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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2025-06-05 |
241 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2025-06-05 |
654 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.8.0 |
2022-12-14 |
12 |
80630007=sceAtracSetData(3, 08d4b180, 00005d58): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2023-08-02 |
3,334 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2025-06-05 |
370 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2023-01-30 |
93 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2025-06-05 |
2,540 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2024-07-20 |
1,842 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2024-07-20 |
374 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SVR 2011MOD BY OUSSAMA BEN DZ |
v1.9.4 |
2024-07-20 |
611 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| DBZINFINITE W: ISO DE 3RTMO BITE |
v1.8.0 |
2022-11-03 |
10 |
WriteToHardware: Invalid address 0000002c near PC 0880dcc8 LR 0880dcc8 |
| eFootball PES 2021 By GABRIEL |
v1.9.4 |
2026-09-25 |
8,756 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| Spider-Man 2 |
v1.8.0 |
2024-07-06 |
3 |
80630006=sceAtracSetDataAndGetID(08e5a140, 0001474c): invalid RIFF header |
| (homebrew) |
v1.9.4 |
2022-01-19 |
13 |
MFIC instruction hit (70020024) at 0891e2ac |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-18 |
241 |
BREAK instruction hit |
| Gun™ Showdown |
v1.8.0 |
2025-04-01 |
406 |
80630006=sceAtracSetDataAndGetID(09a47030, 00001000): invalid RIFF header |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.8.0 |
2021-12-26 |
1 |
WriteToHardware: Invalid address 0c000000 near PC 0893efa8 LR 0893efa8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2023-09-09 |
189 |
MIPSCompileOp: Invalid instruction 446d8000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2023-09-09 |
199 |
MIPSCompileOp: Invalid instruction 44688000 |
| eFootball PES 2020 "C19" |
v1.9.4 |
2026-09-27 |
2,561 |
80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16) |
| PES HAROUN ZASIA 2022 |
v1.9.4 |
2025-01-06 |
11,959 |
Savedata version requested on save: 3 |
| WWE SVR 2020 |
v1.8.0 |
2023-12-25 |
403 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE SVR 2020 |
v1.8.0 |
2022-10-13 |
402 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| Persona3 PORTABLE |
v1.8.0 |
2021-12-25 |
1 |
4 and 8-bit CLUT format not supported for framebuffers |
| Persona3 PORTABLE |
v1.8.0 |
2021-12-25 |
1 |
Render to texture with incompatible formats 4 != 3 at 04000000 |
| Persona3 PORTABLE |
v1.8.0 |
2021-12-25 |
1 |
Render to texture using CLUT with different strides 1028 != 512 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-04-16 |
1,403 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-10-20 |
14,382 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-02-06 |
1,515 |
Render to texture using CLUT with different strides 512 != 64 |
| WWE SmackDown vs. RAW 2008 |
v1.8.0 |
2021-12-25 |
1 |
WriteToHardware: Invalid address 0a000008 near PC 089008c0 LR 08901014 |
| WWE 2K21 PSP |
v1.8.0 |
2022-04-17 |
16 |
80630007=sceAtracSetData(3, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE SVR 2020 |
v1.8.0 |
2023-12-25 |
58 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE SVR 2020 |
v1.8.0 |
2023-02-10 |
13 |
80630007=sceAtracSetData(2, 08d4b180, 00004b8c): atracID uses different codec type than data |
| WWE SVR 2020 |
v1.8.0 |
2023-12-25 |
11 |
80630007=sceAtracSetData(2, 08d4b180, 00004364): atracID uses different codec type than data |
| TTT XV3 V9 BY LEGENDCRACK Z |
v1.9.4 |
2026-01-14 |
288 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| TTT XV3 V9 BY LEGENDCRACK Z |
v1.9.4 |
2026-01-14 |
263 |
Render to texture using CLUT with different strides 512 != 64 |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2021-12-23 |
2 |
Error in shader compilation: info: Compile failed.
