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| Game title |
Version |
Latest Report |
Hits |
Message |
| FIFA 11 |
v1.11.3 |
2024-10-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146122760 |
| FIFA 11 |
v1.11.3 |
2024-10-22 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907 |
| FIFA 11 |
v1.11.3 |
2024-10-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598472 |
| FIFA 11 |
v1.11.3 |
2024-10-22 |
13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148439040 |
| FIFA 11 |
v1.11.3 |
2024-10-22 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167706624 |
| eFootball Play-C |
v1.11.3 |
2025-09-18 |
7 |
Unknown GetPointer 00000000 PC 088a69c4 LR 088a69f4 |
| CRISIS CORE -FINAL FANTASY VII- |
v1.11.3 |
2024-10-22 |
1 |
sceDmacMemcpy(dest=0854eaa0, src=094e31c0, size=180224): overlapping read |
| eFootball PES 2023 Danilo Gamer |
v1.17.1 |
2024-11-08 |
4 |
MIPSCompileOp: Invalid instruction 00e93829 |
| PATCH SPARTAN11 |
v1.9.4 |
2026-02-07 |
1,601 |
Savedata version requested on save: 3 |
| eFootball 2024 |
v1.11.3 |
2025-07-01 |
6 |
Unknown GetPointer 00000000 PC 08a47880 LR 08a3fbb0 |
| eFootball 2024 |
v1.9.4 |
2025-05-16 |
3 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| Crash™ Tag Team Racing |
v1.11.3 |
2024-10-22 |
1 |
80630006=sceAtracSetDataAndGetID(09663e40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2024-10-22 |
1 |
80630006=sceAtracSetDataAndGetID(09663f80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2024-10-22 |
1 |
80630006=sceAtracSetDataAndGetID(09647ec0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2024-10-22 |
8 |
80630006=sceAtracSetDataAndGetID(09b06b80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2024-10-22 |
2 |
80630006=sceAtracSetDataAndGetID(09af2b00, 00014000): invalid RIFF header |
| eFootball 2025 |
v1.9.4 |
2026-10-31 |
1,290 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball 2025 |
v1.9.4 |
2026-11-08 |
16,258 |
Savedata version requested on save: 3 |
| eFootball 2024 By RH12 Official |
v1.11.3 |
2024-10-22 |
1 |
Unknown GetPointer 00000000 PC 08a478b4 LR 08a44350 |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2025-08-19 |
17 |
Jump to invalid address: 00000000 |
| eFootball Euro y Copa America By T. Bendezu |
v1.8.0 |
2025-09-10 |
37 |
BREAK instruction hit |
| SBK®09 Superbike World Championship |
v1.11.3 |
2024-10-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09698df0): duplicate handler |
| eFootball 2025 |
v1.9.4 |
2026-11-04 |
2,399 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Spectral Souls -Resurrection of the Ethereal Empires- |
v1.11.3 |
2024-10-21 |
1 |
sceDmacMemcpy(dest=0930a0a0, src=08b37580, size=16384): overlapping read |
| eFootball 2025 |
v1.9.4 |
2026-11-11 |
155,223 |
Savedata version requested: 3 |
| eFootball 2024 |
v1.11.3 |
2024-10-29 |
7 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0006 |
| eFootball PES 2024 "SNE" |
v1.9.4 |
2025-06-20 |
4 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
| Ali Ghazi .2023 |
v1.11.3 |
2024-10-21 |
1 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| SBK®08 Superbike World Championship |
v1.11.3 |
2024-10-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09583ac0): duplicate handler |
| RIDGE RACER |
v1.18.1 |
2026-05-23 |
52 |
sceMpegRingbufferPut(): invalid mpeg data |
| CRISIS CORE -FINAL FANTASY VII- |
v1.11.3 |
2024-10-21 |
1 |
sceDmacMemcpy(dest=0937b340, src=08734f40, size=159744): overlapping read |
| SBK®09 Superbike World Championship |
v1.11.3 |
2024-10-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09604c20): duplicate handler |
| PATCH SPARTAN11 |
v1.18.1-841-gc3209aa868 |
2026-04-09 |
329 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball PC - V. |
v1.9.4 |
2026-10-14 |
10 |
ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 08849a58 |
| X-Men Legends 2: Rise of Apocalypse |
v1.11.3 |
2024-10-21 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
