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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SmackDown vs. RAW 2011 |
v1.15.4 |
2023-07-06 |
5 |
80630007=sceAtracSetData(2, 08bd5640, 00012e00): atracID uses different codec type than data |
| MVP Baseball |
v1.14.4 |
2023-03-09 |
1 |
Truncating vertex count from 34350 to 21845 |
| eFootball Chelito 19 |
v1.14.4 |
2023-03-14 |
2 |
Replacement rowPitch=512, but w=2864 (level=0) |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2024-07-19 |
5 |
80630007=sceAtracSetData(2, 08d4b1c0, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2024-07-19 |
2 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2024-07-19 |
6 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2024-07-19 |
5 |
80630007=sceAtracSetData(2, 08d4b1c0, 00018700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2024-07-19 |
2 |
80630007=sceAtracSetData(2, 08d4b1c0, 00019800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.14.4 |
2023-03-09 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000da08): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.14.4 |
2023-03-09 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 00002130): atracID uses different codec type than data |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.14.4 |
2023-03-16 |
3 |
Replacement rowPitch=256, but w=4096 (level=0) |
| NBA |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09589a40, 00009dcc): invalid RIFF header |
| WWE SmackDown vs. RAW 2010 |
v1.14.4 |
2023-03-09 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 00001f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2024-08-23 |
18 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=256, but w=3600 (level=0) |
| Patapon 3 - DxD Edition v1.0 |
v1.14.4 |
2023-04-13 |
5 |
Replacement rowPitch=256, but w=4096 (level=0) |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-03-09 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093e4a30): duplicate handler |
| eFootball PES AXVL Projects 2023 |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=2048, but w=8640 (level=0) |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 000000bf |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 0098001e |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
3 |
MIPSCompileOp: Invalid instruction 0000003f |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 0000003e |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 0000003d |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
3 |
MIPSCompileOp: Invalid instruction 6bebeb3f |
| RATATOUILLE |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 75f5f53f |
| PSP™ Update ver 6.60 |
v1.14.4 |
2023-03-09 |
1 |
Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272 |
| eFootball PES 2022 |
v1.14.4 |
2023-05-09 |
17 |
Replacement rowPitch=256, but w=512 (level=0) |
| FIFA 2023 BETA VERSION MOD BY NP |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=256, but w=1416 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(095ab1c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(0959a280, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(090e9800, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-03-09 |
2 |
80630006=sceAtracSetDataAndGetID(099e9140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09874600, 00000800): invalid RIFF header |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-05-10 |
3 |
00000000=sceUtilityScreenshotInitStart(09a73b98) |
| eFootball PES 2021 By TM ARTS |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=512, but w=3172 (level=0) |
| PES FL 2022C |
v1.14.4 |
2023-03-31 |
4 |
Replacement rowPitch=1024, but w=1808 (level=0) |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=128, but w=800 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09882180, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(08fcb3c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(08f97ec0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-10 |
2 |
80630006=sceAtracSetDataAndGetID(08fc1f80, 00000800): invalid RIFF header |
| PES 2023 BY SPARTAN JR8 |
v1.14.4 |
2023-04-12 |
2 |
Replacement rowPitch=1024, but w=2848 (level=0) |
| eFootball PES 2022 |
v1.14.4 |
2023-05-06 |
3 |
Replacement rowPitch=256, but w=800 (level=0) |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-03-09 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(96832be, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-03-09 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(c3591bf, ac:ca:16:76:88:14, 20000000, 0) at 0897ed90 |
| MotorStorm®: Raging Ice |
v1.18.1 |
2026-05-02 |
6 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| NUSANTARA |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=512, but w=576 (level=0) |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=512, but w=1288 (level=0) |
| eFootball Libertadores 2022 By T. Bendezu. |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=256, but w=4000 (level=0) |
| eFootball PES 2022 |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=128, but w=1164 (level=0) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=1024, but w=6632 (level=0) |
| RIDGE RACERS 2 |
