Recent logs - v1.14.1-39-g70ae6f206

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Game title Version Latest Report Message
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2026-05-19 UI scissor out of bounds in GameSettingsScreen: 528,0-1852,1080 / 2256,1080
METAL SLUG XX™ v1.14.1-39-g70ae6f206 2026-05-19 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(095e4680, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(095c85c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(09764c00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2023-11-07 80630006=sceAtracSetDataAndGetID(09780cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.19.3-631-ga996645764 2026-05-19 __KernelStopThread: thread 332 does not exist (helper deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2026-05-12 00000400=sceGeEdramSetAddrTranslation(00000400)
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-29 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p2-01rel0 [Revision 96995]. 01710444:00000338 HWX C N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01710444:00000338 HWX C N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
ファンタシースターポータブル2インフィニティ v1.14.4-133-g77c84f78a 2025-02-05 Ignoring possible texturing from framebuffer at 04154000 +256x56 / 480x272
タクティクスオウガ 運命の輪 v1.18.1-670-g63c7c73fa0 2026-05-14 00000400=sceGeEdramSetAddrTranslation(00000000)
タクティクスオウガ 運命の輪 v1.18.1-298-g246e2695b7 2026-05-14 00000400=sceGeEdramSetAddrTranslation(00000400)
MONSTER HUNTER PORTABLE 3rd v1.18.1-92-gfe6db07f0d 2026-05-19 00000400=sceGeEdramSetAddrTranslation(00000400)
Call of Duty : Roads to Victory™ v1.18.1-87-gda0168f41a 2026-05-19 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War: Chains of Olympus v1.18.1-572-g49a18086e3 2026-03-27 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War®: Ghost of Sparta v1.18.1-92-gfe6db07f0d 2026-05-19 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War®: Ghost of Sparta v1.18.1-92-gfe6db07f0d 2026-05-19 00000400=sceGeEdramSetAddrTranslation(00000800)
Ghost Rider v1.18.1-846-gab47c3cb1f 2026-05-18 00000400=sceGeEdramSetAddrTranslation(00001000)
God of War™: Ghost of Sparta v1.18.1-87-gda0168f41a 2026-05-19 00000400=sceGeEdramSetAddrTranslation(00000800)
Assassin's Creed: Bloodlines™ v1.18.1-92-gfe6db07f0d 2026-05-19 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War®: Ghost of Sparta v1.20.4 2026-05-19 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.14.4-993-gf03dc23df 2026-04-25 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
God of War®: Ghost of Sparta v1.14.4-951-gaa66cc03f 2026-03-21 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
God of War®: Ghost of Sparta v1.20.4 2026-05-19 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War: Chains of Olympus v1.19.3 2026-03-21 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
God of War™: Ghost of Sparta v1.20.4 2026-05-19 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War: Chains of Olympus v1.20.4 2026-05-18 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
PES 2013 v1.20.3-70-gca0871a7c1 2026-05-16 sceNetAdhocMatchingInit(32768) at 08a71be0
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(09e0b9c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(09e05e40, 00014000): invalid RIFF header
Ghost Rider v1.20.3 2026-04-11 sceNetAdhocMatchingInit(32768) at 088e902c
ファンタシースターポータブル2インフィニティ v1.20.1 2026-03-15 sceNetAdhocMatchingInit(32768) at 08b899a8
METAL SLUG XX™ v1.20.4-21-ga7fba1f468 2026-05-19 sceNetAdhocMatchingInit(65536) at 08864640
Gran Turismo® v1.15.4 2025-08-09 Waiting thread for 20 that was already waiting for 20
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(09df05c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2025-11-19 80630006=sceAtracSetDataAndGetID(095ed680, 00014000): invalid RIFF header
METAL SLUG XX™ v1.17.1 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(09df1dc0, 00014000): invalid RIFF header
God of War™: Ghost of Sparta v1.9.3-80-g73bf6098e 2024-11-03 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
God of War™: Ghost of Sparta v1.9.3-80-g73bf6098e 2024-11-03 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1
God of War™: Ghost of Sparta v1.9.3-80-g73bf6098e 2024-10-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2
God of War™: Ghost of Sparta v1.9.3-80-g73bf6098e 2024-10-21 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1
God of War: Chains of Olympus v1.14.4-88-g3cd882f21 2026-03-17 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War™: Ghost of Sparta v1.14.4-967-gceaaaaeff 2026-05-15 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Crash™ Tag Team Racing v1.14.1-39-g70ae6f206 2023-11-07 80630006=sceAtracSetDataAndGetID(09dd4500, 00014000): invalid RIFF header
God of War®: Ghost of Sparta v1.14.4-951-gaa66cc03f 2026-05-19 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2026-05-19 Savedata version requested: 3
Crash™ Tag Team Racing v1.9.4 2026-05-19 80630006=sceAtracSetDataAndGetID(09dc1f80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2026-05-19 80630006=sceAtracSetDataAndGetID(09da2940, 00014000): invalid RIFF header
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2026-05-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Crash™ Tag Team Racing v1.9.4 2026-01-27 80630006=sceAtracSetDataAndGetID(09caca80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2025-11-19 80630006=sceAtracSetDataAndGetID(095d9600, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2026-04-09 80630006=sceAtracSetDataAndGetID(09c98a00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2026-03-08 80630006=sceAtracSetDataAndGetID(09c57900, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2026-03-08 80630006=sceAtracSetDataAndGetID(09c7ca40, 00014000): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2026-05-18 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Crash™ Tag Team Racing v1.9.4 2026-04-09 80630006=sceAtracSetDataAndGetID(09cacb00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2026-04-09 80630006=sceAtracSetDataAndGetID(09c98a80, 00014000): invalid RIFF header
PES 2013 v1.9.4 2026-05-19 Savedata version requested on save: 3
PES 2013 v1.9.4 2026-05-19 Savedata version requested: 3
Persona3 PORTABLE v1.9.4 2024-02-16 sceDmacMemcpy(dest=04000000, src=09658d40, size=557056): overlapping read
Crash™ Tag Team Racing v1.5.2 2023-11-07 80630006=sceAtracSetDataAndGetID(09dddd40, 00014000): invalid RIFF header
Call of Duty : Roads to Victory™ v1.9.4 2026-05-13 An uneaten prefix at end of block for 08ac3b90
Gran Turismo® v1.9.4 2026-05-11 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2
Crash™ Tag Team Racing v1.9.4 2026-05-19 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Toy Story 3 v1.9.4 2026-05-19 Video out requested, not supported: mode=0 size=0,0
Dante's Inferno™ v1.9.4 2026-05-16 Video out requested, not supported: mode=0 size=0,0
Prince of Persia - Revelations v1.9.4 2026-05-19 Video out requested, not supported: mode=0 size=0,0
Toy Story 3 v1.9.4 2026-04-19 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
GTA: Liberty City Stories v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2
ファンタシースターポータブル2インフィニティ v1.9.4 2026-04-15 UNIMPLsceNetUpnpInit 14336,40
God of War: Chains of Olympus v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1
ファンタシースターポータブル2インフィニティ v1.9.4 2026-04-15 Unimplemented HLE function sceNetResolverTerm
God of War: Chains of Olympus v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1
God of War: Chains of Olympus v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Samurai Warriors®: State of War v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
Samurai Warriors®: State of War v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
STREET FIGHTER ALPHA3 MAX v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
STREET FIGHTER ALPHA3 MAX v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Hellboy™: The Science of Evil v1.9.4 2026-05-19 sceKernelLoadModule: unsupported options size=00000014, flags=088620a0, pos=0, access=1, data=2, text=2
ナルティメットアクセル3 体験版 v1.9.4 2026-05-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Crash™ Tag Team Racing v1.9.4 2026-05-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Crash™ Tag Team Racing v1.9.4 2026-05-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Call of Duty : Roads to Victory™ v1.9.4 2026-05-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
Prince of Persia - Revelations v1.9.4 2026-05-19 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Prince of Persia - Revelations v1.9.4 2026-05-18 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Ghostbusters: The Video Game v1.9.4 2026-05-17 sceKernelLoadModule: unsupported options size=00000014, flags=5f746e6f, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd v1.9.4 2026-05-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2026-05-18 sceKernelSetCompiledSdkVersion603_605 unknown SDK: 5000010
ファンタシースターポータブル2インフィニティ v1.9.4 2026-04-15 Unimplemented HLE function sceRtcGetCurrentNetworkTick