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| Game title |
Version |
Latest Report |
Hits |
Message |
| The Hustle: Detroit Streets |
v1.4.2 |
2017-11-25 |
9 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| The Hustle: Detroit Streets |
v1.4.2 |
2017-11-25 |
9 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| The Hustle: Detroit Streets |
v1.4.2 |
2017-11-25 |
9 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| The Hustle: Detroit Streets |
v1.4.2 |
2018-03-05 |
12 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-06-20 |
525 |
Render to area containing texture at 00161800 +128x0 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-11-06 |
11,974 |
Rendering to framebuffer offset: 00161800 +64x0 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-11-06 |
8,788 |
Render to area containing texture at 00161800 +64x0 |
| BOMBERMAN LAND |
v1.5.1 |
2023-07-16 |
379 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| BOMBERMAN LAND |
v1.5.1 |
2023-07-16 |
372 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| BOMBERMAN LAND |
v1.5.1 |
2023-07-16 |
376 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2026-11-02 |
59,275 |
Inter-buffer memcpy 04088000 -> 04000000 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-10-18 |
2,304 |
Render to area containing texture at 04161800 +0x1 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Go! Sudoku |
v1.4.2 |
2018-02-14 |
30 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| Jak & Daxter®:The Lost Frontier™ |
v1.7.5 |
2026-03-01 |
641 |
Ignoring possible render to texture at 0016e000 +0x192 / 64x272 |
| サクラ大戦1&2 |
v1.9.4 |
2026-06-14 |
719 |
Render to texture with different strides 640 != 512 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-06-24 |
5,207 |
Render to area containing texture at 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-06-24 |
6,808 |
Rendering to framebuffer offset: 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-06 |
18,556 |
Render to texture with different strides 1024 != 512 |
| God of War: Chains of Olympus |
v1.7.5 |
2025-06-08 |
6,054 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| UNDEAD KNIGHTS |
v1.5.2-18-gbe115822f |
2023-03-02 |
905 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| WWE SmackDown vs. RAW 2008 |
v1.5.2 |
2026-04-08 |
4,601 |
Loading module sceFont_Library with version 0101, devkit 03030010 |
| Cars: Race-O-Rama |
v1.7.5 |
2026-09-12 |
732 |
Rendering to framebuffer offset: 00000000 +256x0 |
| Cars: Race-O-Rama |
v1.7.2 |
2023-03-25 |
26 |
Render to texture with incompatible formats 0 != 1 at 00088000 |
| Cars: Race-O-Rama |
v1.9.4 |
2026-09-21 |
3,194 |
Decoding texture from VRAM mirror at 042cc000 swizzle=0 |
| Cars: Race-O-Rama |
v1.9.4 |
2020-12-18 |
22 |
Render to texture using CLUT with different strides 256 != 64 |
| Midnight Club 3: Dub Edition |
v1.7.5 |
2026-11-05 |
4,845 |
Render to area containing texture at 00088000 +128x32 |
| Twisted Metal: Head-On |
v1.9.4 |
2026-08-23 |
5,144 |
Ignoring possible render to texture at 04154000 +0x64 / 64x256 |
| WWE'12 |
v1.1.1 |
2017-04-27 |
10 |
sceAtracSetData(2, 08d4b180, 0001ad20): atracID uses different codec type than data |
| WWE'12 |
v1.1.1 |
2017-09-20 |
15 |
sceAtracSetData(2, 08d4b180, 0000d6c0): atracID uses different codec type than data |
| WWE'12 |
v1.1.1 |
2016-05-04 |
3 |
sceAtracSetData(2, 08d4b180, 0001b5e0): atracID uses different codec type than data |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
379 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,887 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,886 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,893 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
493 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
496 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| TEKKEN DARK RESURRECTION |
v1.9.3-302-g3af63b6b8 |
2025-10-23 |
1,560 |
Unsupported alpha/stencil mask: 01 |
| ロックマンDASH2 大いなる遺産 |
v1.9.4 |
2025-05-22 |
679 |
Render to texture with different strides 1024 != 640 |
| Burnout Legends |
v1.9.4 |
2026-10-22 |
15,065 |
Ignoring possible render to texture at 04174000 +0x128 / 64x272 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-07-06 |
263 |
Render to texture with incompatible formats 5 != 1 at 040ec000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,194 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,155 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,156 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,156 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,165 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,150 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,159 |