00000000:000003a2 Tex TexAlpha TClampST TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
varying vec4 v_color0;
varying highp vec3 v_texcoord;
float mymod(float a, float b) { return a - b * floor(a / b); }
void main() {
vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
|
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2021-12-22 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e7e1c4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2021-12-22 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e7e1c4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2021-12-22 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af4a14, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2021-12-22 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af4a14, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2021-12-22 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ac9994, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2021-12-22 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ac9994, 4, 00000000, 0) |
| TTT XV3 V9 BY LEGENDCRACK Z |
v1.9.4 |
2026-01-14 |
56,206 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SBK®08 Superbike World Championship |
v1.8.0 |
2021-12-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fcc040): duplicate handler |
| SBK®08 Superbike World Championship |
v1.8.0 |
2021-12-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096acf50): duplicate handler |
| SBK®08 Superbike World Championship |
v1.8.0 |
2021-12-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095bfff0): duplicate handler |
| SBK®08 Superbike World Championship |
v1.8.0 |
2021-12-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09722950): duplicate handler |
| eFootball 2022 ASEAN |
v1.9.4 |
2024-07-25 |
3,981 |
Savedata version requested on save: 3 |
| Garena Free Fire Beta LBorelliMods |
v1.8.0 |
2022-11-29 |
2 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2026-06-17 |
566 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): fmt definition too small (0) |
| WWE 2K21 PSP |
v1.8.0 |
2022-10-21 |
28 |
80630007=sceAtracSetData(3, 08d4b180, 000040e8): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.8.0 |
2022-10-21 |
41 |
80630007=sceAtracSetData(3, 08d4b180, 000033c8): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.8.0 |
2022-10-21 |
37 |
80630007=sceAtracSetData(3, 08d4b180, 00002d38): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.8.0 |
2022-10-21 |
48 |
80630007=sceAtracSetData(3, 08d4b180, 00002c20): atracID uses different codec type than data |
| SBK-07 |
v1.8.0 |
2025-07-07 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093dd8f0): duplicate handler |
| WWE 2K21 PSP |
v1.9.4 |
2023-02-10 |
19 |
80630007=sceAtracSetData(2, 08d4b180, 00007338): atracID uses different codec type than data |
| DBZINFINITE W: ISO DE 3RTMO BITE |
v1.9.4 |
2023-03-02 |
44 |
Render to texture using CLUT with different strides 512 != 64 |
| WWE 2K21 PSP |
v1.8.0 |
2022-10-21 |
51 |
80630007=sceAtracSetData(3, 08d4b180, 00003080): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.9.4 |
2022-09-13 |
84 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
| FIFA 21.BY.DX.GAMEZ007 |
v1.8.0 |
2024-06-24 |
3 |
GL ran out of GPU memory; switching to low memory mode |
| (homebrew) |
v1.8.0 |
2021-12-16 |
1 |
MFIC instruction hit (70020024) at 08895fe4 |
| WWE 2K21 PSP |
v1.9.4 |
2025-10-05 |
129 |
Render to area containing texture at 040cc000 +64x0 |
| WWE 2K21 PSP |
v1.8.0 |
2022-05-13 |
42 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.8.0 |
2023-03-10 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.8.0 |
2022-10-23 |
92 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
| FIFA 22 By Susah Tenar |
v1.9.4 |
2022-10-28 |
38 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2026-10-03 |
11 |
80630007=sceAtracSetData(2, 08d4b180, 0000d378): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.9.4 |
2023-02-01 |
98 |
80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.9.4 |
2023-01-26 |
42 |
80630007=sceAtracSetData(2, 08d4b180, 0000ba50): atracID uses different codec type than data |
| PES 2022 PLXD (CERCANA) |
v1.8.0 |
2022-06-30 |
590 |
Savedata version requested on save: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-21 |
2 |
MIPSCompileOp: Invalid instruction 04040505 |
| PES 2022 BY KEYHAN "C19" |
v1.9.4 |
2026-02-06 |
6,678 |
Savedata version requested on save: 3 |
| DBZINFINITE W: ISO DE 3RTMO BITE |
v1.8.0 |
2023-07-16 |
2,480 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Prince of Persia - Revelations |
v1.9.4 |
2022-05-04 |
3 |
80630006=sceAtracSetDataAndGetID(098ab500, 00000800): invalid RIFF header |
| DBZINFINITE W: ISO DE 3RTMO BITE |
v1.8.0 |
2022-09-25 |
86 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| eFootball PES By HAROUN TECH |
v1.9.4 |
2026-11-08 |
142,206 |
Savedata version requested on save: 3 |
| WWE 2K21 PSP |
v1.9.4 |
2025-08-25 |
179 |
80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-09-26 |
110 |
Render to area containing texture at 040cc000 +64x0 |
| WWE 2K21 PSP |
v1.9.4 |
2026-11-08 |
57,814 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| WWE 2K21 PSP |
v1.8.0 |
2023-02-10 |
175 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.9.4 |
2025-08-25 |
301 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-09-17 |
1,647 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-09-17 |
1,110 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-09-26 |
2,901 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| eFootball Haroun Z 2022 |
v1.9.4 |
2024-06-03 |
51 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| eFootball Haroun Z 2022 |
v1.9.4 |
2024-06-03 |
81 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball Haroun Z 2022 |
v1.9.4 |
2024-06-03 |
76 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| PES 2022 PLXD (CERCANA) |
v1.8.0 |
2021-12-18 |
218 |
ReadFCR: Unexpected reg 21 |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-09-17 |
2,508 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-06-21 |
340 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-10-28 |
4,247 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-10-28 |
1,164 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-02-27 |
360 |
80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.9.4 |
2023-02-10 |
306 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K21 PSP |
v1.9.4 |
2025-08-25 |
377 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
| Avatar: The Last Airbender |
v1.8.0 |
2025-06-30 |
11 |
scePowerSetBusClockFrequency(111) |
| WWE 2K21 PSP |
v1.9.4 |
2024-04-10 |
862 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2026-04-29 |
3 |
Branch in RSRTComp delay slot at 0883d450 in block starting at 0883d420 |
| WWE 2K21 PSP |
v1.9.4 |
2023-11-08 |
3,101 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |