=%d,%d 1188
%08x=sceDisplaySetFrameBuf(%s): must change latched framebuf first 877
RIFF chunk did not contain WAVE 1
GetIndexBounds: Decoding 32-bit indexes 45
GetIndexBounds: Index outside 16-bit range 39
%08x=sceAtracSetData(%s): no data chunk 22
%08x=sceAtracSetData(%s): buffer too small 42
%08x=sceAudioOutputPannedBlocking(%s): unknown codec type in set context 2
%08x=sceKernelDelayThreadCB(%s): unknown codec type in set context 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): invalid RIFF header 8
Unexpected SAVEDATA_PARAMS hash flag: %02x 4
Somehow calculated too many writable bytes: %d + %d > %d 35
%08x=sceAtracSetDataAndGetID(%s): invalid fmt magic: %04x 26
DestroyBlock: Invalid block number %d 9
%08x=sceAtracSetDataAndGetID(%s): RIFF chunk did not contain WAVE 19
Direct3D9: Failed to get the device caps! 9
%08x=sceAtracSetDataAndGetID(%s): invalid buffer address 13
%08x=sceAtracSetDataAndGetID(%s): invalid channel count: %d 33
A game install request is already running, not starting a new one 42
%08x=__sceSasCoreWithMix(%s): invalid address 33
Write mask used with vfpu matrix instruction. 2
%08x=sceAtracSetDataAndGetID(%s): could not detect codec 33
Unable to read from install file: %s 20
Got unexpected non-extensible WASAPI stream format, expected extensible float! 9
Nonsense glyph bitmap direction flag 28
RIFF chunk had uneven size 89
%08x=sceAtracSetHalfwayBufferAndGetID(%s): buffer too small 67
%08x=sceAtracSetAA3DataAndGetID(%s): invalid ea3 magic bytes 78
%08x=sceAtracSetHalfwayBuffer(%s): invalid RIFF header 42
UNIMPL sceUtilityUnloadUsbModule(%i) 7
Atrac data chunk extends beyond riff chunk 16
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): not mono data 3
%08x=sceAtracSetData(%s): invalid RIFF header 634
%08x=sceAtracSetSecondBuffer(%s): not needed 5
%08x=__sceSasCore(%s): invalid address 97
%08x=sceAtracSetData(%s): atracID uses different codec type than data 629
%08x=sceAtracSetDataAndGetID(%s): invalid RIFF header 1242
%08x=sceAtracSetDataAndGetID(%s): fmt definition too small (%d) 164
%08x=sceAtracSetDataAndGetID(%s): no data chunk 151
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid RIFF header 241
%08x=sceAtracSetDataAndGetID(%s): buffer too small 407
%08x=sceAtracSetAA3DataAndGetID(%s): buffer too small 24
Game install with no files / data 742
%08x=__sceSasRevEVOL(%s): invalid volume 24
Using rendered texture with rendered CLUT: texfmt=%d, clutfmt=%d 10
Using texture with rendered CLUT: texfmt=%d, clutfmt=%d 195
Using rendered CLUT for texture decode at %08x (%dx%dx%d) 15
%08x=sceKernelCreateThread(%s): out of memory, %08x stack requested 54
Unsupported depth range in test without clipping - depth range: %f-%f, test: %f-%f 9
%08x=sceKernelCreateThread(%s): bogus thread stack size %08x 32
%08x=sceKernelCreateEventFlag(%s): invalid name 19
sceKernelWaitEventFlagCB: wait not found to pause for callback 12
Enabled SAS reverb type: %d 9
Unable to run GE interrupt: no pending interrupt 59
Failed to reschedule: out of threads on queue (%d, %d) 113
Depal render failed: %08x 6
Unable to reset D3D device 56
Failed to truncate file. 255
Unable to get size for offscreen surface at %08x 9
sceKernelSetCompiledSdkVersion unknown SDK: %x 8
Unsupported XOR logic op: %x 8
ReformatFramebufferFrom() failed: %08x 7
Unsupported OR REVERSE logic op: %x 5
Atrac buffer with unsupported sample rate: %d 2
sceFontFindOptimumFont(%08x, %08x, %08x): invalid font lib 2
Unable to create offscreen surface %dx%d @%d 7
%08x=sceKernelStartModule(%s): out of memory, %08x stack requested 7
Unsupported depth range test without clipping - depth range: %f-%f, test: %f-%f 22
%08x=sceKernelCreateCallback(%s): invalid func 4
sceSasCoreWithMix(%08x, %08x, %i, %i): invalid address 2
UNIMPL sceUtilityLoadUsbModule(%i) 193