Loading module sceNetApctl_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,173 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,183 |
Loading module sceNetInet_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,189 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2026-07-23 |
15,541 |
Loading module scePsmfP_library with version 0101, devkit 03090510 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2026-07-23 |
15,587 |
Loading module scePsmf_library with version 0101, devkit 03090510 |
| Star Wars®: Battlefront® Renegade Squadron |
v1.5.2 |
2024-04-21 |
1,516 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-07-06 |
432 |
Render to texture using CLUT with different strides 256 != 512 |
| LEGO® Harry Potter™: Years 1-4 |
v1.9.4 |
2026-06-26 |
3,509 |
Render to texture with different strides 512 != 128 |
| デジモンワールド リ:デジタイズ |
v1.4-2-g648bc5d |
2018-08-12 |
2 |
sceDmacMemcpy(dest=090be710, src=090be080, size=1680): overlapping read |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
294 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
299 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
294 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
292 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
294 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
296 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-09-29 |
3,991 |
Render to area containing texture at 04161800 +0x1 |
| METAL SLUG XX |
v1.5.2 |
2021-12-10 |
421 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-01-03 |
1,364 |
Render to texture with different strides 512 != 256 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-09-24 |
4,569 |
Render to area containing texture at 04110000 +256x0 |
| The 3rd Birthday® |
v1.9.4 |
2026-07-03 |
1,147 |
Render to texture using CLUT with different strides 64 != 128 |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.7.5 |
2026-03-07 |
11,177 |
Render to area containing texture at 00000000 +64x0 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,404 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,389 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,388 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,395 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,391 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,391 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,401 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| FINAL FANTASY II |
v1.7.5 |
2026-06-17 |
1,106 |
Render to texture with incompatible formats 5 != 3 at 00088000 |
| Eragon™ |
v1.5.2 |
2023-11-15 |
684 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| The Sims™ 2 Castaway |
v1.7.5 |
2026-10-24 |
9,452 |
Render to texture with incompatible formats 3 != 0 at 00000000 |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-11-12 |
69 |
sceAtracSetData(3, 08d4b180, 00004660): atracID uses different codec type than data |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2026-11-03 |
70,666 |
Render to texture with different strides 128 != 192 |
| Jak & Daxter®:The Lost Frontier™ |
v1.9.4 |
2026-10-23 |
6,143 |
Render to texture with different strides 256 != 64 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,776 |
Render to texture with different strides 128 != 64 |
| Tom Clancy's Splinter Cell® Essentials |
v1.7.5 |
2026-02-19 |
3,087 |
Render to area containing texture at 00110000 +256x0 |
| Tom Clancy's Splinter Cell® Essentials |
v1.7.5 |
2026-02-19 |
3,732 |
Rendering to framebuffer offset: 00110000 +256x0 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-09-25 |
5,313 |
Inter-buffer memcpy 04000000 -> 04044000 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-09-25 |
4,539 |
Inter-buffer memcpy 04044000 -> 04000000 |
| Tom Clancy's Splinter Cell® Essentials |
v1.5.2 |
2024-08-29 |
2,425 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.9.4 |
2026-10-22 |
12,554 |
Render to texture with different strides 128 != 192 |
| 金色のコルダ2 f |
v1.9.4 |
2026-01-14 |
103 |
Render to texture with incompatible formats 5 != 0 at 04110000 |
| 金色のコルダ2 f |
v1.9.4 |
2026-01-14 |
102 |
Render to texture using CLUT with different strides 480 != 64 |
| MagusTale Eternity |
v1.2.2 |
2017-10-31 |
1,272 |
scePsmfSpecifyStreamWithStreamTypeNumber(09ce31f8, 00000001, 00000000) |
| MagusTale Eternity |
v1.2.2 |
2017-10-31 |
954 |
scePsmfSpecifyStreamWithStreamTypeNumber(09ce31c0, 00000000, 00000000) |
| MagusTale Eternity |
v1.4.2-425-g7a7ccee5e |
2024-07-04 |
561 |
Loading module scePsmf_library with version 0101, devkit 03080010 |
| Burnout™ Dominator |
v1.7.5 |
2025-12-10 |
1,260 |
Render to texture with incompatible formats 5 != 3 at 00088000 |