Recent logs - v1.4.2

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Game title Version Latest Report Message
The Godfather® v1.4.2 2017-11-28 sceDmacMemcpy(dest=04000000, src=08400000, size=557056): overlapping read
ナルティメットポータブル 無幻城の巻 v1.1.1-682-g067095e 2016-06-06 sceDmacMemcpy(dest=04000000, src=09494110, size=557056): overlapping read
G-FORCE v1.5.2 2018-05-26 sceDmacMemcpy(dest=08400000, src=4900fd00, size=65536): overlapping read
戦場のヴァルキュリア3 v1.5.4 2018-05-19 00000000=sceUtilityScreenshotInitStart(08fd5710)
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-07-05 Ignoring possible render to texture at 04154000 +0x86 / 128x128
FINAL FANTASY® IV: The Complete Collection v1.1.1-797-gcd35684 2016-01-26 Using texture with rendered CLUT: texfmt=4, clutfmt=3
模组世界赛车 v1.1.1-682-g067095e 2016-01-17 80631004=sceAtracSetAA3DataAndGetID(09082fc0, 00000000, 00000000, 09fbf9c8[ffffffff]): buffer too small
模组世界赛车 v1.1.1-682-g067095e 2016-01-17 80631004=sceAtracSetAA3DataAndGetID(0907e8c0, 00000000, 00000000, 09fb79c8[ffffffff]): buffer too small
MotoGP v1.9.4 2024-11-21 Using texture with rendered CLUT: texfmt=4, clutfmt=3
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2024-11-11 Using rendered texture with rendered CLUT: texfmt=6, clutfmt=3
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2024-11-11 Using texture with rendered CLUT: texfmt=6, clutfmt=3
TEKKEN 6 v1.9.4 2024-11-23 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
(homebrew) v1.9.3 2022-05-21 Graphics init error: GetAdapterDisplayMode failed
TEKKEN DARK RESURRECTION v1.5 2022-12-16 sceDmacMemcpy(dest=49d39500, src=49d154c0, size=2048): overlapping read
TEKKEN DARK RESURRECTION v1.5 2022-10-01 sceDmacMemcpy(dest=49d39500, src=49d1d4c0, size=2048): overlapping read
TEKKEN DARK RESURRECTION v1.5 2022-10-01 sceDmacMemcpy(dest=49d3d500, src=49d054c0, size=2048): overlapping read
TEKKEN DARK RESURRECTION v1.5 2022-11-29 sceDmacMemcpy(dest=49d3d500, src=49d1d4c0, size=2048): overlapping read
VALKYRIA CHRONICLES™ II v1.9.4 2023-04-13 Render to area containing texture at 04112000 +0x16
Phantasy Star Portable™ 2 v1.9.4 2024-11-05 UNIMPLsceNetUpnpInit 14336,40
GTA: Liberty City Stories v1.9.4 2024-11-23 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
机动战士高达AGE Cosmic Drive v1.9.4 2024-07-10 800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func
机动战士高达AGE Cosmic Drive v1.9.4 2024-07-10 800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func
DISSIDIA duodecim FINAL FANTASY v1.9.4 2023-02-12 Ignoring possible render to texture at 04168000 +0x34 / 256x128
TEKKEN DARK RESURRECTION v1.4.2-502-g18fc78b34 2022-10-01 sceDmacMemcpy(dest=49d3d500, src=49d0d4c0, size=2048): overlapping read
(homebrew) v1.8.0-39-g87c7f2f53 2022-11-24 Graphics init error: D3DX DLL not found! Try reinstalling DirectX.
KINGDOM HEARTS Birth by Sleep v1.9.4 2022-05-14 Render to texture using CLUT with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-10-01 Render to texture with incompatible formats 5 != 1 at 040ec000
Grand Theft Auto: Liberty City Stories v1.9.4 2024-11-09 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Valhalla Knights 2 v1.9.4 2024-07-26 Render to area containing texture at 04000000 +0x272
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module sceFont_Library with version 0101, devkit 03050010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-23 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module scePsmf_library with version 0101, devkit 06030010
Mytran Wars v1.9.4 2024-05-17 Inter-buffer memcpy 04088000 -> 04000000
CRISIS CORE -FINAL FANTASY VII- v1.9.4 2024-10-09 Render to texture with different strides 256 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-09-29 Ignoring possible render to texture at 04154000 +0x51 / 128x128
G-FORCE v1.4.2 2018-02-11 sceDmacMemcpy(dest=08400000, src=48fe8d80, size=65536): overlapping read
TEKKEN DARK RESURRECTION v1.5.2 2022-10-04 sceDmacMemcpy(dest=49d39500, src=49d2d4c0, size=2048): overlapping read
TEKKEN DARK RESURRECTION v1.4.2 2022-10-01 sceDmacMemcpy(dest=49d35500, src=49cf54c0, size=2048): overlapping read
TEKKEN DARK RESURRECTION v1.5 2022-12-16 sceDmacMemcpy(dest=49d35500, src=49d0d4c0, size=2048): overlapping read
God of War®: Chains of Olympus v1.7.5 2024-11-23 Render to area containing texture at 00162000 +256x0
God of War®: Chains of Olympus v1.9.4 2024-11-23 Render to texture with different strides 1024 != 512
God of War®: Chains of Olympus v1.7.5 2024-11-23 Ignoring possible render to texture at 00161800 +0x64 / 480x272
Star Wars: The Force Unleashed v1.9.4 2024-11-23 Unsupported AND logic op: 1
Harry Potter OOTP™ v1.9.4 2024-11-08 Decoding texture from VRAM mirror at 04710000 swizzle=0
Harry Potter OOTP™ v1.5.2 2020-04-01 Loading module scePsmf_library with version 0101, devkit 03010110
Phantasy Star Portable™ 2 v1.9.4 2024-10-24 Unimplemented HLE function sceNetResolverTerm
Hellboy™: The Science of Evil v1.7.5 2024-11-22 Render to area containing texture at 00088000 +128x160
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2024-11-21 Inter-buffer memcpy 04088000 -> 04000000
天誅 忍大全 v1.8.0 2024-01-20 Render to texture with different strides 4 != 512
ナルティメットポータブル 無幻城の巻 v1.9.4 2024-10-30 Inter-buffer memcpy 04088000 -> 04000000
God of War®: Chains of Olympus v1.7.5 2024-11-23 Rendering to framebuffer offset: 00162000 +256x0
God of War®: Chains of Olympus v1.5.2 2024-10-17 Loading module sceSAScore with version 0103, devkit 00000000
God of War®: Chains of Olympus v1.5.2 2024-10-17 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
God of War®: Chains of Olympus v1.5.2 2024-10-17 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
God of War®: Chains of Olympus v1.5.2 2024-10-17 Loading module sceMpeg_library with version 0104, devkit 00000000
God of War®: Chains of Olympus v1.5.2 2024-10-17 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
God of War®: Chains of Olympus v1.5.2 2024-10-17 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Star Wars: The Force Unleashed v1.7.5 2024-09-26 Render to area containing texture at 00154000 +0x32
FINAL FANTASY II v1.7.5 2024-06-22 Render to texture with incompatible formats 5 != 3 at 00088000
ナルティメットポータブル 無幻城の巻 v1.9.4 2024-10-29 Render to texture with different strides 128 != 192
God of War®: Ghost of Sparta v1.7.5 2024-11-20 Render to area containing texture at 00162000 +256x0
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceSAScore with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceMpeg_library with version 0104, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceFont_Library with version 0101, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Tactics Ogre™: Let Us Cling Together™ v1.9.4 2024-11-07 Render to texture with different strides 512 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-08-04 Render to texture using CLUT with different strides 256 != 512
遊☆戯☆王 5D's タッグフォース6 v1.7.5 2024-10-20 Render to area containing texture at 00000000 +64x0
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-10-01 Render to texture using CLUT with different strides 128 != 512
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-10-12 Decoding texture from VRAM mirror at 04288000 swizzle=0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-11-03 Render to texture using CLUT with different strides 512 != 128
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-10-12 Render to texture using CLUT with different strides 512 != 64
DISSIDIA duodecim FINAL FANTASY v1.9.4 2024-11-23 Render to texture with different strides 512 != 64
DISSIDIA duodecim FINAL FANTASY v1.7.5 2024-06-02 Rendering to framebuffer offset: 000cc000 +256x0
DISSIDIA duodecim FINAL FANTASY v1.9.4 2024-11-18 Render to texture with different strides 512 != 128
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.7.5 2024-10-12 Rendering to framebuffer offset: 000cc000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-11-17 Render to texture with different strides 512 != 128
KINGDOM HEARTS Birth by Sleep v1.7.5 2024-09-10 Render to texture with incompatible formats 3 != 1 at 00044000
God of War®: Ghost of Sparta v1.7.5 2024-11-20 Rendering to framebuffer offset: 00162000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-11-19 Render to texture with different strides 512 != 64
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-11-01 Render to texture with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-07-05 Render to texture with incompatible formats 4 != 0 at 04154000