Reported message kinds

Message # of games
K %08x=sceKernelSelfStopUnloadModule(%s): out of memory, %08x stack requested 1
DXT%d texture extends beyond valid RAM: %08x + %d x %d 1
Drawing region rate add non-zero: %04x, %04x of %04x, %04x 5
%08x=sceKernelAllocPartitionMemory(): invalid alignment %x 1
sceNetAdhocMatchingInit(%d) at %08x 110
OpenFlag %s not yet supported 4
Bogus block in allocator 1
%08x=sceAtracLowLevelInitDecoder(%s): invalid pointers 1
sceIoChstat: change modification time to %04d-%02d-%02d requested 3
sceIoChstat: change mode to %03o requested 4
%08x=sceFontOpenUserFile(%s): invalid filename 1
%08x=sceUsbstorBootSetCapacity(%s): unimplemented 11
%08x=sceUtilityScreenshotInitStart(%s) 28
scePsmfPlayerStart(%08x, %08x, %d): unable to change audio stream to %d 1
UNIMPL sceNetAdhocDiscoverInitStart(%08x) at %08x 24
sceMpegGetAtracAu: invalid audio stream %08x 3
Utility access thread still running, state: %s, dialog=%d/%d 26
Reader: Unsupported C0 Format %d 1
Garbage libstub address %08x or end %08x 56
UNIMPL sceNetAdhocDiscoverInitStart() at %08x 4
Moving files by Android URI is not yet supported 1
avcodec_send_packet: Error decoding audio %d / %08x 6
Ate an instruction inside a delay slot. 12
NpSignin Init Params: %08x, %08x, %08x, %08x 3
PackFramebufferSync_ would write outside of memory, ignoring 4
%08x=scePsmfPlayerSetPsmfCB(%s): invalid psmf player or status 1
%08x=scePsmfPlayerCreate(%s): invalid buffer address %08x 4
sceSasSetADSR(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid value 1
sceIoChstat: change attr to %04x requested 125
UNIMPL sceNetUpnpInit(%d, %d) 4
sceMpegRingbufferPut(%08x, %i, %i): invalid ringbuffer address 2
%08x=scePsmfPlayerSetPsmf(%s): invalid psmf player or status 3
%08x=scePsmfPlayerCreate(%s): bad thread priority %02x 2
Failed to read valid video stream data from header 217
1
%08x=scePsmfPlayerSetPsmfCB(%s): too many streams in PSMF video, bogus data 15
Waiting thread for %d that was already waiting for %d 377
%08x=sceNetAdhocctlInit(%s): out of memory, %08x stack requested 2
%08x=sceAtracLowLevelInitDecoder(%s): unknown channel layout in set context 1
AT3 header map lacks entry for bpf: %i channels: %i 2
%08x=scePsmfPlayerSetPsmf(%s): too many streams in PSMF video, bogus data 59
AllocMemoryBlock(%s): invalid size %x 2
UNTESTED sceNetAdhocGetSocketAlert(%i, %08x) at %08x 4
scePsmfPlayerSetPsmf*: incorrect PSMF magic (%08x), bad data 113
sceKernelStopModule(%08x, %08x, %08x, %08x, %08x): bad stop func address 1
UNTESTED sceNetAdhocSetSocketAlert(%d, %08x) at %08x 17
UNTESTED sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 143
%08x=sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 1
UNTESTED sceNetAdhocctlCreateEnterGameMode(%s, %i, %i, %08x, %i, %i) at %08x 47
UNTESTED sceNetAdhocctlJoinEnterGameMode(%s, %s, %i, %i) at %08x 50
GetFramebufferCandidates(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 440
NotifyFramebuffer(%s): Multiple (%d) candidate textures. fb addr: %08x (%dx%d stride %d, %s) 15
AttachFramebufferToEntry(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 29
%08x=sceAtracGetBufferInfoForResetting(%s): no second buffer 1
Texturing from framebuffer with incompatible format %s != %s at %08x 61
Texturing from framebuffer using CLUT with offset at %08x +%dx%d 7
Texturing from framebuffer with different formats %d != %d 38
Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d 435
Texturing from framebuffer with different strides %d != %d 32
2
sceFontFlush(%08x): bad font 6
sceKernelDelayThreadCB: cannot find delay deadline 1
%08x=sceKernelAllocPartitionMemory(): invalid partition %x 7
WASAPI fallback and closest unsupported 24
WASAPI fallback format was unsupported 78
%08x=sceKernelCreateFpl(): invalid attr parameter: %08x 1
sceKernelReleaseSubIntrHandler(%i, %i): invalid subinterrupt 1
