Recent logs - v1.4-105-g6f58d4d

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Game title Version Latest Report Message
Marvel™: Ultimate Alliance 2 v1.4-105-g6f58d4d 2019-05-07 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p0-01rel0 [Revision 96995]. / code: #version 100 precision highp float; attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot0 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * dot0; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot1 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * dot1; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot2 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * dot2; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot3 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * dot3; lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
PES 2019 BY CHELITO 19 v1.4-105-g6f58d4d 2019-06-30 Wrong magic number 00000000
Warhammer 40,000: Squad Command v1.4-105-g6f58d4d 2019-03-13 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p0-00rel0 [Revision 96995]. / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot0 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * dot0; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot1 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * dot1; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2; mediump float dot2 = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * dot2; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; mediump float dot3 = max(dot(toLight, worldnormal), 0.0); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * dot3; lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
TEKKEN 6 v1.4-105-g6f58d4d 2018-12-25 Wrong magic number 46535000
Pro Evolution Soccer 2013 v1.4-105-g6f58d4d 2019-06-30 sceDmacMemcpy(dest=040cc000, src=086ce580, size=1251968): overlapping read
WWE SmackDown vs. RAW 2011 v1.4-105-g6f58d4d 2017-10-30 80630007=sceAtracSetData(2, 08d4b1c0, 0000c888): atracID uses different codec type than data
ナルティメットアクセル3 v1.4-105-g6f58d4d 2017-08-19 00000000=sceUtilityScreenshotInitStart(09a7bf88)
クドわふたー Converted Edition v1.4-105-g6f58d4d 2017-05-30 Game install with no files / data
グローランサー4 オーバーリローデッド v1.4-105-g6f58d4d 2017-05-17 Video out requested, not supported: mode=0 size=240,272
SBK® Superbike World Championship v1.4-105-g6f58d4d 2017-04-26 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09397030): duplicate handler
Ultimate Ghosts'n Goblins v1.4-105-g6f58d4d 2017-04-25 sceDmacMemcpy(dest=04138e00, src=091c11c0, size=4096): overlapping read
Ultimate Ghosts'n Goblins v1.4-105-g6f58d4d 2017-04-25 sceDmacMemcpy(dest=04178000, src=09073540, size=2048): overlapping read
DISSIDIA FINAL FANTASY v1.4-105-g6f58d4d 2017-04-24 sceDmacMemcpy(dest=49c43ebc, src=09d4cbc0, size=8832): overlapping read
DISSIDIA FINAL FANTASY v1.4-105-g6f58d4d 2017-04-24 Ignoring possible render to texture at 041d6000 +144x63 / 256x128
マクロスエースフロンティア v1.4-105-g6f58d4d 2017-04-23 ReadFromHardware: Invalid address ffcffe34 near PC 08000000 LR 08000000
DISSIDIA FINAL FANTASY v1.4-105-g6f58d4d 2017-04-23 Render to area containing texture at 04192000 +0x32
DISSIDIA FINAL FANTASY v1.4-105-g6f58d4d 2017-04-23 Ignoring possible render to texture at 04190000 +0x48 / 256x128
VALKYRIE PROFILE -LENNETH- v1.4-105-g6f58d4d 2017-04-23 ReadFromHardware: Invalid address 1eadbef7 near PC 08802004 LR 08804250
VALKYRIE PROFILE -LENNETH- v1.4-105-g6f58d4d 2017-04-23 ReadFromHardware: Invalid address 01000004 near PC 08804248 LR 088040e8
VALKYRIE PROFILE -LENNETH- v1.4-105-g6f58d4d 2017-04-23 Unknown GetPointer 00000000 PC 08828810 LR 08828818
VALKYRIE PROFILE -LENNETH- v1.4-105-g6f58d4d 2017-04-23 ReadFromHardware: Invalid address 07ffffbc near PC 08000000 LR 08000000
Marvel Super Hero Squad v1.4-105-g6f58d4d 2017-04-22 Ignoring possible render to texture at 0018e000 +0x112 / 256x257
THEブロックくずしクエスト v1.4-105-g6f58d4d 2017-04-21 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Michael Jackson: The Experience v1.4-105-g6f58d4d 2017-04-21 sceKernelSetCompiledSdkVersion603_605 unknown SDK: 5000010
タクティクスオウガ 運命の輪 v1.4-105-g6f58d4d 2017-04-21 fbo_blit_color failed in blit (00000000 -> 00000000)
SBK-07 v1.4-105-g6f58d4d 2017-04-21 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0930e9b0): duplicate handler
SBK-07 v1.4-105-g6f58d4d 2017-04-21 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093778f0): duplicate handler
Obscure: The Aftermath v1.4-105-g6f58d4d 2017-04-20 sceDmacMemcpy(dest=0936ce60, src=0976f940, size=8192): overlapping read
ときめきメモリアル4 v1.4-105-g6f58d4d 2017-04-21 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
ときめきメモリアル4 v1.4-105-g6f58d4d 2017-04-21 Unknown syscall in known module 'sceNp': 0xbb069a87
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0x05e7afbc
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0xb0d7aa90
