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| Game title |
Version |
Latest Report |
Hits |
Message |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-08-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbc7e4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-08-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbc7e4, 4, 00000000, 0) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.17.1 |
2024-08-22 |
2 |
WriteToHardware: Invalid address 00000750 near PC 0893f308 LR 0893f308 |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-08-01 |
3 |
80630006=sceAtracSetDataAndGetID(09e08880, 00014000): invalid RIFF header |
| Spider-Man 3 |
v1.17.1 |
2024-08-01 |
1 |
WriteToHardware: Invalid address 00000d40 near PC 089ebd7c LR 089ea2d0 |
| Dragon Ball S: Multiverse Break |
v1.8.0 |
2026-02-07 |
81 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| METAL SLUG Anthology |
v1.17.1 |
2024-08-01 |
1 |
Unknown GetPointerWrite ffffe5d4 PC 088ffd08 LR 088ffd08 |
| WWE'12 |
v1.17.1 |
2024-08-01 |
1 |
80630007=sceAtracSetData(2, 08bd5600, 0000ada0): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-08-01 |
1 |
Unaligned icache invalidation of 08609878 (08609878 + 0) at PC=089741fc |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-08-01 |
1 |
Unaligned icache invalidation of 08607838 (08607838 + 0) at PC=089741fc |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-08-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b00014, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-08-01 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b00014, 4, 00000000, 0) |
| The 3rd Birthday® |
v1.17.1 |
2024-08-01 |
1 |
WriteToHardware: Invalid address 0000036c near PC 08b07c98 LR 08b07c98 |
| Driver 76 |
v1.17.1 |
2024-08-01 |
1 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-08-01 |
1 |
WriteToHardware: Invalid address 027f5ebc near PC 0880dcc8 LR 0880dcc8 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-08-01 |
1 |
Unaligned icache invalidation of 0860b938 (0860b938 + 0) at PC=089741fc |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-19 |
2 |
Unaligned icache invalidation of 0860d938 (0860d938 + 0) at PC=089741fc |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-08-01 |
1 |
Unaligned icache invalidation of 087029b8 (087029b8 + 0) at PC=08845668 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-08-01 |
1 |
Unknown GE command : 11e107d0 |
| WWE'12 |
v1.17.1 |
2024-08-01 |
3 |
Unknown GetPointerWrite 7cc78865 PC 08bfbde0 LR 08bfbe04 |
| SOCOM: Fireteam Bravo 3 |
v1.17.1 |
2024-08-01 |
1 |
WriteToHardware: Invalid address 000001f0 near PC 08b79490 LR 08b793e8 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 00000045 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-07-31 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (15151414), bad data |
| SplinterCell |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 0007d63e |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-31 |
1 |
Unaligned icache invalidation of 086077f8 (086077f8 + 0) at PC=089741fc |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1 |
2024-07-31 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (000005f9), bad data |
| God of War™: Ghost of Sparta |
v1.17.1 |
2024-08-01 |
3 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f34511:41000b29 HWX C T N LM Bones:5 Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f34511:41000b29 HWX C T N LM Bones:5 Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump float w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2, u_bone4);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_light |
| Yu-Gi-Oh! GX Tag Force |
v1.20.3 |
2026-03-27 |
71 |
Branch in RSRTComp delay slot at 0888bddc in block starting at 0888bdcc |
| Yu-Gi-Oh! GX Tag Force |
v1.20.3 |
2026-03-27 |
128 |
Branch in RSRTComp delay slot at 0888bddc in block starting at 0888bdd0 |
| SOCOM: Fireteam Bravo 3 |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 9d4a9929 |
| SOCOM: Fireteam Bravo 3 |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 9d2a9d2a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-31 |
1 |
WriteToHardware: Invalid address 12934e00 near PC 0880dcc8 LR 0880dcc8 |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-07-31 |
1 |
Unaligned icache invalidation of 087082f8 (087082f8 + 0) at PC=08845668 |
| MLB 11 The Show™ |
v1.17.1 |
2024-07-31 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (7c2eff50), bad data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-31 |
1 |
Unaligned icache invalidation of 086cd938 (086cd938 + 0) at PC=089741fc |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2026-02-12 |
2 |
Unaligned icache invalidation of 086087f8 (086087f8 + 0) at PC=089741fc |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-07-31 |
1 |
00000000=sceUtilityScreenshotInitStart(09caaca8) |
| WWE 2K23 by Gamer Modder and Finn |
v1.17.1 |
2024-07-31 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 00001600): atracID uses different codec type than data |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b7f7f4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b7f7f4, 4, 00000000, 0) |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 43642a00 |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 00002ebd |
| SAMURAI WARRIORS: State of War |
v1.17.1 |
2024-07-31 |
27 |
sceMpegRingbufferPut(): invalid mpeg data |
| FIFA 14 - Por |
v1.17.1 |
2024-07-31 |
1 |
Block transfer invalid: 09e5ee10/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.17.1 |
2024-07-31 |
1 |
