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Game title |
Version |
Latest Report |
Message |
MONSTER HUNTER FREEDOM UNITE™ |
v1.1.1-797-gcd35684 |
2016-06-02 |
sceDmacMemcpy(dest=0414e000, src=095d9ae0, size=226368): overlapping read |
Jak and Daxter: The Lost Frontier™ |
v1.9.4 |
2024-04-26 |
Unknown GetPointer 00000000 PC 08fe38fc LR 08fe38d4 |
Grand Theft Auto: Vice City Stories |
v1.9.4 |
2020-02-23 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000800, 00040000): invalid RIFF header |
幻想水滸伝Ⅰ&Ⅱ |
v1.2.1-7-g05d4cae |
2016-03-07 |
80630006=sceAtracSetHalfwayBufferAndGetID(09704d00, 00060000, 00063000): invalid RIFF header |
FINAL FANTASY® IV: The Complete Collection |
v1.1.1-797-gcd35684 |
2016-01-26 |
Using texture with rendered CLUT: texfmt=4, clutfmt=3 |
FINAL FANTASY IV Complete Collection |
v1.1.1-808-gd5539c4 |
2016-01-22 |
Using texture with rendered CLUT: texfmt=4, clutfmt=3 |
ATV Offroad Fury® Pro |
v1.1.1-808-gd5539c4 |
2016-01-23 |
Using texture with rendered CLUT: texfmt=4, clutfmt=3 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.2.2 |
2017-09-24 |
sceDmacMemcpy(dest=040e4000, src=091bf6f0, size=13792): overlapping read |
BURNOUT DOMINATOR |
v1.9.4 |
2024-11-22 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
TEKKEN 6 |
v1.9.4 |
2024-11-23 |
80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name |
TALES OF PHANTASIA |
v1.9.4 |
2024-11-23 |
Failed to reschedule: out of threads on queue (8, 8) |
ドラゴンボールZ 真武道会2 |
v1.9.4 |
2024-11-02 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
ATV Offroad Fury® Pro |
v1.9.4 |
2024-11-18 |
UNIMPL sceUtilityLoadUsbModule(1) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-07-18 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
God of War: Chains of Olympus |
v1.9.4 |
2024-10-07 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
三國志Ⅴ |
v1.5.1 |
2020-02-04 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
三國志Ⅴ |
v1.5.1 |
2020-02-04 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
三國志Ⅴ |
v1.5.1 |
2020-02-04 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
三國志Ⅴ |
v1.5.1 |
2020-02-04 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
三國志Ⅴ |
v1.5.1 |
2020-02-04 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
三國志Ⅴ |
v1.5.1 |
2020-01-31 |
Loading module sceSAScore with version 0101, devkit 00000000 |
FlatOut Head On |
v1.9.4 |
2024-11-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
TACTICS OGRE™: Let Us Cling Together™ |
v1.4.2 |
2021-10-05 |
Unknown GE command : 4f434154 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2024-11-09 |
Render to area containing texture at 000cc000 +0x128 |
Jak and Daxter: The Lost Frontier™ |
v1.9.0 |
2020-09-23 |
BREAK instruction hit |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.5.2 |
2023-04-14 |
Loading module scePsmf_library with version 0101, devkit 06020010 |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.5.2 |
2023-04-14 |
Loading module scePsmfP_library with version 0101, devkit 06020010 |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.5.2 |
2023-04-14 |
Loading module sceFont_Library with version 0101, devkit 06020010 |
実況パワフルプロ野球2013 |
v1.9.3-770-gd4b695cb7 |
2024-07-28 |
Unsupported alpha/stencil mask: 7f |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceSAScore with version 0101, devkit 00000000 |
ロックマンDASH2 大いなる遺産 |
v1.9.4 |
2024-11-22 |
Render to texture with different strides 1024 != 640 |
OUTRUN 2006: COAST 2 COAST |
v1.9.3-478-gb475e7356 |
2024-10-09 |
Unsupported RGB mask: r=ff g=ff b=0f |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module sceSAScore with version 0103, devkit 00000000 |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
OUTRUN 2006: COAST 2 COAST |
v1.5.2 |
2022-01-15 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported alpha/stencil mask: fe |
Burnout Legends |
v1.9.4 |
2024-11-23 |
Ignoring possible render to texture at 04174000 +0x128 / 64x272 |
Star Wars Battlefront II |
v1.5.2 |
2024-06-23 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
Star Wars Battlefront II |
v1.5.2 |
2024-06-23 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Star Wars Battlefront II |
v1.5.2 |
2024-06-23 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
Star Wars Battlefront II |
v1.5.2 |
2024-06-23 |
Loading module sceSAScore with version 0101, devkit 00000000 |
Star Wars Battlefront II |
v1.5.2 |
2024-06-23 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
Star Wars Battlefront II |
v1.5.2 |
2024-06-23 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
EVANGELION ヱヴァンゲリヲン:序 |
v1.9.4 |
2024-11-23 |
Render to texture with different strides 256 != 128 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-07 |
Render to area containing texture at 00161800 +64x0 |
Driver® '76 |
v1.5.2-3-g58438b3c2 |
2024-07-30 |
Loading module scePsmf_library with version 0101, devkit 03000310 |
Driver® '76 |
v1.7.5 |
2024-09-27 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
Bounty Hounds |
v1.9.4 |
2024-08-11 |
Render to texture with different strides 128 != 256 |
Syphon Filter®: Logan's Shadow |
v1.9.4 |
2024-11-22 |
Render to texture using CLUT with different strides 256 != 128 |
Syphon Filter®: Logan's Shadow |
v1.7.5 |
2024-10-24 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
Syphon Filter®: Logan's Shadow |
v1.7.5 |
2024-10-24 |
Render to area containing texture at 000d4000 +0x128 |
Fired Up™ |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2019-01-03 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
Fired Up™ |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2018-08-26 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Fired Up™ |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2019-01-03 |
Loading module sceSAScore with version 0101, devkit 00000000 |
EVANGELION ヱヴァンゲリヲン:序 |
v1.9.4 |
2024-11-23 |
Render to texture using CLUT with different strides 128 != 256 |
EVANGELION ヱヴァンゲリヲン:序 |
v1.9.4 |
2024-11-23 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-11-21 |
Ignoring possible render to texture at 0416e000 +0x192 / 64x272 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-11-19 |
Render to texture with different strides 64 != 256 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-10-16 |
Render to texture with different strides 512 != 128 |
Jak and Daxter: The Lost Frontier™ |
v1.9.4 |
2024-08-31 |
Ignoring possible render to texture at 0416e000 +0x192 / 64x272 |
Silent Hill Zero |
v1.7.5 |
2024-08-22 |
Rendering to framebuffer offset: 00170000 +256x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported RGB mask: r=07 g=e3 b=ff |
Silent Hill Zero |
v1.9.4 |
2024-11-19 |
Render to texture with different strides 512 != 1024 |
Silent Hill Zero |
v1.9.4 |
2024-11-19 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill Zero |
v1.7.5 |
2023-07-24 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2024-11-09 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
剣闘士 グラディエータービギンズ |
v1.9.4 |
2024-11-02 |
Render to texture with different strides 256 != 64 |
FINAL FANTASY III |
v1.9.4 |
2024-11-23 |
sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-22 |
Rendering to framebuffer offset: 00161800 +64x0 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-23 |
Render to area containing texture at 00162000 +256x0 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-23 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-23 |
Rendering to framebuffer offset: 00162000 +256x0 |
Little Busters! Converted Edition |
v1.7.5 |
2023-07-26 |
Render to texture with incompatible formats 5 != 3 at 00154000 |
Jak and Daxter: The Lost Frontier™ |
v1.9.4 |
2024-08-31 |
Render to texture with different strides 256 != 64 |
ファンタシースターポータブル2 |
v1.9.4 |
2024-11-23 |
Render to texture with different strides 256 != 512 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2024-11-09 |
Render to texture with incompatible formats 5 != 1 at 00044000 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2024-11-23 |
Render to texture using CLUT with different strides 1024 != 512 |
God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2024-11-22 |
Render to area containing texture at 00162000 +256x0 |
God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2024-11-22 |
Rendering to framebuffer offset: 00162000 +256x0 |
God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2024-11-23 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-23 |
Render to area containing texture at 00162000 +256x0 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-23 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War: Chains of Olympus |
v1.7.5 |
2024-11-23 |
Rendering to framebuffer offset: 00162000 +256x0 |
Dante's Inferno™ |
v1.7.5 |
2024-11-23 |
Render to area containing texture at 00110000 +256x0 |
BURNOUT DOMINATOR |
v1.7.5 |
2024-08-19 |
Render to texture with incompatible formats 5 != 3 at 00000000 |
Silent Hill® Origins |
v1.7.5 |
2024-11-23 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-11-21 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Bounty Hounds |
v1.9.4 |
2024-08-11 |
Render to texture using CLUT with different strides 256 != 512 |
Bounty Hounds |
v1.9.4 |
2024-08-11 |
Render to texture with incompatible formats 7 != 0 at 040cc000 |
Bounty Hounds |
v1.9.4 |
2024-08-11 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |