Recent logs - v1.18.1-107-g6c64608359

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Bakugan™: Defenders of the Core v1.18.1-107-g6c64608359 2025-02-07 scePsmfPlayerStart(08da5c30, 08da5c70, 0): unable to change video stream to 0
Bakugan™: Defenders of the Core v1.18.1-107-g6c64608359 2025-02-07 scePsmfPlayerSetPsmf*: incorrect PSMF magic (9e9d9c9c), bad data
Grand Theft Auto: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0001183e, pos=0, access=1, data=1, text=1
Grand Theft Auto: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000c54, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0001183d, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00010d51, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00010e00, pos=0, access=1, data=1, text=1
CRISIS CORE -FINAL FANTASY VII- v1.18.1-107-g6c64608359 2025-01-20 sceDmacMemcpy(dest=084fa9c0, src=093251c0, size=1122304): overlapping read
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-02-12 sceIoAssign(ms0:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-02-12 sceIoUnassign(ms0:)
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-02-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-02-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-02-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000007ec, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-26 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game has likely crashed
Grand Theft Auto: Liberty City Stories v1.9.0 2025-02-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000b1c, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.9.0 2025-02-12 sceIoAssign(ms0:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
Grand Theft Auto: Liberty City Stories v1.9.0 2025-02-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.9.0 2025-02-12 sceIoUnassign(ms0:)
Grand Theft Auto: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=000114c6, pos=0, access=1, data=1, text=1
Grand Theft Auto: Liberty City Stories v1.9.0 2025-02-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
CRISIS CORE -FINAL FANTASY VII- v1.18.1-107-g6c64608359 2025-01-14 sceDmacMemcpy(dest=0876fee0, src=09d5c340, size=18432): overlapping read
CRISIS CORE -FINAL FANTASY VII- v1.18.1-107-g6c64608359 2025-01-11 sceDmacMemcpy(dest=08477080, src=097e8580, size=501760): overlapping read
Syphon Filter™: Logan's Shadow v1.18.1-107-g6c64608359 2024-12-09 Unexpected mpeg first timestamp: af9d4bc4894 / 12068132243604
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-107-g6c64608359 2024-12-18 ReadFromHardware: Invalid address 00000036 near PC 088076b4 LR 08a80000
Def Jam® Fight For NY™: The Takeover v1.18.1-107-g6c64608359 2024-11-28 sceDmacMemcpy(dest=098f0440, src=08400000, size=203968): overlapping read
Def Jam® Fight For NY™: The Takeover v1.18.1-107-g6c64608359 2024-11-17 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b08 HWX C T N Light: LightUberShader #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b08 HWX C T N Light: LightUberShader in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_
CRISIS CORE -FINAL FANTASY VII- v1.18.1-107-g6c64608359 2024-11-15 sceDmacMemcpy(dest=091bf640, src=08400020, size=276480): overlapping read
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Unusual bezier/spline vtype: 1200d780, morph: 0, bones: 4
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Unusual bezier/spline vtype: 12011780, morph: 0, bones: 5
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Unusual bezier/spline vtype: 12001780, morph: 0, bones: 1
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Unusual bezier/spline vtype: 12009780, morph: 0, bones: 3
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Unusual bezier/spline vtype: 12005780, morph: 0, bones: 2
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceGeBreak(mode=0, unknown=0891a960): unknown ptr (valid)
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Unknown private stream type, assuming PCM: 10
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceUtilityOskInitStart: unsupported field count 4
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/DATA/font/FW_NR_DB_JPN.128dpi.20.25pt.PGF
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/DATA/font/FW_NR_DB_JPN.128dpi.7pt.PGF
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 v1.18.1-107-g6c64608359 2024-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 Unimplemented HLE function printf
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=TestAppMainThread): unsupported attributes 800000ff
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Mpegbase_Driver): unsupported attributes 00001006
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 Unimplemented HLE function sceKernelDcacheWritebackInvalidateRange
eFootball Chelito 19 v1.9.4 2025-02-14 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
eFootball Ardi Css v1.9.4 2025-02-14 Savedata version requested: 3
eFootball Chelito 19 v1.18.1-107-g6c64608359 2025-01-23 Can't draw: No current render step. Step count: 0
eFootball 2024 v1.9.4 2025-02-15 Savedata version requested: 3
eFootball v1.9.4 2025-02-15 Savedata version requested: 3
eFootball Euro y Copa America By T. Bendezu v1.9.4 2025-02-15 Savedata version requested: 3
Dragon Ball Z: Forever Tenkaichi Tag Team v1.18.1-783-g81015abef7 2025-02-15 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-993-ge80941403a 2025-02-15 AT3 header map lacks entry for bpf: 0 channels: 0
ソードアート・オンライン -インフィニティ・モーメント- v1.18.1-945-gb0182ed0e6 2025-02-14 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-993-ge80941403a 2025-02-15 AT3 header map lacks entry for bpf: 0 channels: 0
GTA: Liberty City Stories v1.18.1-107-g6c64608359 2025-01-10 sceGeListEnqueue: invalid address 00000000
EA-Sports FC PC-V v1.9.4 2025-02-15 Savedata version requested: 3
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1-87-gda0168f41a 2025-02-15 sceKernelCreateThread(name=nipvp): unsupported attributes 00001007
Def Jam® Fight For NY™: The Takeover v1.18.1-107-g6c64608359 2024-11-17 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b28 HWX C T N Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b28 HWX C T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } dif
eFootball PC - V. v1.9.4 2025-02-15 Savedata version requested: 3
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=AudioCodec_Driver): unsupported attributes 00001006
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Videocodec_Driver): unsupported attributes 00001006
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Pad_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Power_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Rtc_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Alarm_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Audio_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Irda_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=CLKGEN_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Sircs_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Pwm_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Mgr_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Utilitycmd_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=Lcd_Draw): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=CheckFlashData): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-01-02 sceKernelCreateThread(name=flashData_check): unsupported attributes 00001007
God of War®: Ghost of Sparta v1.18.1-107-g6c64608359 2024-11-22 Branch in RSZeroComp delay slot at 08a67314 in block starting at 08a67310
Tomb Raider: Anniversary™ v1.18.1-107-g6c64608359 2024-11-16 Branch in branch delay slot at 08642010 with different target
eFootball Chelito 19 v1.9.4 2025-02-15 Savedata version requested: 3
MotorStorm®: Arctic Edge v1.18.1-800-gb5c843ff72 2025-02-15 ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864
EFOOTBALL 2023 BY TEGA GAMING v1.9.4 2025-02-14 Savedata version requested: 3
eFootball Play-C v1.9.4 2025-02-15 Savedata version requested: 3
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2025-02-15 Savedata version requested: 3
Dragon Ball Z: Forever Tenkaichi Tag Team v1.18.1-783-g81015abef7 2025-02-15 00000400=sceGeEdramSetAddrTranslation(00000800)
CRAZY TAXI™ DOUBLE PUNCH v1.18.1-107-g6c64608359 2025-02-01 00000800=sceGeEdramSetAddrTranslation(00000800)
CRAZY TAXI™ DOUBLE PUNCH v1.18.1-107-g6c64608359 2025-02-14 00000400=sceGeEdramSetAddrTranslation(00000800)
LA Rush v1.18.1-541-g95cf9c4c7c 2025-02-11 00000400=sceGeEdramSetAddrTranslation(00000400)
eFootball PES By HAROUN TECH v1.18.1-107-g6c64608359 2025-01-22 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
AngryBirds v1.18.1-745-g0974c17fa3 2025-02-15 00000400=sceGeEdramSetAddrTranslation(00000400)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-945-gb0182ed0e6 2025-02-14 565 depal unsupported: shift=5 mask=ff offset=0
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.18.1-846-gab47c3cb1f 2025-02-15 00000400=sceGeEdramSetAddrTranslation(00000400)
SHReK the THiRD™ v1.18.1-670-g63c7c73fa0 2025-02-15 00000400=sceGeEdramSetAddrTranslation(00000400)
SEGARALLY v1.18.1-87-gda0168f41a 2025-02-07 00000400=sceGeEdramSetAddrTranslation(00000200)
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.18.1-92-gfe6db07f0d 2025-02-15 00000400=sceGeEdramSetAddrTranslation(00000800)
WWE'12 v1.18.1-993-ge80941403a 2025-02-15 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
ソードアート・オンライン -インフィニティ・モーメント- v1.18.1-635-g41bd984a7e 2025-02-14 00000400=sceGeEdramSetAddrTranslation(00000200)
God of War: Chains of Olympus v1.18.1-846-gab47c3cb1f 2025-02-15 00000400=sceGeEdramSetAddrTranslation(00000800)