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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball 2023 by ESTEEM GAMING |
v1.10.2 |
2023-05-05 |
1 |
Unknown GetPointer 00000000 PC 088287e0 LR 088287f0 |
| Dragon Ball Super: Multiverse Break |
v1.9.4 |
2026-10-17 |
404 |
Render to texture using CLUT with different strides 512 != 64 |
| RESISTANCE® ~報復の刻~ |
v1.10.2 |
2023-05-05 |
1 |
Unknown GE command : fddffdde |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-05-05 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
03710484:41c00b1c HWX C T N Fog Tex Bones:8 Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 MatUp:1 WScale 1
#version 100
precision highp float;
attribute mediump vec4 w1, w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2.x * u_bone4 + w2.y * u_bone5 + w2.z * u_bone6 + w2.w * u_bone7;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cull |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-05-05 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
03f14484:40c00b1c HWX C T N Fog Tex Bones:4 Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clam |
| ACE COMBAT X |
v1.10.3 |
2025-12-02 |
59 |
RET: Stack empty! |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.9.4 |
2026-05-30 |
126 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.9.4 |
2026-05-30 |
360 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| eFootball 2023 by MP Official |
v1.10.2 |
2023-05-04 |
4 |
sceMp3Init: invalid data: not 44.1kHz |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-06-07 |
36 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09080fa0): duplicate handler |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.9.4 |
2026-05-30 |
4,306 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.9.4 |
2026-05-30 |
484 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| FIFA 13 |
v1.10.2 |
2023-05-04 |
94 |
Normal projection mapping without normal? |
| Efootball 2023 Liga Mx by Hernandez |
v1.11.3 |
2025-04-01 |
7 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-05-07 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09277130): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-05-09 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09082b40): duplicate handler |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-09-09 |
52 |
Unknown GetPointer 00000010 PC 0884d5a0 LR 0884d7c4 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.9.4 |
2025-05-30 |
22 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| FINAL FANTASY 零式 ディスク1 |
v1.10.2 |
2023-05-02 |
1 |
sceDmacMemcpy(dest=08545000, src=094dc0c0, size=246288): overlapping read |
| FINAL FANTASY 零式 ディスク1 |
v1.10.2 |
2023-05-02 |
1 |
sceDmacMemcpy(dest=08590000, src=094dc0c0, size=223408): overlapping read |
| Justice League: Heroes™ |
v1.10.2 |
2023-05-02 |
1 |
sceDmacMemcpy(dest=085247c0, src=09d68a00, size=65536): overlapping read |
| eFootball Chelito 19 |
v1.10.2 |
2023-05-02 |
1 |
Unknown GetPointer 00000003 PC 08a019e4 LR 08a01a10 |
| MONSTER HUNTER PORTABLE 2nd G |
v1.17 |
2026-01-03 |
8 |
sceDmacMemcpy(dest=0414e000, src=095295b0, size=251632): overlapping read |
| WWE SmackDown vs. RAW 2010 |
v1.10.2 |
2023-04-30 |
1 |
sceDmacMemcpy(dest=04139020, src=09585b40, size=65552): overlapping read |
| EFOOTBALL RA-PATCH 22-23 V. FINAL |
v1.10.3 |
2023-06-12 |
12 |
sceMp3Init: invalid data: not MPEG v1 |
| EFOOTBALL RA-PATCH 22-23 V. FINAL |
v1.18.1 |
2026-05-09 |
219 |
sceMp3Init: invalid data: not layer 3 |
| eFootball PES 2023 Danilo Gamer |
v1.8.0 |
2026-08-06 |
351 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-29 |
1 |
sceDmacMemcpy(dest=041e3000, src=0965ccd0, size=6144): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-29 |
1 |
sceDmacMemcpy(dest=041dd400, src=09276dd0, size=8192): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-29 |
1 |
sceDmacMemcpy(dest=0419c400, src=09540350, size=5120): overlapping read |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
| Mega Man Powered Up |
v1.10.2 |
2023-04-29 |
1 |
Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE. |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-04-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ead990): duplicate handler |
| SpongeBob SquarePants: The Yellow Avenger |
v1.10.2 |
2023-04-28 |
1 |
Ignoring possible render to texture at 04154000 +0x96 / 256x256 |
| Justice League: Heroes™ |
v1.10.2 |
2023-04-28 |
1 |
sceDmacMemcpy(dest=040cc000, src=086d2300, size=557056): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-29 |
2 |
sceDmacMemcpy(dest=041d6000, src=09aa6e20, size=9216): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-28 |
1 |
sceDmacMemcpy(dest=0419c400, src=0978ece0, size=5120): overlapping read |
| WWE 2K20 REMASTERED VERSION |
v1.18.1 |
2025-01-09 |
126 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| eFootball PES 2021 T. Bendezu "C19" |
v1.10.2 |
2023-04-27 |
1 |
ReadFromHardware: Invalid address a73c89fb near PC a73c89fb LR 08000018 |
| PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.9.4 |
2026-11-01 |
40,592 |
Savedata version requested: 3 |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-27 |
2 |
sceDmacMemcpy(dest=0419c400, src=097a74c0, size=5120): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-27 |
1 |
sceDmacMemcpy(dest=041bb000, src=08e44af0, size=5120): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-27 |
1 |
sceDmacMemcpy(dest=041c7c00, src=08dcc990, size=5120): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-27 |
1 |
sceDmacMemcpy(dest=0419c400, src=096fd7d0, size=5120): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-27 |
1 |
sceDmacMemcpy(dest=041ad400, src=09ae27c0, size=5120): overlapping read |
| Crash™ Tag Team Racing |
v1.10.2 |
2023-04-26 |
1 |
80630006=sceAtracSetDataAndGetID(09b508c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.10.2 |
2023-04-26 |
3 |
80630006=sceAtracSetDataAndGetID(09b3c580, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.10.2 |
2023-04-26 |
1 |
80630006=sceAtracSetDataAndGetID(09b48380, 00014000): invalid RIFF header |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-26 |
1 |
sceDmacMemcpy(dest=041b3000, src=095e8e50, size=5120): overlapping read |
| MONSTER HUNTER PORTABLE 2nd G |
v1.10.2 |
2023-04-26 |
1 |
sceDmacMemcpy(dest=041a2600, src=095b1aa0, size=123248): overlapping read |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-26 |
1 |
sceDmacMemcpy(dest=041de000, src=094a0780, size=9216): overlapping read |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-09-08 |
61 |
GL ran out of GPU memory; switching to low memory mode |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-26 |
1 |
sceDmacMemcpy(dest=041a5000, src=09972db0, size=5120): overlapping read |
| eFootball Chelito 19 |
v1.9.4 |
2026-02-27 |
3 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| Justice League: Heroes™ |
v1.10.2 |
2023-04-25 |
1 |
sceDmacMemcpy(dest=08574600, src=09d68a00, size=65536): overlapping read |
| eFootball PES 2023 "SNE" |
v1.9.4 |
2026-07-18 |
193 |
sceDmacMemcpy(dest=040cc000, src=086ce800, size=1251328): overlapping read |
| eFootball 2023 by YOUNG RSA GAMER YT |
v1.10.2 |
2023-04-25 |
1 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-25 |
1 |
sceDmacMemcpy(dest=041cd400, src=0993a9b0, size=17408): overlapping read |
| eFootball Chelito 19 |
v1.17.1 |
2024-08-04 |
29 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0000 |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-24 |
1 |
sceDmacMemcpy(dest=041b4000, src=09913a10, size=5120): overlapping read |
| FIFA 23 |
v1.12.2 |
2025-03-19 |
40 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| FIFA 23 |
v1.10.3 |
2025-03-19 |
43 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| PES 2019 VANDAMMEEDITION |
v1.10.2 |
2023-04-24 |
1 |
Unknown GetPointer c0c58f13 PC 08849a60 LR 0884a940 |
| Crash™ Tag Team Racing |
v1.10.2 |
2023-04-24 |
3 |
scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data |
| Crash™ Tag Team Racing |
v1.10.2 |
2023-04-24 |
3 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-04-23 |
8 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092f2c40): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-04-23 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091d64b0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.2 |
2023-04-23 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09032150): duplicate handler |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.9.4 |
2026-01-25 |
252 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| PES 2019 VANDAMMEEDITION |
v1.10.2 |
2023-04-23 |
1 |
Unknown GetPointer 35fe030f PC 08849a60 LR 0884a940 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.9.4 |
2025-06-15 |
62 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| eFootball PES 2021 By GABRIEL |
v1.10.2 |
2023-04-23 |
1 |
Unknown GetPointer 5d9d9f5e PC 08849a48 LR 0884a928 |
| AEW fight forever v1.0 |
v1.10.2 |
2023-04-23 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.9.4 |
2026-08-07 |
1,806 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball ALDAIR KITMAKER |
v1.10.2 |
2023-06-22 |
2 |
sceDmacMemcpy(dest=04154000, src=09517240, size=557056): overlapping read |
| eFootball 2023 By Tutoriales Bendezu |
v1.10.2 |
2023-04-22 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 000f |
| Justice League: Heroes™ |
v1.10.2 |
2023-04-21 |
1 |
sceDmacMemcpy(dest=086befc0, src=099a5380, size=65536): overlapping read |
| eFootball PES 2021 T. Bendezu "C19" |
v1.10.2 |
2023-04-21 |
1 |
ReadFromHardware: Invalid address b392a260 near PC b392a260 LR 08000018 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.14.4 |
2023-04-25 |
6 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-23 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09163bf0): duplicate handler |
| Gran Turismo® |
v1.15.4 |
2023-06-28 |
6 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| eFooTBall Play Cesar Patch |
v1.9.4 |
2026-11-06 |
1,470 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-13 |
108 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f |
| EFOOTBALL 2023 PSP OFFICIAL |
v1.6.3 |
2023-12-23 |
2 |
Jump to invalid address: 02006e5c |
| eFootball 2023 by ESTEEM GAMING |
v1.10.2 |
2023-04-20 |
2 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| Tomb Raider: Anniversary™ |
v1.10.2 |
2023-04-18 |
1 |
sceDmacMemcpy(dest=041c4400, src=091e1ebc, size=8192): overlapping read |
| AEW fight forever v1.0 |
v1.10.2 |
2023-04-18 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
| AEW fight forever v1.0 |
v1.10.2 |
2023-04-18 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| AEW fight forever v1.0 |
v1.10.2 |
2023-04-18 |
1 |
80630006=sceAtracSetData(3, 08d4b180, 0000516c): invalid RIFF header |
| AEW fight forever v1.0 |
v1.10.2 |
2023-04-18 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| AEW fight forever v1.0 |
v1.12.3 |
2023-04-30 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
| AEW fight forever v1.0 |
v1.10.2 |
2023-04-18 |
1 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.9.4 |
2025-05-30 |
31 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball 2023 by ESTEEM GAMING |
v1.15.2 |
2023-05-07 |
12 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| METAL GEAR SOLID PEACE WALKER |
v1.10.2 |
2023-04-17 |
1 |
Unknown syscall in known module 'sceNp': 0x7e0864df |