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Game title |
Version |
Latest Report |
Message |
真・三國無双6 Special |
v1.2.1-14-g87f922c |
2016-03-11 |
sceDmacMemcpy(dest=09955b40, src=09ece440, size=5664): overlapping read |
真・三國無双6 Special |
v1.2.1-14-g87f922c |
2016-03-05 |
sceDmacMemcpy(dest=09955bc0, src=09ece440, size=5664): overlapping read |
エクシズ・フォルス |
v1.2.1-14-g87f922c |
2016-02-28 |
sceDmacMemcpy(dest=09c03200, src=085eebc0, size=158084): overlapping read |
エクシズ・フォルス |
v1.2.1-14-g87f922c |
2016-02-28 |
sceDmacMemcpy(dest=09efee80, src=08425f80, size=78145): overlapping read |
幻想水滸伝Ⅰ&Ⅱ |
v1.2.1-7-g05d4cae |
2016-03-07 |
80630006=sceAtracSetHalfwayBufferAndGetID(09704d00, 00060000, 00063000): invalid RIFF header |
必勝パチンコ★パチスロ攻略シリーズ Portable Vol.1 新世紀エヴァンゲリオン ~魂の軌跡~ |
v1.2.2-599-ga835c4a |
2016-05-29 |
sceDmacMemcpy(dest=040cc000, src=09fc3f70, size=98304): overlapping read |
JEANNE D'ARC -ジャンヌ・ダルク- |
v1.5 |
2019-01-22 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
真・三國無双6 Special |
v1.2.1-14-g87f922c |
2016-05-06 |
sceDmacMemcpy(dest=098604c0, src=09ece440, size=5664): overlapping read |
真・三國無双6 Special |
v1.4.2-199-g3249d81 |
2019-03-22 |
sceDmacMemcpy(dest=0985ed40, src=09ece440, size=5664): overlapping read |
エクシズ・フォルス |
v1.9.4 |
2023-03-02 |
Render to texture with incompatible formats 5 != 3 at 04173e00 |
エクシズ・フォルス |
v1.9.4 |
2023-03-02 |
4 and 8-bit CLUT format not supported for framebuffers |
エクシズ・フォルス |
v1.9.4 |
2023-03-02 |
Render to texture using CLUT with different strides 480 != 240 |
エクシズ・フォルス |
v1.9.4 |
2024-04-14 |
Render to texture with different strides 240 != 64 |
グランナイツヒストリー |
v1.8.0 |
2019-09-16 |
00000000=sceUtilityScreenshotInitStart(08de0a80) |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2024-08-09 |
Ignoring possible render to texture at 04154000 +0x97 / 128x128 |
Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2024-11-24 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Star Wars™ The Clone Wars™: Republic Heroes™ |
v1.9.4 |
2024-04-20 |
Ignoring possible render to texture at 04154000 +0x128 / 256x272 |
Dungeon Siege: Throne of Agony |
v1.7.5 |
2024-11-20 |
Ignoring possible render to texture at 00198010 +4x64 / 128x272 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-17 |
Rendering to framebuffer offset: 00161800 +64x0 |
サクラ大戦1&2 |
v1.9.4 |
2023-12-11 |
Render to texture with different strides 640 != 512 |
DRAGONBALL: EVOLUTION |
v1.5.2 |
2023-04-25 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-10-08 |
Render to texture with different strides 64 != 256 |
Pursuit Force |
v1.5.2 |
2023-04-27 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
Pursuit Force |
v1.5.2 |
2023-04-27 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
Pursuit Force |
v1.5.2 |
2023-04-27 |
Loading module sceSAScore with version 0101, devkit 00000000 |
Pursuit Force |
v1.5.2 |
2023-04-27 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
Pursuit Force |
v1.5.2 |
2023-04-27 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Pursuit Force |
v1.5.2 |
2023-04-27 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
薄桜鬼 遊戯録弐 祭囃子と隊士達 |
v1.9.0 |
2024-11-21 |
00000000=sceUtilityScreenshotInitStart(08a9c680) |
Star Wars™ The Clone Wars™: Republic Heroes™ |
v1.7.5 |
2024-09-14 |
Render to area containing texture at 00154000 +0x32 |
UNDEAD KNIGHTS |
v1.9.4 |
2024-11-22 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
UNDEAD KNIGHTS |
v1.5.2 |
2023-08-25 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-10-16 |
Render to texture with different strides 512 != 128 |
The 3rd Birthday® |
v1.9.4 |
2024-09-25 |
Render to texture using CLUT with different strides 64 != 128 |
Dante's Inferno™ |
v1.7.5 |
2024-11-14 |
Render to area containing texture at 00110000 +256x0 |
FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2024-11-24 |
sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler |
Silent Hill Zero |
v1.7.5 |
2024-07-12 |
Render to area containing texture at 00000000 +0x152 |
NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2024-11-24 |
Render to texture with different strides 128 != 192 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-01 |
Render to texture with different strides 128 != 256 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceSAScore with version 0102, devkit 00000000 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-23 |
Render to area containing texture at 00162000 +256x0 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-23 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-23 |
Rendering to framebuffer offset: 00162000 +256x0 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-22 |
Render to area containing texture at 00162000 +256x0 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-23 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War: Chains of Olympus |
v1.9.4 |
2024-11-23 |
Render to texture with different strides 1024 != 512 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-22 |
Rendering to framebuffer offset: 00162000 +256x0 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2024-10-27 |
Render to texture with different strides 128 != 256 |
Star Wars™ The Clone Wars™: Republic Heroes™ |
v1.9.4 |
2024-10-21 |
Render to texture with different strides 512 != 256 |
PUZZLEBOBBLE POCKET |
v1.4.2-266-g2d5e7c8 |
2023-07-09 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
PUZZLEBOBBLE POCKET |
v1.4.2-266-g2d5e7c8 |
2023-07-09 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2024-11-23 |
Render to texture with different strides 256 != 64 |
Silent Hill Zero |
v1.7.5 |
2024-10-31 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
WipEout™ Pure |
v1.7.5 |
2023-11-19 |
Render to area containing texture at 00110000 +0x136 |
FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2024-11-22 |
Inter-buffer memcpy 04000000 -> 04088000 |
DISSIDIA™ FINAL FANTASY® |
v1.9.4 |
2024-11-21 |
Render to texture with different strides 512 != 128 |
Crash® Mind Over Mutant |
v1.5.2 |
2024-05-30 |
Loading module sceSAScore with version 0103, devkit 00000000 |
Crash® Mind Over Mutant |
v1.5.2 |
2024-05-30 |
Loading module sceATRAC3plus_Library with version 0104, devkit 00000000 |
Crash® Mind Over Mutant |
v1.5.2 |
2024-05-30 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2024-11-23 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Grand Theft Auto®: Chinatown Wars™ |
v1.7.5 |
2024-09-15 |
Render to texture with incompatible formats 6 != 3 at 00110000 |
Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2024-11-23 |
Render to texture using CLUT with different strides 512 != 256 |
DISSIDIA™ FINAL FANTASY® |
v1.9.3-998-gc739d4e16 |
2024-11-01 |
Unsupported RGB mask: r=ff g=7f b=00 |
METAL GEAR SOLID PEACE WALKER |
v1.9.3-695-g15a785cac |
2024-08-26 |
Unsupported alpha/stencil mask: fe |
サクラ大戦1&2 |
v1.7.5 |
2023-12-30 |
Render to area containing texture at 00088000 +320x0 |
NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2024-11-24 |
Inter-buffer memcpy 04088000 -> 04000000 |
BLEACH~ソウル・カーニバル~ |
v1.5.2 |
2020-07-01 |
Loading module scePsmf_library with version 0101, devkit 03090510 |
BLEACH~ソウル・カーニバル~ |
v1.5.2 |
2020-07-01 |
Loading module scePsmfP_library with version 0101, devkit 03090510 |
God of War®: Ghost of Sparta |
v1.9.4 |
2024-11-24 |
Render to texture with different strides 1024 != 512 |
METAL GEAR SOLID PEACE WALKER |
v1.6.3-21-g5f57ecb |
2024-06-02 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
METAL GEAR SOLID PEACE WALKER |
v1.5.2 |
2024-10-17 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
Star Wars™ The Clone Wars™: Republic Heroes™ |
v1.5.2 |
2024-10-21 |
Loading module scePsmf_library with version 0101, devkit 05000010 |
Grand Theft Auto: Vice City Stories |
v1.5.2 |
2024-11-08 |
Loading module sceMpeg_library with version 0105, devkit 00000000 |
Grand Theft Auto: Vice City Stories |
v1.5.2 |
2024-11-08 |
Loading module sceATRAC3plus_Library with version 0104, devkit 00000000 |
Dungeon Siege: Throne of Agony |
v1.5.2 |
2020-12-26 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
Dungeon Siege: Throne of Agony |
v1.5.2 |
2020-12-26 |
Loading module sceMpeg_library with version 0105, devkit 00000000 |
Dungeon Siege: Throne of Agony |
v1.5.2 |
2020-12-26 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
Dungeon Siege: Throne of Agony |
v1.5.2 |
2020-09-09 |
Loading module sceATRAC3plus_Library with version 0104, devkit 00000000 |
Dungeon Siege: Throne of Agony |
v1.5.2 |
2020-09-09 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
Dungeon Siege: Throne of Agony |
v1.5.2 |
2020-09-09 |
Loading module sceSAScore with version 0103, devkit 00000000 |
戦場のヴァルキュリア3 |
v1.5.2 |
2024-05-26 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.5.2 |
2024-09-02 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
NARUTO: Ultimate Ninja Heroes |
v1.5.2 |
2024-11-08 |
Loading module sceFont_Library with version 0101, devkit 03030010 |
TEKKEN 6 |
v1.5.2 |
2024-11-24 |
Loading module scePsmfP_library with version 0101, devkit 05000010 |
TEKKEN 6 |
v1.5.2 |
2024-11-24 |
Loading module scePsmf_library with version 0101, devkit 05000010 |
METAL GEAR SOLID PEACE WALKER |
v1.5.2 |
2024-10-29 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
幻想水滸伝Ⅰ&Ⅱ |
v1.5.2 |
2024-11-07 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
幻想水滸伝Ⅰ&Ⅱ |
v1.5.2 |
2024-11-07 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
幻想水滸伝Ⅰ&Ⅱ |
v1.5.2 |
2024-11-07 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
幻想水滸伝Ⅰ&Ⅱ |
v1.5.2 |
2024-11-07 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
幻想水滸伝Ⅰ&Ⅱ |
v1.5.2 |
2024-11-07 |
Loading module sceSAScore with version 0103, devkit 00000000 |
幻想水滸伝Ⅰ&Ⅱ |
v1.5.2 |
2024-11-07 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
God of War: Chains of Olympus |
v1.5.2 |
2024-11-03 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
God of War: Chains of Olympus |
v1.5.2 |
2024-11-03 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
God of War: Chains of Olympus |
v1.5.2 |
2024-11-03 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |