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| Game title |
Version |
Latest Report |
Hits |
Message |
| Silent Hill: Shattered Memories |
v1.14.4 |
2024-09-08 |
4 |
Ignoring possible texturing from framebuffer at 08bb4780 +192x-26842 / 64x256 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.17.1 |
2024-03-16 |
2 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| TEKKEN 6 |
v1.14.4 |
2023-04-03 |
1 |
Replacement rowPitch=1024, but w=2256 (level=0) |
| God of War(TM): Chains of Olympus Special Edition Demo |
v1.20.4-777-g16a38b090a |
2026-11-04 |
182 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War(TM): Chains of Olympus Special Edition Demo |
v1.18.1-635-g41bd984a7e |
2026-11-02 |
274 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-04-03 |
1 |
Replacement rowPitch=128, but w=1164 (level=0) |
| Gladiator Begins |
v1.14.4 |
2023-04-03 |
1 |
sceFontGetCharInfo(00000000, 83, 09fbf06c): bad font |
| Gladiator Begins |
v1.15.3 |
2023-07-18 |
50 |
BREAK instruction hit |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-03 |
1 |
MIPSCompileOp: Invalid instruction 7c1dfcb0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-03 |
1 |
MIPSCompileOp: Invalid instruction 4d906930 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-03 |
1 |
MIPSCompileOp: Invalid instruction 07dc78b0 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-03 |
1 |
Ignoring possible texturing from framebuffer at 04174000 +1792x216 / 480x272 |
| DISSIDIA™ FINAL FANTASY® |
v1.14.4 |
2023-04-03 |
1 |
WriteToHardware: Invalid address 00000008 near PC 08b40394 LR 08b3f394 |
| ナルティメットアクセル3 |
v1.14.4 |
2023-04-03 |
7 |
00000000=sceUtilityScreenshotInitStart(09879c68) |
| Dragon Ball Xenoverse 2 By FNT WALKER |
v1.14.4 |
2023-04-05 |
10 |
MIPSCompileOp: Invalid instruction 42eea26a |
| Dragon Ball Xenoverse 2 By FNT WALKER |
v1.14.4 |
2023-04-05 |
8 |
MIPSCompileOp: Invalid instruction 43898000 |
| Dragon Ball Xenoverse 2 By FNT WALKER |
v1.14.4 |
2023-04-05 |
11 |
MIPSCompileOp: Invalid instruction 00000005 |
| Dragon Ball Xenoverse 2 By FNT WALKER |
v1.14.4 |
2023-04-05 |
8 |
MIPSCompileOp: Invalid instruction 432263d1 |
| Dragon Ball Xenoverse 2 By FNT WALKER |
v1.14.4 |
2023-04-05 |
6 |
MIPSCompileOp: Invalid instruction 00000045 |
| Dragon Ball Xenoverse 2 By FNT WALKER |
v1.14.4 |
2023-04-05 |
14 |
MIPSCompileOp: Invalid instruction 43610000 |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-03 |
1 |
80630006=sceAtracSetDataAndGetID(09c92780, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-03 |
1 |
80630006=sceAtracSetDataAndGetID(09cff080, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-03 |
1 |
80630006=sceAtracSetDataAndGetID(09cec6c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-03 |
1 |
80630006=sceAtracSetDataAndGetID(09bde0c0, 00000800): invalid RIFF header |
| Marvel™ Ultimate Alliance |
v1.14.4 |
2023-04-03 |
3 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
03f00444:41c00b31 HWX T N LM Tex Bones:8 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 WScale 1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f00444:41c00b31 HWX T N LM Tex Bones:8 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 WScale 1 Cull
attribute mediump vec4 w1, w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3; |
| WWE 2K23 by Gamer Modder and Finn |
v1.9.4 |
2025-04-12 |
112 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE 2K23 by Gamer Modder and Finn |
v1.9.4 |
2026-07-23 |
877 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K23 by Gamer Modder and Finn |
v1.9.4 |
2025-04-12 |
187 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K23 by Gamer Modder and Finn |
v1.9.4 |
2025-06-17 |
1,599 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K23 by Gamer Modder and Finn |
v1.9.4 |
2025-05-03 |
634 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-03 |
1 |
80630006=sceAtracSetDataAndGetID(0979acc0, 00000800): invalid RIFF header |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.14.4 |
2023-04-03 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbcfc4, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.14.4 |
2023-04-03 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbcfc4, 4, 00000000, 0) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-04-03 |
1 |
Vertices without position found: (04121210) P: ? C: 565 W: u8 (1x) I: u16 Morph: 5 (size: 40) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-04-03 |
1 |
Vertices without position found: (12121210) P: ? C: 565 W: u8 (1x) I: u16 Morph: 5 (size: 40) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-04-03 |
1 |
Vertices without position found: (04121212) P: ? C: 565 T: u16 W: u8 (1x) I: u16 Morph: 5 (size: 60) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-04-03 |
17 |
Unusual bezier/spline vtype: 12121212, morph: 4, bones: 1 |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-04-03 |
1 |
Vertices without position found: (04000000) P: ? (size: 3) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-04-03 |
1 |
Unknown GE command : 52002135 |
| 恋と選挙とチョコレート ポータブル |
v1.17.1 |
2024-10-25 |
17 |
00000000=sceUtilityScreenshotInitStart(08b60890) |
| LEGO® Batman™: The Videogame |
v1.14.4 |
2023-04-03 |
1 |
WriteToHardware: Invalid address 00000007 near PC 0895309c LR 08952710 |
| The Fast and the Furious |
v1.14.4 |
2023-04-03 |
1 |
Truncating vertex count from 22122 to 21845 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-03 |
1 |
MIPSCompileOp: Invalid instruction 4b087980 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-03 |
1 |