v1.14.4 |
2023-03-09 |
1 |
Ignoring possible texturing from framebuffer at 04193b40 +64x156 / 480x272 |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-09 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b5cc84, 4, 00000000, 0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09840f40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
3 |
80630006=sceAtracSetDataAndGetID(09873580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09ad2480, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
2 |
80630006=sceAtracSetDataAndGetID(0904a440, 00000800): invalid RIFF header |
| Dragon Ball Z Shin Budokai |
v1.14.4 |
2023-03-10 |
3 |
Unknown GetPointerWrite 00000000 PC 0886f8f4 LR 0886facc |
| Prince of Persia - Revelations |
v1.9.4 |
2025-07-25 |
2 |
80630006=sceAtracSetDataAndGetID(09b4a6c0, 00000800): invalid RIFF header |
| OJR EDIÇÕES 2020 |
v1.14.4 |
2023-04-01 |
2 |
Replacement rowPitch=512, but w=1200 (level=0) |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-03-09 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096336e0): duplicate handler |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-10 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000c |
| EFOOTBALL 2023 BRI LIGA 1 & EROPA |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=2048, but w=4000 (level=0) |
| Medal of Honor Heroes™ 2 |
v1.14.4 |
2023-03-09 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
01f30444:00000b38 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f30444:00000b38 HWX C T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-03-09 |
11 |
Ignoring possible texturing from framebuffer at 08bb4780 +320x-6725 / 64x256 |
| SBK-07 |
v1.14.4 |
2023-03-09 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 094830d0): duplicate handler |
| SBK-07 |
v1.14.4 |
2023-03-09 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09640600): duplicate handler |
| CRAZY TAXI™ DOUBLE PUNCH |
v1.18.1-107-g6c64608359 |
2026-07-30 |
73 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-03-09 |
1 |
Unknown GE command : 03e00008 |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.14.4 |
2023-03-09 |
3 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00c4e3c1), bad data |
| SplinterCell |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 4212d838 |
| SplinterCell |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 42145284 |
| SplinterCell |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 46030ad1 |
| SplinterCell |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 42b49ae8 |
| SplinterCell |
v1.14.4 |
2023-03-09 |
2 |
MIPSCompileOp: Invalid instruction 420c783a |
| SplinterCell |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 4226fed3 |
| SplinterCell |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 422902af |
| SplinterCell |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 46057354 |
| Juiced: Eliminator |
v1.14.4 |
2023-03-09 |
1 |
Ignoring possible texturing from framebuffer at 04160000 +0x212 / 512x352 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-09 |
1 |
WriteToHardware: Invalid address ffffd170 near PC 0881e4b0 LR 0881e4b0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-13 |
2 |
MIPSCompileOp: Invalid instruction 7542cf30 |
| POPOLOCROIS |
v1.14.4 |
2023-03-09 |
1 |
Branch in RSZeroComp delay slot at 080b6f38 in block starting at 080b0000 |
| POPOLOCROIS |
v1.14.4 |
2023-03-09 |
1 |
MIPSCompileOp: Invalid instruction 41339f63 |
| EFOOTBALL 2023 PSP OFFICIAL |
v1.14.4 |
2023-03-09 |
2 |
Replacement rowPitch=512, but w=1024 (level=0) |
| OJR EDIÇÕES 2020 |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=1024, but w=1944 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
3 |
80630006=sceAtracSetDataAndGetID(098d8880, 00000800): invalid RIFF header |
| eFootball PES 2021 By TM ARTS |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=256, but w=1024 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09a03e80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.18.1 |
2025-08-01 |
2 |
80630006=sceAtracSetDataAndGetID(09a00cc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09a00bc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(098430c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09843580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
5 |
80630006=sceAtracSetDataAndGetID(09843000, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
2 |
80630006=sceAtracSetDataAndGetID(098478c0, 00000800): invalid RIFF header |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-03-09 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +64x-11256 / 64x256 |
| Buzz!™: The Ultimate Music Quiz |
v1.17.1 |
2024-10-12 |
4 |
sceNetAdhocMatchingInit(131072) at 08856b74 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-06 |
2 |
Replacement rowPitch=256, but w=1900 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
4 |
80630006=sceAtracSetDataAndGetID(099afe40, 00000800): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-03-09 |
1 |
Replacement rowPitch=1024, but w=3072 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-09 |
1 |
80630006=sceAtracSetDataAndGetID(09adfac0, 00000800): invalid RIFF header |