Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball 2025 v1.18.1 2025-10-07 31 Unknown GetPointerWrite 00000000 PC 0882bbf4 LR 088113dc
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 01020201
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 03040301
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-03 1 Branch in branch delay slot at 096deea0 with different target
eFootball Chelito 19 v1.18.1 2026-03-05 7 WriteToHardware: Invalid address 00000000 near PC 0882bbf4 LR 0882bc04
Assassin's Creed: Bloodlines™ v1.18.1 2024-12-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b73a64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-12-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b73a64, 4, 00000000, 0)
METAL SLUG Anthology v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI17f7, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 00000000 near PC 0888a488 LR 0888a488
WWE 2K19 by GamerNafZ™ and Finn v1.18.1 2024-12-03 1 Unknown GetPointerWrite 00000000 PC 089c0938 LR 089c0960
Sega Genesis Collection™ v1.18.1 2024-12-03 1 Unknown GetPointerWrite 000000cc PC 08882250 LR 08881dc4
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-02-02 5 80630007=sceAtracSetData(2, 08d4b180, 00006848): atracID uses different codec type than data
eFOOTBALL 2020 v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 9f203053
eFOOTBALL 2020 v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 9fbc0000
eFOOTBALL 2020 v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 9f742862
Resistance: Retribution™ v1.18.1 2024-12-03 4 Unknown GetPointerWrite 19214078 PC 08d09d20 LR 08cd6754
EFOOTBALL NEW PATCH SEASON 2024 v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 46800410
WWE 2K19 by GamerNafZ™ and Finn v1.18.1 2024-12-03 1 Vertices without position found: (07000000) [07000000] P: ? (3b)
SBK-07 v1.18.1 2024-12-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092ee9f0): duplicate handler
SBK-07 v1.18.1 2024-12-03 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 097722f0): duplicate handler
Midnight Club 3: DUB Edition v1.18.1 2024-12-03 2 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-05-27 8 80630007=sceAtracSetData(2, 08d4b180, 00009638): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-02-25 3 80630007=sceAtracSetData(2, 08d4b180, 0000d148): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-01-05 6 80630007=sceAtracSetData(2, 08d4b180, 0000a010): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2026-06-20 18 80630007=sceAtracSetData(2, 08d4b180, 00002590): atracID uses different codec type than data
Prince of Persia - Rival Swords v1.18.1 2024-12-03 1 Block transfer invalid: 00000000/0 -> 00000000/0, 259x281x2 (250,332)->(255,313)
eFootball Chelito 19 v1.9.4 2026-10-25 51 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08856c34
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(3e089fb, ec:77:bf:6b:d9:91, 20000000, 0) at 0897eeec
PATCH SPARTAN11 v1.18.1-1723-ge9ac447b86 2026-10-16 36 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
Edith Memories ~Generation of Chaos V~ v1.18.1 2024-12-03 1 Failed decrypting the PRX (ret = -1, size = 3907764, psp_size = 3908112)!
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(677ad7f, 3c:1d:54:31:7d:f7, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(677ad7f, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(64fbad0, a4:39:ec:df:ac:2f, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(64fbad0, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2024-12-03 1 00000000=sceUtilityScreenshotInitStart(09cadda8)
Pro Evolution Soccer 2014 v1.18.1 2024-12-03 1 Unknown GetPointerWrite 00001689 PC 08872ba4 LR 08872c0c
Need For Speed™ Underground Rivals v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 00002260 near PC 08827bb0 LR 08827b60
eFootball Chelito 19 v1.19.3 2026-01-17 7 Branch in branch delay slot at 08000024 with different target
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 00000038 near PC 08abf494 LR 08abf680
eFootball Chelito 19 v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 00000228
WWE2K24-V1.04 BY MANIA SVR v1.9.4 2025-10-19 8 80630007=sceAtracSetData(2, 08d4b180, 0000d378): atracID uses different codec type than data
初音ミク -Project DIVA- extend v1.18.1 2024-12-03 2 00000000=sceUtilityScreenshotInitStart(09320b90)
初音ミク -Project DIVA- extend v1.18.1 2024-12-03 1 00000000=sceUtilityScreenshotInitStart(09374e60)
Shepherd's Crossing 2 v1.18.1 2024-12-03 2 00000000=sceUtilityScreenshotInitStart(097a3100)
Shepherd's Crossing 2 v1.18.1 2024-12-03 10 00000000=sceUtilityScreenshotInitStart(097b0640)
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(582cd8c, ac:3a:f3:b4:a8:37, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(582cd8c, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-12-25 2 Unknown GetPointerWrite 00000000 PC 08a9deac LR 088eabf0
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(caaecc8, 9c:fa:86:26:78:44, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-03 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(caaecc8, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.18.1 2024-12-03 1 Block transfer invalid: 42d224d0/10 -> 041b0480/10, 16x16x2 (0,0)->(0,0)
LEGO® Batman™: The Videogame v1.18.1 2025-06-01 3 Unknown GetPointerWrite 00000000 PC 08b0e604 LR 08990a5c
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 4 MIPSCompileOp: Invalid instruction 05050a0a
