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| Game title |
Version |
Latest Report |
Hits |
Message |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
36,109 |
Unknown syscall in known module 'sceNp': 0x4b5c71c8 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
33,751 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-05 |
33,297 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-05 |
33,145 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
34,434 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
33,457 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
35,101 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
34,701 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
33,976 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-27 |
34,172 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-10-28 |
39,618 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Mega Man Maverick Hunter X |
v1.9.4 |
2026-10-06 |
1,858 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Mega Man Maverick Hunter X |
v1.9.4 |
2026-10-31 |
1,538,457 |
sceMpegRingbufferPut(): invalid mpeg data |
| Harvest Moon®: Boy & Girl |
v1.9.4 |
2026-10-21 |
30,416 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2026-11-08 |
624,065 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
2 |
Unable to read from install file: SEAT3.PAK |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
2 |
Unable to read from install file: OTHCG2.PAK |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
2 |
Unable to read from install file: OTHCG1.PAK |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
2 |
Unable to read from install file: EVENTCG.PAK |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
2 |
Unable to read from install file: MUSIC.PAK |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
2 |
Unable to read from install file: CHARCG2.PAK |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.4-165-g72adb92 |
2017-05-01 |
3 |
Unable to read from install file: CHARCG.PAK |
| (homebrew) |
v1.9.4 |
2022-10-30 |
1,729 |
80630006=sceAtracSetDataAndGetID(08d43e00, 00020000): invalid RIFF header |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2026-11-08 |
34,642 |
80630006=sceAtracSetDataAndGetID(09b97600, 00004000): invalid RIFF header |
| (homebrew) |
v1.9.3-601-g31f4caeb2 |
2022-11-28 |
4,720 |
Graphics init error: Failed to load Vulkan driver library |
| 初音ミク -Project DIVA- 追加楽曲集デラックスパック1 ミクうた、おかわり |
v1.9 |
2024-10-18 |
133 |
sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2026-11-08 |
2,472,143 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
| Tomb Raider : Legend |
v1.9.4 |
2026-11-08 |
45,744 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
| Midnight Club 3: DUB Edition |
v1.9.4 |
2026-11-05 |
97,011 |
BREAK instruction hit |
| Midnight Club 3: DUB Edition |
v1.9.4 |
2026-11-05 |
1,910 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| Gungnir |
v1.7.5 |
2020-11-22 |
34 |
Render to area containing texture at 001f4f40 +32x0 |
| (homebrew) |
v1.8.0-39-g87c7f2f53 |
2022-11-24 |
12,533 |
Graphics init error: D3DX DLL not found! Try reinstalling DirectX. |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2026-11-05 |
6,862 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2026-11-07 |
351,409 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-04-13 |
62,477 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-08-28 |
2,147 |
MIPSCompileOp: Invalid instruction 00000001 |
| ASPHALT : URBAN GT 2 |
v1.9.4 |
2026-10-14 |
2,496 |
Render to texture with different strides 256 != 512 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-17 |
1,993 |
Render to area containing texture at 04110000 +464x0 |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC2 |
v1.9.4 |
2022-02-21 |
93 |
00000000=sceUtilityScreenshotInitStart(08dcb4c8) |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-06 |
7,235 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.4.2-425-g7a7ccee5e |
2026-05-23 |
80 |
sceDmacMemcpy(dest=08e214b0, src=08e2f4b0, size=8768): overlapping read |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-10-28 |
40,986 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| プロ野球スピリッツ2013 |
v1.9.4 |
2025-03-30 |
465 |
Unsupported alpha/stencil mask: 7f |
| グリザイアの果実 -LE FRUIT DE LA GRISAIA- DISC1 |
v1.5.2 |
2022-01-01 |
162 |
Loading module sceFont_Library with version 0101, devkit 06060010 |
| 風雲 新撰組 -幕末伝- Portable |
v1.4.2-563-gf0a73353b |
2023-12-24 |
57 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
| 世界はあたしでまわってる 光と闇のプリンセス |
v1.4.2-400-g871fa713e |
2017-08-28 |
13 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
| SOCOM: Fireteam Bravo 3 |
v1.7.5 |
2026-10-31 |
1,111 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.5.2 |
2026-05-07 |
1,577 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.5.2 |
2026-05-07 |
1,574 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.5.2 |
2026-05-07 |
1,567 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.5.2 |
2026-05-07 |
1,821 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.5.2 |
2026-05-07 |