UNIMPLsceNetUpnpInit %d,%d 48
Texture cache ran out of GPU memory; switching to low memory mode 534
UNIMPL sceMpegAvcResourceGetAvcEsBuf(%08x) 48
vsbn not implemented for size %d 2
Atrac buffer invalid RIFF header: %08x 125
Switching audio frequency to %i 51
sceKernelCreateThread(name=%s): unsupported options parameter %08x 169
DrawActiveTexture() failed: %08x 8
scePsmfPlayerCreate(%08x, %08x): invalid buffer address %08x 5
Attempted or for logic op: %x 20
UNIMPL SysMemUserForUser_ACBD88CA() 1
sceMpegRingbufferConstruct(%08x, %i, %08x, %08x, %08x, %08x): bad ringbuffer, should crash 1
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): not mono data 3
Attempted set for logic op: %x 195
Unable to download render target data from %08x 97
scePsmfPlayerSetPsmfCB(%08x, %s): invalid psmf player or status 7
scePsmfPlayerCreate(%08x, %08x): already have an active player 3
avcodec_decode_audio4: Error decoding audio %d / %08x 2278
Unsupported AND logic op: %x 115
Attempted invert for logic op: %x 134
Attempted inverse for logic op: %x 23
UNIMPL sceRtcSetAlarmTick(%x, %x) 11
D3D error in shader compilation: info: %s / code: %s 85
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game has likely crashed 132
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): ATRAC UNKNOWN FORMAT 3
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game may have crashed 240
Graphics init error: %s 1
UNIMPL sceAudiocodecGetInfo(%08x, %i (%s)) 2
Unable to write unknown syscall: %s/%08x 2
Exporting func from syslib export: %08x 5
sceAacInitResource(%i) 13
UNIMPL sceMp4Create(mp4 %i,unknown2 %08x,readBufferAddr %08x,readBufferSize %i) 16
Savedata loading with detected hashmode %d instead of file's %d 165
vwbn not implemented for size %d 1
Jump to invalid address: %08x PC %08x LR %08x 458
sceAudiocodecInit(%08x, %d): replacing existing context 9
scePsmfSetPsmf(%08x, %08x): bad address 4
scePsmfPlayerStart(%08x, %08x, %d): unable to change video stream to %d 70
scePsmfPlayerChangePlayMode(%08x, %i, %i): no EP data for FORWARD/REWIND 15
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): duplicate handler 400
scePsmfPlayerConfigPlayer(%08x, pixelType, %i): invalid value 5
Render to texture using CLUT with offset at %08x +%dx%d 77
Rendering to framebuffer offset: %08x +%dx%d 782
Inter-buffer memcpy %08x -> %08x 218
Ignoring possible render to texture at %08x +%dx%d / %dx%d 499
Render to texture with different strides %d != %d 951
Decoding texture from VRAM mirror at %08x swizzle=%d 437
Render to texture using CLUT with different strides %d != %d 504
Ignoring possible texture at offset %08x from %08x 3
sceSasSetSimpleADSR(%08x, %d, %04x, %04x): Invalid ADSREnv2 46
Unsupported RGB mask: r=%02x g=%02x b=%02x 176
Unsupported alpha/stencil mask: %02x 134
Render to area containing texture at %08x +%dx%d 997
Rendering from framebuf with offset %08x -> %08x+%dx%d 234
%i depal unsupported: shift=%i mask=%02x offset=%d 186
scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data 115
Render to texture with incompatible formats %d != %d at %08x 863
Lots of blits needed for obscure blending: %d per frame, blend %d/%d/%d 80
Intra-buffer memcpy (not supported) %08x -> %08x 13
Loading module SceFont_Library with version %04x, devkit %08x 16
Loading module SceHttp_Library with version %04x, devkit %08x 12
Loading module sceSsl_Module with version %04x, devkit %08x 12
Loading module SceParseURI_Library with version %04x, devkit %08x 12
Loading module SceParseHTTPheader_Library with version %04x, devkit %08x 13
Loading module sceNetApctl_Library with version %04x, devkit %08x 78
Loading module sceNetResolver_Library with version %04x, devkit %08x 46
Loading module sceNetInet_Library with version %04x, devkit %08x 80
Loading module sceNetAdhocDownload_Library with version %04x, devkit %08x 51
Loading module sceNetAdhocctl_Library with version %04x, devkit %08x 226
Loading module sceNetAdhocMatching_Library with version %04x, devkit %08x 135
Loading module sceNetAdhoc_Library with version %04x, devkit %08x 226
Loading module sceNet_Library with version %04x, devkit %08x 232
Loading module sceNetApDialogDummy_Library with version %04x, devkit %08x 128
Loading module sceMpeg_library with version %04x, devkit %08x 781
Loading module sceATRAC3plus_Library with version %04x, devkit %08x 873
Loading module sceFont_Library with version %04x, devkit %08x 1107
Loading module sceCcc_Library with version %04x, devkit %08x 87
Loading module sceMpegbase_Driver with version %04x, devkit %08x 747
Loading module sceVideocodec_Driver with version %04x, devkit %08x 744
Loading module sceAudiocodec_Driver with version %04x, devkit %08x 883
Loading module sceSAScore with version %04x, devkit %08x 855
Loading module scePsmf_library with version %04x, devkit %08x 1011
Loading module scePsmfP_library with version %04x, devkit %08x 634
scePsmfPlayerChangePlayMode(%08x, %i, %i): play speed not changed 101
Unsupported Vertex Secondary Color Value : %06x 1
Unsupported Vertex Texture Coordinate Q : %06x 1
Unsupported Vertex Texture Coordinate T : %06x 3
Replacing existing mpeg context at %08x 49
Unsupported Vertex Texture Coordinate S : %06x 1
Unsupported Vertex Fog Coefficient : %06x 1
Unsupported Vertex Color Value : %06x 2
Unsupported Vertex Screen Coordinate Z : %06x 1
Unsupported Vertex Alpha and Primitive : %06x 1
Unsupported Vertex Screen Coordinate X : %06x 3
Unsupported Vertex Screen Coordinate Y : %06x 1
scePsmfPlayerChangePlayMode(%08x, %i, %i): unsupported playMode 19
scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data 182
scePsmfPlayerSetPsmf*: unexpected streamID %x 48
sceSasCore(%08x, %08x): invalid address 4
scePsmfPlayerSetPsmf(%08x, %s): invalid psmf player or status 6
scePsmfPlayerCreate(%08x, %08x): buffer too small %08x 30
Ignoring bad audio decode address %08x during video playback 1
UNIMPL sceMp3LowLevelDecode(%08x, %08x, %08x, %08x, %08x) 1
UNIMPL sceMp3LowLevelInit(%08x, %08x) 1
sceFontSetAltCharacterCode(%08x, %08x): invalid font lib 5
sceMp3GetSumDecodedSample(%08X) 1
sceIoUnassign(%s) 47
4 and 8-bit CLUT format not supported for framebuffers 356
%08x=sceUtilityScreenshotInitStart(%08x) 293
INTERRUPT instruction hit (%08x) at %08x 4
Missing begin/restore funcs for wait type %d 8
sceUtilitySavedataInitStart: invalid size %d 21
Using S8 positions in throughmode 45
Branch in FPFlag delay slot at %08x in block starting at %08x 6
UNIMPL sceMp3LowLevelDecode(...) 3
UNIMPL sceMp3LowLevelInit(...) 3
UNIMPL sceAacInit() 1
UNIMPL sceAacInitResource() 1
UNIMPL sceAudiocodecDecode(%08x, %i (%s)) 2
UNIMPL sceAudiocodecInit(%08x, %i (%s)) 3
sceKernelLoadModuleBufferUsbWlan: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 7
sceSasCore: raw outputMode 21
UNIMPL sceMpegAvcDecodeDetail2(%08x) 5
UNIMPL sceMpegGetAvcNalAu(%08x) 5
sceFontOpenUserFile(%08x, %s, %08x, %08x): file does not exist 18
Loading file directly instead of using handlers: %s 103
sceFontOpenUserFile(%08x, %s, %08x, %08x): invalid filename 1
sceMp3ReserveMp3Handle(%08x): invalid address 5
%s: invalid loop mode %d 15
sceSasRevEVOL(%08x, %i, %i): invalid volume 41
sceUtilityMsgDialogInitStart: invalid status 267
sceUtilityOskInitStart: invalid status 142
UNIMPL sceUtilityInstallInitStart() 5
sceIoAssign(%s, %s, %s, %s, %08x, %i) 208
A save request is already running, not starting a new one 333
sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid modes 239
sceKernelLoadModuleByID: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 1748
sceKernelLoadModule: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 3087
Unexpected mpeg first timestamp: %llx / %lld 1320
UNIMPL sceMpegNextAvcRpAu(%08x, %08x) 3
UNIMPL %08x=sceUtilityScreenshotInitStart(%x, %x, %x, %x, %x, %x) 3
sceKernelSetCompiledSdkVersion600_602 unknown SDK: %x 87
sceKernelSetCompiledSdkVersion603_605 unknown SDK: %x 14
Bottom-right corner of source of block transfer is at an invalid address: %08x 185
UNIMPL 0=sceKernelLoadModuleDNAS() 15
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game may have crashed 237
Unable to allocate kernel object, too many objects slots in use. 67
Ignoring invalid video decode address %08x/%x 19
FBO created from existing depthbuffer as color, %08x/%08x and %08x/%08x 175
FBO using existing buffer as depthbuffer, %08x/%08x and %08x/%08x 101
FBO reusing depthbuffer, %08x/%08x and %08x/%08x 9
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 1
Suspicious address %08x, skipping reloc, type = %d 110
Bad segment number %i 98
Trying to interpret instruction that can't be interpreted (BADVTFM) 6
Reader: Unsupported W0 Format %d 10
Jump to invalid address: %08x 1257
sceAtracSetData(%i, %08x, %08x): bad data 20
sceAtracSetData(%i, %08x, %08x): atracID uses different codec type than data 29
sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 10
sceAtracSetDataAndGetID(%08x, %08x): bad data 97
UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x) 1
Bezier + morph: %i 16
LoadExecForUser_362A956B() 10
sceDmacMemcpy(dest=%08x, src=%08x, size=%i): overlapping read 969
PSPMsgDialog options not coded : 0x%08x 7
Spline + morph: %i 25
Bad bounding box data: %06x 54
BJUMP to illegal address %08x - ignoring! data=%06x 23
UNIMPL sceUtilityGameSharingInitStart(%08x) 251
sceGeBreak(mode=%d, unknown=%08x): unknown ptr (%s) 984
Unknown GE command : %08x 763
VTYPE with morph used: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i 646
WriteFCR: Unexpected reg %d (value %08x) 49
Bezier + skinning: %i 10
BlockTransfer: Bad destination transfer address %08x! 3
Spline + skinning: %i 17
__KernelStopThread: thread %d does not exist 376
Error in shader program link: info: %s / fs: %s / vs: %s 27
%08x=sceKernelCreateFpl(): invalid blockSize/count 60
BlockTransfer: Bad source transfer address %08x! 21
sceKernelCreateThread(name=%s): unsupported attributes %08x 1787
Bad relocation list address for nid %08x in %s 1
DecodeVerts: Failed to deduce prim: %i 8
Unable to run GE interrupt: list has interrupts disabled, should not happen 1
Software: Bad vertex address %08x! 10
Software: Unsupported texture format: %x 3
Reader: Unsupported Pos Format %d 1
Ignoring func export %s/%08x, already implemented in HLE. 1398
Bad video stream %d 82
MTIC instruction hit (%08x) at %08x 17
MFIC instruction hit (%08x) at %08x 802
Trying to compile instruction %08x that can't be interpreted 120
Bad index address %08x! 127
Unexpected prim type: %d 3
Bad vertex address %08x! 273
Module entry with %d imports but no valid address 3
UNIMPL sceIoDevctl("%s", %08x, %08x, %i, %08x, %i) 371
WriteToHardware: Invalid address %08x near PC %08x LR %08x 1130
ReadFromHardware: Invalid address %08x near PC %08x LR %08x 1483
Unknown GetPointer %08x PC %08x LR %08x 3006
sceKernelVolatileMemUnlock(%i) FAILED - not locked 162
sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i): bad font 3
Invalid VFPU swizzle: %08x: %i / %d at PC = %08x (%s) 51
MIPSCompileOp %08x failed 82
sceFontGetCharGlyphImage(%x, %x, %x): bad font 33
sceFontGetCharInfo(%08x, %i, %08x): bad font 10
Unknown instruction %08x at %08x 32
sceFontGetFontInfo(%x, %x): bad font 161
Unable to allocate stack for root thread. 39
ReadFCR: Unexpected reg %d 180
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! %08x, type=%d : %s 47
Unexpected export module entry size %d, vcountNew=%08x, unknown1=%08x, unknown2=%08x 1
