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Game title |
Version |
Latest Report |
Message |
Bakugan™: Defenders of the Core |
v1.18.1-107-g6c64608359 |
2025-02-07 |
scePsmfPlayerStart(08da5c30, 08da5c70, 0): unable to change video stream to 0 |
Bakugan™: Defenders of the Core |
v1.18.1-107-g6c64608359 |
2025-02-07 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (9e9d9c9c), bad data |
Grand Theft Auto: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0001183e, pos=0, access=1, data=1, text=1 |
Grand Theft Auto: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000c54, pos=0, access=1, data=2, text=2 |
Grand Theft Auto: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0001183d, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00010d51, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00010e00, pos=0, access=1, data=1, text=1 |
CRISIS CORE -FINAL FANTASY VII- |
v1.18.1-107-g6c64608359 |
2025-01-20 |
sceDmacMemcpy(dest=084fa9c0, src=093251c0, size=1122304): overlapping read |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-02-12 |
sceIoAssign(ms0:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0) |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-02-12 |
sceIoUnassign(ms0:) |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-02-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-02-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-02-09 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=000007ec, pos=0, access=1, data=2, text=2 |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-26 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game has likely crashed |
Grand Theft Auto: Liberty City Stories |
v1.9.0 |
2025-02-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000b1c, pos=0, access=1, data=2, text=2 |
Grand Theft Auto: Liberty City Stories |
v1.9.0 |
2025-02-12 |
sceIoAssign(ms0:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0) |
Grand Theft Auto: Liberty City Stories |
v1.9.0 |
2025-02-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Grand Theft Auto: Liberty City Stories |
v1.9.0 |
2025-02-12 |
sceIoUnassign(ms0:) |
Grand Theft Auto: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=000114c6, pos=0, access=1, data=1, text=1 |
Grand Theft Auto: Liberty City Stories |
v1.9.0 |
2025-02-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
CRISIS CORE -FINAL FANTASY VII- |
v1.18.1-107-g6c64608359 |
2025-01-14 |
sceDmacMemcpy(dest=0876fee0, src=09d5c340, size=18432): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.18.1-107-g6c64608359 |
2025-01-11 |
sceDmacMemcpy(dest=08477080, src=097e8580, size=501760): overlapping read |
Syphon Filter™: Logan's Shadow |
v1.18.1-107-g6c64608359 |
2024-12-09 |
Unexpected mpeg first timestamp: af9d4bc4894 / 12068132243604 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-107-g6c64608359 |
2024-12-18 |
ReadFromHardware: Invalid address 00000036 near PC 088076b4 LR 08a80000 |
Def Jam® Fight For NY™: The Takeover |
v1.18.1-107-g6c64608359 |
2024-11-28 |
sceDmacMemcpy(dest=098f0440, src=08400000, size=203968): overlapping read |
Def Jam® Fight For NY™: The Takeover |
v1.18.1-107-g6c64608359 |
2024-11-17 |
Error in shader compilation: info: Compile failed.
WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised
WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000b08 HWX C T N Light: LightUberShader
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b08 HWX C T N Light: LightUberShader
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_ |
CRISIS CORE -FINAL FANTASY VII- |
v1.18.1-107-g6c64608359 |
2024-11-15 |
sceDmacMemcpy(dest=091bf640, src=08400020, size=276480): overlapping read |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Unusual bezier/spline vtype: 1200d780, morph: 0, bones: 4 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Unusual bezier/spline vtype: 12011780, morph: 0, bones: 5 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Unusual bezier/spline vtype: 12001780, morph: 0, bones: 1 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Unusual bezier/spline vtype: 12009780, morph: 0, bones: 3 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Unusual bezier/spline vtype: 12005780, morph: 0, bones: 2 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceGeBreak(mode=0, unknown=0891a960): unknown ptr (valid) |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Unknown private stream type, assuming PCM: 10 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceUtilityOskInitStart: unsupported field count 4 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/DATA/font/FW_NR_DB_JPN.128dpi.20.25pt.PGF |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/DATA/font/FW_NR_DB_JPN.128dpi.7pt.PGF |
アップデータテストA0304:ゲーム(w)1.50+アップデータ(0304)9999/9.99 |
v1.18.1-107-g6c64608359 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
Unimplemented HLE function printf |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=TestAppMainThread): unsupported attributes 800000ff |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Mpegbase_Driver): unsupported attributes 00001006 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
Unimplemented HLE function sceKernelDcacheWritebackInvalidateRange |
eFootball Chelito 19 |
v1.9.4 |
2025-02-14 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
eFootball Ardi Css |
v1.9.4 |
2025-02-14 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.18.1-107-g6c64608359 |
2025-01-23 |
Can't draw: No current render step. Step count: 0 |
eFootball 2024 |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Dragon Ball Z: Forever Tenkaichi Tag Team |
v1.18.1-783-g81015abef7 |
2025-02-15 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2025-02-15 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.18.1-945-gb0182ed0e6 |
2025-02-14 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-993-ge80941403a |
2025-02-15 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
GTA: Liberty City Stories |
v1.18.1-107-g6c64608359 |
2025-01-10 |
sceGeListEnqueue: invalid address 00000000 |
EA-Sports FC PC-V |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1-87-gda0168f41a |
2025-02-15 |
sceKernelCreateThread(name=nipvp): unsupported attributes 00001007 |
Def Jam® Fight For NY™: The Takeover |
v1.18.1-107-g6c64608359 |
2024-11-17 |
Error in shader compilation: info: Compile failed.
WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised
WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000b28 HWX C T N Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b28 HWX C T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
dif |
eFootball PC - V. |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=AudioCodec_Driver): unsupported attributes 00001006 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Videocodec_Driver): unsupported attributes 00001006 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Pad_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Power_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Rtc_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Alarm_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Audio_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Irda_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=CLKGEN_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Sircs_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Pwm_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Mgr_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Utilitycmd_Test): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=Lcd_Draw): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=CheckFlashData): unsupported attributes 00001007 |
PSP製造検査DISC(1) |
v1.18.1-539-g79940fe58a |
2025-01-02 |
sceKernelCreateThread(name=flashData_check): unsupported attributes 00001007 |
God of War®: Ghost of Sparta |
v1.18.1-107-g6c64608359 |
2024-11-22 |
Branch in RSZeroComp delay slot at 08a67314 in block starting at 08a67310 |
Tomb Raider: Anniversary™ |
v1.18.1-107-g6c64608359 |
2024-11-16 |
Branch in branch delay slot at 08642010 with different target |
eFootball Chelito 19 |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
MotorStorm®: Arctic Edge |
v1.18.1-800-gb5c843ff72 |
2025-02-15 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864 |
EFOOTBALL 2023 BY TEGA GAMING |
v1.9.4 |
2025-02-14 |
Savedata version requested: 3 |
eFootball Play-C |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2025-02-15 |
Savedata version requested: 3 |
Dragon Ball Z: Forever Tenkaichi Tag Team |
v1.18.1-783-g81015abef7 |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
CRAZY TAXI™ DOUBLE PUNCH |
v1.18.1-107-g6c64608359 |
2025-02-01 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
CRAZY TAXI™ DOUBLE PUNCH |
v1.18.1-107-g6c64608359 |
2025-02-14 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
LA Rush |
v1.18.1-541-g95cf9c4c7c |
2025-02-11 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
eFootball PES By HAROUN TECH |
v1.18.1-107-g6c64608359 |
2025-01-22 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
AngryBirds |
v1.18.1-745-g0974c17fa3 |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-945-gb0182ed0e6 |
2025-02-14 |
565 depal unsupported: shift=5 mask=ff offset=0 |
Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.18.1-846-gab47c3cb1f |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
SHReK the THiRD™ |
v1.18.1-670-g63c7c73fa0 |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
SEGARALLY |
v1.18.1-87-gda0168f41a |
2025-02-07 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.18.1-92-gfe6db07f0d |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
WWE'12 |
v1.18.1-993-ge80941403a |
2025-02-15 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.18.1-635-g41bd984a7e |
2025-02-14 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
God of War: Chains of Olympus |
v1.18.1-846-gab47c3cb1f |
2025-02-15 |
00000400=sceGeEdramSetAddrTranslation(00000800) |