Unknown GE command : feef0000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-06-25 |
3 |
MIPSCompileOp: Invalid instruction 003edf37 |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c48b54, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c48b54, 4, 00000000, 0) |
| Toy Story 3 |
v1.17.1 |
2024-07-31 |
1 |
WriteToHardware: Invalid address c01d7413 near PC 08000000 LR 08000000 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-07-31 |
1 |
Unaligned icache invalidation of 08604ff8 (08604ff8 + 0) at PC=0896f274 |
| 実況パワフルプロ野球ポータブル |
v1.17.1 |
2024-07-31 |
1 |
80020198=sceKernelRegisterThreadEventHandler(Vsync-OnExit, 0, 00000004, 0880aea8, 00000000): bad thread id |
| 実況パワフルプロ野球ポータブル |
v1.17.1 |
2024-07-31 |
1 |
80020198=sceKernelRegisterThreadEventHandler(PModule-OnExit, 0, 00000004, 08809b38, 00000000): bad thread id |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-07-31 |
1 |
Unaligned icache invalidation of 08604578 (08604578 + 0) at PC=08845668 |
| PES FL 2022 |
v1.17.1 |
2024-07-31 |
1 |
Unknown GetPointerWrite 000004b6 PC 08872c04 LR 08872c0c |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction b4e9b4a9 |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 0000003b |
| Spider-Man 3 |
v1.17.1 |
2024-07-31 |
1 |
Unknown GetPointerWrite 00000020 PC 08a19060 LR 08a19078 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.17.1 |
2024-07-31 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00010fa0): atracID uses different codec type than data |
| EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-07-31 |
1 |
WriteToHardware: Invalid address 108300ac near PC 08870c24 LR 08870c24 |
| EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-07-31 |
1 |
WriteToHardware: Invalid address 1083007c near PC 08875c48 LR 08875c48 |
| EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-07-31 |
1 |
Unknown GetPointerWrite 00000000 PC 08871384 LR 0887138c |
| EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-07-31 |
1 |
WriteToHardware: Invalid address 10830050 near PC 08870c04 LR 08870c04 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 9dc0a821 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
5 |
MIPSCompileOp: Invalid instruction 00000005 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 00180028 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
7 |
MIPSCompileOp: Invalid instruction 01100001 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 01000001 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
2 |
MIPSCompileOp: Invalid instruction 00280038 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
6 |
MIPSCompileOp: Invalid instruction 00100001 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
7 |
MIPSCompileOp: Invalid instruction 00280028 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
7 |
MIPSCompileOp: Invalid instruction 00100028 |
| Castlevania: The Dracula X Chronicles |
v1.17.1 |
2024-07-31 |
15 |
MIPSCompileOp: Invalid instruction 01300001 |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-07-31 |
2 |
00000000=sceUtilityScreenshotInitStart(09317010) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2026-10-03 |
3 |
Unaligned icache invalidation of 086c1b78 (086c1b78 + 0) at PC=089741fc |
| Ghost Rider |
v1.18.1 |
2025-03-10 |
2 |
MIPSCompileOp: Invalid instruction 4e000000 |
| Ghost Rider |
v1.18.1 |
2025-03-10 |
2 |
MIPSCompileOp: Invalid instruction 6e657571 |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b64b44, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b64b44, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c0fcb4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c0fcb4, 4, 00000000, 0) |
| eFootball PC - V. |
v1.17.1 |
2024-07-31 |
3 |
MIPSCompileOp: Invalid instruction 7c1009d9 |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ddacd4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ddacd4, 4, 00000000, 0) |
| グランナイツヒストリー |
v1.17.1 |
2024-07-31 |
1 |
00000000=sceUtilityScreenshotInitStart(08de46a0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-07-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09be08d4, 4, 00000000, 0) |
| eFootball 2024 by DILZZ PROJECTS |
v1.17.1 |
2024-07-31 |
2 |
MIPSCompileOp: Invalid instruction 00000bff |
| eFootball 2024 by DILZZ PROJECTS |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 00008ff9 |
| eFootball 2024 by DILZZ PROJECTS |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 00001eff |
| eFootball 2024 by DILZZ PROJECTS |
v1.17.1 |
2024-07-31 |
3 |
MIPSCompileOp: Invalid instruction 00000cff |
| グランナイツヒストリー |
v1.17.1 |
2024-07-31 |
1 |
00000000=sceUtilityScreenshotInitStart(08de3610) |
| グランナイツヒストリー |
v1.17.1 |
2024-07-31 |
2 |
00000000=sceUtilityScreenshotInitStart(08de99c0) |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 4a8a4a8a |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 4aaa4aaa |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-07-31 |
1 |
Branch in branch delay slot at 042c1404 with different target |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 00280014 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2024-07-31 |
1 |
Unknown GE command : 4e93ca4c |
| God of War™: Ghost of Sparta |
v1.17.1 |
2024-07-31 |
1 |
WriteToHardware: Invalid address 00000029 near PC 08a76b60 LR 08a76bf8 |
| WWE'12 |
v1.17.1 |
2024-07-31 |
1 |
Unknown GetPointerWrite 7cc92065 PC 08bfbde0 LR 08bfbe04 |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-31 |
1 |
MIPSCompileOp: Invalid instruction 4a4ae111 |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-07-31 |
1 |
Unaligned icache invalidation of 086082b8 (086082b8 + 0) at PC=0896f274 |