Recent logs - v1.2.1-14-g87f922c

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Game title Version Latest Report Message
真・三國無双6 Special v1.2.1-14-g87f922c 2016-03-11 sceDmacMemcpy(dest=09955b40, src=09ece440, size=5664): overlapping read
真・三國無双6 Special v1.2.1-14-g87f922c 2016-03-05 sceDmacMemcpy(dest=09955bc0, src=09ece440, size=5664): overlapping read
エクシズ・フォルス v1.2.1-14-g87f922c 2016-02-28 sceDmacMemcpy(dest=09c03200, src=085eebc0, size=158084): overlapping read
エクシズ・フォルス v1.2.1-14-g87f922c 2016-02-28 sceDmacMemcpy(dest=09efee80, src=08425f80, size=78145): overlapping read
Grand Theft Auto: Vice City Stories v1.7.5 2021-10-24 FBO created from existing depthbuffer as color, 00000000/00128000 and 00178000/00000000
幻想水滸伝Ⅰ&Ⅱ v1.2.1-7-g05d4cae 2016-03-07 80630006=sceAtracSetHalfwayBufferAndGetID(09704d00, 00060000, 00063000): invalid RIFF header
必勝パチンコ★パチスロ攻略シリーズ Portable Vol.1 新世紀エヴァンゲリオン ~魂の軌跡~ v1.2.2-599-ga835c4a 2016-05-29 sceDmacMemcpy(dest=040cc000, src=09fc3f70, size=98304): overlapping read
JEANNE D'ARC -ジャンヌ・ダルク- v1.5 2019-01-22 Loading module sceFont_Library with version 0101, devkit 03050010
真・三國無双6 Special v1.2.1-14-g87f922c 2016-05-06 sceDmacMemcpy(dest=098604c0, src=09ece440, size=5664): overlapping read
真・三國無双6 Special v1.4.2-199-g3249d81 2019-03-22 sceDmacMemcpy(dest=0985ed40, src=09ece440, size=5664): overlapping read
エクシズ・フォルス v1.9.4 2021-03-17 Render to texture with incompatible formats 5 != 3 at 04173e00
エクシズ・フォルス v1.9.4 2021-03-17 4 and 8-bit CLUT format not supported for framebuffers
エクシズ・フォルス v1.9.4 2021-03-17 Render to texture using CLUT with different strides 480 != 240
エクシズ・フォルス v1.9.4 2021-07-26 Render to texture with different strides 240 != 64
グランナイツヒストリー v1.8.0 2019-09-16 00000000=sceUtilityScreenshotInitStart(08de0a80)
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2021-10-06 Ignoring possible render to texture at 04154000 +0x97 / 128x128
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2021-10-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Star Wars™ The Clone Wars™: Republic Heroes™ v1.9.4 2021-09-13 Ignoring possible render to texture at 04154000 +0x128 / 256x272
Dungeon Siege: Throne of Agony v1.7.5 2021-07-05 Ignoring possible render to texture at 00198010 +4x64 / 128x272
God of War®: Ghost of Sparta v1.7.5 2021-10-23 Rendering to framebuffer offset: 00161800 +64x0
サクラ大戦1&2 v1.9.4 2021-09-30 Render to texture with different strides 640 != 512
DRAGONBALL: EVOLUTION v1.5.2 2021-07-22 Loading module sceFont_Library with version 0101, devkit 05000010
METAL GEAR SOLID PEACE WALKER v1.9.4 2021-10-18 Render to texture with different strides 64 != 256
Pursuit Force v1.5.2 2018-06-06 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Pursuit Force v1.5.2 2018-06-06 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Pursuit Force v1.5.2 2018-06-06 Loading module sceSAScore with version 0101, devkit 00000000
Pursuit Force v1.5.2 2018-06-06 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Pursuit Force v1.5.2 2018-06-06 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Pursuit Force v1.5.2 2018-06-06 Loading module sceMpeg_library with version 0102, devkit 00000000
薄桜鬼 遊戯録弐 祭囃子と隊士達 v1.3.0-769-gc4ea4e3 2017-06-11 00000000=sceUtilityScreenshotInitStart(08a9c680)
Star Wars™ The Clone Wars™: Republic Heroes™ v1.7.5 2021-08-11 Render to area containing texture at 00154000 +0x32
UNDEAD KNIGHTS v1.9.4 2021-10-24 Decoding texture from VRAM mirror at 04288000 swizzle=0
UNDEAD KNIGHTS v1.5.2 2021-05-17 Loading module sceFont_Library with version 0101, devkit 05050010
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2021-10-25 Render to texture with different strides 512 != 128
The 3rd Birthday® v1.9.4 2021-10-25 Render to texture using CLUT with different strides 64 != 128
サクラ大戦1&2 v1.7.5 2021-09-02 FBO using existing buffer as depthbuffer, 00000000/00128000 and 00128000/00128000
Dante's Inferno™ v1.7.5 2021-10-22 Render to area containing texture at 00110000 +256x0
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2021-10-25 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
Silent Hill Zero v1.7.5 2021-02-23 Render to area containing texture at 00000000 +0x152
NARUTO: Ultimate Ninja Heroes v1.9.4 2021-10-25 Render to texture with different strides 128 != 192
KINGDOM HEARTS Birth by Sleep v1.9.4 2021-10-25 Render to texture with different strides 128 != 256
Crash™ Tag Team Racing v1.5.2 2021-10-07 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2021-10-07 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2021-10-07 Loading module sceMpeg_library with version 0102, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2021-10-07 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2021-10-07 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2021-10-07 Loading module sceSAScore with version 0102, devkit 00000000
God of War®: Ghost of Sparta v1.7.5 2021-10-24 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v1.7.5 2021-10-24 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2021-10-24 Rendering to framebuffer offset: 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2021-10-24 Render to area containing texture at 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2021-10-25 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War: Chains of Olympus v1.9.4 2021-10-25 Render to texture with different strides 1024 != 512
God of War: Chains of Olympus v1.7.5 2021-10-24 Rendering to framebuffer offset: 00162000 +256x0
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2021-10-25 Render to texture with different strides 128 != 256
サクラ大戦1&2 v1.7.5 2021-09-02 FBO using existing buffer as depthbuffer, 00044000/00128000 and 00128000/00128000
Star Wars™ The Clone Wars™: Republic Heroes™ v1.9.4 2021-10-15 Render to texture with different strides 512 != 256
PUZZLEBOBBLE POCKET v1.4.2-199-g3249d81 2021-04-26 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
PUZZLEBOBBLE POCKET v1.4.2-199-g3249d81 2021-04-26 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2021-10-25 Render to texture with different strides 256 != 64
Silent Hill Zero v1.7.5 2021-10-11 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
WipEout™ Pure v1.7.5 2021-05-17 Render to area containing texture at 00110000 +0x136
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2021-10-25 Inter-buffer memcpy 04000000 -> 04088000
DISSIDIA™ FINAL FANTASY® v1.9.4 2021-10-23 Render to texture with different strides 512 != 128
Crash® Mind Over Mutant v1.5.2 2021-10-22 Loading module sceSAScore with version 0103, devkit 00000000
Crash® Mind Over Mutant v1.5.2 2021-10-22 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Crash® Mind Over Mutant v1.5.2 2021-10-22 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2021-10-25 Decoding texture from VRAM mirror at 04710000 swizzle=0
Grand Theft Auto®: Chinatown Wars™ v1.7.5 2021-10-10 Render to texture with incompatible formats 6 != 3 at 00110000
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2021-10-25 Render to texture using CLUT with different strides 512 != 256
DISSIDIA™ FINAL FANTASY® v1.9.3-998-gc739d4e16 2021-10-23 Unsupported RGB mask: r=ff g=7f b=00
METAL GEAR SOLID PEACE WALKER v1.9.3-695-g15a785cac 2021-10-17 Unsupported alpha/stencil mask: fe
サクラ大戦1&2 v1.7.5 2021-09-02 Render to area containing texture at 00088000 +320x0
NARUTO: Ultimate Ninja Heroes v1.9.4 2021-10-25 Inter-buffer memcpy 04088000 -> 04000000
BLEACH~ソウル・カーニバル~ v1.5.2 2020-07-01 Loading module scePsmf_library with version 0101, devkit 03090510
BLEACH~ソウル・カーニバル~ v1.5.2 2020-07-01 Loading module scePsmfP_library with version 0101, devkit 03090510
God of War®: Ghost of Sparta v1.9.4 2021-10-25 Render to texture with different strides 1024 != 512
METAL GEAR SOLID PEACE WALKER v1.6.3-21-g5f57ecb 2021-09-30 Loading module sceFont_Library with version 0101, devkit 05050010
METAL GEAR SOLID PEACE WALKER v1.5.2 2021-10-17 Loading module scePsmf_library with version 0101, devkit 05050010
Star Wars™ The Clone Wars™: Republic Heroes™ v1.5.2 2020-12-05 Loading module scePsmf_library with version 0101, devkit 05000010
Grand Theft Auto: Vice City Stories v1.5.2 2021-10-22 Loading module sceMpeg_library with version 0105, devkit 00000000
Grand Theft Auto: Vice City Stories v1.5.2 2021-10-22 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2020-12-26 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2020-12-26 Loading module sceMpeg_library with version 0105, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2020-12-26 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2020-09-09 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2020-09-09 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2020-09-09 Loading module sceSAScore with version 0103, devkit 00000000
戦場のヴァルキュリア3 v1.5.2 2021-10-20 Loading module sceFont_Library with version 0101, devkit 05050010
DISSIDIA 012[duodecim] FINAL FANTASY v1.5.2 2021-10-24 Loading module sceFont_Library with version 0101, devkit 03090510
NARUTO: Ultimate Ninja Heroes v1.5.2 2021-10-15 Loading module sceFont_Library with version 0101, devkit 03030010
TEKKEN 6 v1.5.2 2021-10-25 Loading module scePsmfP_library with version 0101, devkit 05000010
TEKKEN 6 v1.5.2 2021-10-25 Loading module scePsmf_library with version 0101, devkit 05000010
METAL GEAR SOLID PEACE WALKER v1.5.2 2021-10-17 Loading module sceFont_Library with version 0101, devkit 05050010
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2021-08-26 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2021-08-25 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2021-08-26 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2021-08-25 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2021-08-25 Loading module sceSAScore with version 0103, devkit 00000000
幻想水滸伝Ⅰ&Ⅱ v1.5.2 2021-08-26 Loading module sceMpeg_library with version 0104, devkit 00000000