1,824 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.5.2 |
2026-05-07 |
1,834 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,165 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,150 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,159 |
Loading module sceNetApctl_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,183 |
Loading module sceNetInet_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,189 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| WRC |
v1.9.4 |
2026-10-29 |
4,644 |
Render to texture with different strides 256 != 128 |
| WRC |
v1.5.2 |
2026-05-08 |
459 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| WRC |
v1.5.2 |
2025-01-23 |
450 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| WRC |
v1.5.2 |
2026-05-08 |
453 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| WRC |
v1.5.2 |
2026-05-08 |
451 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| WRC |
v1.5.2 |
2026-05-08 |
454 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| WRC |
v1.5.2 |
2026-05-08 |
450 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| ASPHALT : URBAN GT 2 |
v1.9.4 |
2026-11-06 |
11,143 |
Decoding texture from VRAM mirror at 04688000 swizzle=0 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-02 |
9,340 |
Render to texture with different strides 64 != 512 |
| Tom Clancy's Splinter Cell® Essentials |
v1.7.5 |
2026-02-19 |
3,087 |
Render to area containing texture at 00110000 +256x0 |
| Tom Clancy's Splinter Cell® Essentials |
v1.7.5 |
2026-02-19 |
3,732 |
Rendering to framebuffer offset: 00110000 +256x0 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-09-25 |
5,313 |
Inter-buffer memcpy 04000000 -> 04044000 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-09-25 |
4,539 |
Inter-buffer memcpy 04044000 -> 04000000 |
| Tom Clancy's Splinter Cell® Essentials |
v1.5.2 |
2024-08-29 |
2,425 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| Silent Hill® Origins |
v1.7.5 |
2026-08-25 |
2,785 |
Render to area containing texture at 00000000 +0x152 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-02 |
8,952 |
Render to texture with different strides 64 != 128 |
| Syphon Filter®: Logan's Shadow |
v1.9.4 |
2026-10-23 |
4,899 |
Render to texture using CLUT with different strides 256 != 128 |
| Syphon Filter®: Logan's Shadow |
v1.7.5 |
2026-08-13 |
1,534 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
| Syphon Filter®: Logan's Shadow |
v1.7.5 |
2026-08-13 |
1,559 |
Render to area containing texture at 000d4000 +0x128 |
| Midnight Club 3: DUB Edition |
v1.7.5 |
2026-10-01 |
12,520 |
Render to area containing texture at 00088000 +128x32 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
571,092 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| SOCOM: Fireteam Bravo 3 |
v1.9.4 |
2026-11-07 |
7,298 |
Render to texture using CLUT with different strides 1024 != 512 |
| SOCOM: Fireteam Bravo 3 |
v1.9.4 |
2026-11-07 |
7,283 |
4 and 8-bit CLUT format not supported for framebuffers |
| Street Supremacy |
v1.4.2-392-g91a0331f9 |
2025-03-05 |
347 |
Loading module sceATRAC3plus_Library with version 0102, devkit 00000000 |
| Street Supremacy |
v1.4.2-392-g91a0331f9 |
2025-03-05 |
353 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| Street Supremacy |
v1.4.2-392-g91a0331f9 |
2025-03-05 |
356 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| Street Supremacy |
v1.4.2-392-g91a0331f9 |
2025-03-05 |
346 |
Loading module sceMpeg_library with version 0103, devkit 00000000 |
| Street Supremacy |
v1.4.2-392-g91a0331f9 |
2025-03-05 |
349 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| Street Supremacy |
v1.4.2-392-g91a0331f9 |
2025-03-05 |
354 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-17 |
1,918 |
4 and 8-bit CLUT format not supported for framebuffers |
| Need for Speed™ Shift |
v1.9.3-595-gf01a4a3a8 |
2026-09-18 |
511 |
Unsupported RGB mask: r=ff g=1f b=07 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-17 |
2,802 |
Render to texture with different strides 512 != 64 |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,783 |
Render to texture using CLUT with different strides 256 != 128 |
| Resistance: Retribution™ |
v1.7.5 |
2026-10-06 |
2,232 |
Render to area containing texture at 000d4000 +0x128 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-09-07 |
1,992 |
Render to texture with different strides 64 != 512 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-09-12 |
24,837 |
Render to texture with different strides 128 != 256 |
| Dante's Inferno™ |
v1.7.5 |
2026-11-02 |
9,139 |
Render to area containing texture at 00110000 +256x0 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-27 |
4,982 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2026-10-31 |
1,905 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-01-15 |
1,663 |
Render to texture using CLUT with different strides 512 != 128 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-27 |
5,735 |
Render to texture using CLUT with different strides 512 != 64 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.7.5 |
2026-07-04 |
2,698 |
Rendering to framebuffer offset: 000cc000 +256x0 |