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Game title |
Version |
Latest Report |
Message |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-05-20 |
sceDmacMemcpy(dest=49d26500, src=49d024c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-05-14 |
sceDmacMemcpy(dest=49d2a500, src=49cea4c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-05-14 |
sceDmacMemcpy(dest=49d2a500, src=49cfa4c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-05-14 |
sceDmacMemcpy(dest=49d2a500, src=49d1a4c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4.2 |
2017-09-04 |
sceDmacMemcpy(dest=49d22500, src=49d024c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-09-02 |
sceDmacMemcpy(dest=49d22500, src=49cf24c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-08-12 |
sceDmacMemcpy(dest=49d26500, src=49d1a4c0, size=2048): overlapping read |
鉄拳 DARK RESURRECTION |
v1.4-210-g996c97d |
2017-05-14 |
sceDmacMemcpy(dest=49d26500, src=49cfa4c0, size=2048): overlapping read |
ソウルキャリバー Broken Destiny |
v1.9.4 |
2024-11-14 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
武装神姫バトルマスターズMk.2 |
v1.9.4 |
2024-08-30 |
Unknown syscall in known module 'sceAudio': 0x24ac31eb |
武装神姫バトルマスターズMk.2 |
v1.9.4 |
2024-08-30 |
Unknown syscall in known module 'sceAudio': 0x2ad8e239 |
武装神姫バトルマスターズMk.2 |
v1.9.4 |
2024-08-30 |
Unknown syscall in known module 'sceUmdUser': 0x13f592bc |
武装神姫バトルマスターズMk.2 |
v1.9.4 |
2024-08-30 |
Unknown syscall in known module 'sceAudio': 0x2a2b3de0 |
武装神姫バトルマスターズMk.2 |
v1.9.4 |
2024-08-30 |
Unknown syscall in known module 'sceUmdUser': 0x36aa6e91 |
武装神姫バトルマスターズMk.2 |
v1.9.4 |
2024-08-30 |
Unknown syscall in known module 'sceUmdUser': 0x136caf51 |
(homebrew) |
v1.9.4 |
2022-11-01 |
Unknown syscall in known module 'sceCtrl_driver': 0x7ca723dc |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNp': 0x1d60ae4b |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
ModNation™ Racers |
v1.9.4 |
2024-07-15 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
ModNation™ Racers |
v1.9.4 |
2024-07-15 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
ModNation™ Racers |
v1.9.4 |
2024-07-15 |
Unknown syscall in known module 'sceNpAuth': 0x5a3cb57a |
ModNation™ Racers |
v1.9.4 |
2024-07-15 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
(homebrew) |
v1.9.4 |
2022-11-16 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
ソウルキャリバー Broken Destiny |
v1.9.4 |
2024-11-14 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Prince of Persia: The Forgotten Sands™ |
v1.9.4 |
2024-11-15 |
Video out requested, not supported: mode=0 size=0,0 |
(homebrew) |
v1.9.4 |
2021-02-12 |
MFIC instruction hit (70020024) at 089a7cd4 |
WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
デジモンアドベンチャー |
v1.9.4 |
2024-11-11 |
Game install with no files / data |
(homebrew) |
v1.9.3-601-g31f4caeb2 |
2022-11-28 |
Graphics init error: Failed to load Vulkan driver library |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2024-11-15 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2024-11-15 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2022-05-03 |
Ignoring possible render to texture at 0418a000 +0x64 / 256x128 |
(homebrew) |
v1.9.4 |
2021-02-24 |
MFIC instruction hit (70020024) at 089582ec |
鉄拳 DARK RESURRECTION |
v1.4.2-225-ge6e96c0 |
2018-01-20 |
Loading module sceATRAC3plus_Library with version 0102, devkit 00000000 |
鉄拳 DARK RESURRECTION |
v1.4.2-225-ge6e96c0 |
2019-05-22 |
Loading module sceMpeg_library with version 0103, devkit 00000000 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2023-11-10 |
Render to texture with incompatible formats 5 != 1 at 04196000 |
(homebrew) |
v1.9.4 |
2021-06-08 |
MFIC instruction hit (70020024) at 088a1a78 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-07-18 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2024-11-10 |
Render to area containing texture at 04000000 +112x0 |
WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2024-11-12 |
Render to area containing texture at 00000000 +480x0 |
WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2024-11-12 |
Rendering to framebuffer offset: 00000000 +480x0 |
WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2024-11-15 |
sceGeBreak(mode=0, unknown=08b9cc8c): unknown ptr (valid) |
WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2024-11-14 |
