Recent logs - v1.17.1

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 WriteToHardware: Invalid address de2394f8 near PC 089adbb4 LR 089adbb4
eFootball Asia Clasic 2010 v1.18.1 2025-04-18 14 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Chelito 19 v1.17.1 2024-09-09 1 Unknown GetPointerWrite 00000492 PC 08872bb4 LR 08872c1c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 WriteToHardware: Invalid address 2355c80c near PC 08a552d0 LR 08a552d0
SBK®09 Superbike World Championship v1.17.1 2024-09-09 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09270260): duplicate handler
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-09 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c829e4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-09 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c829e4, 4, 00000000, 0)
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(0978f100, 00000800): invalid RIFF header
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0947e0d4, 4, 00000000, 0)
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0947e0d4, 4, 00000000, 0)
SBK®09 Superbike World Championship v1.17.1 2024-09-09 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909a060): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-09-09 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909a740): duplicate handler
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-09-09 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(6e2c616, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
eFootball 2025 By DILZZ PROJECTS V5 v1.17.1 2024-09-09 1 Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c
SBK®09 Superbike World Championship v1.17.1 2024-09-09 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096d1af0): duplicate handler
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.18.1 2024-12-14 2 WriteToHardware: Invalid address 00000038 near PC 08a0f7d8 LR 08a1aba8
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-09-09 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(749b708, 34:c6:7a:21:bc:fd, 20000000, 0) at 0897eeec
eFootball PES 2024 By Charly v1.17.1 2024-09-09 1 Unknown GetPointerWrite 00000002 PC 08a02db8 LR 08922f74
LEGO® Batman™: The Videogame v1.17.1 2024-09-09 1 Unaligned icache invalidation of 086ebc78 (086ebc78 + 0) at PC=089741fc
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.17.1 2024-09-09 1 WriteToHardware: Invalid address 19354b00 near PC 08832b70 LR 08832b70
Grand Theft Auto: Vice City Stories v1.17.1 2024-09-09 1 WriteToHardware: Invalid address d0326bc0 near PC 0893a7c4 LR 0893a7c4
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-09-09 1 Unaligned icache invalidation of 086c89b8 (086c89b8 + 0) at PC=0896f274
Prince of Persia - Rival Swords v1.17.1 2024-09-09 3 Block transfer invalid: 44000000/3e0 -> 00000000/0, 991x140x4 (583,960)->(818,13)
Prince of Persia - Rival Swords v1.17.1 2024-09-09 8 Unknown GE command : 0dbfeff5
Ben 10 Ultimate Alien: Cosmic Destruction v1.17.1 2024-09-09 5 scePsmfPlayerSetPsmf*: incorrect PSMF magic (c4ad0000), bad data
EFOOTBALL NEW PATCH SEASON 2025.... v1.17.1 2025-02-02 4 WriteToHardware: Invalid address 00000028 near PC 08a1d610 LR 088c3924
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(09ad7700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(098904c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(099a8840, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(09b262c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(09b260c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 3 80630006=sceAtracSetDataAndGetID(0951a740, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(099f2300, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(099e6f00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(0979a940, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(097f03c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(09ac9700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(0980d380, 00000800): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-09 13 80630006=sceAtracSetDataAndGetID(09b491c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(09b5d240, 00014000): invalid RIFF header
.hack//Link v1.17.1 2024-09-09 1 00000000=sceUtilityScreenshotInitStart(093bbdd0)
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 1 800200d2=scePsmfPlayerSetPsmf(0946a828, disc0:/PSP_GAME/USRDIR/video/ubilogo.pmf): too many streams in PSMF video, bogus data
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (17193ac0), bad data
LEGO® Batman™: The Videogame v1.17.1 2024-10-05 4 Unaligned icache invalidation of 08608178 (08608178 + 0) at PC=089741fc
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (15dbb300), bad data
Lego Star Wars II: The Original Trilogy v1.17.1 2024-09-09 1 Unaligned icache invalidation of 08704a38 (08704a38 + 0) at PC=08845668
LEGO® Batman™: The Videogame v1.17.1 2024-09-10 2 Unaligned icache invalidation of 086247b8 (086247b8 + 0) at PC=089741fc
eFootball PES 2024 "SNE" v1.17.1 2024-09-09 1 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.17.1 2024-09-09 1 80630006=sceAtracSetData(3, 08d4b180, 00007450): invalid RIFF header
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 2 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 094a6bac, 4, 00000000, 0)
Prince of Persia: The Forgotten Sands™ v1.17.1 2024-09-09 2 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 094a6bac, 4, 00000000, 0)
Resistance: Retribution™ v1.17.1 2024-09-09 1 Branch in RSZeroComp delay slot at 046dc03c in block starting at 046dc028
Resistance: Retribution™ v1.17.1 2024-09-09 1 Branch in branch delay slot at 04682a4c with different target
Resistance: Retribution™ v1.17.1 2024-09-09 1 Branch in branch delay slot at 04681650 with different target
Resistance: Retribution™ v1.17.1 2024-09-09 1 Branch in branch delay slot at 04681250 with different target
Resistance: Retribution™ v1.17.1 2024-09-09 1 Branch in branch delay slot at 04680e50 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 020501ff
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 01ae01a8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 01580145
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 00cd00ba
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 00a70094
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 0081007b
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 0194018e
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 00fe00f8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 00da00d4
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 004a0041
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction ce341cd0
Crash™ Tag Team Racing v1.17.1 2024-09-09 1 80630006=sceAtracSetDataAndGetID(09ddae40, 00014000): invalid RIFF header
eFootball 2024 Beta By Tutoriales Bendezu v1.17.1 2024-09-09 1 MIPSCompileOp: Invalid instruction 4255f000
GTA: Liberty City Stories v1.17.1 2024-09-09 1 Detected FBO at Y offset 240 of 04088000: 040c4000
FIFA 13 v1.17.1 2024-09-09 2 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b28 HWX C T N Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b28 HWX C T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } dif
WWE'12 v1.17.1 2024-09-09 5 80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): invalid RIFF header
SBK®08 Superbike World Championship v1.17.1 2024-09-08 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09033ed0): duplicate handler
eFootball v1.17.1 2024-09-27 3 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
PES Ultimate Patch 2021 v1.17.1 2024-09-08 2 Unknown GetPointerWrite 1415ee68 PC 0888d3e4 LR 0888d3fc
PES Ultimate Patch 2021 v1.17.1 2024-09-08 1 Unknown GetPointerWrite 1415ee68 PC 0888d3ec LR 0888d3fc
Burnout Legends v1.17.1 2024-09-08 1 Vertices without position found: (061c800a) P: ? C: ? T: u16 Morph: 8 (32b)
Burnout Legends v1.17.1 2024-09-08 1 Unknown GE command : 3956800a
eFootball Chelito 19 v1.17.1 2024-09-08 1 MIPSCompileOp: Invalid instruction 04260247
eFootball Chelito 19 v1.17.1 2024-09-08 1 MIPSCompileOp: Invalid instruction b6ccc9d0
eFootball Chelito 19 v1.17.1 2024-09-08 1 MIPSCompileOp: Invalid instruction 7166cee5
Crash™ Tag Team Racing v1.17.1 2024-09-08 1 80630006=sceAtracSetDataAndGetID(09893ec0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-08 4 80630006=sceAtracSetDataAndGetID(0984fd00, 00014000): invalid RIFF header
WWE'12 v1.17.1 2024-09-08 1 Unknown GetPointerWrite 0a75e9bf PC 08bfbde0 LR 08bfbe04
Crash™ Tag Team Racing v1.17.1 2024-09-08 6 80630006=sceAtracSetDataAndGetID(098c0c80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-08 1 80630006=sceAtracSetDataAndGetID(09a19ec0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-08 5 80630006=sceAtracSetDataAndGetID(09c44d80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-08 4 80630006=sceAtracSetDataAndGetID(09c30d00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.17.1 2024-09-08 7 80630006=sceAtracSetDataAndGetID(09da65c0, 00014000): invalid RIFF header
DISSIDIA duodecim prologus FINAL FANTASY v1.17.1 2024-09-09 2 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
The King Of Fighters - The Orochi Saga v1.17.1 2024-09-08 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI9d8a, 80:7a:82:77:9d:8a, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.17.1 2024-09-08 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIedac, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
LEGO® Batman™: The Videogame v1.17.1 2024-09-09 2 Unaligned icache invalidation of 086c52b8 (086c52b8 + 0) at PC=089741fc
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c264a4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c264a4, 4, 00000000, 0)
El Padrino® v1.17.1 2024-09-08 3 Error in shader compilation: info: Compile failed. WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000928 HWX C T Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000928 HWX C T Light: LightUberShader Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffu
WipEout Pure: Special Edition v1.17.1 2024-09-12 14 sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006
WipEout Pure: Special Edition v1.17.1 2024-09-12 14 sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006
WipEout Pure: Special Edition v1.17.1 2024-09-12 14 sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006
WipEout Pure: Special Edition v1.17.1 2024-09-12 14 sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006

« Newest   Older »