Message |
# of games |
K %08x=sceKernelSelfStopUnloadModule(%s): out of memory, %08x stack requested |
1 |
DXT%d texture extends beyond valid RAM: %08x + %d x %d |
1 |
Drawing region rate add non-zero: %04x, %04x of %04x, %04x |
5 |
%08x=sceKernelAllocPartitionMemory(): invalid alignment %x |
1 |
sceNetAdhocMatchingInit(%d) at %08x |
110 |
OpenFlag %s not yet supported |
4 |
Bogus block in allocator |
1 |
%08x=sceAtracLowLevelInitDecoder(%s): invalid pointers |
1 |
sceIoChstat: change modification time to %04d-%02d-%02d requested |
3 |
sceIoChstat: change mode to %03o requested |
4 |
%08x=sceFontOpenUserFile(%s): invalid filename |
1 |
%08x=sceUsbstorBootSetCapacity(%s): unimplemented |
11 |
%08x=sceUtilityScreenshotInitStart(%s) |
28 |
scePsmfPlayerStart(%08x, %08x, %d): unable to change audio stream to %d |
1 |
UNIMPL sceNetAdhocDiscoverInitStart(%08x) at %08x |
24 |
sceMpegGetAtracAu: invalid audio stream %08x |
3 |
Utility access thread still running, state: %s, dialog=%d/%d |
26 |
Reader: Unsupported C0 Format %d |
1 |
Garbage libstub address %08x or end %08x |
56 |
UNIMPL sceNetAdhocDiscoverInitStart() at %08x |
4 |
Moving files by Android URI is not yet supported |
1 |
avcodec_send_packet: Error decoding audio %d / %08x |
6 |
Ate an instruction inside a delay slot. |
12 |
NpSignin Init Params: %08x, %08x, %08x, %08x |
3 |
PackFramebufferSync_ would write outside of memory, ignoring |
4 |
%08x=scePsmfPlayerSetPsmfCB(%s): invalid psmf player or status |
1 |
%08x=scePsmfPlayerCreate(%s): invalid buffer address %08x |
4 |
sceSasSetADSR(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid value |
1 |
sceIoChstat: change attr to %04x requested |
125 |
UNIMPL sceNetUpnpInit(%d, %d) |
4 |
sceMpegRingbufferPut(%08x, %i, %i): invalid ringbuffer address |
2 |
%08x=scePsmfPlayerSetPsmf(%s): invalid psmf player or status |
3 |
%08x=scePsmfPlayerCreate(%s): bad thread priority %02x |
2 |
Failed to read valid video stream data from header |
217 |
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