Recent logs - v0.9.9-37-g682e1c1

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Game title Version Latest Report Message
Medal of Honor Heroes™ v0.9.9-37-g682e1c1 2015-12-04 Render to texture with incompatible formats 3 != 0 at 04000000
FIFA 07 v0.9.9-37-g682e1c1 2015-12-04 Render to texture with incompatible formats 3 != 1 at 04000000
Dragon Ball Z Shin Budokai v0.9.9-37-g682e1c1 2015-11-18 Unexpected mpeg first timestamp: ff0000 / 16711680
(homebrew) v0.9.9-37-g682e1c1 2015-12-02 MFIC instruction hit (70020024) at 0894c768
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-15 Ignoring possible render to texture at 04154000 +0x69 / 128x128
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-12 sceDmacMemcpy(dest=08dcaa60, src=09e5b700, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-12 sceDmacMemcpy(dest=08d9d540, src=09dc98a0, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-12 sceDmacMemcpy(dest=08d9e180, src=09df3f80, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-12 sceDmacMemcpy(dest=08da9dc0, src=09d9b920, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-09 sceDmacMemcpy(dest=08da9dc0, src=09ddf470, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-09 sceDmacMemcpy(dest=08da9dc0, src=09e17de0, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-08 sceDmacMemcpy(dest=08de7540, src=09e4c660, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-07 sceDmacMemcpy(dest=08da5140, src=09ed5d10, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-07 sceDmacMemcpy(dest=08d9ea00, src=09d7b280, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-05 sceDmacMemcpy(dest=08d94dc0, src=09eb83b0, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-05 sceDmacMemcpy(dest=08d94dc0, src=09eb3770, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-03 sceDmacMemcpy(dest=08d86e40, src=09ef3d00, size=32768): overlapping read
Ys SEVEN v0.9.9-37-g682e1c1 2015-07-01 sceDmacMemcpy(dest=08da7a00, src=09ef8570, size=32768): overlapping read
RIDGE RACER 2 v0.9.9-37-g682e1c1 2015-06-30 Render to area containing texture at 04162000 +256x0
RIDGE RACER 2 v0.9.9-37-g682e1c1 2015-06-30 Ignoring possible render to texture at 00161800 +0x64 / 480x272
RIDGE RACER 2 v0.9.9-37-g682e1c1 2015-06-30 Render to texture with different strides 1024 != 512
RIDGE RACER 2 v0.9.9-37-g682e1c1 2015-06-30 Rendering to framebuffer offset: 00162000 +256x0
RIDGE RACER 2 v0.9.9-37-g682e1c1 2015-06-30 Render to area containing texture at 00162000 +256x0
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-12 Ignoring possible render to texture at 04154000 +0x75 / 128x128
Tony Hawk's Underground 2 Remix v0.9.9-37-g682e1c1 2015-06-06 Unexpected mpeg first timestamp: 67c735c6a61 / 7131581147745
DISSIDIA™ FINAL FANTASY® v0.9.9-37-g682e1c1 2015-08-28 Render to texture with different strides 128 != 512
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v0.9.9-37-g682e1c1 2015-10-23 Unimplemented HLE function sceNetResolverTerm
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v0.9.9-37-g682e1c1 2015-10-23 Loading module sceFont_Library with version 0101, devkit 06030010
勇者のくせになまいきだ:3D v0.9.9-37-g682e1c1 2015-07-22 Render to area containing texture at 00088000 +384x0
Burnout™ Legends v0.9.9-37-g682e1c1 2015-08-23 Ignoring possible render to texture at 04173200 +0x184 / 64x272
想い出にかわる君 ~Memories Off~ v0.9.9-37-g682e1c1 2015-10-17 Loading module sceFont_Library with version 0101, devkit 03050010