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 Branch in RSRTComp delay slot at 0985cb9c in block starting at 0985c9c8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 Branch in branch delay slot at 0984fd80 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 MIPSCompileOp: Invalid instruction 00007355
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 MIPSCompileOp: Invalid instruction ee42ae20
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 MIPSCompileOp: Invalid instruction 659aaaad
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 Branch in branch delay slot at 0984fb14 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 4 Branch in branch delay slot at 0984faa0 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 Branch in branch delay slot at 0984fb34 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 Branch in branch delay slot at 0984faac with different target
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 MIPSCompileOp: Invalid instruction 45aa8caa
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 4 MIPSCompileOp: Invalid instruction cdaae51b
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-03-17 2 MIPSCompileOp: Invalid instruction b742b721
GODS EATER BURST v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 712289fc
eFootball 2024 By RH12 Official v1.18.1 2024-12-03 1 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
XV3 v7 by LegendCrack Z SUSCRIBE. v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 00000008 near PC 089023fc LR 089024b0
XV3 v7 by LegendCrack Z SUSCRIBE. v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 00000000 near PC 089023fc LR 089024b0
XV3 v7 by LegendCrack Z SUSCRIBE. v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 00000008 near PC 0890247c LR 089026a8
LEGO® Batman™: The Videogame v1.18.1 2024-12-03 1 MIPSCompileOp: Invalid instruction 00ff4b68
MLB 11 The Show™ v1.18.1 2024-12-03 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (7adddbc0), bad data
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-03 1 WriteToHardware: Invalid address 3f7debec near PC 0880dcc8 LR 0880dcc8
Mega Man Powered Up v1.18.1 2024-12-03 1 Unknown GetPointerWrite 8a000001 PC 08a07820 LR 0893cc04
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-09-15 7 80630007=sceAtracSetData(2, 08d4b180, 0001c1e8): atracID uses different codec type than data
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2024-12-02 1 Jump to invalid address: 0332da40 PC 09990778 LR 08813f18
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2024-12-02 1 Jump to invalid address: 0321b200 PC 0999077c LR 08813f18
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2024-12-02 1 Jump to invalid address: 0382eb00 PC 09990780 LR 08813f18
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2024-12-02 1 Jump to invalid address: 0321b200 PC 09990774 LR 08813f18
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2024-12-02 1 Jump to invalid address: 0332da40 PC 09990770 LR 08813f18
SOCOM U.S. Navy SEALs: Tactical Strike v1.18.1 2024-12-02 2 MIPSCompileOp: Invalid instruction 40d21d0f
EFOOTBALL NEW PATCH SEASON 2024 v1.18.1 2024-12-02 2 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0009
WWE 2K19 by GamerNafZ™ and Finn v1.18.1 2024-12-03 2 Vertices without position found: (12000000) [12000000] P: ? (3b)
WWE 2K19 by GamerNafZ™ and Finn v1.18.1 2024-12-03 2 Vertices without position found: (04000000) [04000000] P: ? (3b)
クロヒョウ 龍が如く新章 v1.18.1 2024-12-02 1 WriteToHardware: Invalid address 00001c78 near PC 08a440cc LR 08a440cc
Hellboy™: The Science of Evil v1.18.1 2024-12-02 1 Unknown GetPointerWrite 368aa5c0 PC 0880ff00 LR 0880fd60
Hellboy™: The Science of Evil v1.18.1 2024-12-02 1 Unknown GetPointerWrite 66f395c0 PC 0880ff00 LR 0880fd60
初音ミク -Project DIVA- extend v1.18.1 2024-12-02 1 00000000=sceUtilityScreenshotInitStart(09270700)
Disney•Pixar Cars 2 v1.18.1 2024-12-02 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f05955:00000b21 HWX T N LM Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:2 3: c:1 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f05955:00000b21 HWX T N LM Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:2 3: c:1 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance =
Resistance: Retribution™ v1.18.1 2024-12-02 1 Unknown GetPointerWrite 27f7d918 PC 08d09d20 LR 08cd6754
eFootball 2025 By DILZZ PROJECTS V5 v1.18.1 2024-12-08 7 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
RIDE 4 v1.18.1 2024-12-22 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a7ec0): duplicate handler
LEGO® Batman™: The Videogame v1.18.1 2025-01-12 2 Unknown GetPointerWrite 00101010 PC 08b0e5ec LR 08a064f0
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-02 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(6dafa66, 5c:8a:34:02:8a:e0, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-02 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(6dafa66, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-02 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(0075cf4, 5c:8a:34:02:8a:e0, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-02 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(0075cf4, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-02 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(6222717, 84:9c:80:98:02:06, 20000000, 0) at 0897ed90
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-02 1 WriteToHardware: Invalid address 163be438 near PC 0880dcc8 LR 0880dcc8
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-02 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(5a4a910, 1, 2, 09fbf960, 20000000, 0) at 0897eb28

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