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0x80a7afdb
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0xdd6758fa
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0x54fe8871
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0xceab1829
J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpCommerce2': 0x5d8c2d99
LAST RANKER v1.4-105-g6f58d4d 2017-04-20 Unsupported Vertex Color Value : f6ffffff
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0x4e851b10
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0x58251346
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNp': 0x633b5f71
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0x66c64821
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0xa01443aa
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0x506c318d
討鬼伝 極 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0xbe22eea3
BLEACH ~ヒート・ザ・ソウル7~ v1.4-105-g6f58d4d 2019-05-09 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
BLEACH ~ヒート・ザ・ソウル7~ v1.4-105-g6f58d4d 2019-05-09 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
BLEACH ~ヒート・ザ・ソウル7~ v1.4-105-g6f58d4d 2019-05-09 Unknown syscall in known module 'sceNp': 0x4b5c71c8
BLEACH ~ヒート・ザ・ソウル7~ v1.4-105-g6f58d4d 2019-05-09 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Warhammer 40,000: Squad Command v1.4-105-g6f58d4d 2019-03-13 scePowerSetBusClockFrequency(111)
PES 2014 v1.4-105-g6f58d4d 2017-09-27 No DL ID available to enqueue
NBA LIVE 09 v1.4-105-g6f58d4d 2019-04-16 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 152911616
NBA LIVE 09 v1.4-105-g6f58d4d 2019-04-16 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 150687912
NBA LIVE 09 v1.4-105-g6f58d4d 2019-04-16 Loading module sceNetApDialogDummy_Library with version 0102, devkit 00000000
NBA LIVE 09 v1.4-105-g6f58d4d 2019-04-16 Loading module scePsmf_library with version 0101, devkit 00000000
NBA LIVE 09 v1.4-105-g6f58d4d 2019-04-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08e93e30, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2011 v1.4-105-g6f58d4d 2017-11-08 80630007=sceAtracSetData(2, 08d4b1c0, 0000c540): atracID uses different codec type than data
ACE COMBAT JOINT ASSAULT v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNp': 0x633b5f71
ACE COMBAT JOINT ASSAULT v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNp': 0xbb069a87
Colin McRae Rally 2005 Plus v1.4-105-g6f58d4d 2017-04-22 scePowerSetBusClockFrequency(111)
FINAL FANTASY 零式 ディスク1 v1.4-105-g6f58d4d 2017-04-21 Unexpected mpeg first timestamp: 27f9c63ae00 / 2747107880448
ACE COMBAT X2 JOINT ASSAULT v1.4-105-g6f58d4d 2017-04-19 Unknown syscall in known module 'sceNp': 0xbb069a87
ACE COMBAT X2 JOINT ASSAULT v1.4-105-g6f58d4d 2017-04-19 Unknown syscall in known module 'sceNp': 0x633b5f71
SpongeBob SquarePants: The Yellow Avenger v1.4-105-g6f58d4d 2017-04-24 scePowerSetBusClockFrequency(111)
Heatseeker v1.4-105-g6f58d4d 2017-04-21 Video out requested, not supported: mode=0 size=0,0
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNp': 0x4b5c71c8
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNp': 0xbb069a87
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNp': 0x1d60ae4b
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpService': 0x250488f9
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpAuth': 0x6900f084
Patapon™ 3 v1.4-105-g6f58d4d 2017-04-20 Unknown syscall in known module 'sceNpAuth': 0xf4531adc
Pro Evolution Soccer 2014 v1.4-105-g6f58d4d 2017-12-31 sceDmacMemcpy(dest=040cc000, src=086ce600, size=1251840): overlapping read
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpService': 0x268c009d
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpService': 0x168b8de5
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNp': 0xbb069a87
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpService': 0x78802d5f
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpService': 0x1da3e950
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNp': 0x4b5c71c8
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-22 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpService': 0x1da3e950
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpService': 0x78802d5f
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpService': 0x268c009d
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNp': 0xbb069a87
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNp': 0x4b5c71c8
METAL GEAR SOLID PEACE WALKER v1.4-105-g6f58d4d 2017-04-24 Unknown syscall in known module 'sceNpService': 0x168b8de5
NBA2K12 v1.4-105-g6f58d4d 2019-03-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
Resistance: Retribution™ v1.4-105-g6f58d4d 2019-05-01 Could not setup streams, unexpected stream count: 61637
(homebrew) v1.4-105-g6f58d4d 2017-05-30 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
(homebrew) v1.4-105-g6f58d4d 2017-05-30 Unknown syscall in known module 'ThreadManForKernel': 0x9fa03cd3