Recent logs - v1.6.3

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Game title Version Latest Report Message
Virtua Tennis 3 v1.6.3 2021-05-26 80630011=sceAtracSetDataAndGetID(08cd53c0, 00000004): buffer too small
KINGDOM HEARTS Birth by Sleep v1.9.4 2020-08-15 Ignoring possible render to texture at 04154000 +64x39 / 128x128
Mimana Iyar Chronicle v1.9.4 2020-11-26 Render to texture with incompatible formats 5 != 0 at 041ba000
PES 2014 v1.9.4 2024-10-26 Unknown GetPointer 00000000 PC 08816154 LR 0881615c
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-12-16 Ignoring possible render to texture at 04154000 +0x68 / 128x128
BEN 10: Protector of Earth v1.5.2 2024-08-08 sceDmacMemcpy(dest=04000000, src=091ae240, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.2 2024-08-08 sceDmacMemcpy(dest=04000000, src=091261c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.2 2024-08-08 sceDmacMemcpy(dest=04088000, src=091ae240, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.2 2024-08-08 sceDmacMemcpy(dest=04088000, src=091261c0, size=557056): overlapping read
ダンボール戦機ブースト v1.2.2-527-gbb7dd90 2017-11-01 scePsmfSpecifyStreamWithStreamTypeNumber(09f334f8, 00000001, 00000000)
ダンボール戦機ブースト v1.2.2-527-gbb7dd90 2017-11-01 scePsmfSpecifyStreamWithStreamTypeNumber(09f334c0, 00000000, 00000000)
Mimana Iyar Chronicle v1.2.2-297-g08ec95a 2016-04-22 Render to area containing texture at 041ba000 +0x16
Mimana Iyar Chronicle v1.2.2-297-g08ec95a 2023-03-30 Ignoring possible render to texture at 0418c000 +0x41 / 128x128
PES 2014 v1.9.4 2024-10-09 Unknown GetPointer 00000000 PC 088287f8 LR 08828800
Silent Hill Zero v1.9.4 2024-06-29 0 depal unsupported: shift=0 mask=ff offset=0
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-01-29 Ignoring possible render to texture at 04154000 +128x109 / 256x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-12-24 Ignoring possible render to texture at 04154000 +0x39 / 128x128
グランツーリスモ® v1.9.4 2021-10-10 Render to texture with incompatible formats 4 != 1 at 040cc000
グランツーリスモ® v1.9.4 2021-10-10 Render to texture using CLUT with different strides 64 != 512
グランツーリスモ® v1.9.4 2021-10-10 4 and 8-bit CLUT format not supported for framebuffers
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-10-01 Render to texture with incompatible formats 5 != 1 at 040ec000
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-09-10 Ignoring possible render to texture at 04154000 +0x97 / 128x128
ダンボール戦機ブースト v1.9.4 2024-09-08 Render to texture with different strides 512 != 256
Star Wars: The Force Unleashed v1.9.4 2024-06-04 Render to texture with different strides 128 != 256
Yu-Gi-Oh! GX Tag Force v1.7.5 2024-09-26 Render to area containing texture at 00088000 +64x0
FlatOut Head On v1.9.4 2024-11-14 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
FlatOut Head On v1.9.4 2024-11-14 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Star Wars: The Force Unleashed v1.9.4 2024-11-10 Unsupported AND logic op: 1
Mimana Iyar Chronicle v1.9.4 2024-10-22 4 and 8-bit CLUT format not supported for framebuffers
BEN 10: Protector of Earth v1.5.2 2024-11-13 sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.2 2024-11-13 sceDmacMemcpy(dest=04088000, src=092875c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.2 2024-09-21 sceDmacMemcpy(dest=04000000, src=091ff500, size=557056): overlapping read
BEN 10: Protector of Earth v1.5.2 2024-09-21 sceDmacMemcpy(dest=04088000, src=091ff500, size=557056): overlapping read
Secret Agent Clank™ v1.9.4 2024-11-11 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
DERBYTIME v1.4.2-425-g7a7ccee5e 2023-03-13 Loading module sceSsl_Module with version 0101, devkit 00000000
DERBYTIME v1.4.2-425-g7a7ccee5e 2023-03-13 Loading module SceFont_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module SceParseHTTPheader_Library with version 0101, devkit 00000000
DERBYTIME v1.4.2-425-g7a7ccee5e 2023-03-13 Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceNetAdhoc_Library with version 0101, devkit 00000000
DERBYTIME v1.4.2-425-g7a7ccee5e 2023-03-13 Loading module sceNetAdhocctl_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module SceHttp_Library with version 0103, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module SceParseURI_Library with version 0101, devkit 00000000
DERBYTIME v1.4.2-425-g7a7ccee5e 2023-03-13 Loading module sceNetResolver_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceNetApctl_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceNetInet_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceNet_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
DERBYTIME v1.5 2023-03-13 Loading module sceSAScore with version 0101, devkit 00000000
FIFA STREET 2 v1.9.4 2024-11-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceNetAdhocDownload_Library with version 0101, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceSAScore with version 0101, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceFont_Library with version 0101, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceNet_Library with version 0101, devkit 00000000
ボンバーマン ぱにっくボンバー v1.5.2 2023-09-01 Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2024-11-14 Inter-buffer memcpy 04088000 -> 04000000
Star Wars: The Force Unleashed v1.7.5 2024-10-14 Ignoring possible render to texture at 00154000 +0x128 / 256x272
Gun™ Showdown v1.9.4 2024-11-11 Render to texture using CLUT with different strides 16 != 32
Gun™ Showdown v1.9.4 2024-11-06 Render to texture with different strides 128 != 32
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-10-29 ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560
グランツーリスモ® v1.9.4 2024-10-25 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
Silent Hill Zero v1.8.0-570-g088901324 2023-08-01 Unsupported alpha/stencil mask: fe
天誅 忍大全 v1.8.0 2024-01-20 Render to texture with different strides 4 != 512
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-10-08 Render to texture with different strides 64 != 256
Ben 10 Alien Force: Vilgax Attacks v1.5.2 2024-10-19 Loading module scePsmfP_library with version 0101, devkit 03090510
Ben 10 Alien Force: Vilgax Attacks v1.5.2 2024-10-19 Loading module scePsmf_library with version 0101, devkit 03090510
Рататуй v1.5.2 2020-09-14 Loading module sceFont_Library with version 0101, devkit 03000310
Need for Speed™ Shift v1.7.5 2024-10-04 Render to area containing texture at 00110000 +0x128
ASPHALT : URBAN GT 2 v1.9.4 2024-11-12 Decoding texture from VRAM mirror at 04688000 swizzle=0
Adventures To Go!™ v1.5 2021-04-10 Loading module sceCcc_Library with version 0101, devkit 03090510
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-07-05 Render to texture with incompatible formats 4 != 1 at 040ec000
Star Wars: The Force Unleashed v1.7.5 2024-09-26 Render to area containing texture at 00154000 +0x32
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2024-11-15 Render to texture with different strides 128 != 192
Tony Hawk's Underground 2 Remix v1.5.2-25-gb87f447e7 2022-07-19 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2-25-gb87f447e7 2022-07-19 Loading module sceMpeg_library with version 0101, devkit 00000000
Midnight Club 3: DUB Edition v1.7.5 2024-11-14 Render to area containing texture at 00088000 +128x32
Secret Agent Clank™ v1.9.4 2024-11-11 Render to texture with different strides 256 != 64
Secret Agent Clank™ v1.9.4 2024-11-11 Decoding texture from VRAM mirror at 04710000 swizzle=0
Need for Speed™ Shift v1.9.4 2024-11-04 Render to texture with different strides 512 != 64
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-10-16 Render to texture with different strides 512 != 128
Pirates of the Caribbean: Dead Man's Chest v1.4.2 2022-07-16 Loading module sceATRAC3plus_Library with version 0102, devkit 00000000
Pirates of the Caribbean: Dead Man's Chest v1.4.2 2022-07-16 Loading module sceMpeg_library with version 0103, devkit 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-08-04 Render to texture using CLUT with different strides 256 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-11-01 Render to texture with different strides 256 != 128
Despicable Me v1.9.4 2024-11-13 Render to texture with different strides 512 != 128
Silent Hill Zero v1.7.5 2024-08-22 Rendering to framebuffer offset: 00170000 +256x0
Silent Hill Zero v1.8.0-570-g088901324 2023-08-01 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill Zero v1.9.4 2024-10-25 Render to texture with different strides 512 != 1024
Silent Hill Zero v1.9.4 2024-10-25 Render to texture using CLUT with different strides 512 != 1024
Silent Hill Zero v1.7.5 2023-07-24 Render to texture with incompatible formats 7 != 0 at 0004c000
FIFA 14 v1.7.5 2024-11-14 Render to texture with incompatible formats 3 != 1 at 00000000
F1 2009 v1.4.2 2017-08-22 Loading module scePsmf_library with version 0101, devkit 05050010
F1 2009 v1.4.2 2017-08-22 Loading module scePsmfP_library with version 0101, devkit 05050010
KINGDOM HEARTS Birth by Sleep v1.7.5 2024-09-10 Render to texture with incompatible formats 3 != 1 at 00044000
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-11-01 Render to texture with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-11-01 4 and 8-bit CLUT format not supported for framebuffers