Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Silent Hill: Shattered Memories v1.14.4 2024-09-08 4 Ignoring possible texturing from framebuffer at 08bb4780 +192x-26842 / 64x256
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-03-16 2 00000000=sceDisplaySetHoldMode(00000001): unsupported
TEKKEN 6 v1.14.4 2023-04-03 1 Replacement rowPitch=1024, but w=2256 (level=0)
God of War(TM): Chains of Olympus Special Edition Demo v1.20.4-777-g16a38b090a 2026-11-04 182 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War(TM): Chains of Olympus Special Edition Demo v1.18.1-635-g41bd984a7e 2026-11-02 274 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-04-03 1 Replacement rowPitch=128, but w=1164 (level=0)
Gladiator Begins v1.14.4 2023-04-03 1 sceFontGetCharInfo(00000000, 83, 09fbf06c): bad font
Gladiator Begins v1.15.3 2023-07-18 50 BREAK instruction hit
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-03 1 MIPSCompileOp: Invalid instruction 7c1dfcb0
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-03 1 MIPSCompileOp: Invalid instruction 4d906930
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-03 1 MIPSCompileOp: Invalid instruction 07dc78b0
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.14.4 2023-04-03 1 Ignoring possible texturing from framebuffer at 04174000 +1792x216 / 480x272
DISSIDIA™ FINAL FANTASY® v1.14.4 2023-04-03 1 WriteToHardware: Invalid address 00000008 near PC 08b40394 LR 08b3f394
ナルティメットアクセル3 v1.14.4 2023-04-03 7 00000000=sceUtilityScreenshotInitStart(09879c68)
Dragon Ball Xenoverse 2 By FNT WALKER v1.14.4 2023-04-05 10 MIPSCompileOp: Invalid instruction 42eea26a
Dragon Ball Xenoverse 2 By FNT WALKER v1.14.4 2023-04-05 8 MIPSCompileOp: Invalid instruction 43898000
Dragon Ball Xenoverse 2 By FNT WALKER v1.14.4 2023-04-05 11 MIPSCompileOp: Invalid instruction 00000005
Dragon Ball Xenoverse 2 By FNT WALKER v1.14.4 2023-04-05 8 MIPSCompileOp: Invalid instruction 432263d1
Dragon Ball Xenoverse 2 By FNT WALKER v1.14.4 2023-04-05 6 MIPSCompileOp: Invalid instruction 00000045
Dragon Ball Xenoverse 2 By FNT WALKER v1.14.4 2023-04-05 14 MIPSCompileOp: Invalid instruction 43610000
Prince of Persia - Revelations v1.14.4 2023-04-03 1 80630006=sceAtracSetDataAndGetID(09c92780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-03 1 80630006=sceAtracSetDataAndGetID(09cff080, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-03 1 80630006=sceAtracSetDataAndGetID(09cec6c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-03 1 80630006=sceAtracSetDataAndGetID(09bde0c0, 00000800): invalid RIFF header
Marvel™ Ultimate Alliance v1.14.4 2023-04-03 3 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 03f00444:41c00b31 HWX T N LM Tex Bones:8 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 WScale 1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03f00444:41c00b31 HWX T N LM Tex Bones:8 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 WScale 1 Cull attribute mediump vec4 w1, w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3;
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-04-12 112 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-07-23 877 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-04-12 187 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-06-17 1,599 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-05-03 634 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
Prince of Persia - Revelations v1.14.4 2023-04-03 1 80630006=sceAtracSetDataAndGetID(0979acc0, 00000800): invalid RIFF header
刺客信条 血统 汉化版 PLAY汉化组 v1.14.4 2023-04-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbcfc4, 4, 00000000, 0)
刺客信条 血统 汉化版 PLAY汉化组 v1.14.4 2023-04-03 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbcfc4, 4, 00000000, 0)
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-04-03 1 Vertices without position found: (04121210) P: ? C: 565 W: u8 (1x) I: u16 Morph: 5 (size: 40)
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-04-03 1 Vertices without position found: (12121210) P: ? C: 565 W: u8 (1x) I: u16 Morph: 5 (size: 40)
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-04-03 1 Vertices without position found: (04121212) P: ? C: 565 T: u16 W: u8 (1x) I: u16 Morph: 5 (size: 60)
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-04-03 17 Unusual bezier/spline vtype: 12121212, morph: 4, bones: 1
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-04-03 1 Vertices without position found: (04000000) P: ? (size: 3)
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-04-03 1 Unknown GE command : 52002135
恋と選挙とチョコレート ポータブル v1.17.1 2024-10-25 17 00000000=sceUtilityScreenshotInitStart(08b60890)
LEGO® Batman™: The Videogame v1.14.4 2023-04-03 1 WriteToHardware: Invalid address 00000007 near PC 0895309c LR 08952710
The Fast and the Furious v1.14.4 2023-04-03 1 Truncating vertex count from 22122 to 21845
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-03 1 MIPSCompileOp: Invalid instruction 4b087980
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-03 1 MIPSCompileOp: Invalid instruction 9edb4d80
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 06388040 PC 084086e8 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 06388880 PC 084086e4 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 06388040 PC 084086e0 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 06388880 PC 084086dc LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 0781c180 PC 084086d8 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 0781b700 PC 084086d4 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 0781ac80 PC 084086d0 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 07a04a80 PC 084086cc LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 079082c0 PC 084086c8 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 07907b80 PC 084086c4 LR 084086c0
God of War: Chains of Olympus v1.14.4 2023-04-03 3 Jump to invalid address: 079c2380 PC 084086c0 LR 084086c0
FIFA 22 - Es v1.14.4 2023-04-02 1 Block transfer invalid: 742fe4a0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
Driver 76 v1.14.4 2023-04-02 63 Normal projection mapping without normal?