sceGeListEnqueue: invalid size %d 5
Unsupported IO event type 3
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): ignored NULL handler 1
Signal with Jump: bad address. signal/end: %04x %04x 3
%0ex=sceAtracSetData(%s): invalid RIFF header 1
%08x=sceKernelCreateLwMutex(): invalid attr parameter: %08x 1
GetLargestFreeBlockSize: free size %08x does not align to grain %08x. 1
%08x=sceKernelCreateFpl(): invalid name 1
UNIMPL sceIoChstat(%s, %08x, %08x) 209
Unknown async op %d 1
UNIMPL sceUtilityUnloadUsbModule(%i - %s) 1
Got unexpected WASAPI 0xFFFE stream format, expected float! 1
%08x=sceAtracSetData(%s): unsupported sample rate: %d 1
%08x=sceMp3Init(%s): invalid sample rate v%d l%d rate %02x 58
%08x=sceMp3Init(%s): invalid bitrate v%d l%d rate %04x 181
sceMp3Init: invalid data: not MPEG v1 132
UNIMPL sceJpegDecompressAllImage() 7
sceMp3Init: invalid data: not layer 3 197
UNIMPL sceUtilityLoadUsbModule(%i - %s) 1
Savedata buffer overflow: %d / %d 2
sceMp3Init: invalid data: not 44.1kHz 179
%08x=sceKernelCreateMbx(): invalid name 1
%08x=sceMp3GetMPEGVersion(%s) 3
Bottom-right corner of destination of block transfer is at an invalid address: %08x 2
sceKernelSetCompiledSdkVersion606 unknown SDK: %x (would crash) 1
sceSasInit(%08x, %i, %i, %i, %i): bad core address 2
sceKernelSetCompiledSdkVersion395 unknown SDK: %x 1
Software: Bad index address %08x! 1
%08x=sceAtracSetData(%s): invalid buffer address 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): too small for WAVE chunk at %d 2
%08x=sceAtracSetData(%s): loop starts after it ends 1
%08x=sceNetAdhocInit(%s): out of memory, %08x stack requested 32
Savedata version with missing key on save: %d 17
sceGeListEnqueue: invalid address %08x 119
%08x=sceAtracSetData(%s): could not detect codec 1
%08x=sceAtracResetPlayPosition(%s): no second buffer 2
%08x=sceKernelCreateThread(%s): NULL thread name 6
%08x=sceKernelStopUnloadSelfModuleWithStatus(%s): out of memory, %08x stack requested 1
%08x=sceAtracSetSecondBuffer(%s): too small 7
Savedata version requested on save: %d 961
%08x=?(%s): unknown codec type in set context 27
%08x=sceUtilityLoadModule(%s): invalid module id 3
%08x=sceKernelPollEventFlag(%s): invalid mode parameter: %08x 1
%08x=sceAtracSetDataAndGetID(%s): invalid bytes per frame: %d 1
Savedata version requested: %d 1418
%08x=sceAtracGetRemainFrame(%s): invalid remainingFrames pointer 1
GL ran out of GPU memory; switching to low memory mode 1203
An uneaten prefix at end of block for %08x 113
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): unsupported sample rate: %d 1
%08x=sceAtracGetAtracID(%s): invalid codecType 6
An uneaten prefix at end of block: %08x 487
Exceeded immediate draw buffer size. gstate.imm_ap=%06x , prim=%d 37
Unusual bezier/spline vtype: %08x, morph: %d, bones: %d 60
PackFramebufferDirectx9_: vfb->fbo == 0 47
Vertices without position found: (%08x) %s 134
Error in shader compilation: info: %s %s %s 285
Error in shader program link during preload: info: %s fs: %s %s vs: %s %s 8
Error in shader program link: info: %s fs: %s %s vs: %s %s 348
Corrupt shader cache: Both IS_THROUGH and USE_HW_TRANSFORM set. 7
sceDmacMemcpy(dest=%08x, src=%08x, size=%d): overlapping read 1301
Attempting to texture from target (src=%08x / target=%08x / flags=%d) 539
Immediate draw: Unexpected primitive %d at count %d 71
Unable to lock rect from %08x: %d,%d %dx%d of %dx%d 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): no data chunk 1
%08x=sceKernelReleaseThreadEventHandler(%s): bad handler id 3
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): RIFF chunk did not contain WAVE 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): could not detect codec 1
%08x=sceKernelStartThread(%s): bad thread argument pointer/length %08x / %08x 29
%08x=sceAtracSetHalfwayBufferAndGetID(%s): no data chunk 2
%08x=sceAtracSetData(%s): too small for WAVE chunk at %d 1
sceFontOpenUserMemory(%08x, %08x, %08x, %08x): invalid address 2
%08x=sceKernelCreateThread(%s): illegal thread attributes %08x 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): fmt definition too small (%d) 4
sceUtilitySetSystemParamString(%i, %08x) 2
%08x=sceKernelStopModule(%s): out of memory, %08x stack requested 1
%08x=sceKernelCreateFpl(): invalid partition %d 2
Attempting to texture from target 6
Unknown private stream type, assuming PCM: %02x 10
sceKernelChangeCurrentThreadAttr(clear = %08x, set = %08x): invalid attr 1
%08x=sceAtracSetMOutHalfwayBuffer(%s): invalid RIFF header 10
%08x=sceKernelSignalSema(%s): unknown codec type in set context 1
Unsupported texture lod slope: %f + %f 59
Video end without audio end, potentially skipping some audio? 92
%08x=scePsmfSetPsmf(%s): bad address 7
PackFramebufferD3D11_: vfb->fbo == 0 11
sceFontGetNumFontList(%08x, %08x): invalid font lib 4
%08x=sceAtracSetDataAndGetID(%s): loop starts after it ends 12
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid channel count: %d 2
Attempting to texture to target 17
%08x=sceKernelStartModule(%s): illegal thread attributes %08x 3
%08x=sceAtracSetDataAndGetID(%s): too small for WAVE chunk at %d 28
fbo_blit_color failed in blit (%08x -> %08x) 76
%08x=sceKernelChangeCurrentThreadAttr(%s): invalid attr 9
%08x=sceAtracLowLevelDecode(%s): invalid pointers 20
%08x=scePsmfPlayerCreate(%s): already have an active player 15
Could not setup streams, bad magic: %08x 12
Unknown syscall in known module '%s': 0x%08x 1621
%08x=sceKernelRegisterThreadEventHandler(%s): bad thread id 9
%08x=sceAtracSetDataAndGetID(%s): unsupported sample rate: %d 17
Could not setup streams, unexpected stream count: %d 310
scePowerSetBusClockFrequency(%i) 1
%08x=sceKernelDevkitVersion() 3
Reimporting: func import %s/%08x changed 35
Vulkan error in shader compilation: info: %s / code: %s 6
MPEG user data found 107
sceMpegRingbufferPut(): invalid mpeg data 458
Garbage libstub address or end 202
scePsmfPlayerCreate(%08x, %08x): bad thread priority %02x 3
%08x=sceAtracSetHalfwayBuffer(%s): buffer too small 4
sceMpegGetAvcAu: invalid video stream %08x 1
%08x=sceUtilityUnloadModule(%s): invalid module id 9
Module %s is blacklisted or undecryptable - we try __KernelLoadExec 2
%08x=sceDisplaySetHoldMode(%s): unsupported 296
Exporting var from syslib export: %08x 2
%08x=sceAtracSetHalfwayBufferAndGetID(%s): loop after end of data 2
Video out requested, not supported: mode=%d size=%d,%d 960
%08x=sceDisplaySetFrameBuf(%s): must change latched framebuf first 616
RIFF chunk did not contain WAVE 1
GetIndexBounds: Decoding 32-bit indexes 39
GetIndexBounds: Index outside 16-bit range 32
%08x=sceAtracSetData(%s): no data chunk 20
%08x=sceAtracSetData(%s): buffer too small 29
Framebuffer still attached in UpdateSamplingParams()? 43
%08x=sceAudioOutputPannedBlocking(%s): unknown codec type in set context 2
%08x=sceKernelDelayThreadCB(%s): unknown codec type in set context 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): invalid RIFF header 6
Unexpected SAVEDATA_PARAMS hash flag: %02x 2
Somehow calculated too many writable bytes: %d + %d > %d 32
%08x=sceAtracSetDataAndGetID(%s): invalid fmt magic: %04x 22
DestroyBlock: Invalid block number %d 6
%08x=sceAtracSetDataAndGetID(%s): RIFF chunk did not contain WAVE 13
Direct3D9: Failed to get the device caps! 368
%08x=sceAtracSetDataAndGetID(%s): invalid buffer address 13
%08x=sceAtracSetDataAndGetID(%s): invalid channel count: %d 28
A game install request is already running, not starting a new one 29
%08x=__sceSasCoreWithMix(%s): invalid address 26
%08x=sceAtracSetDataAndGetID(%s): could not detect codec 26
Unable to read from install file: %s 16
Got unexpected non-extensible WASAPI stream format, expected extensible float! 8
Nonsense glyph bitmap direction flag 24
RIFF chunk had uneven size 73
%08x=sceAtracSetHalfwayBufferAndGetID(%s): buffer too small 25
%08x=sceAtracSetAA3DataAndGetID(%s): invalid ea3 magic bytes 66
%08x=sceAtracSetHalfwayBuffer(%s): invalid RIFF header 40
UNIMPL sceUtilityUnloadUsbModule(%i) 5
Atrac data chunk extends beyond riff chunk 10
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): not mono data 3
%08x=sceAtracSetData(%s): invalid RIFF header 509
%08x=sceAtracSetSecondBuffer(%s): not needed 5
%08x=__sceSasCore(%s): invalid address 65
%08x=sceAtracSetData(%s): atracID uses different codec type than data 403
%08x=sceAtracSetDataAndGetID(%s): invalid RIFF header 1007
%08x=sceAtracSetDataAndGetID(%s): fmt definition too small (%d) 119
%08x=sceAtracSetDataAndGetID(%s): no data chunk 113
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid RIFF header 188
%08x=sceAtracSetDataAndGetID(%s): buffer too small 325
%08x=sceAtracSetAA3DataAndGetID(%s): buffer too small 21
Game install with no files / data 456
%08x=__sceSasRevEVOL(%s): invalid volume 20
Using rendered texture with rendered CLUT: texfmt=%d, clutfmt=%d 8
Using texture with rendered CLUT: texfmt=%d, clutfmt=%d 166
Using rendered CLUT for texture decode at %08x (%dx%dx%d) 15
%08x=sceKernelCreateThread(%s): out of memory, %08x stack requested 49
Depth test requiring depth equality in throughmode: %d 42
Depth test requiring depth equality: %d 3
Unsupported depth range in test - depth range: %f-%f, test: %f-%f 6
Unsupported depth range in test without clipping - depth range: %f-%f, test: %f-%f 9
%08x=sceKernelCreateThread(%s): bogus thread stack size %08x 31
%08x=sceKernelCreateEventFlag(%s): invalid name 37
sceKernelWaitEventFlagCB: wait not found to pause for callback 12
Enabled SAS reverb type: %d 9
Unable to run GE interrupt: no pending interrupt 57
Failed to reschedule: out of threads on queue (%d, %d) 94
Depal render failed: %08x 5
Unable to reset D3D device 44
Failed to truncate file. 172
Unable to get size for offscreen surface at %08x 8
sceKernelSetCompiledSdkVersion unknown SDK: %x 8
Unsupported XOR logic op: %x 8
ReformatFramebufferFrom() failed: %08x 7
Unsupported OR REVERSE logic op: %x 4
Atrac buffer with unsupported sample rate: %d 2
sceFontFindOptimumFont(%08x, %08x, %08x): invalid font lib 2
Unable to create offscreen surface %dx%d @%d 5
%08x=sceKernelStartModule(%s): out of memory, %08x stack requested 5
Unsupported depth range test without clipping - depth range: %f-%f, test: %f-%f 22
%08x=sceKernelCreateCallback(%s): invalid func 4
sceSasCoreWithMix(%08x, %08x, %i, %i): invalid address 2
UNIMPL sceUtilityLoadUsbModule(%i) 133
UNIMPLsceNetUpnpInit %d,%d 45
Texture cache ran out of GPU memory; switching to low memory mode 326
AllocMemoryBlock(): NULL name 1
UNIMPL sceMpegAvcResourceGetAvcEsBuf(%08x) 28
vsbn not implemented for size %d 1
Atrac buffer invalid RIFF header: %08x 125
Switching audio frequency to %i 51
sceKernelCreateThread(name=%s): unsupported options parameter %08x 102
DrawActiveTexture() failed: %08x 383
scePsmfPlayerCreate(%08x, %08x): invalid buffer address %08x 5
Attempted or for logic op: %x 20
UNIMPL SysMemUserForUser_ACBD88CA() 1
sceMpegRingbufferConstruct(%08x, %i, %08x, %08x, %08x, %08x): bad ringbuffer, should crash 1
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): not mono data 3
Attempted set for logic op: %x 154
Unable to download render target data from %08x 83
scePsmfPlayerSetPsmfCB(%08x, %s): invalid psmf player or status 7
scePsmfPlayerCreate(%08x, %08x): already have an active player 3
avcodec_decode_audio4: Error decoding audio %d / %08x 1816
Logic op and blend enabled, unsupported. 61
Unsupported AND logic op: %x 100
Attempted invert for logic op: %x 119
Attempted inverse for logic op: %x 21
UNIMPL sceRtcSetAlarmTick(%x, %x) 11
D3D error in shader compilation: info: %s / code: %s 73
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game has likely crashed 112
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): ATRAC UNKNOWN FORMAT 3
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game may have crashed 169
Graphics init error: %s 1
UNIMPL sceAudiocodecGetInfo(%08x, %i (%s)) 2
Unable to write unknown syscall: %s/%08x 1
Exporting func from syslib export: %08x 5
sceAacInitResource(%i) 11
__KernelSwitchToThread used when already on a thread. 2
UNIMPL sceMp4Create(mp4 %i,unknown2 %08x,readBufferAddr %08x,readBufferSize %i) 16
Savedata loading with detected hashmode %d instead of file's %d 134
vwbn not implemented for size %d 1
Jump to invalid address: %08x PC %08x LR %08x 356
sceAudiocodecInit(%08x, %d): replacing existing context 7
scePsmfSetPsmf(%08x, %08x): bad address 4
scePsmfPlayerStart(%08x, %08x, %d): unable to change video stream to %d 65
scePsmfPlayerChangePlayMode(%08x, %i, %i): no EP data for FORWARD/REWIND 12
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): duplicate handler 280
scePsmfPlayerConfigPlayer(%08x, pixelType, %i): invalid value 5
Render to texture using CLUT with offset at %08x +%dx%d 75
Rendering to framebuffer offset: %08x +%dx%d 667
Inter-buffer memcpy %08x -> %08x 207
Ignoring possible render to texture at %08x +%dx%d / %dx%d 486
Render to texture with different strides %d != %d 926
Decoding texture from VRAM mirror at %08x swizzle=%d 383
Render to texture using CLUT with different strides %d != %d 459
Ignoring possible texture at offset %08x from %08x 3
sceSasSetSimpleADSR(%08x, %d, %04x, %04x): Invalid ADSREnv2 29
Unsupported RGB mask: r=%02x g=%02x b=%02x 167
Unsupported alpha/stencil mask: %02x 132
Render to area containing texture at %08x +%dx%d 942
Rendering from framebuf with offset %08x -> %08x+%dx%d 121
%i depal unsupported: shift=%i mask=%02x offset=%d 159
scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data 111
Render to texture with incompatible formats %d != %d at %08x 831
Lots of blits needed for obscure blending: %d per frame, blend %d/%d/%d 78
Intra-buffer memcpy (not supported) %08x -> %08x 12
Loading module SceFont_Library with version %04x, devkit %08x 16
Loading module SceHttp_Library with version %04x, devkit %08x 12
Loading module sceSsl_Module with version %04x, devkit %08x 12
Loading module SceParseURI_Library with version %04x, devkit %08x 12
Loading module SceParseHTTPheader_Library with version %04x, devkit %08x 13
Loading module sceNetApctl_Library with version %04x, devkit %08x 78
Loading module sceNetResolver_Library with version %04x, devkit %08x 46
Loading module sceNetInet_Library with version %04x, devkit %08x 80
Loading module sceNetAdhocDownload_Library with version %04x, devkit %08x 51
Loading module sceNetAdhocctl_Library with version %04x, devkit %08x 225
Loading module sceNetAdhocMatching_Library with version %04x, devkit %08x 135
Loading module sceNetAdhoc_Library with version %04x, devkit %08x 225
Loading module sceNet_Library with version %04x, devkit %08x 231
Loading module sceNetApDialogDummy_Library with version %04x, devkit %08x 128
Loading module sceMpeg_library with version %04x, devkit %08x 777
Loading module sceATRAC3plus_Library with version %04x, devkit %08x 871
Loading module sceFont_Library with version %04x, devkit %08x 1103
Loading module sceCcc_Library with version %04x, devkit %08x 87
Loading module sceMpegbase_Driver with version %04x, devkit %08x 744
Loading module sceVideocodec_Driver with version %04x, devkit %08x 742
Loading module sceAudiocodec_Driver with version %04x, devkit %08x 881
Loading module sceSAScore with version %04x, devkit %08x 853
Loading module scePsmf_library with version %04x, devkit %08x 1010
