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| Game title |
Version |
Latest Report |
Hits |
Message |
| 討鬼伝 |
v1.17.1 |
2024-07-05 |
3 |
WriteToHardware: Invalid address 0a000000 near PC 0899e800 LR 0899e800 |
| BOMBERMAN |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(L6135Kd, 2, 3, 09fff460, 30000000, 0) at 088cd098 |
| BOMBERMAN |
v1.17.1 |
2024-07-04 |
2 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(L6135Kd, 74:45:d3:15:22:e4, 30000000, 0) at 088ccd70 |
| BOMBERMAN |
v1.17.1 |
2024-07-04 |
2 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(LL14KLd, 2, 3, 09fff460, 30000000, 0) at 088cd098 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(fbd48a6, c8:0d:b4:bf:d4:57, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(fbd48a6, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-04 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-04 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00005a10): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-04 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.17.1 |
2024-07-04 |
1 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-07-04 |
2 |
00000000=sceUtilityScreenshotInitStart(0941a0c0) |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-07-04 |
1 |
00000000=sceUtilityScreenshotInitStart(091ded50) |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-07 |
11 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0009 |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-13 |
23 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0008 |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-13 |
23 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000b |
| グランナイツヒストリー |
v1.17.1 |
2024-09-07 |
2 |
00000000=sceUtilityScreenshotInitStart(08de8c00) |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-07 |
29 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l2 rate 0000 |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-13 |
26 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0004 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
1 |
Vertices without position found: (04000006) P: ? C: ? T: u16 (4b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
1 |
Vertices without position found: (0460001a) P: ? C: 4444 T: u16 (10b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
1 |
Vertices without position found: (1260001a) P: ? C: 4444 T: u16 (10b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
2 |
Vertices without position found: (04050017) P: ? C: 5551 T: f Morph: 2 (32b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
2 |
Vertices without position found: (04440009) P: ? C: ? T: u8 Morph: 2 (6b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
2 |
Vertices without position found: (04000012) P: ? C: 565 T: u16 (10b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
2 |
Vertices without position found: (12000012) P: ? C: 565 T: u16 (10b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
3 |
Vertices without position found: (12000008) P: ? C: ? (3b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
3 |
Vertices without position found: (04000008) P: ? C: ? (3b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-04 |
3 |
Vertices without position found: (0400004c) P: ? N: s16 C: ? (10b) |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-07-04 |
1 |
80630006=sceAtracSetDataAndGetID(09194640, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-07-04 |
2 |
80630006=sceAtracSetDataAndGetID(09164500, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-07-04 |
1 |
80630006=sceAtracSetDataAndGetID(091805c0, 00014000): invalid RIFF header |
| Persona3 PORTABLE |
v1.17.1 |
2024-07-04 |
99 |
No DL ID available to enqueue |
| SBK-07 |
v1.17.1 |
2024-07-04 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (40169d9c), bad data |
| SBK-07 |
v1.17.1 |
2024-07-04 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (6cfe6778), bad data |
| EFOOTBALL RA-PATCH 22-23 V. FINAL |
v1.17.1 |
2025-04-19 |
10 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(5f20a0d, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.17.1 |
2024-07-04 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01710444:00000328 HWX C N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = splat3(0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| 天誅 忍大全 |
v1.18.1 |
2025-05-03 |
10 |
MIPSCompileOp: Invalid instruction 45bb8000 |
| SBK-07 |
v1.17.1 |
2024-07-04 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09214fe0): duplicate handler |
| Daxter |
v1.17.1 |
2024-07-04 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9ca60, 4, 00000000, 0) |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.17.1 |
2024-07-04 |
1 |
WriteToHardware: Invalid address 132e56d0 near PC 08809d68 LR 08809cc8 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.17.1 |
2024-07-06 |
5 |
WriteToHardware: Invalid address 0000000c near PC 0880a1bc LR 0880abbc |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000f70): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(d949e2a, 60:4c:46:59:e7:32, 20000000, 0) at 0897eeec |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-04 |
1 |
Unaligned icache invalidation of 086c6878 (086c6878 + 0) at PC=089741fc |
| eFootball PC - V. |
v1.9.4 |
2026-11-05 |
225 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| eFootball PC - V. |
v1.9.4 |
2026-10-17 |
346 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| SBK®08 Superbike World Championship |
v1.17.1 |
2024-07-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09508db0): duplicate handler |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
Branch in branch delay slot at 080fa814 with different target |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
1 |
WriteToHardware: Invalid address deadbeef near PC 080fa7bc LR deadbeef |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
6 |
MIPSCompileOp: Invalid instruction 05fd60cf |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 06fc2121 |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction cf5affff |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 42324ff1 |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 434443af |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 70cf502e |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 0028effc |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 7fc008da |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 403fe100 |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction cf904ff1 |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
3 |
MIPSCompileOp: Invalid instruction 00004ef8 |
| eFootball Chelito 19 |
v1.17.1 |
2024-08-25 |
4 |
MIPSCompileOp: Invalid instruction edededff |
| eFootball Chelito 19 |
v1.17.1 |
2026-08-18 |
7 |
MIPSCompileOp: Invalid instruction b0000000 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-04 |
2 |
Unaligned icache invalidation of 086e1d78 (086e1d78 + 0) at PC=089741fc |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(9f57945, 60:4c:46:59:e7:32, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(57e79ab, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-05-30 |
11 |
80630007=sceAtracSetData(2, 08d4b180, 0000a0bc): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-04 |
1 |
Unaligned icache invalidation of 086333b8 (086333b8 + 0) at PC=089741fc |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(39cd2f2, 60:4c:46:59:e7:32, 20000000, 0) at 0897eeec |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-04 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c35304, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-04 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c35304, 4, 00000000, 0) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-04 |
2 |
Unaligned icache invalidation of 0861c138 (0861c138 + 0) at PC=089741fc |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-07-04 |
634 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-06-26 |
1,437 |
sceMp3Init: invalid data: not layer 3 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-04 |
2 |
Unaligned icache invalidation of 08612af8 (08612af8 + 0) at PC=089741fc |
| 喧嘩番長5~漢の法則~ |
v1.17.1 |
2024-07-04 |
2 |
00000000=sceUtilityScreenshotInitStart(0958fc80) |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-07-04 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(8d34443, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2024-07-04 |
1 |
Block transfer invalid: 00000000/0 -> 00000000/0, 408x638x4 (448,884)->(1,0) |
| GAMEPLUSTX PATCHED EFOOTBALL 2024 |
v1.17.1 |
2024-07-05 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| GAMEPLUSTX PATCHED EFOOTBALL 2024 |
v1.17.1 |
2024-07-05 |
2 |
sceMp3Init: invalid data: not layer 3 |
| GAMEPLUSTX PATCHED EFOOTBALL 2024 |
v1.17.1 |
2024-07-05 |
3 |
sceMp3Init: invalid data: not MPEG v1 |
| Daxter |
v1.17.1 |
2024-07-04 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ee0ef0, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-03-14 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bae1a4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-03-14 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bae1a4, 4, 00000000, 0) |
| FIFA 14 - Por |
v1.17.1 |
2024-10-09 |
2 |
Block transfer invalid: 09ecaf90/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| BOMBERMAN |
v1.17.1 |
2024-07-03 |
25 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| BOMBERMAN |
v1.17.1 |
2024-07-03 |
52 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| MLB 08 The Show ™ |
v1.18.1 |
2025-04-27 |
57 |
WriteToHardware: Invalid address 04800000 near PC 0973eb8c LR 0973eb8c |
| MLB 08 The Show ™ |
v1.17.1 |
2024-07-04 |
4 |
Unknown GetPointerWrite e18ebeef PC 0973eb8c LR 0973eb8c |
| Virtua Tennis 3 |
v1.18 |
2025-03-04 |
4 |
80630011=sceAtracSetDataAndGetID(08cd4c00, 00000004): buffer too small |
| Lord of Arcana |
v1.17.1 |
2024-07-03 |
1 |
WriteToHardware: Invalid address 0a00ae3c near PC 088415d4 LR 088415bc |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-07-03 |
1 |
80630006=sceAtracSetDataAndGetID(0952fc80, 00014000): invalid RIFF header |
| Army of TWO™: The 40th Day |
v1.17.1 |
2024-07-03 |
1 |
WriteToHardware: Invalid address 000013b0 near PC 088224e4 LR fffff83b |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-04 |
13 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l1 rate 0000 |
| WWE DON'21 |
v1.17.1 |
2024-07-03 |
2 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-03 |
1 |
WriteToHardware: Invalid address 55b1d700 near PC 08815e08 LR 08815ec4 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-03 |
1 |
Unaligned icache invalidation of 086dbb38 (086dbb38 + 0) at PC=089741fc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-03 |
2 |
MIPSCompileOp: Invalid instruction 40233333 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-03 |
2 |
MIPSCompileOp: Invalid instruction 403dddde |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-03 |
2 |
MIPSCompileOp: Invalid instruction 40433334 |