Render to area containing texture at 000cc000 +64x0 |
WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2024-11-14 |
Rendering to framebuffer offset: 000cc000 +65x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported alpha/stencil mask: fe |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Render to texture with different strides 256 != 512 |
WWE SmackDown vs. RAW 2011 |
v1.7.5 |
2024-11-14 |
Render to area containing texture at 000cc000 +64x0 |
Star Wars®: The Force Unleashed™ |
v1.7.5 |
2024-05-01 |
Render to area containing texture at 00088000 +0x136 |
Star Wars®: The Force Unleashed™ |
v1.9.4 |
2024-10-06 |
Render to texture with different strides 512 != 256 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-03-13 |
Render to texture using CLUT with different strides 512 != 128 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-07-26 |
4 and 8-bit CLUT format not supported for framebuffers |
寂静岭:破碎的记忆 |
v1.7.5 |
2022-08-16 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
寂静岭:破碎的记忆 |
v1.7.5 |
2022-08-16 |
Render to area containing texture at 00020000 +960x0 |
寂静岭:破碎的记忆 |
v1.9.3 |
2022-08-17 |
Unsupported RGB mask: r=07 g=e3 b=ff |
寂静岭:破碎的记忆 |
v1.9.4 |
2024-01-21 |
Render to texture with different strides 512 != 1024 |
寂静岭:破碎的记忆 |
v1.9.4 |
2024-01-21 |
Render to texture using CLUT with different strides 512 != 1024 |
寂静岭:破碎的记忆 |
v1.9.3 |
2022-08-17 |
Unsupported alpha/stencil mask: fe |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-11-05 |
Render to texture with different strides 512 != 64 |
TALES OF VS. |
v1.9.4 |
2024-11-15 |
sceKernelRegisterSubIntrHandler(30, 0, 0882eb0c, 00000000): duplicate handler |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-10-16 |
Render to texture with different strides 512 != 128 |
寂静岭:破碎的记忆 |
v1.9.4 |
2024-01-21 |
Render to texture using CLUT with offset at 04000000 +0x152 |
Silent Hill Zero |
v1.7.5 |
2024-08-22 |
Rendering to framebuffer offset: 00170000 +256x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported RGB mask: r=07 g=e3 b=ff |
Silent Hill Zero |
v1.9.4 |
2024-10-25 |
Render to texture with incompatible formats 7 != 0 at 0404c000 |
Silent Hill Zero |
v1.9.4 |
2024-10-25 |
Render to texture with different strides 512 != 1024 |
Silent Hill Zero |
v1.9.4 |
2024-10-25 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill® Origins |
v1.7.5 |
2024-10-11 |
Render to texture using CLUT with offset at 00000000 +0x152 |
Silent Hill Zero |
v1.7.5 |
2024-07-12 |
Render to area containing texture at 00000000 +0x152 |
Silent Hill® Origins |
v1.7.5 |
2024-10-17 |
Rendering to framebuffer offset: 00170000 +256x0 |
Silent Hill® Origins |
v1.7.5 |
2024-10-17 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
Silent Hill® Origins |
v1.9.4 |
2024-11-10 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill® Origins |
v1.9.4 |
2024-11-11 |
Render to texture with different strides 512 != 1024 |
NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2024-11-15 |
Render to texture with different strides 128 != 192 |
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 |
v1.5.2 |
2024-06-18 |
Loading module sceFont_Library with version 0101, devkit 05000003 |
鋼の錬金術師 FULLMETAL ALCHEMIST -背中を託せし者- |
v1.4.2-425-g7a7ccee5e |
2021-10-11 |
Loading module sceFont_Library with version 0101, devkit 03080010 |
FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2024-11-12 |
Ignoring possible render to texture at 00156000 +0x128 / 256x272 |
寂静岭:破碎的记忆 |
v1.7.5 |
2024-08-08 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-13 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
Silent Hill Zero |
v1.7.5 |
2022-02-11 |
Render to texture using CLUT with offset at 00000000 +0x152 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-14 |
Render to area containing texture at 00162000 +256x0 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-14 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-14 |
Rendering to framebuffer offset: 00162000 +256x0 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-14 |
Rendering to framebuffer offset: 00162000 +256x0 |
Silent Hill® Origins |
v1.7.5 |
2024-11-11 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
WWE SmackDown vs. RAW 2011 |
v1.7.5 |
2024-11-14 |
Rendering to framebuffer offset: 000cc000 +65x0 |