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| Game title |
Version |
Latest Report |
Hits |
Message |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-04-14 |
1 |
Error in shader compilation: info: 0:10(1): error: syntax error, unexpected NEW_IDENTIFIER, expecting end of file
reinterpret
#version 120
// Driver: Mesa Intel(R) G41 (ELK) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uint packColor(vec2 val) {
return uint(val.r * 255.99) | (uint(val.g * 255.99) << 8u);
}
vec4 unpackColor(uint color) {
vec4 outColor = vec4(float(color & 0x1FU), float((color >> 5u) & 0x1FU), float((color >> 10u) & 0x1FU), 0.0);
outColor.rgb *= 1.0 / 31.0;
outColor.a = float(color >> 15);
return outColor;
}
varying highp vec2 v_texcoord; // TEXCOORD0
uniform vec2 texSize;
uniform float scaleFactor;
void main() {
vec4 val = texture2D(tex, v_texcoord.xy);
float u = mod(floor(v_texcoord.x * texSize.x * 2.0), 2.0);
vec4 outColor = unpackColor(u == 0.0 ? packColor(val.rg) : packColor(val.ba));
gl_FragColor = outColor;
}
|
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-04-14 |
1 |
Error in shader compilation: info: 0:10(1): error: syntax error, unexpected NEW_IDENTIFIER, expecting end of file
reinterpret
#version 120
// Driver: Mesa Intel(R) G41 (ELK) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uint packColor(vec4 val) {
uint color = uint(val.r * 31.99) | (uint(val.g * 31.99) << 5u) | (uint(val.b * 31.99) << 10u);
if (val.a >= 0.5) color |= 0x8000U;
return color;
}
vec4 unpackColor(uint colorLeft, uint colorRight) {
vec4 outColor = vec4(float(colorLeft & 0xFFu), float((colorLeft >> 8u) & 0xFFu),
float(colorRight & 0xFFu), float((colorRight >> 8u) & 0xFFu));
outColor *= 1.0 / 255.0;
return outColor;
}
varying highp vec2 v_texcoord; // TEXCOORD0
uniform vec2 texSize;
uniform float scaleFactor;
void main() {
vec4 valLeft = texture2D(tex, v_texcoord.xy + vec2(-0.25 / texSize.x, 0.0));
vec4 valRight = texture2D(tex, v_texcoord.xy + vec2(0.25 / texSize.x, 0.0));
vec4 outColor = unpackColor(packColor(valLeft), packColor(valRight));
gl_FragColor = outColor;
}
|
| White Knight Chronicles™: Origins |
v1.14.4 |
2023-04-14 |
1 |
00000000=sceUtilityScreenshotInitStart(09c9988c) |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.14.4 |
2023-04-14 |
1 |
Error in shader compilation: info: 0:98(2): error: illegal use of reserved word `switch'
0:98(2): error: syntax error, unexpected ERROR_TOK
01000000:80004b39 HWX C T N LM Tex Light: LightUberShader TessRevN Cull
#version 120
#extension GL_EXT_gpu_shader4 : enable
// Driver: Mesa Intel(R) G41 (ELK) - GLSL 120
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80004b39 HWX C T N LM Tex Light: LightUberShader TessRevN Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
defau |
| Pro Evolution Soccer 2013 |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=256, but w=1280 (level=0) |
| Pro Evolution Soccer 2013 |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=128, but w=916 (level=0) |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 04193b40 +512x255 / 480x272 |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-11-14 |
13 |
00000000=sceUtilityScreenshotInitStart(09c921ec) |
| eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=2048, but w=8192 (level=0) |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-11-14 |
9 |
00000000=sceUtilityScreenshotInitStart(09c920dc) |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=1024, but w=5120 (level=0) |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-05-03 |
2 |
Replacement rowPitch=128, but w=800 (level=0) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-06-06 |
2 |
Replacement rowPitch=256, but w=1652 (level=0) |
| Dragon Ball Z: Infinite Warriors |
v1.14.4 |
2023-04-14 |
1 |
Unusual bezier/spline vtype: 120e22f2, morph: 3, bones: 1 |
| Dragon Ball Z: Infinite Warriors |
v1.14.4 |
2023-04-14 |
1 |
Unknown GE command : feef0031 |
| 初音ミク -Project DIVA- |
v1.14.4 |
2023-04-14 |
1 |
00000000=sceUtilityScreenshotInitStart(0935f9f8) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-14 |
1 |
WriteToHardware: Invalid address 07ef99c0 near PC 089adbb4 LR 089adbb4 |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-04-21 |
2 |
Replacement rowPitch=128, but w=2048 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-14 |
1 |
WriteToHardware: Invalid address 5613ba1a near PC 089adbb4 LR 089adbb4 |
| eFootball PES PPSSPP A3 2023 MOD FIFA |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=512, but w=2352 (level=0) |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-04-14 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(63b1c1a, 9c:30:ba:81:00:62, 20000000, 0) at 0897ed90 |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-14 |
7 |
MIPSCompileOp: Invalid instruction efba0018 |
| eFootball By DTG |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=128, but w=7680 (level=0) |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +224x-23594 / 64x256 |
| WWE'12 |
v1.14.4 |
2023-04-14 |
1 |
80630007=sceAtracSetData(2, 08be95c0, 0000cd20): atracID uses different codec type than data |
| WWE'12 |
v1.14.4 |
2023-04-14 |
2 |
80630007=sceAtracSetData(2, 08be95c0, 0000a6e0): atracID uses different codec type than data |
| WWE'12 |
v1.14.4 |
2023-04-14 |
2 |
80630007=sceAtracSetData(2, 08be95c0, 00001f00): atracID uses different codec type than data |
| WWE'12 |
v1.14.4 |
2023-04-14 |
4 |
80630007=sceAtracSetData(2, 08be95c0, 00002100): atracID uses different codec type than data |
| WWE'12 |
v1.14.4 |
2023-04-14 |
2 |
80630007=sceAtracSetData(2, 08be95c0, 00001e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.14.4 |
2023-04-14 |
1 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
| WWE SmackDown vs. RAW 2009 |
v1.14.4 |
2023-04-14 |
1 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
| WWE SmackDown vs. RAW 2009 |
v1.14.4 |
2023-04-14 |
1 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
| 遊戯王デュエルモンスターズGX タッグフォース |
v1.14.4 |
2023-04-14 |
1 |
80630011=sceAtracSetDataAndGetID(08cf6804, 00000000): buffer too small |
| KINGDOM HEARTS Birth by Sleep |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 04174000 +1152x45 / 480x272 |
| JOGRESS V3 |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=256, but w=480 (level=0) |
| 初音ミク -Project DIVA- extend |
v1.14.4 |
2023-04-14 |
1 |
00000000=sceUtilityScreenshotInitStart(093026f0) |
| UNO™ |
v1.18.1 |
2024-11-27 |
8 |
UNIMPLsceNetUpnpInit 14336,100 |
| UNO™ |
v1.20.4 |
2026-10-15 |
17 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| PES 2019 VANDAMMEEDITION |
v1.14.4 |
2023-04-14 |
1 |
Unknown GetPointerWrite 00000000 PC 0881608c LR 088160a0 |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 08ed9bc0 +0x-4163 / 8x8 |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 08ed8d00 +32x-11779 / 8x8 |
| Crash® of the Titans |
v1.14.4 |
2023-04-14 |
1 |
Truncating vertex count from 40497 to 21845 |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-14 |
1 |
Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828808 |
| God of War®: Ghost of Sparta |
v1.14.4 |
2023-04-14 |
1 |
WriteToHardware: Invalid address 000002a0 near PC 08a53734 LR 08a5368c |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-14 |
1 |
MIPSCompileOp: Invalid instruction 420c83a2 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=256, but w=2256 (level=0) |
| Spider-Man 2 |
v1.14.4 |
2023-04-14 |
1 |
MFIC instruction hit (70020024) at 08992870 |
| WWE 2K19 by GamerNafZ™ and Finn |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetData(2, 08d13140, 00027c58): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09afeb40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(099de140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09a87600, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(097b9680, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(090e4d00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09a84240, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09a87240, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(08fa3280, 00000800): invalid RIFF header |
| Need for Speed™ Shift |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +1792x96 / 512x272 |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(099a6840, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(095ef640, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
2 |
80630006=sceAtracSetDataAndGetID(095ef480, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2024-05-10 |
4 |
80630006=sceAtracSetDataAndGetID(099ca780, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(08fb2800, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
3 |
80630006=sceAtracSetDataAndGetID(096eb880, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(099c5c00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
2 |
80630006=sceAtracSetDataAndGetID(08fda140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
2 |
80630006=sceAtracSetDataAndGetID(098bf380, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(099ea580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(097a0880, 00000800): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=256, but w=1616 (level=0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=1024, but w=15000 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(097a0e00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(097a2240, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(097a1d00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09772180, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
4 |
80630006=sceAtracSetDataAndGetID(0975e380, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.16.6 |
2023-12-12 |
2 |
80630006=sceAtracSetDataAndGetID(09aa4740, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09668e00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(09937bc0, 00000800): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-15 |
2 |
Replacement rowPitch=256, but w=4000 (level=0) |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +416x-24410 / 64x256 |
| Justice League: Heroes™ |
v1.14.4 |
2023-04-14 |
1 |
Unknown GE command : fd83724d |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=256, but w=2036 (level=0) |
| PES 2013 |
v1.15.4 |
2023-09-12 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| eFootball Chelito 19 |
v1.18.1 |
2025-04-24 |
2 |
MIPSCompileOp: Invalid instruction 9fa00000 |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-14 |
1 |
MIPSCompileOp: Invalid instruction 4fa4bfc6 |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-14 |
1 |
MIPSCompileOp: Invalid instruction 005fffff |
| eFootball Chelito 19 |
v1.14.4 |
2023-06-24 |
2 |
MIPSCompileOp: Invalid instruction cccdcccd |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-14 |
1 |
MIPSCompileOp: Invalid instruction 06fe1323 |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096f45f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091a4230): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096a9140): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09210ee0): duplicate handler |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-14 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +32x-16204 / 64x256 |
| Spider-Man 3 |
v1.14.4 |
2023-04-14 |
1 |
80630006=sceAtracSetDataAndGetID(098b6100, 00014000): invalid RIFF header |
| Spider-Man 3 |
v1.14.4 |
2023-04-14 |
3 |
80630006=sceAtracSetDataAndGetID(098a2080, 00014000): invalid RIFF header |
| WWE'12 |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=128, but w=320 (level=0) |
| eFootball 2023 by ESTEEM GAMING |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=128, but w=256 (level=0) |
| WWE'12 |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=512, but w=2392 (level=0) |
| Bakugan™: Defenders of the Core |
v1.14.4 |
2023-04-14 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000003), bad data |
| EFOOTBALL 2023 BRI LIGA 1 & EROPA |
v1.14.4 |
2023-04-14 |
1 |
Replacement rowPitch=512, but w=2880 (level=0) |