Driver 76 v1.14.4 2023-04-02 1 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(207,128)
WRC v1.14.4 2023-04-19 5 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 128x272
初音ミク -Project DIVA- 2nd お買い得版 v1.14.4 2023-04-02 1 00000000=sceUtilityScreenshotInitStart(09203cf0)
eFootball PES 2021 "Guardianes 21" Ediciones PESMX 21 v1.14.4 2023-04-02 1 Replacement rowPitch=256, but w=960 (level=0)
初音ミク -Project DIVA- 2nd お買い得版 v1.14.4 2023-04-02 1 Replacement rowPitch=512, but w=8640 (level=0)
BURNOUT DOMINATOR v1.14.4 2023-04-02 1 Ignoring possible texturing from framebuffer at 04176000 +256x138 / 512x272
eFootball PES 2021 "Guardianes 21" Ediciones PESMX 21 v1.14.4 2023-04-02 1 Replacement rowPitch=256, but w=900 (level=0)
eFootball PES 2021 DraycEM "C19" v1.14.4 2023-04-02 1 Replacement rowPitch=512, but w=4100 (level=0)
The 3rd Birthday® v1.14.4 2023-04-02 1 Imm vertex used fog
The 3rd Birthday® v1.14.4 2023-04-02 1 Unknown GE command : fee93101
MLB 10 The Show ™ v1.17.1 2024-07-26 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (56fee64f), bad data
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-02 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af9c14, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-02 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af9c14, 4, 00000000, 0)
TEKKEN 6 v1.14.4 2023-12-11 3 Replacement rowPitch=1024, but w=2888 (level=0)
eFootball PES 2021 DraycEM "C19" v1.14.4 2023-04-10 2 Replacement rowPitch=256, but w=1416 (level=0)
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.14.4 2023-05-11 2 Ignoring possible texturing from framebuffer at 04174000 +896x207 / 480x272
eFootball PES 2021 T. Bendezu "C19" v1.18 2025-03-18 16 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
Mercury Meltdown v1.18.1 2025-05-29 12 sceNetAdhocMatchingInit(131072) at 088299ac
Resistance: Retribution™ v1.14.4 2023-04-02 1 Unknown GE command : effbfbfb
STREET FIGHTER ALPHA3 MAX v1.14.4 2023-04-02 1 MIPSCompileOp: Invalid instruction 00020001
FNAF Sister Location (NazDev32 & Desesperado3) v1.14.4 2023-04-02 1 Unknown GetPointerWrite 00000001 PC 088f23d4 LR 088f23dc
MLB 10 The Show ™ v1.18.1 2025-02-06 13 scePsmfPlayerSetPsmf*: incorrect PSMF magic (c9679692), bad data
Driver 76 v1.14.4 2023-04-02 1 Block transfer invalid: 40000000/88 -> 00000000/0, 1x1x4 (0,0)->(0,0)
Driver 76 v1.14.4-1228-g5c1e66a91 2023-04-08 4 Vertices without position found: (12ba0000) P: ? Morph: 7 (through) (size: 21)
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(09653780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(096d7740, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(09655bc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(096d77c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(0965a840, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(096d7700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(090eaec0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(097a7140, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 3 80630006=sceAtracSetDataAndGetID(09b0fd40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(09605280, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.4-1 2024-10-31 2 80630006=sceAtracSetDataAndGetID(09620040, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 2 80630006=sceAtracSetDataAndGetID(09b32780, 00000800): invalid RIFF header
WWE'12 v1.14.4 2023-04-02 1 Unknown GetPointerWrite 0e701d43 PC 08bfbde0 LR 08bfbe04
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(0950b9c0, 00000800): invalid RIFF header
eFootball 2022 mxc�� v1.14.4 2023-04-02 1 Replacement rowPitch=128, but w=2400 (level=0)
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(095fd840, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-02 1 80630006=sceAtracSetDataAndGetID(0987a4c0, 00000800): invalid RIFF header
Cars: Race-O-Rama v1.14.4 2023-04-02 1 Ignoring possible texturing from framebuffer at 095de4c0 +0x-25587 / 8x8
EA SPORTS™ FIGHT NIGHT Round 3 v1.14.4 2023-04-02 2 Block transfer invalid: 004ec0a0/0 -> 00000000/0, 1x1x2 (0,0)->(0,0)

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