Recent logs - v1.7.4

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Game title Version Latest Report Message
FINAL FANTASY 零式 体験版 v1.7.4 2019-03-30 Render to texture with different strides 64 != 128
FINAL FANTASY 零式 体験版 v1.7.4 2019-03-30 Render to texture using CLUT with different strides 64 != 128
マクロストライアングルフロンティア v0.9.9.1-1245-g4b053ef 2015-11-01 Render to area containing texture at 00000000 +224x0
DISSIDIA FINAL FANTASY v0.9.9.1-1245-g4b053ef 2015-05-24 Ignoring possible render to texture at 04180000 +80x63 / 256x128
DISSIDIA FINAL FANTASY v1.8.0 2019-07-19 Ignoring possible render to texture at 04168000 +144x45 / 256x128
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.3 2020-01-18 Ignoring possible render to texture at 04180000 +128x51 / 256x128
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2022-05-09 Ignoring possible render to texture at 04180000 +0x43 / 256x128
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.3 2019-11-29 Ignoring possible render to texture at 0419c000 +0x40 / 256x128
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2022-05-13 Render to texture with incompatible formats 5 != 1 at 0418c000
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.3 2020-06-04 Ignoring possible render to texture at 04184000 +128x60 / 256x128
DISSIDIA FINAL FANTASY v1.5.4 2018-02-19 Ignoring possible render to texture at 04180000 +144x58 / 256x128
DISSIDIA FINAL FANTASY v0.9.9.1-1245-g4b053ef 2015-04-25 Ignoring possible render to texture at 04196000 +144x90 / 256x128
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2021-01-15 Ignoring possible render to texture at 04184000 +0x56 / 256x128
TRON EVOLUTION v1.9.4 2023-12-20 Ignoring possible render to texture at 0417c000 +44x192 / 128x272
TRON EVOLUTION v1.4.2-394-g4938ab786 2019-07-30 Loading module scePsmf_library with version 0101, devkit 06030010
(homebrew) v1.0.1-769-gc4ea4e3 2016-02-01 sceKernelLoadModule: unsupported options size=00000014, flags=0bfffaf1, pos=0, access=1, data=2, text=2
(homebrew) v0.9.9.1-1245-g4b053ef 2015-03-27 sceKernelLoadModule: unsupported options size=00000014, flags=0bfffaf1, pos=0, access=1, data=0, text=0
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2021-04-04 Render to texture with incompatible formats 5 != 1 at 04168000
DISSIDIA FINAL FANTASY v0.9.9.1-1245-g4b053ef 2015-03-13 Ignoring possible render to texture at 04180000 +80x35 / 256x128
DISSIDIA FINAL FANTASY v1.9.4 2020-07-20 Render to texture with incompatible formats 5 != 1 at 041a6000
DISSIDIA FINAL FANTASY v0.9.9.1-1245-g4b053ef 2015-03-08 Ignoring possible render to texture at 04170000 +80x61 / 256x128
DISSIDIA FINAL FANTASY v1.8.0 2020-11-15 Render to texture with incompatible formats 5 != 1 at 04196000
FINAL FANTASY 零式 体験版 v1.9.4 2023-09-17 Render to texture with different strides 64 != 256
DISSIDIA FINAL FANTASY v0.9.9.1-1245-g4b053ef 2015-04-02 Ignoring possible render to texture at 04180000 +144x43 / 256x128
ソードアート・オンライン -インフィニティ・モーメント- v1.0-33-ge6af3cf 2015-07-31 sceDmacMemcpy(dest=08470440, src=091a2980, size=18272): overlapping read
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-02-09 Ignoring possible render to texture at 00157ec0 +0x140 / 256x272ffer_multisample GL_EXT_frag_depth GL_NV_instanced_arrays GL_NV_draw_instanced GL_NV_secure_context GL_NV_packed_float_linear )
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-02-09 Render to area containing texture at 001768c0 +0x18
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-02-09 Ignoring possible render to texture at 00157ec0 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-01-24 Render to area containing texture at 00139040 +0x18
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-01-24 Ignoring possible render to texture at 0011a640 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-01-24 sceDmacMemcpy(dest=08441c40, src=091a4c40, size=20768): overlapping read
ソードアート・オンライン -インフィニティ・モーメント- v1.6.3-312-g31646d6c8 2019-06-15 Render to area containing texture at 0014c4c0 +0x18
ソードアート・オンライン -インフィニティ・モーメント- v1.6.3-312-g31646d6c8 2019-06-15 Ignoring possible render to texture at 0012dac0 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-01-23 sceDmacMemcpy(dest=08589c40, src=09dc1f00, size=132400): overlapping read
ソードアート・オンライン -インフィニティ・モーメント- v0.9.9.1-1245-g4b053ef 2015-01-23 sceDmacMemcpy(dest=04185800, src=08d11260, size=501760): overlapping read
The Simpsons™ Game v1.9.4 2024-02-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
KINGDOM HEARTS Birth by Sleep v1.7.5 2022-04-17 Render to texture with incompatible formats 5 != 1 at 00000000
Star Wars Battlefront: Elite Squadron v1.9.4 2024-03-19 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
DISSIDIA FINAL FANTASY v1.9.4 2019-12-30 Ignoring possible render to texture at 04178000 +208x48 / 256x128
クドわふたー Converted Edition v1.4.2-199-g3249d81 2022-02-07 Loading module sceFont_Library with version 0101, devkit 06060010
ソードアート・オンライン -インフィニティ・モーメント- v1.4.2-199-g3249d81 2017-10-02 sceDmacMemcpy(dest=091a2980, src=08402440, size=449696): overlapping read
KINGDOM HEARTS Birth by Sleep v1.9.4 2022-09-18 Ignoring possible render to texture at 04154000 +64x33 / 128x128
FINAL FANTASY 零式 体験版 v1.7.4 2019-03-30 Ignoring possible render to texture at 00156000 +0x128 / 256x272
FINAL FANTASY 零式 体験版 v1.9.4 2023-09-17 Render to texture with incompatible formats 6 != 3 at 04154000
FINAL FANTASY 零式 体験版 v1.9.4 2023-09-17 Render to texture using CLUT with different strides 64 != 256
DISSIDIA FINAL FANTASY v1.9.4 2020-05-16 Render to texture with incompatible formats 5 != 1 at 04194000
ソードアート・オンライン -インフィニティ・モーメント- v1.7.4 2020-07-22 Render to area containing texture at 0016c800 +0x18
ソードアート・オンライン -インフィニティ・モーメント- v1.7.4 2020-07-22 Ignoring possible render to texture at 0014de00 +0x140 / 256x272
DISSIDIA FINAL FANTASY v1.9.4 2021-01-14 Render to texture with incompatible formats 5 != 1 at 04178000
DISSIDIA 012[duodecim] FINAL FANTASY v1.4.2 2018-05-24 sceDmacMemcpy(dest=09954640, src=09944600, size=28352): overlapping read
UFC® Undisputed™ 2010 v1.9.4 2024-06-18 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
Bakugan™: Defenders of the Core v1.9.4 2024-04-02 Render to texture with different strides 512 != 256
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.5.2 2023-08-16 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.5.2 2023-08-16 Loading module sceSAScore with version 0102, devkit 00000000
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.5.2 2023-08-16 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-06-14 Render to texture using CLUT with different strides 256 != 512
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-03-13 Render to texture using CLUT with different strides 512 != 128
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-05-23 4 and 8-bit CLUT format not supported for framebuffers
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2024-06-17 Render to texture with different strides 128 != 192
ソードアート・オンライン -インフィニティ・モーメント- v1.7.4 2021-03-16 Render to area containing texture at 000db540 +0x140
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2021-03-06 Ignoring possible render to texture at 00126ec0 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2021-03-06 Render to area containing texture at 001458c0 +0x18
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-06-16 Render to texture using CLUT with different strides 128 != 512
