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Game title |
Version |
Latest Report |
Message |
Virtua Tennis 3 |
v1.6.3 |
2021-05-26 |
80630011=sceAtracSetDataAndGetID(08cd53c0, 00000004): buffer too small |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2020-08-15 |
Ignoring possible render to texture at 04154000 +64x39 / 128x128 |
Mimana Iyar Chronicle |
v1.9.4 |
2020-11-26 |
Render to texture with incompatible formats 5 != 0 at 041ba000 |
PES 2014 |
v1.9.4 |
2024-10-26 |
Unknown GetPointer 00000000 PC 08816154 LR 0881615c |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2023-12-16 |
Ignoring possible render to texture at 04154000 +0x68 / 128x128 |
BEN 10: Protector of Earth |
v1.5.2 |
2024-08-08 |
sceDmacMemcpy(dest=04000000, src=091ae240, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.5.2 |
2024-08-08 |
sceDmacMemcpy(dest=04000000, src=091261c0, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.5.2 |
2024-08-08 |
sceDmacMemcpy(dest=04088000, src=091ae240, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.5.2 |
2024-08-08 |
sceDmacMemcpy(dest=04088000, src=091261c0, size=557056): overlapping read |
ダンボール戦機ブースト |
v1.2.2-527-gbb7dd90 |
2017-11-01 |
scePsmfSpecifyStreamWithStreamTypeNumber(09f334f8, 00000001, 00000000) |
ダンボール戦機ブースト |
v1.2.2-527-gbb7dd90 |
2017-11-01 |
scePsmfSpecifyStreamWithStreamTypeNumber(09f334c0, 00000000, 00000000) |
Mimana Iyar Chronicle |
v1.2.2-297-g08ec95a |
2016-04-22 |
Render to area containing texture at 041ba000 +0x16 |
Mimana Iyar Chronicle |
v1.2.2-297-g08ec95a |
2023-03-30 |
Ignoring possible render to texture at 0418c000 +0x41 / 128x128 |
PES 2014 |
v1.9.4 |
2024-10-09 |
Unknown GetPointer 00000000 PC 088287f8 LR 08828800 |
Silent Hill Zero |
v1.9.4 |
2024-06-29 |
0 depal unsupported: shift=0 mask=ff offset=0 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2023-01-29 |
Ignoring possible render to texture at 04154000 +128x109 / 256x128 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2023-12-24 |
Ignoring possible render to texture at 04154000 +0x39 / 128x128 |
グランツーリスモ® |
v1.9.4 |
2021-10-10 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
グランツーリスモ® |
v1.9.4 |
2021-10-10 |
Render to texture using CLUT with different strides 64 != 512 |
グランツーリスモ® |
v1.9.4 |
2021-10-10 |
4 and 8-bit CLUT format not supported for framebuffers |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-10-01 |
Render to texture with incompatible formats 5 != 1 at 040ec000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-09-10 |
Ignoring possible render to texture at 04154000 +0x97 / 128x128 |
ダンボール戦機ブースト |
v1.9.4 |
2024-09-08 |
Render to texture with different strides 512 != 256 |
Star Wars: The Force Unleashed |
v1.9.4 |
2024-06-04 |
Render to texture with different strides 128 != 256 |
Yu-Gi-Oh! GX Tag Force |
v1.7.5 |
2024-09-26 |
Render to area containing texture at 00088000 +64x0 |
FlatOut Head On |
v1.9.4 |
2024-11-14 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
FlatOut Head On |
v1.9.4 |
2024-11-14 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Star Wars: The Force Unleashed |
v1.9.4 |
2024-11-10 |
Unsupported AND logic op: 1 |
Mimana Iyar Chronicle |
v1.9.4 |
2024-10-22 |
4 and 8-bit CLUT format not supported for framebuffers |
BEN 10: Protector of Earth |
v1.5.2 |
2024-11-13 |
sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.5.2 |
2024-11-13 |
sceDmacMemcpy(dest=04088000, src=092875c0, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.5.2 |
2024-09-21 |
sceDmacMemcpy(dest=04000000, src=091ff500, size=557056): overlapping read |
BEN 10: Protector of Earth |
v1.5.2 |
2024-09-21 |
sceDmacMemcpy(dest=04088000, src=091ff500, size=557056): overlapping read |
Secret Agent Clank™ |
v1.9.4 |
2024-11-11 |
Ignoring possible render to texture at 0416e000 +0x192 / 64x272 |
DERBYTIME |
v1.4.2-425-g7a7ccee5e |
2023-03-13 |
Loading module sceSsl_Module with version 0101, devkit 00000000 |
DERBYTIME |
v1.4.2-425-g7a7ccee5e |
2023-03-13 |
Loading module SceFont_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module SceParseHTTPheader_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.4.2-425-g7a7ccee5e |
2023-03-13 |
Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceNetAdhoc_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.4.2-425-g7a7ccee5e |
2023-03-13 |
Loading module sceNetAdhocctl_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module SceHttp_Library with version 0103, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module SceParseURI_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.4.2-425-g7a7ccee5e |
2023-03-13 |
Loading module sceNetResolver_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceNetApctl_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceNetInet_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