Loading module scePsmfP_library with version %04x, devkit %08x 633
scePsmfPlayerChangePlayMode(%08x, %i, %i): play speed not changed 77
Unsupported Vertex Secondary Color Value : %06x 82
Unsupported Vertex Texture Coordinate Q : %06x 77
Unsupported Vertex Texture Coordinate T : %06x 69
Replacing existing mpeg context at %08x 46
Unsupported Vertex Texture Coordinate S : %06x 81
Unsupported Vertex Fog Coefficient : %06x 87
Unsupported Vertex Color Value : %06x 86
Unsupported Vertex Screen Coordinate Z : %06x 86
Unsupported Vertex Alpha and Primitive : %06x 90
Unsupported Vertex Screen Coordinate X : %06x 87
Unsupported Vertex Screen Coordinate Y : %06x 81
scePsmfPlayerChangePlayMode(%08x, %i, %i): unsupported playMode 17
scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data 177
scePsmfPlayerSetPsmf*: unexpected streamID %x 36
sceSasCore(%08x, %08x): invalid address 4
scePsmfPlayerSetPsmf(%08x, %s): invalid psmf player or status 6
scePsmfPlayerCreate(%08x, %08x): buffer too small %08x 30
Ignoring bad audio decode address %08x during video playback 1
UNIMPL sceMp3LowLevelDecode(%08x, %08x, %08x, %08x, %08x) 1
UNIMPL sceMp3LowLevelInit(%08x, %08x) 1
__KernelSwitchToThread: %x doesn't exist 1
sceFontSetAltCharacterCode(%08x, %08x): invalid font lib 5
sceMp3GetSumDecodedSample(%08X) 1
sceIoUnassign(%s) 31
4 and 8-bit CLUT format not supported for framebuffers 341
%08x=sceUtilityScreenshotInitStart(%08x) 287
INTERRUPT instruction hit (%08x) at %08x 2
Missing begin/restore funcs for wait type %d 2
sceUtilitySavedataInitStart: invalid size %d 15
Using S8 positions in throughmode 42
Branch in FPFlag delay slot at %08x in block starting at %08x 14
UNIMPL sceMp3LowLevelDecode(...) 3
UNIMPL sceMp3LowLevelInit(...) 3
CrossQuat instruction with wrong size 1
UNIMPL sceAacInit() 1
UNIMPL sceAacInitResource() 1
UNIMPL sceAudiocodecDecode(%08x, %i (%s)) 2
UNIMPL sceAudiocodecInit(%08x, %i (%s)) 3
sceKernelLoadModuleBufferUsbWlan: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 2
sceSasCore: raw outputMode 12
UNIMPL sceMpegAvcDecodeDetail2(%08x) 5
UNIMPL sceMpegGetAvcNalAu(%08x) 5
sceFontOpenUserFile(%08x, %s, %08x, %08x): file does not exist 17
Loading file directly instead of using handlers: %s 61
sceFontOpenUserFile(%08x, %s, %08x, %08x): invalid filename 1
sceMp3ReserveMp3Handle(%08x): invalid address 5
%s: invalid loop mode %d 10
sceSasRevEVOL(%08x, %i, %i): invalid volume 41
sceUtilityMsgDialogInitStart: invalid status 138
sceUtilityOskInitStart: invalid status 69
UNIMPL sceUtilityInstallInitStart() 3
sceIoAssign(%s, %s, %s, %s, %08x, %i) 130
A save request is already running, not starting a new one 285
sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid modes 123
sceKernelLoadModuleByID: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 1424
sceKernelLoadModule: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 2678
Unexpected mpeg first timestamp: %llx / %lld 1093
UNIMPL sceMpegNextAvcRpAu(%08x, %08x) 3
UNIMPL %08x=sceUtilityScreenshotInitStart(%x, %x, %x, %x, %x, %x) 3
sceKernelSetCompiledSdkVersion600_602 unknown SDK: %x 200
sceKernelSetCompiledSdkVersion603_605 unknown SDK: %x 24
Bottom-right corner of source of block transfer is at an invalid address: %08x 128
UNIMPL 0=sceKernelLoadModuleDNAS() 12
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game may have crashed 190
Unable to allocate kernel object, too many objects slots in use. 56
Ignoring invalid video decode address %08x/%x 13
FBO created from existing depthbuffer as color, %08x/%08x and %08x/%08x 1292
FBO using existing buffer as depthbuffer, %08x/%08x and %08x/%08x 967
FBO reusing depthbuffer, %08x/%08x and %08x/%08x 124
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 1
Suspicious address %08x, skipping reloc, type = %d 103
Bad segment number %i 89
Trying to interpret instruction that can't be interpreted (BADVTFM) 6
Reader: Unsupported W0 Format %d 142
Jump to invalid address: %08x 959
sceAtracSetData(%i, %08x, %08x): bad data 20
sceAtracSetData(%i, %08x, %08x): atracID uses different codec type than data 29
sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 10
sceAtracSetDataAndGetID(%08x, %08x): bad data 97
UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x) 1
Signal with Call: bad address. signal/end: %04x %04x 1
Bezier + morph: %i 16
LoadExecForUser_362A956B() 9
Indexed bounding box data not supported. 1
sceDmacMemcpy(dest=%08x, src=%08x, size=%i): overlapping read 955
PSPMsgDialog options not coded : 0x%08x 7
Spline + morph: %i 25
Bad bounding box data: %06x 179
BJUMP to illegal address %08x - ignoring! data=%06x 161
UNIMPL sceUtilityGameSharingInitStart(%08x) 218
FBO using other buffer as depthbuffer (unsupported), %08x/%08x and %08x/%08x 16
FBO created from existing depthbuffer (unsupported), %08x/%08x and %08x/%08x 20
sceGeBreak(mode=%d, unknown=%08x): unknown ptr (%s) 719
Unknown GE command : %08x 670
VTYPE with morph used: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i 526
WriteFCR: Unexpected reg %d (value %08x) 35
Bezier + skinning: %i 10
BlockTransfer: Bad destination transfer address %08x! 46
Spline + skinning: %i 17
__KernelStopThread: thread %d does not exist 1011
Error in shader program link: info: %s / fs: %s / vs: %s 4
__IoAsyncNotify: file no longer exists? 2
%08x=sceKernelCreateFpl(): invalid blockSize/count 51
BlockTransfer: Bad source transfer address %08x! 245
sceKernelCreateThread(name=%s): unsupported attributes %08x 1634
Bad relocation list address for nid %08x in %s 1
DecodeVerts: Failed to deduce prim: %i 8
VFPU branch in VFPU delay slot at %08x with different target %d / %d 2
sceKernelWakeupThread(%i): unable to wakeup current thread 12
Software: Bad vertex address %08x! 1
Reader: Unsupported Pos Format %d 2
Ignoring func export %s/%08x, already implemented in HLE. 1342
Vertices without position found 10
Bad video stream %d 75
MTIC instruction hit (%08x) at %08x 10
MFIC instruction hit (%08x) at %08x 686
Trying to compile instruction %08x that can't be interpreted 226
Bad index address %08x! 115
Unexpected prim type: %d 69
Bad vertex address %08x! 243
Module entry with %d imports but no valid address 3
UNIMPL sceIoDevctl("%s", %08x, %08x, %i, %08x, %i) 291
WriteToHardware: Invalid address %08x near PC %08x LR %08x 829
ReadFromHardware: Invalid address %08x near PC %08x LR %08x 1032
Unknown GetPointer %08x PC %08x LR %08x 2392
sceKernelVolatileMemUnlock(%i) FAILED - not locked 131
sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i): bad font 2
Invalid VFPU swizzle: %08x: %i / %d at PC = %08x (%s) 35
MIPSCompileOp %08x failed 183
sceFontGetCharGlyphImage(%x, %x, %x): bad font 23
sceFontGetCharInfo(%08x, %i, %08x): bad font 35
VFPU branch in VFPU delay slot at %08x with different target 4
Unknown instruction %08x at %08x 134
sceFontGetFontInfo(%x, %x): bad font 106
Unable to allocate stack for root thread. 28
ReadFCR: Unexpected reg %d 142
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! %08x, type=%d : %s 26
Unexpected export module entry size %d, vcountNew=%08x, unknown1=%08x, unknown2=%08x 1
MIPSCompileOp: Invalid instruction %08x 853
Trying to write block exit to illegal destination %08x: pc = %08x 226
Overwriting previous result for file action on handle %d 10
R_MIPS_HI16: could not find R_MIPS_LO16 31
sectionToModify = %i - ignoring relocation sector %i 22
Traditional relocations unsupported. 31
Invalid address for syscall stub %s %08x 16
Crazy nidData address %08x, skipping entire module 34
Invalid VFPU swizzle: %08x / %d 3
Render to texture with different formats %d != %d at %08x 5
Render to texture with different formats %d != %d 849