God of War: Chains of Olympus v0.9.9-37-g682e1c1 2015-08-27 Render to area containing texture at 00161800 +128x0
WWE SmackDown vs. RAW 2008 v0.9.9-37-g682e1c1 2015-11-28 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v0.9.9-37-g682e1c1 2015-11-28 Loading module sceFont_Library with version 0101, devkit 03030010
Burnout™ Legends v0.9.9-37-g682e1c1 2015-08-23 FBO using existing buffer as depthbuffer, 00000000/00110000 and 00110000/00110000
Phantasy Star Portable™ 2 v0.9.9-37-g682e1c1 2015-05-13 FBO created from existing depthbuffer as color, 00088000/00110000 and 00044000/00088000
Phantasy Star Portable™ 2 v0.9.9-37-g682e1c1 2015-05-13 FBO created from existing depthbuffer as color, 00088000/00110000 and 000cc000/00088000
Pursuit Force v0.9.9-37-g682e1c1 2015-04-13 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Pursuit Force v0.9.9-37-g682e1c1 2015-04-13 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Pursuit Force v0.9.9-37-g682e1c1 2015-04-13 Loading module sceSAScore with version 0101, devkit 00000000
Pursuit Force v0.9.9-37-g682e1c1 2015-04-13 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Pursuit Force v0.9.9-37-g682e1c1 2015-04-13 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Pursuit Force v0.9.9-37-g682e1c1 2015-04-13 Loading module sceMpeg_library with version 0102, devkit 00000000
DISSIDIA duodecim FINAL FANTASY v0.9.9-37-g682e1c1 2015-12-29 Render to texture with different strides 512 != 64
Star Wars®: The Force Unleashed™ v0.9.9-37-g682e1c1 2015-06-30 Render to texture with different strides 512 != 256
LEGO® Harry Potter™: Years 1-4 v0.9.9-37-g682e1c1 2015-05-19 Render to texture with different strides 512 != 128
(homebrew) v0.9.9-37-g682e1c1 2015-12-02 Failed decrypting the PRX (ret = -12, size = 1119380, psp_size = 430176)!
Prince of Persia The Forgotten Sands™ v0.9.9-37-g682e1c1 2015-12-04 Render to texture with different strides 512 != 256
Prince of Persia The Forgotten Sands™ v0.9.9-37-g682e1c1 2015-12-04 FBO using existing buffer as depthbuffer, 00154000/00110000 and 00110000/00110000
METAL GEAR SOLID PEACE WALKER v0.9.9-37-g682e1c1 2015-08-26 Render to texture with different strides 64 != 512
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9-37-g682e1c1 2015-04-03 Ignoring possible render to texture at 04153ec0 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9-37-g682e1c1 2015-04-03 Render to area containing texture at 041728c0 +0x18
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-19 Render to texture with incompatible formats 4 != 1 at 040ec000
STREET FIGHTER ALPHA3 MAX v0.9.9-37-g682e1c1 2015-07-22 FBO using existing buffer as depthbuffer, 00000000/00088000 and 00088000/00088000
STREET FIGHTER ALPHA3 MAX v0.9.9-37-g682e1c1 2015-07-22 FBO using existing buffer as depthbuffer, 00044000/00088000 and 00088000/00088000
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-12 Render to texture using CLUT with different strides 64 != 512
ファンタシースターポータブル2 v0.9.9-37-g682e1c1 2015-03-28 Render to area containing texture at 04044000 +0x136
(homebrew) v0.9.9-37-g682e1c1 2015-12-02 Failed decrypting the PRX (ret = -12, size = 2678576, psp_size = 810992)!
NARUTO: Ultimate Ninja Heroes 2 v0.9.9-37-g682e1c1 2015-12-16 Render to texture with different strides 128 != 192
(homebrew) v0.9.9-37-g682e1c1 2015-12-02 Failed decrypting the PRX (ret = -12, size = 5583616, psp_size = 5583952)!
World Soccer Winning Eleven 9 v0.9.9-37-g682e1c1 2015-05-17 Loading module sceMpeg_library with version 0102, devkit 00000000
World Soccer Winning Eleven 9 v0.9.9-37-g682e1c1 2015-05-17 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
World Soccer Winning Eleven 9 v0.9.9-37-g682e1c1 2015-05-17 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
World Soccer Winning Eleven 9 v0.9.9-37-g682e1c1 2015-05-17 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
World Soccer Winning Eleven 9 v0.9.9-37-g682e1c1 2015-05-17 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
World Soccer Winning Eleven 9 v0.9.9-37-g682e1c1 2015-05-17 Loading module sceSAScore with version 0101, devkit 00000000
勇者實在太囂張or2 / 용사주제에 건방지다or2 v0.9.9-37-g682e1c1 2015-07-18 Render to area containing texture at 00088000 +384x0
Tony Hawk's Underground 2 Remix v0.9.9-37-g682e1c1 2015-12-01 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v0.9.9-37-g682e1c1 2015-12-01 Loading module sceMpeg_library with version 0101, devkit 00000000
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-18 Render to texture with incompatible formats 3 != 1 at 04044000
Bounty Hounds v0.9.9-37-g682e1c1 2015-08-06 Render to texture with different strides 128 != 256
God of War®: Ghost of Sparta v0.9.9-37-g682e1c1 2015-09-10 Render to area containing texture at 00162000 +256x0
Juiced 2: Hot Import Nights v0.9.9-37-g682e1c1 2015-04-04 Ignoring possible render to texture at 04154000 +0x64 / 512x272
SHReK the THiRD™ v0.9.9-37-g682e1c1 2015-09-05 Loading module sceFont_Library with version 0101, devkit 03010110
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-18 Render to texture using CLUT with different strides 256 != 512
Juiced 2: Hot Import Nights v0.9.9-37-g682e1c1 2015-04-04 Render to texture with different strides 256 != 512
God of War: Chains of Olympus v0.9.9-37-g682e1c1 2015-08-30 Render to area containing texture at 00161800 +64x0
God of War: Chains of Olympus v0.9.9-37-g682e1c1 2015-08-30 Rendering to framebuffer offset: 00161800 +64x0
Burnout™ Legends v0.9.9-37-g682e1c1 2015-08-25 FBO using existing buffer as depthbuffer, 00088000/00110000 and 00110000/00110000
遊☆戯☆王 5D's タッグフォース6 v0.9.9-37-g682e1c1 2015-10-17 Render to area containing texture at 00000000 +64x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v0.9.9-37-g682e1c1 2015-12-31 Render to texture with different strides 512 != 128
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-18 Render to texture with incompatible formats 3 != 1 at 00044000
God of War®: Ghost of Sparta v0.9.9-37-g682e1c1 2015-09-10 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v0.9.9-37-g682e1c1 2015-09-10 Rendering to framebuffer offset: 00162000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v0.9.9-37-g682e1c1 2015-12-31 Render to texture with different strides 512 != 64
BLEACH~ソウル・カーニバル2~ v0.9.9-37-g682e1c1 2015-07-13 Loading module sceFont_Library with version 0101, devkit 05000010
BLEACH~ソウル・カーニバル2~ v0.9.9-37-g682e1c1 2015-07-13 Loading module scePsmf_library with version 0101, devkit 03050010
BLEACH~ソウル・カーニバル2~ v0.9.9-37-g682e1c1 2015-07-13 Loading module scePsmfP_library with version 0101, devkit 03050010
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-19 Render to texture with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-19 Render to texture using CLUT with different strides 32 != 512
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-18 Ignoring possible render to texture at 04154000 +0x65 / 128x128
KINGDOM HEARTS Birth by Sleep v0.9.9-37-g682e1c1 2015-07-19 4 and 8-bit CLUT format not supported for framebuffers
God of War™: Ghost of Sparta v0.9.9-37-g682e1c1 2015-08-22 Render to texture with different strides 1024 != 512
God of War™: Ghost of Sparta v0.9.9-37-g682e1c1 2015-08-22 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War™: Ghost of Sparta v0.9.9-37-g682e1c1 2015-08-22 Render to area containing texture at 00162000 +256x0
God of War™: Ghost of Sparta v0.9.9-37-g682e1c1 2015-08-22 Rendering to framebuffer offset: 00162000 +256x0
Medal of Honor Heroes™ 2 v0.9.9-37-g682e1c1 2016-01-29 Render to texture with incompatible formats 3 != 0 at 00000000
God of War®: Ghost of Sparta v0.9.9-37-g682e1c1 2016-01-29 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v0.9.9-37-g682e1c1 2016-01-29 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v0.9.9-37-g682e1c1 2016-01-29 Rendering to framebuffer offset: 00162000 +256x0