MIPSCompileOp: Invalid instruction 9edb4d80 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 06388040 PC 084086e8 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 06388880 PC 084086e4 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 06388040 PC 084086e0 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 06388880 PC 084086dc LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 0781c180 PC 084086d8 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 0781b700 PC 084086d4 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 0781ac80 PC 084086d0 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 07a04a80 PC 084086cc LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 079082c0 PC 084086c8 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 07907b80 PC 084086c4 LR 084086c0 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-04-03 |
3 |
Jump to invalid address: 079c2380 PC 084086c0 LR 084086c0 |
| FIFA 22 - Es |
v1.14.4 |
2023-04-02 |
1 |
Block transfer invalid: 742fe4a0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| Driver 76 |
v1.14.4 |
2023-04-02 |
63 |
Normal projection mapping without normal? |
| Driver 76 |
v1.14.4 |
2023-04-02 |
1 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(207,128) |
| WRC |
v1.14.4 |
2023-04-19 |
5 |
Ignoring possible texturing from framebuffer at 04154000 +0x128 / 128x272 |
| 初音ミク -Project DIVA- 2nd お買い得版 |
v1.14.4 |
2023-04-02 |
1 |
00000000=sceUtilityScreenshotInitStart(09203cf0) |
| eFootball PES 2021 "Guardianes 21" Ediciones PESMX 21 |
v1.14.4 |
2023-04-02 |
1 |
Replacement rowPitch=256, but w=960 (level=0) |
| 初音ミク -Project DIVA- 2nd お買い得版 |
v1.14.4 |
2023-04-02 |
1 |
Replacement rowPitch=512, but w=8640 (level=0) |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-04-02 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +256x138 / 512x272 |
| eFootball PES 2021 "Guardianes 21" Ediciones PESMX 21 |
v1.14.4 |
2023-04-02 |
1 |
Replacement rowPitch=256, but w=900 (level=0) |
| eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-02 |
1 |
Replacement rowPitch=512, but w=4100 (level=0) |
| The 3rd Birthday® |
v1.14.4 |
2023-04-02 |
1 |
Imm vertex used fog |
| The 3rd Birthday® |
v1.14.4 |
2023-04-02 |
1 |
Unknown GE command : fee93101 |
| MLB 10 The Show ™ |
v1.17.1 |
2024-07-26 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (56fee64f), bad data |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-02 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af9c14, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-02 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af9c14, 4, 00000000, 0) |
| TEKKEN 6 |
v1.14.4 |
2023-12-11 |
3 |
Replacement rowPitch=1024, but w=2888 (level=0) |
| eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-10 |
2 |
Replacement rowPitch=256, but w=1416 (level=0) |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-05-11 |
2 |
Ignoring possible texturing from framebuffer at 04174000 +896x207 / 480x272 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.18 |
2025-03-18 |
16 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c |
| Mercury Meltdown |
v1.18.1 |
2025-05-29 |
12 |
sceNetAdhocMatchingInit(131072) at 088299ac |
| Resistance: Retribution™ |
v1.14.4 |
2023-04-02 |
1 |
Unknown GE command : effbfbfb |
| STREET FIGHTER ALPHA3 MAX |
v1.14.4 |
2023-04-02 |
1 |
MIPSCompileOp: Invalid instruction 00020001 |
| FNAF Sister Location (NazDev32 & Desesperado3) |
v1.14.4 |
2023-04-02 |
1 |
Unknown GetPointerWrite 00000001 PC 088f23d4 LR 088f23dc |
| MLB 10 The Show ™ |
v1.18.1 |
2025-02-06 |
13 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (c9679692), bad data |
| Driver 76 |
v1.14.4 |
2023-04-02 |
1 |
Block transfer invalid: 40000000/88 -> 00000000/0, 1x1x4 (0,0)->(0,0) |
| Driver 76 |
v1.14.4-1228-g5c1e66a91 |
2023-04-08 |
4 |
Vertices without position found: (12ba0000) P: ? Morph: 7 (through) (size: 21) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(09653780, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(096d7740, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(09655bc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(096d77c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(0965a840, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(096d7700, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(090eaec0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(097a7140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
3 |
80630006=sceAtracSetDataAndGetID(09b0fd40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(09605280, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.4-1 |
2024-10-31 |
2 |
80630006=sceAtracSetDataAndGetID(09620040, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
2 |
80630006=sceAtracSetDataAndGetID(09b32780, 00000800): invalid RIFF header |
| WWE'12 |
v1.14.4 |
2023-04-02 |
1 |
Unknown GetPointerWrite 0e701d43 PC 08bfbde0 LR 08bfbe04 |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(0950b9c0, 00000800): invalid RIFF header |
| eFootball 2022 mxc�� |
v1.14.4 |
2023-04-02 |
1 |
Replacement rowPitch=128, but w=2400 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(095fd840, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-02 |
1 |
80630006=sceAtracSetDataAndGetID(0987a4c0, 00000800): invalid RIFF header |
| Cars: Race-O-Rama |
v1.14.4 |
2023-04-02 |
1 |
Ignoring possible texturing from framebuffer at 095de4c0 +0x-25587 / 8x8 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.14.4 |
2023-04-02 |
2 |
Block transfer invalid: 004ec0a0/0 -> 00000000/0, 1x1x2 (0,0)->(0,0) |