MIPSCompileOp: Invalid instruction %08x 835
Trying to write block exit to illegal destination %08x: pc = %08x 23
Overwriting previous result for file action on handle %d 13
R_MIPS_HI16: could not find R_MIPS_LO16 33
sectionToModify = %i - ignoring relocation sector %i 28
Traditional relocations unsupported. 43
Invalid address for syscall stub %s %08x 17
Crazy nidData address %08x, skipping entire module 41
Render to texture with different formats %d != %d 29
sceKernelReleaseWaitThread(): Refusing to wake start_module thread, right thing to do? 2
Branch in JumpReg delay slot at %08x in block starting at %08x 212
Trying to relocate non-loaded section %s 215
Normal projection mapping without normal? 286
Branch in RSRTComp delay slot at %08x in block starting at %08x 438
Branch in RSZeroComp delay slot at %08x in block starting at %08x 138
scePsmfSpecifyStreamWithStreamTypeNumber(%08x, %08x, %08x) 99
Branch in VFPU delay slot at %08x in block starting at %08x 4
Branch in Jump delay slot at %08x in block starting at %08x 583
Crazy varData address %08x, skipping rest of module 523
ChDir failed to map device for "%s", failing 29
Unknown texture format %i 7
UNIMPL sceAudiocodecDecode(%08x, %x) 12
UNIMPL sceAudiocodecInit(%08x, %x) 55
__sceSasConcatenateATRAC3(%08x, %i, %08x, %i) 22
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? 116
__sceSasSetVoiceATRAC3(%08x, %i, %08x) 47
11
sceKernelChangeThreadPriority(%i, %i): thread is dormant 9
UNIMPL sceKernelRegisterStdoutPipe(%08x) 6
Trying to relocate non-loaded section %s, ignoring 70
sceMpegRingbufferPut(): unable to enqueue all added packets, going to overwrite some frames. 9
Failed to allocate memory for ELF! 164
UNIMPL sceVaudioSetAlcMode(%i) 11
CALL: Stack full! 121
Returned from deleted module start/stop func 39
sceIoIoctl(%s, 01010009, %08x, %x, %08x, %x) 7
JUMP to illegal address %08x - ignoring! data=%06x 61
UNIMPL sceVaudioSetEffectType(%i, %i) 13
UNIMPL sceMp4Create() 41
sceUtilityOskInitStart: unknown param is non-zero (%08x) 10
UNIMPL sceP3daBridgeInit(%08x, %08x) 10
UNIMPL sceKernelFindModuleByName(%s) 148
Strange value at module_start_thread_parameter export: %08x 12
Strange value at module_stop_thread_parameter export: %08x 11
Unexpected module entry size %d 55
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game has likely crashed 466
UNIMPL sceMp4Init() 29
Module linking debug info: %s 542
__KernelReturnFromExtendStack() - no stack to restore? 14
Main module has start func (%08x) different from entry (%08x)? 21
sceKernelCreateSema(%s) unsupported options parameter, size = %d 1525
Unimplemented HLE function %s 1874
sceIoIoctl(%s, 0101000a, %08x, %x, %08x, %x) 19
sceKernelCreateSema(%s) unsupported attr parameter: %08x 316
Unsupported antialias enabled: %06x 142
DL PC = %08x WTF!!!! 178
Texture with unexpected bufw (full=%d) 38
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): thread already running 30
%08x=sceKernelCreateSema(): invalid name 278
Wrong magic number %08x 352
%08x=sceKernelCreateMutex(): invalid name 410
CALL to illegal address %08x - ignoring! data=%06x 246
sceUtilityOskInitStart: unsupported field count %d 9
UNKNOWN Signal UNIMPLEMENTED %i ! signal/end: %04x %04x 42
UNTESTED sceKernelReleaseWaitThread() might not do the right thing in a callback 20
%08x=sceKernelAllocPartitionMemory(): invalid type %x 2
sceKernelCreateThread(name=%s): bogus priority %08x 22
RET: Stack empty! 884
Failed decrypting the PRX (ret = %i, size = %i, psp_size = %i)! 561
No DL ID available to enqueue 271
sceIoIoctl(%s, 01020001, %08x, %x, %08x, %x) 117
GE Interrupt: newState might be %d 710
Error in shader compilation: info: %s / code: %s 51
Load/Save function %d not coded. Title: %s Save: %s File: %s 6
BREAK instruction hit 1227