Recent logs - v1.18.1

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-17 1 MIPSCompileOp: Invalid instruction 4106f9ce
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-17 1 MIPSCompileOp: Invalid instruction 00070201
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-17 2 MIPSCompileOp: Invalid instruction 43b305b1
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-17 1 MIPSCompileOp: Invalid instruction 00000828
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-17 1 MIPSCompileOp: Invalid instruction 4285d7dc
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-17 1 MIPSCompileOp: Invalid instruction 412bb037
eFooball 2025 C19 V Final v1.18.1 2025-04-17 1 sceNetAdhocMatchingInit(32768) at 08a719b8
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-17 1 00000000=sceUtilityScreenshotInitStart(09d3d848)
METAL SLUG Anthology v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIe3ae, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
SOCOM: Fireteam Bravo 3 v1.18.1 2025-04-16 1 80630006=sceAtracSetHalfwayBuffer(2, 08e1bdc0, 00001528, 00010000): invalid RIFF header
SOCOM: Fireteam Bravo 3 v1.18.1 2025-04-16 1 80630006=sceAtracSetHalfwayBuffer(1, 08e1bdc0, 00001758, 00010000): invalid RIFF header
SOCOM: Fireteam Bravo 3 v1.18.1 2025-04-16 13 80630006=sceAtracSetHalfwayBuffer(1, 08debda0, 00008000, 00020000): invalid RIFF header
PES 2014 v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 00000241
PES 2014 v1.18.1 2025-04-16 1 Branch in JumpReg delay slot at 08b8a6fc in block starting at 08b8a6e4
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b53964, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b53964, 4, 00000000, 0)
MLB 11 The Show™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 062f0c3b
MLB 11 The Show™ v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 043c001c
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c51434, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c51434, 4, 00000000, 0)
初音ミク -Project DIVA- v1.18.1 2025-04-16 2 00000000=sceUtilityScreenshotInitStart(0932eb88)
eFootball PC - V. v1.18.1 2025-05-15 2 Unknown GetPointerWrite 00001224 PC 08872bb4 LR 08872c1c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-16 1 00000000=sceUtilityScreenshotInitStart(09ca9f88)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-16 1 00000000=sceUtilityScreenshotInitStart(09ca9f48)
初音ミク -Project DIVA- v1.18.1 2025-04-16 1 00000000=sceUtilityScreenshotInitStart(0923d0e8)
SBK®09 Superbike World Championship v1.18.1 2025-04-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09201f10): duplicate handler
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(3badf63, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Sega Genesis Collection™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 46a40000
Sega Genesis Collection™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 46f80220
SBK-07 v1.18.1 2025-04-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093834f0): duplicate handler
Grand Theft Auto: Chinatown Wars v1.9.4 2025-12-11 10 Decoding texture from VRAM mirror at 04710000 swizzle=0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 000039b9
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 00003979
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 72655620
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 Branch in branch delay slot at 09d66010 with different target
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 00000be9
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 45524f43
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 Branch in JumpReg delay slot at 09fe0aac in block starting at 09fd602c
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 63706143
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 00000137
MLB 11 The Show™ v1.18.1 2025-09-06 3 scePsmfPlayerSetPsmf*: incorrect PSMF magic (10a00029), bad data
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(62e2077, 54:86:e5:96:27:28, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(4870925, 54:86:e5:96:27:28, 20000000, 0) at 0897eeec
God of War™: Ghost of Sparta v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 0370d6d4
eFootball RB - V. v1.18.1 2026-03-21 9 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
SBK®09 Superbike World Championship v1.18.1 2025-04-16 8 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09011dc0): duplicate handler
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-04-16 1 WriteToHardware: Invalid address 00000000 near PC 08a8da54 LR 08c64b08
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-04-16 1 Unknown GetPointerWrite 00000000 PC 0892d78c LR 088d8d98
eFootball Chelito 19 v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 76fdbd1c
eFootball Chelito 19 v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 70b24958
eFootball Chelito 19 v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 76fdbd58
eFootball Chelito 19 v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 70f6d075
eFootball Chelito 19 v1.18.1 2025-04-16 1 Branch in branch delay slot at 08be2c6c with different target
eFootball Chelito 19 v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 70c9acbc
eFootball Chelito 19 v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 70b19e70
eFootball Chelito 19 v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 70c9aeec
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(0107d39, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Prince of Persia - Revelations v1.18.1 2025-04-27 2 80630006=sceAtracSetDataAndGetID(09a9cfc0, 00000800): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(a0607b0, d4:0e:5b:f8:d0:3a, 20000000, 0) at 0897eeec
METAL SLUG Anthology v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRId217, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 4364c42b
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 44650110
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 44e0d4de
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 45175f1f
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 44aa8612
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 43cbacdb
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 43d67747
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 4435813a
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 43814aff
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 456a53fa
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 43a98aae
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 431d4954
God of War: Chains of Olympus v1.18.1 2025-04-16 2 MIPSCompileOp: Invalid instruction 442c35d2
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-04-16 2 Error in shader compilation: info: 0:5: P0007: Extension directive must occur before any non-preprocessor tokens 0:18: L0002: No matching function for call to 'fwidth' 0:19: L0002: Undeclared variable 'boxSize' 0:20: L0002: Undeclared variable 'boxSize' 0:21: L0002: Undeclared variable 'txOffset' postshader #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES #extension GL_OES_standard_derivatives : enable precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_position; uniform vec2 u_texelDelta; // (1.0 / bufferWidth, 1.0 / bufferHeight) uniform vec2 u_pixelDelta; // (1.0 / targetWidth, 1.0 / targetHeight) // Returns pixel sharpened to nearest pixel boundary. vec2 sharpSample(vec4 texSize, vec2 coord) { vec2 boxSize = clamp(fwidth(coord) * texSize.zw, 1e-5, 1.0); coord = coord * texSize.zw - 0.5 * boxSize; vec2 txOffset = smoothstep(vec2(1.0) - boxSize, vec2(1.0), fract(coord)); return (floor(coord) + 0.5 + txOffset) * texSize.xy; } void main() { vec2 sharpPos = sharpSample(vec4(u_texelDelta, 1.0 / u_texelDelta), v_position); vec4 color = texture2D(sampler0, sharpPos); gl_FragColor = color; }
otball mzansi 2025 by KxllaXAVI v1.18.1 2025-04-16 1 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
otball mzansi 2025 by KxllaXAVI v1.18.1 2025-04-16 9 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-04-16 2 80630007=sceAtracSetData(2, 08d4b180, 00002018): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2025-04-16 1 WriteToHardware: Invalid address 00000750 near PC 08996a8c LR 0893f308
WWE 2K23 by Modder DX2000 v1.18.1 2025-07-24 4 80630006=sceAtracSetData(2, 08d4b180, 00009094): invalid RIFF header
Medal of Honor Heroes™ 2 v1.18.1 2025-04-27 12 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p1-00rel0 [Revision 96995]. 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-04-16 1 80630007=sceAtracSetData(2, 08d13140, 000061b8): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-04-16 1 80630007=sceAtracSetData(2, 08d13140, 000058f8): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-04-16 1 80630007=sceAtracSetData(2, 08d4b180, 000184a8): atracID uses different codec type than data
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-16 1 00000000=sceUtilityScreenshotInitStart(09cb04a8)
eFootball RB - V. v1.18.1 2025-04-29 7 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
SBK®09 Superbike World Championship v1.18.1 2025-04-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909bd30): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-04-16 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09404280): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-04-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f7e6b0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-04-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0943ccf0): duplicate handler
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b0ed84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b0ed84, 4, 00000000, 0)
eFootball PC - V. v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 6e6cb73e
God of War®: Ghost of Sparta v1.18.1 2025-04-16 1 WriteToHardware: Invalid address 00000367 near PC 0881d208 LR 0881d3b4
Marvel Super Hero Squad v1.18.1 2025-04-16 5 MIPSCompileOp: Invalid instruction 07f8ffff
Marvel Super Hero Squad v1.18.1 2025-04-16 1 MIPSCompileOp: Invalid instruction 0002427f
Marvel Super Hero Squad v1.18.1 2025-04-16 3 MIPSCompileOp: Invalid instruction 420e3ba1
Marvel Super Hero Squad v1.18.1 2025-04-16 3 MIPSCompileOp: Invalid instruction 430e67d7
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(7b83013, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-04-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(f525d90, 84:f8:da:74:90:ca, 20000000, 0) at 0897ed90
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-16 1 WriteToHardware: Invalid address 0d36da48 near PC 088048bc LR 08902da0

« Newest   Older »