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-06-16 Render to texture with different strides 512 != 64
ヱヴァンゲリヲン新劇場版-サウンドインパクト- v1.5.2 2023-05-22 Loading module sceFont_Library with version 0101, devkit 06020010
Fate/EXTRA CCC v1.9.4 2024-06-14 Render to area containing texture at 040cc000 +0x16
DISSIDIA FINAL FANTASY v1.9.4 2024-05-05 Render to texture with different strides 512 != 128
アガレスト戦記 Mariage v1.9.4 2024-02-29 Render to texture with different strides 256 != 128
アガレスト戦記 Mariage v1.5 2024-02-25 Loading module scePsmf_library with version 0101, devkit 06060010
アガレスト戦記 Mariage v1.5 2024-02-25 Loading module scePsmfP_library with version 0101, devkit 06060010
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-06-17 Render to texture with different strides 512 != 128
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2024-06-18 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
FINAL FANTASY III v1.9.4 2024-06-17 sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-06-16 Render to texture with different strides 128 != 256
God of War™: Ghost of Sparta v1.9.4 2024-06-13 Render to texture with different strides 1024 != 512
God of War™: Ghost of Sparta v1.7.5 2024-05-26 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War™: Ghost of Sparta v1.7.5 2024-06-16 Render to area containing texture at 00162000 +256x0
God of War™: Ghost of Sparta v1.7.5 2024-06-16 Rendering to framebuffer offset: 00162000 +256x0
God of War™: Ghost of Sparta v1.7.5 2024-06-16 Render to area containing texture at 00162000 +256x0
Fate/EXTRA CCC v1.9.4 2024-06-14 Render to texture with different strides 128 != 256
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2024-05-15 Render to area containing texture at 00194700 +0x18
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2024-05-11 Ignoring possible render to texture at 00175d00 +0x140 / 256x272
God of War™: Ghost of Sparta v1.7.5 2024-06-17 Rendering to framebuffer offset: 00162000 +256x0
Star Wars Battlefront: Elite Squadron v1.5.2 2023-07-29 Loading module scePsmf_library with version 0101, devkit 00000000
DISSIDIA FINAL FANTASY v1.9.4 2021-04-26 Render to texture with different strides 512 != 64
DISSIDIA FINAL FANTASY v1.9.3-80-g73bf6098e 2021-02-20 Unsupported RGB mask: r=ff g=7f b=00
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2024-06-15 Inter-buffer memcpy 04000000 -> 04088000
UNDEAD KNIGHTS v1.9.4 2024-06-08 Decoding texture from VRAM mirror at 04288000 swizzle=0
DISSIDIA FINAL FANTASY v1.9.4 2021-03-10 4 and 8-bit CLUT format not supported for framebuffers
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-06-04 Render to texture using CLUT with different strides 512 != 64
DISSIDIA 012[duodecim] FINAL FANTASY v1.7.5 2023-09-27 Rendering to framebuffer offset: 000cc000 +256x0
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-06-04 Decoding texture from VRAM mirror at 04288000 swizzle=0
R-Type® Command v1.4.2-824-g7ab403e32 2021-06-13 Loading module scePsmfP_library with version 0101, devkit 03070010
R-Type® Command v1.4.2-824-g7ab403e32 2021-06-13 Loading module scePsmf_library with version 0101, devkit 03070010
R-Type® Command v1.4.2-824-g7ab403e32 2021-06-13 Loading module sceFont_Library with version 0101, devkit 03070010
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-06-16 Unsupported RGB mask: r=ff g=7f b=00
某科学的超电磁炮 v1.9.4 2024-05-20 Decoding texture from VRAM mirror at 04710000 swizzle=0
マクロストライアングルフロンティア v1.7.5 2023-03-15 Render to area containing texture at 00000000 +224x16
The Simpsons™ Game v1.9.4 2024-06-18 Decoding texture from VRAM mirror at 04710000 swizzle=0
マクロストライアングルフロンティア v1.7.5 2023-06-09 Render to area containing texture at 00044000 +224x16