Recent logs - v1.4-2-g648bc5d

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Game title Version Latest Report Message
Def Jam® Fight For NY™: The Takeover v1.4-2-g648bc5d 2019-07-22 sceDmacMemcpy(dest=09b4d4c0, src=08400000, size=203968): overlapping read
みんなで読書 ケータイ小説ですぅ~ v1.4.2 2017-08-08 Loading module sceFont_Library with version 0101, devkit 03090510
R-TYPE TACTICS v1.1.1-161-g69fa588 2015-12-02 sceDmacMemcpy(dest=0972f230, src=091f7c90, size=68108): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.2-432-gbc4963b40 2021-04-26 __KernelStopThread: thread 446 does not exist
TEKKEN 6 v1.9.4 2021-10-25 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
ダンボール戦機ブースト v1.2.2-527-gbb7dd90 2017-11-01 scePsmfSpecifyStreamWithStreamTypeNumber(09f334f8, 00000001, 00000000)
ダンボール戦機ブースト v1.2.2-527-gbb7dd90 2017-11-01 scePsmfSpecifyStreamWithStreamTypeNumber(09f334c0, 00000000, 00000000)
Cars: Race-O-Rama v1.9.4 2021-10-13 Render to texture using CLUT with different strides 32 != 64
Cars: Race-O-Rama v1.9.4 2021-10-13 Render to texture with incompatible formats 8 != 2 at 04110000
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2021-10-23 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2021-10-23 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2021-10-23 Loading module sceFont_Library with version 0101, devkit 06030010
Ford Street Racing - XR Edition v1.9.4 2021-09-07 Render to texture with different strides 128 != 64
GOD EATER 2 v1.1.1-66-g5ebd7bf 2017-11-27 __sceSasSetVoiceATRAC3(08a113c0, 30, 08220e00)
MONSTER HUNTER FREEDOM UNITE™ v1.7.5 2021-07-20 __KernelStopThread: thread 320 does not exist
WWE 2K14 v1.5.2 2021-01-14 Loading module sceFont_Library with version 0101, devkit 05050010
Grand Theft Auto: Vice City Stories v1.9.4 2021-10-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Phantasy Star Portable™ 2 v1.7.5 2021-07-29 FBO using existing buffer as depthbuffer, 00154000/00088000 and 00088000/00110000
TEKKEN DARK RESURRECTION v1.4.2 2021-07-17 sceDmacMemcpy(dest=49d35500, src=49cf54c0, size=2048): overlapping read
BURNOUT DOMINATOR v1.9.4 2021-10-20 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Cars: Race-O-Rama v1.9.4 2021-10-07 Render to texture with different formats 3 != 2
Cars: Race-O-Rama v1.9.4 2021-10-07 Render to texture with different strides 128 != 64
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.7.5 2021-10-15 Render to area containing texture at 000cc000 +0x128
SEGA Rally Revo v1.9.3-998-gc739d4e16 2021-10-23 Unsupported RGB mask: r=ff g=ff b=0f
Mytran Wars v1.4.2-2-g86df055 2018-10-07 Render to area containing texture at 00000000 +480x0
Mytran Wars v1.9.4 2021-07-05 Inter-buffer memcpy 04000000 -> 04088000
Ford Street Racing - XR Edition v1.9.4 2021-09-07 Render to texture with incompatible formats 6 != 3 at 04088000
Ford Street Racing - XR Edition v1.9.4 2021-09-07 Render to texture using CLUT with different strides 512 != 256
Ford Street Racing - XR Edition v1.9.4 2021-10-20 Decoding texture from VRAM mirror at 04288000 swizzle=0
FIFA 14 - Ru v1.7.5 2021-10-23 Render to texture with incompatible formats 3 != 1 at 00000000
バーストエラー -イブ ザ・ファースト- v1.4.2-575-g0c7ae95df 2017-11-25 Loading module sceFont_Library with version 0101, devkit 06020010
CODED ARMS v1.9.4 2021-10-14 Render to texture with different strides 128 != 512
God of War®: Ghost of Sparta v1.7.5 2021-10-23 Rendering to framebuffer offset: 00161800 +64x0
God of War®: Ghost of Sparta v1.7.5 2021-10-16 Render to area containing texture at 00161800 +64x0
Cars: Race-O-Rama v1.7.5 2021-09-02 Rendering to framebuffer offset: 00000000 +256x0
Cars: Race-O-Rama v1.9.4 2021-10-24 Decoding texture from VRAM mirror at 042cc000 swizzle=0
TOCA Race Driver 2 v1.5.2 2019-03-27 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2021-06-15 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2021-06-15 Loading module sceMpegbase_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2021-06-15 Loading module sceMpeg_library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2021-06-15 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2021-06-15 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2021-06-15 Loading module sceSAScore with version 0101, devkit 00000000
FIFA 13 - Ru v1.7.5 2021-09-29 Render to texture with incompatible formats 3 != 1 at 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceSAScore with version 0101, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceMpeg_library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceNetApctl_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceNetInet_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2021-09-27 Loading module sceNet_Library with version 0101, devkit 00000000
