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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball Chelito 19 |
v1.18.1 |
2025-04-12 |
20 |
sceSasSetSimpleADSR(08bb3ac0, 0, 10101, fffdfdfe): Invalid ADSREnv2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-04-12 |
1 |
AT3 header map lacks entry for bpf: 0 channels: 0
--NATIVE-DATA-BOUNDARY-60e6f4c�0dfac109-97
Content-Disposition: form-data; name="verify"
Content-Length: 102
Content-Transfer-Encoding: binary
AT3 header map lacks entry for bpf: %i channels: %iAT3 header map lacks entry for bpf: 0 channels: 0 |
| Star Wars: The Force Unleashed |
v1.18.1 |
2025-04-12 |
1 |
WriteToHardware: Invalid address 000018f4 near PC 08b35cf8 LR 08b35070 |
| God of War: Chains of Olympus |
v1.18.1 |
2025-04-12 |
1 |
WriteToHardware: Invalid address 0000b000 near PC 089b0528 LR 089b0528 |
| 頭文字D STREET STAGE |
v1.18.1 |
2025-04-12 |
49 |
80630006=sceAtracSetDataAndGetID(098df900, 0002b4fc): invalid RIFF header |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1 |
2025-05-12 |
3 |
MIPSCompileOp: Invalid instruction 0005cffe |
| NBA '09 |
v1.18.1 |
2025-04-12 |
2 |
80631004=sceAtracSetAA3DataAndGetID(09107e40, 00000000, 00000000, 09fc59c8[ffffffff]): buffer too small |
| eFootball 2025 BRAYENZ PROJECT V5 |
v1.18.1 |
2025-06-11 |
30 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Metal Fight Beyblade Portable: Chouzetsu Tensei Vulcan Horses |
v1.18.1 |
2025-04-12 |
1 |
WriteToHardware: Invalid address 00000000 near PC 08834c00 LR 08834c00 |
| SHReK the THiRD™ |
v1.18.1 |
2025-04-12 |
1 |
WriteToHardware: Invalid address 000001bc near PC 08a52594 LR 08a53094 |
| Tomb Raider : Legend |
v1.18.1 |
2025-04-12 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir1, toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(max(angle, 0.0), u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, |
| FRONTIER GATE Boost+ |
v1.18.1 |
2025-04-12 |
2 |
MIPSCompileOp: Invalid instruction 0000007a |
| 初音ミク -Project DIVA- 2nd |
v1.18.1 |
2025-04-12 |
2 |
00000000=sceUtilityScreenshotInitStart(09287e30) |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 4bc40000 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction b3cc0225 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 4e000000 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 4dc03053 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 4d1c3053 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction b6c03053 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction b71c2862 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 78b43053 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction b7643053 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 71e068ea |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 79082862 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 79500000 |
| eFOOTBALL 2020 |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 71683053 |
| クロヒョウ 龍が如く新章 |
v1.18.1 |
2025-04-12 |
1 |
WriteToHardware: Invalid address 00001c78 near PC 089c7ab4 LR 089c7bb0 |
| EFOOTBALL NEW PATCH SEASON |
v1.18.1 |
2025-08-30 |
5 |
Trying to compile instruction 000a6572 that can't be interpreted |
| EFOOTBALL NEW PATCH SEASON |
v1.18.1 |
2025-08-28 |
5 |
Jump to invalid address: 02f06000 PC 098bd020 LR 098bd010 |
| EFOOTBALL NEW PATCH SEASON |
v1.18.1 |
2025-08-28 |
4 |
Jump to invalid address: 02010000 PC 098bd010 LR 098bd010 |
| EFOOTBALL NEW PATCH SEASON |
v1.18.1 |
2025-08-30 |
5 |
Trying to compile instruction 00004530 that can't be interpreted |
| eFootball PC - V. |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 043c0308 |
| eFootball PC - V. |
v1.18.1 |
2025-04-12 |
1 |
MIPSCompileOp: Invalid instruction 02286301 |
| EFOOTBALL NEW PATCH SEASON |
v1.18.1 |
2025-04-12 |
1 |
Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828800 |
| GAME BY GRIZZY V2 |
v1.18.1 |
2025-04-12 |
192 |
MIPSCompileOp: Invalid instruction 01010101 |
| UFC® Undisputed™ 2010 |
v1.18.1 |
2025-04-12 |
1 |
Unknown GetPointerWrite ccaeba20 PC 08880850 LR 088ede88 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-04-12 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(685f3de, c8:63:7c:4f:38:67, 20000000, 0) at 0897eeec |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-13 |
23 |
80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-14 |
25 |
80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-13 |
29 |
80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-13 |
24 |
80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-04-12 |
1 |
Branch in branch delay slot at 09099f04 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-04-12 |
1 |
Branch in branch delay slot at 08815430 with different target |
| eFootball Chelito 19 |
v1.18.1 |
2025-04-12 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0000 |
| Resistance: Retribution™ |
v1.18.1 |
2025-04-12 |
1 |
WriteToHardware: Invalid address 00000010 near PC 08cd4300 LR 08cd4038 |
| FOOTBALL 2025 |
v1.18.1 |
2025-04-11 |
4 |
sceMp3Init: invalid data: not layer 3 |
| FOOTBALL 2025 |
v1.18.1 |
2025-04-11 |
4 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000 |
| eFootball PC - V. |
v1.18.1 |
2025-04-11 |
1 |
Unknown GetPointerWrite 00000489 PC 08872bf8 LR 08872c1c |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 4a4a4a04 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 01010001 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 01000001 |
| eFootball 2025 By DILZZ PROJECTS V5 |
v1.18.1 |
2025-04-11 |
2 |
Unknown GetPointerWrite 00000004 PC 08a02afc LR 0887138c |
| eFootball RB - V. |
v1.18.1 |
2025-04-12 |
3 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| eFootball Chelito 19 |
v1.18.1 |
2025-04-11 |
1 |
Unknown GetPointerWrite 3f800080 PC 08808740 LR 0880875c |
| eFootball RB - V. |
v1.18.1 |
2025-12-15 |
22 |
Unknown GetPointerWrite 00000000 PC 0882bbf4 LR 088113dc |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 9cf4cfff |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 0001bf9f |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction ed98889f |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 000005ba |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 0000dfff |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-11 |
1 |
WriteToHardware: Invalid address 00000398 near PC 08094520 LR 08000020 |
| MLB 07 The Show |
v1.18.1 |
2025-04-11 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (01000004), bad data |
| MONSTER HUNTER PORTABLE 3rd |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 7c99b1da |
| MONSTER HUNTER PORTABLE 3rd |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 7c9999b1 |
| MONSTER HUNTER PORTABLE 3rd |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction b1c6c6c6 |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b73944, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b73944, 4, 00000000, 0) |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-04-11 |
2 |
00000000=sceUtilityScreenshotInitStart(09a8e998) |
| eFootball Chelito 19 |
v1.18.1 |
2026-08-05 |
5 |
MIPSCompileOp: Invalid instruction 00011637 |
| eFootball Chelito 19 |
v1.18.1 |
2025-04-11 |
1 |
Branch in JumpReg delay slot at 08af1a58 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 000052f7 |
| EA FC25 BY GERTISGAMING FREE VERSION |
v1.18.1 |
2025-04-11 |
1 |
WriteToHardware: Invalid address 000001a8 near PC 08df9690 LR 08df96ac |
| MLB 07 The Show |
v1.18.1 |
2025-04-11 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (10000040), bad data |
| MLB 07 The Show |
v1.18.1 |
2025-04-11 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (ad21c378), bad data |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-04-11 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096c45f0): duplicate handler |
| eFootball 2024 V1 |
v1.18.1 |
2025-04-13 |
2 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-04-11 |
2 |
00000000=sceUtilityScreenshotInitStart(09cab3e8) |
| Resistance: Retribution™ |
v1.18.1 |
2025-04-11 |
1 |
Unknown GetPointerWrite 191e4c78 PC 08d09d20 LR 08cd6754 |
| Prince of Persia The Forgotten Sands™ |
v1.18.1 |
2025-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0947d7b4, 4, 00000000, 0) |
| Prince of Persia The Forgotten Sands™ |
v1.18.1 |
2025-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0947d7b4, 4, 00000000, 0) |
| Resistance: Retribution™ |
v1.18.1 |
2025-04-11 |
1 |
WriteToHardware: Invalid address 00000010 near PC 08c79a78 LR 08b4d1fc |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.18.1 |
2025-06-04 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 0000494c): atracID uses different codec type than data |
| 初音ミク -Project DIVA- |
v1.18.1 |
2025-04-11 |
1 |
00000000=sceUtilityScreenshotInitStart(093249d8) |
| GTA: Liberty City Stories |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 4e49414d |
| GTA: Liberty City Stories |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 0000097c |
| Resistance: Retribution™ |
v1.18.1 |
2025-04-14 |
2 |
Unknown GetPointerWrite 287496d8 PC 08d09d20 LR 08cd6754 |
| MLB 11 The Show™ |
v1.18.1 |
2025-04-11 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (69d04f50), bad data |
| 初音ミク -Project DIVA- |
v1.18.1 |
2025-04-11 |
1 |
00000000=sceUtilityScreenshotInitStart(093ccc28) |
| DBZ TTT Ultimate Tenkaichi V2 |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 00000014 |
| DBZ TTT Ultimate Tenkaichi V2 |
v1.18.1 |
2025-04-11 |
17 |
MIPSCompileOp: Invalid instruction 05050505 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 40b01b36 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 40ccb466 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 40bfb254 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 40bfe799 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 40b31acc |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 413bacf7 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 413cd63a |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 413cffcd |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
2 |
MIPSCompileOp: Invalid instruction 40221f60 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2025-04-11 |
1 |
MIPSCompileOp: Invalid instruction 40a8b1ea |