DERBYTIME |
v1.5 |
2023-03-13 |
Loading module sceSAScore with version 0101, devkit 00000000 |
FIFA STREET 2 |
v1.9.4 |
2024-11-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceNetAdhocDownload_Library with version 0101, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceSAScore with version 0101, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
ボンバーマン ぱにっくボンバー |
v1.5.2 |
2023-09-01 |
Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000 |
NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2024-11-14 |
Inter-buffer memcpy 04088000 -> 04000000 |
Star Wars: The Force Unleashed |
v1.7.5 |
2024-10-14 |
Ignoring possible render to texture at 00154000 +0x128 / 256x272 |
Gun™ Showdown |
v1.9.4 |
2024-11-11 |
Render to texture using CLUT with different strides 16 != 32 |
Gun™ Showdown |
v1.9.4 |
2024-11-06 |
Render to texture with different strides 128 != 32 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-10-29 |
ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560 |
グランツーリスモ® |
v1.9.4 |
2024-10-25 |
VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported alpha/stencil mask: fe |
天誅 忍大全 |
v1.8.0 |
2024-01-20 |
Render to texture with different strides 4 != 512 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-10-08 |
Render to texture with different strides 64 != 256 |
Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2024-10-19 |
Loading module scePsmfP_library with version 0101, devkit 03090510 |
Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2024-10-19 |
Loading module scePsmf_library with version 0101, devkit 03090510 |
Рататуй |
v1.5.2 |
2020-09-14 |
Loading module sceFont_Library with version 0101, devkit 03000310 |
Need for Speed™ Shift |
v1.7.5 |
2024-10-04 |
Render to area containing texture at 00110000 +0x128 |
ASPHALT : URBAN GT 2 |
v1.9.4 |
2024-11-12 |
Decoding texture from VRAM mirror at 04688000 swizzle=0 |
Adventures To Go!™ |
v1.5 |
2021-04-10 |
Loading module sceCcc_Library with version 0101, devkit 03090510 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-07-05 |
Render to texture with incompatible formats 4 != 1 at 040ec000 |
Star Wars: The Force Unleashed |
v1.7.5 |
2024-09-26 |
Render to area containing texture at 00154000 +0x32 |
NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2024-11-15 |
Render to texture with different strides 128 != 192 |
Tony Hawk's Underground 2 Remix |
v1.5.2-25-gb87f447e7 |
2022-07-19 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2-25-gb87f447e7 |
2022-07-19 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.7.5 |
2024-11-14 |
Render to area containing texture at 00088000 +128x32 |
Secret Agent Clank™ |
v1.9.4 |
2024-11-11 |
Render to texture with different strides 256 != 64 |
Secret Agent Clank™ |
v1.9.4 |
2024-11-11 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Need for Speed™ Shift |
v1.9.4 |
2024-11-04 |
Render to texture with different strides 512 != 64 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-10-16 |
Render to texture with different strides 512 != 128 |
Pirates of the Caribbean: Dead Man's Chest |
v1.4.2 |
2022-07-16 |
Loading module sceATRAC3plus_Library with version 0102, devkit 00000000 |
Pirates of the Caribbean: Dead Man's Chest |
v1.4.2 |
2022-07-16 |
Loading module sceMpeg_library with version 0103, devkit 00000000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-08-04 |
Render to texture using CLUT with different strides 256 != 512 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-01 |
Render to texture with different strides 256 != 128 |
Despicable Me |
v1.9.4 |
2024-11-13 |
Render to texture with different strides 512 != 128 |
Silent Hill Zero |
v1.7.5 |
2024-08-22 |
Rendering to framebuffer offset: 00170000 +256x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported RGB mask: r=07 g=e3 b=ff |
Silent Hill Zero |
v1.9.4 |
2024-10-25 |
Render to texture with different strides 512 != 1024 |
Silent Hill Zero |
v1.9.4 |
2024-10-25 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill Zero |
v1.7.5 |
2023-07-24 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
FIFA 14 |
v1.7.5 |
2024-11-14 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
F1 2009 |
v1.4.2 |
2017-08-22 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
F1 2009 |
v1.4.2 |
2017-08-22 |
Loading module scePsmfP_library with version 0101, devkit 05050010 |
KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2024-09-10 |
Render to texture with incompatible formats 3 != 1 at 00044000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-01 |
Render to texture with different strides 128 != 256 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-01 |
4 and 8-bit CLUT format not supported for framebuffers |