sceKernelReleaseWaitThread(): Refusing to wake start_module thread, right thing to do? 2
Branch in JumpReg delay slot at %08x in block starting at %08x 296
Trying to relocate non-loaded section %s 189
Reader: Unsupported UV Format %d 1
Normal projection mapping without normal? 187
Branch in RSRTComp delay slot at %08x in block starting at %08x 355
UNIMPL sceJpegDecodeMJpegSuccessively(%i, %i, %i, %i) 41
UNIMPL sceJpegDecodeMJpeg(%i, %i, %i, %i) 71
Branch in RSZeroComp delay slot at %08x in block starting at %08x 315
scePsmfSpecifyStreamWithStreamTypeNumber(%08x, %08x, %08x) 99
Branch in VFPU delay slot at %08x in block starting at %08x 29
Branch in Jump delay slot at %08x in block starting at %08x 701
Crazy varData address %08x, skipping rest of module 496
ChDir failed to map device for "%s", failing 25
Unknown texture format %i 118
UNIMPL sceAudiocodecDecode(%08x, %x) 12
UNIMPL sceAudiocodecInit(%08x, %x) 55
__sceSasConcatenateATRAC3(%08x, %i, %08x, %i) 16
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? 85
__sceSasSetVoiceATRAC3(%08x, %i, %08x) 47
1
sceKernelChangeThreadPriority(%i, %i): thread is dormant 9
UNIMPL sceKernelRegisterStdoutPipe(%08x) 3
UNIMPL sceJpegDecodeMJpeg 4
sceUtilityUnloadModule(%i): invalid module id 2
Trying to relocate non-loaded section %s, ignoring 55
sceMpegRingbufferPut(): unable to enqueue all added packets, going to overwrite some frames. 8
Failed to allocate memory for ELF! 124
UNIMPL sceVaudioSetAlcMode(%i) 5
CALL: Stack full! 118
Returned from deleted module start/stop func 37
sceIoIoctl(%s, 01010009, %08x, %x, %08x, %x) 5
%08x=sceKernelAllocPartitionMemory(): invalid size %x 2
Invalid export resident address %08x 2
JUMP to illegal address %08x - ignoring! data=%06x 59
UNIMPL sceVaudioSetEffectType(%i, %i) 10
UNIMPL sceMp4Create() 41
sceUtilityOskInitStart: unknown param is non-zero (%08x) 10
UNIMPL sceP3daBridgeInit(%08x, %08x) 6
UNIMPL sceKernelFindModuleByName(%s) 143
Strange value at module_start_thread_parameter export: %08x 9
Strange value at module_stop_thread_parameter export: %08x 8
Unexpected module entry size %d 46
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game has likely crashed 389
UNIMPL sceMp4Init() 29
Module linking debug info: %s 513
__KernelReturnFromExtendStack() - no stack to restore? 30
Main module has start func (%08x) different from entry (%08x)? 18
sceKernelCreateSema(%s) unsupported options parameter, size = %d 1347
Unimplemented HLE function %s 1465
sceIoIoctl(%s, 0101000a, %08x, %x, %08x, %x) 18
sceIoIoctl(%s, 0101000b, %08x, %x, %08x, %x) 7
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): NULL thread 13
sceKernelCreateSema(%s) unsupported attr parameter: %08x 230
Unsupported antialias enabled: %06x 142
DL PC = %08x WTF!!!! 145
Texture with unexpected bufw (full=%d) 164
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): thread already running 30
%08x=sceKernelCreateSema(): invalid name 241
Wrong magic number %08x 338
%08x=sceKernelCreateMutex(): invalid name 335
CALL to illegal address %08x - ignoring! data=%06x 245
sceUtilityOskInitStart: unsupported field count %d 8
UNKNOWN Signal UNIMPLEMENTED %i ! signal/end: %04x %04x 39
UNTESTED sceKernelReleaseWaitThread() might not do the right thing in a callback 18
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): thread does not exist! 2
%08x=sceKernelAllocPartitionMemory(): invalid type %x 45
sceKernelCreateThread(name=%s): bogus priority %08x 18
RET: Stack empty! 842
Failed decrypting the PRX (ret = %i, size = %i, psp_size = %i)! 430
No DL ID available to enqueue 214
sceIoIoctl(%s, 01020002, %08x, %x, %08x, %x) 1
sceIoIoctl(%s, 01020001, %08x, %x, %08x, %x) 93
GE Interrupt: newState might be %d 502
Error in shader compilation: info: %s / code: %s 31
Load/Save function %d not coded. Title: %s Save: %s File: %s 163
BREAK instruction hit 1043