03f04440:41400321 HWX N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 WScale 1 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalize(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = splat3(0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z |
| X-Men Legends 2: Rise of Apocalypse |
v1.11.3 |
2024-10-21 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01f01550:00000b31 HWX T N LM Tex Light: 0: c:0 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:0 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_l |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2026-05-16 |
2 |
MIPSCompileOp: Invalid instruction 71714560 |
| eFootball PC - V. |
v1.9.4 |
2025-06-06 |
6 |
Unknown GetPointer 00000000 PC 08871374 LR 0887138c |
| PES Peruano 2024 - Se prohibe su venta |
v1.20.4 |
2026-07-17 |
6,000 |
Savedata version requested: 3 |
| EA FC 2024 BY RA-PATCH |
v1.9.4 |
2026-02-06 |
44 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.9.4 |
2026-10-11 |
2,584 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Asia 2023 |
v1.11.3 |
2024-10-20 |
1 |
Unknown GetPointer 2985786d PC 0881c2d8 LR 0881c2e8 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.9.4 |
2026-11-06 |
9,529 |
Savedata version requested on save: 3 |
| CRISIS CORE -FINAL FANTASY VII- |
v1.11.3 |
2024-10-20 |
1 |
sceDmacMemcpy(dest=093f4880, src=08511080, size=157696): overlapping read |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.11.3 |
2024-10-20 |
1 |
sceDmacMemcpy(dest=0414e000, src=095f9200, size=249584): overlapping read |
| GTA: Liberty City Stories |
v1.11.3 |
2024-10-20 |
1 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header
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"av�P08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid RIFF header80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-20 |
1 |
MIPSCompileOp: Invalid instruction 710e3184 |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-20 |
1 |
Branch in RSRTComp delay slot at 0465e60c in block starting at 0465e60c |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-20 |
1 |
Branch in Jump delay slot at 0449ee38 in block starting at 0449ee38 |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-20 |
1 |
MIPSCompileOp: Invalid instruction 710df60c |
| FRONTIER GATE Boost+ |
v1.11.3 |
2024-10-20 |
1 |
Branch in Jump delay slot at 0987e444 in block starting at 09873eec |
| WSSP 23 By ARIAN |
v1.18.1 |
2025-03-14 |
9 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fc5490): duplicate handler |
| PATCH SPARTAN11 |
v1.11.3 |
2024-11-23 |
2 |
Unknown GetPointer 00000040 PC 08824cf4 LR 088113dc |
| PATCH SPARTAN11 |
v1.9.4 |
2026-01-17 |
490 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.7.5 |
2026-04-05 |
2,251 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.6.3 |
2026-08-06 |
132 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.9.4 |
2026-11-11 |
66,869 |
Savedata version requested: 3 |
| PES 24-25 BY PRAJA 11 |
v1.11.3 |
2024-12-01 |
19 |
Savedata version requested on save: 3 |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2026-05-04 |
3 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000034 |
| eFootball 2024 By RH12 Official |
v1.17.1 |
2025-09-24 |
2 |
Branch in Jump delay slot at 08000038 in block starting at 08000034 |
| eFootball 2024 By RH12 Official |
v1.17.1 |
2025-09-24 |
2 |
Branch in Jump delay slot at 08000034 in block starting at 08000034 |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2026-05-04 |
3 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c |
| eFootball 2024 By RH12 Official |
v1.17.1 |
2025-09-24 |
2 |
Branch in Jump delay slot at 08000038 in block starting at 0800002c |
| eFootball 2024 By RH12 Official |
v1.17.1 |
2025-09-24 |
2 |
Branch in Jump delay slot at 08000034 in block starting at 0800002c |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2026-05-04 |
3 |
Branch in Jump delay slot at 08000030 in block starting at 0800002c |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2026-05-04 |
3 |
Branch in Jump delay slot at 0800002c in block starting at 0800002c |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2026-05-04 |
7 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2025-12-19 |
6 |
Branch in Jump delay slot at 08000038 in block starting at 08000020 |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2025-12-19 |
6 |
Branch in Jump delay slot at 08000034 in block starting at 08000020 |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2026-05-04 |
7 |
Branch in Jump delay slot at 08000030 in block starting at 08000020 |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2026-05-04 |
7 |
Branch in Jump delay slot at 0800002c in block starting at 08000020 |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2026-05-04 |
7 |
Branch in Jump delay slot at 08000028 in block starting at 08000020 |
| eFootball 2024 By RH12 Official |
v1.19.3 |
2026-05-04 |
7 |
Branch in Jump delay slot at 08000024 in block starting at 08000020 |
| Ali Ghazi .2023 |
v1.11.3 |
2024-10-19 |
1 |
Unknown GetPointer 00000000 PC 08a1b77c LR 08000030 |
| FRONTIER GATE Boost+ |
v1.17.1 |
2024-10-25 |
6 |
MIPSCompileOp: Invalid instruction 0000005f |
| eFottball Hend Asean |
v1.11.3 |
2024-10-19 |
1 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |
| eFootball PC - V. |
v1.9.4 |
2026-11-07 |
627 |
sceDmacMemcpy(dest=09054040, src=086ce900, size=1251072): overlapping read |
| eFootball Chelito 19 |
v1.9.4 |
2026-06-13 |
179 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| CRISIS CORE -FINAL FANTASY VII- |
v1.11.3 |
2024-10-19 |
1 |
sceDmacMemcpy(dest=085c40e0, src=09cbc540, size=28672): overlapping read |
| PATCH SPARTAN11 |
v1.9.4 |
2026-10-03 |
13,918 |
Savedata version requested: 3 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.11.3 |
2024-10-19 |
1 |
sceDmacMemcpy(dest=0414e000, src=096fb1d0, size=162400): overlapping read |
| EA-Sports FC PC-V |
v1.11.3 |
2024-10-20 |
2 |
807f00fd=sceMp3Init(00000000): invalid sample rate v0 l3 rate 03 |
| eFootball PES 2024 "SN3" |
v1.11.3 |
2024-10-19 |
1 |
MIPSCompileOp: Invalid instruction 72020052 |
| eFootball PES 2024 "SN3" |
v1.11.3 |
2024-10-19 |
1 |
MIPSCompileOp: Invalid instruction 77770200 |
| eFootball PES 2024 "SN3" |
v1.11.3 |
2024-10-19 |
1 |
MIPSCompileOp: Invalid instruction 07460180 |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-10-19 |
1 |
Unknown GE command : b7320fc2 |
| eFootball PC - V. |
v1.11.3 |
2024-10-19 |
1 |
Jump to invalid address: 0b601270 |
| eFootball PC - V. |
v1.11.3 |
2024-10-19 |
1 |
Jump to invalid address: 0b601170 |
| eFootball PC - V. |
v1.11.3 |
2024-10-19 |
2 |
Jump to invalid address: 06b00e60 |
| eFootball PC - V. |
v1.11.3 |
2024-10-19 |
1 |
Jump to invalid address: 0b601070 |
| MYFC 25 MYUNO4U |
v1.11.3 |
2025-01-27 |
4 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| eFootball Chelito 19 |
v1.11.3 |
2024-10-19 |
1 |
Unknown GetPointer 00000000 PC 5852d18a LR 08a3c194 |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-19 |
1 |
MIPSCompileOp: Invalid instruction 6e0c0c02 |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-19 |
1 |
MIPSCompileOp: Invalid instruction ee0c0c0a |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-19 |
1 |
Jump to invalid address: 01843230 |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-19 |
1 |
Branch in Jump delay slot at 00010004 in block starting at 00010000 |
| eFootball Euro y Copa America By T. Bendezu |
v1.11.3 |
2024-10-19 |
1 |
Jump to invalid address: 02081300 |
| eFootball 2025 STAR PATCH |
v1.9.4 |
2026-11-03 |
335 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| PATCH SPARTAN11 |
v1.9.4 |
2026-08-28 |
4,429 |
MIPSCompileOp: Invalid instruction 01010101 |
| Crash™ Tag Team Racing |
v1.11.3 |
2024-10-18 |
2 |
80630006=sceAtracSetDataAndGetID(09de7b80, 00014000): invalid RIFF header |