God of War: Chains of Olympus v1.7.5 2021-10-15 Render to area containing texture at 00161800 +64x0
God of War: Chains of Olympus v1.9.4 2021-10-03 Render to area containing texture at 04161800 +0x1
God of War: Chains of Olympus v1.7.5 2021-10-15 Rendering to framebuffer offset: 00161800 +64x0
Grand Theft Auto: Liberty City Stories v1.5.2 2021-09-22 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Grand Theft Auto: Liberty City Stories v1.5.2 2021-09-22 Loading module sceMpeg_library with version 0102, devkit 00000000
Grand Theft Auto: Liberty City Stories v1.5.2 2021-09-22 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Grand Theft Auto: Liberty City Stories v1.5.2 2021-09-22 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
Grand Theft Auto: Liberty City Stories v1.5.2 2021-09-22 Loading module sceSAScore with version 0102, devkit 00000000
Grand Theft Auto: Liberty City Stories v1.5.2 2021-09-22 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
MagusTale Eternity v1.2.2 2017-10-30 scePsmfSpecifyStreamWithStreamTypeNumber(09ce31f8, 00000001, 00000000)
MagusTale Eternity v1.2.2 2017-10-30 scePsmfSpecifyStreamWithStreamTypeNumber(09ce31c0, 00000000, 00000000)
MagusTale Eternity v1.4.2-425-g7a7ccee5e 2021-09-07 Loading module scePsmf_library with version 0101, devkit 03080010
Silent Hill: Shattered Memories v1.7.5 2021-10-02 Render to area containing texture at 00020000 +960x0
Silent Hill: Shattered Memories v1.9.3-932-g2d4e45d22 2021-10-22 Unsupported alpha/stencil mask: fe
Silent Hill: Shattered Memories v1.7.5 2021-10-02 Render to texture with incompatible formats 7 != 0 at 0004c000
Silent Hill: Shattered Memories v1.9.3-932-g2d4e45d22 2021-10-22 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill: Shattered Memories v1.9.4 2021-10-25 Render to texture using CLUT with different strides 512 != 1024
Silent Hill: Shattered Memories v1.9.4 2021-10-25 Render to texture using CLUT with offset at 04000000 +0x152
Fired Up™ v1.4.2-196-Adhoc_stuff-chatSimpl 2019-01-03 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Fired Up™ v1.4.2-196-Adhoc_stuff-chatSimpl 2018-08-26 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Fired Up™ v1.4.2-196-Adhoc_stuff-chatSimpl 2019-01-03 Loading module sceSAScore with version 0101, devkit 00000000
UNDEAD KNIGHTS v1.9.4 2021-10-24 Decoding texture from VRAM mirror at 04288000 swizzle=0
BURNOUT DOMINATOR v1.7.5 2021-10-08 FBO using existing buffer as depthbuffer, 00088000/00110000 and 00110000/00110000
BURNOUT DOMINATOR v1.7.5 2021-10-24 Render to texture with incompatible formats 5 != 3 at 00088000
サモンナイト5 v1.9.4 2021-10-07 Render to texture with different strides 64 != 128
Silent Hill: Shattered Memories v1.9.4 2021-10-25 Render to texture with different strides 512 != 1024
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2021-10-25 Render to texture with different strides 512 != 64
TOCA Race Driver 2 v1.5.2 2019-03-27 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
TOCA Race Driver 2 v1.5.2 2019-03-27 Loading module sceSAScore with version 0101, devkit 00000000
TOCA Race Driver 2 v1.5.2 2019-03-27 Loading module sceMpeg_library with version 0102, devkit 00000000
TOCA Race Driver 2 v1.5.2 2019-03-27 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
TOCA Race Driver 2 v1.5.2 2019-03-27 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Me & My Katamari v1.9.4 2021-10-21 Decoding texture from VRAM mirror at 04288000 swizzle=0
God of War®: Ghost of Sparta v1.7.5 2021-10-24 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v1.7.5 2021-10-24 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2021-10-24 Rendering to framebuffer offset: 00162000 +256x0
BURNOUT DOMINATOR v1.7.5 2021-09-17 FBO using existing buffer as depthbuffer, 00000000/00110000 and 00110000/00110000
CHILI CON CARNAGE v1.7.5 2021-10-12 Render to area containing texture at 000d8000 +0x32
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.7.5 2021-10-15 Render to texture with incompatible formats 5 != 1 at 00044000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2021-10-23 Render to texture using CLUT with different strides 1024 != 512
Silent Hill: Shattered Memories v1.7.5 2021-10-15 FBO using existing buffer as depthbuffer, 00020000/00000000 and 00000000/00000000
Silent Hill: Shattered Memories v1.7.5 2021-10-15 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
God of War: Chains of Olympus v1.7.5 2021-10-15 Render to area containing texture at 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2021-10-15 Rendering to framebuffer offset: 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2021-10-15 Ignoring possible render to texture at 00161800 +0x64 / 480x272
Phantasy Star Portable™ 2 v1.7.5 2021-10-11 FBO created from existing depthbuffer as color, 00088000/00110000 and 000cc000/00088000