Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
SWAT®: Target Liberty™ v1.17.1 2025-01-07 7 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.17.1 2025-01-07 2 WriteToHardware: Invalid address 0a000010 near PC 089582d4 LR 089582b4
Grand Theft Auto: Vice City Stories v1.17.1 2025-01-07 2 WriteToHardware: Invalid address 1202a945 near PC 08956400 LR 089564bc
Syphon Filter®: Logan's Shadow v1.20.4 2026-08-05 19 Failed to read valid video stream data from header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-11 2 00000000=sceUtilityScreenshotInitStart(09cab4a8)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-07 1 MIPSCompileOp: Invalid instruction 7a73aa80
LEGO® Indiana Jones™: TOA v1.17.1 2025-01-07 1 Unaligned icache invalidation of 086c5ef8 (086c5ef8 + 0) at PC=0896f274
MLB 11 The Show™ v1.17.1 2025-01-07 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000f18), bad data
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.17.1 2025-01-06 1 Branch in branch delay slot at 0881e5a0 with different target
Kenka Bancho: Badass Rumble v1.17.1 2025-01-06 1 00000000=sceUtilityScreenshotInitStart(0932bf70)
討鬼伝 極 v1.17.1 2025-01-06 1 WriteToHardware: Invalid address 00000004 near PC 0890df08 LR 0890dec0
WWE SmackDown vs. RAW 2010 v1.17.1 2025-01-06 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull attribute mediump vec4 w1; attribute mediump vec2 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz
Prince of Persia: The Forgotten Sands™ v1.17.1 2025-01-06 2 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 092c37d4, 4, 00000000, 0)
Prince of Persia: The Forgotten Sands™ v1.17.1 2025-01-06 2 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 092c37d4, 4, 00000000, 0)
MLB 10 The Show ™ v1.18.1 2025-01-17 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (4620ded4), bad data
WWE SmackDown vs. RAW 2010 v1.17.1 2025-01-06 1 WriteToHardware: Invalid address 10054094 near PC 088ea650 LR 088ea650
Pac-Man World 3 v1.18.1 2025-09-04 2 sceNetAdhocMatchingInit(32768) at 08ac49b0
Crash® of the Titans v1.17.1 2025-01-06 1 WriteToHardware: Invalid address 00003528 near PC 08ba266c LR 08ba266c
Crash® of the Titans v1.17.1 2025-01-06 1 WriteToHardware: Invalid address 00003334 near PC 08ba263c LR 08ba263c
討鬼伝 極 v1.17.1 2025-01-06 1 WriteToHardware: Invalid address 00000004 near PC 08903e2c LR 08903e14
WWE'12 v1.17.1 2025-01-05 1 Unknown GetPointerWrite 1ef33afa PC 08bfbdfc LR 08bfbe04
WWE'12 v1.17.1 2025-01-05 1 Unknown GetPointerWrite 69825b6a PC 08bfbdfc LR 08bfbe04
WWE'12 v1.17.1 2025-01-05 1 Unknown GetPointerWrite 1ef33b3a PC 08bfbdfc LR 08bfbe04
FIFA 14 v1.17.1 2025-01-05 1 Unknown GetPointerWrite ffff0037 PC 08ae6d38 LR 08ae6d60
SBK-07 v1.18.1 2025-04-26 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f9dda0): duplicate handler
Mortal Kombat: Unchained v1.17.1 2025-01-05 1 Unknown GetPointerWrite 7d7d413c PC 08a4da8c LR 088df7dc
Syphon Filter™ Dark Mirror v1.17.1 2025-12-08 2 Unknown GetPointerWrite 000001a0 PC 08d0df4c LR 08b9c9ac
Resistance: Retribution™ v1.17.1 2025-01-05 1 Unknown GetPointerWrite 21171f18 PC 08d09d20 LR 08cd6754
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-05 1 WriteToHardware: Invalid address 0c93f184 near PC 0880dcc8 LR 0880dcc8
Kenka Bancho: Badass Rumble v1.17.1 2025-01-05 1 00000000=sceUtilityScreenshotInitStart(09464c70)
Kenka Bancho: Badass Rumble v1.17.1 2025-01-05 1 00000000=sceUtilityScreenshotInitStart(094652a0)
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f7290 PC 09f57734 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 07d6d3c0 PC 09f57730 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f03a0 PC 09f5772c LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 07d60d50 PC 09f57728 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 02010501
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 032a6290 PC 09f57710 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 032a6290 PC 09f5770c LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 07d63800 PC 09f576f4 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 7fffffff
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 00000101
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 0000003c
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 03161c00 PC 09f5768c LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 03182200 PC 09f57680 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f6f30 PC 09f5767c LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f6e10 PC 09f57678 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f6cf0 PC 09f57670 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 07d6d2e0 PC 09f5766c LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f0200 PC 09f57668 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 07d60a80 PC 09f57664 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 02010001
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 004f82ff
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 00000001
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 Jump to invalid address: 073f8370 PC 09f575a4 LR 088f3838
尸体派对 Book of Shadows v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 00020001
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-05 1 MIPSCompileOp: Invalid instruction 716b2ded
Shin Megami Tensei®: Persona® v1.20.4 2026-10-27 863 ELF relocation HI16/LO16 with mismatching r_info lo=00000006, hi=00010005
Shin Megami Tensei®: Persona® v1.20.4 2026-10-27 864 ELF relocation HI16/0 pair (instead of LO16) at 0887ac4c / 08804000
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.8.0 2026-07-19 6 80630007=sceAtracSetData(2, 08d4b180, 00009a98): atracID uses different codec type than data
eFootball PC - V. v1.17.1 2025-08-17 8 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Silent Hill: Shattered Memories v1.17.1 2025-01-04 1 Block transfer invalid: 09f06ab0/200 -> 0404c000/200, 480x272x4 (0,0)->(0,0)
クイーンズブレイド スパイラルカオス v1.17.1 2025-01-04 1 80630007=sceAtracSetData(1, 09be4000, 00008800): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-03-02 3 80630007=sceAtracSetData(2, 08d4b180, 00003940): atracID uses different codec type than data
Dragon Ball TAG VS v1.17.1 2025-01-04 1 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
eFootball 2025 v1.18.1 2025-01-20 2 Unknown GetPointerWrite 00000003 PC 08a02afc LR 0887138c
eFootball FWC C19 v1.18.1 2025-08-05 18 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
CHILI CON CARNAGE v1.17.1 2025-01-04 2 00000000=sceUtilityScreenshotInitStart(092b7f80)
Prince of Persia - Revelations v1.17.1 2025-01-03 1 Unknown GetPointerWrite 00000000 PC 08b951cc LR 08b951dc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 MIPSCompileOp: Invalid instruction 9e71eac0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 MIPSCompileOp: Invalid instruction 4c6be2c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 MIPSCompileOp: Invalid instruction 45e232c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 MIPSCompileOp: Invalid instruction 6cac7dc0
eFootball Play-C v1.18.1 2025-04-24 4 Unknown GetPointerWrite 00000080 PC 0882bbf4 LR 088113dc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 WriteToHardware: Invalid address cb7af3d0 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 WriteToHardware: Invalid address 0b7af3b0 near PC 0880e074 LR 0880e07c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-03 1 WriteToHardware: Invalid address 90aac3c0 near PC 08832b70 LR 08832b70
eFootball Chelito 19 v1.18.1 2025-09-23 3 Unknown GetPointerWrite 0000002d PC 08872bb4 LR 08872c1c
LEGO® Batman™: The Videogame v1.17.1 2025-01-02 1 Unknown GE command : 393ec000
Kenka Bancho: Badass Rumble v1.17.1 2025-01-02 1 00000000=sceUtilityScreenshotInitStart(08ec0110)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2025-01-02 1 WriteToHardware: Invalid address f9fd6668 near PC 0880dcc8 LR 0880dcc8
初音ミク -Project DIVA- extend v1.17.1 2025-01-02 1 00000000=sceUtilityScreenshotInitStart(092b6fe0)
Kenka Bancho: Badass Rumble v1.17.1 2025-01-02 1 00000000=sceUtilityScreenshotInitStart(0944f9e0)
Resistance: Retribution™ v1.18.1 2025-03-29 3 WriteToHardware: Invalid address 3f800028 near PC 08cd4978 LR 08cd46d0
CakeMania BC v1.17.1 2025-01-02 20 Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2
CakeMania BC v1.17.1 2025-01-02 10 Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3
eFootball 2024 Beta By Tutoriales Bendezu v1.17.1 2025-01-02 1 WriteToHardware: Invalid address 3f7f8082 near PC 088258e0 LR 088258ec
Marvel Nemesis™: Rise of the Imperfects™ v1.17.1 2025-01-02 1 WriteToHardware: Invalid address 000002e4 near PC 08af97f0 LR 08af88e8
Dragon Ball Z Budokai Tenkaichi ZERO v1.18.1-783-g81015abef7 2026-10-15 126 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z Budokai Tenkaichi 4 v1.18.1 2025-03-29 50 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball 2024 By RH12 Official v1.18.1 2025-09-08 6 MIPSCompileOp: Invalid instruction 00000005
Dragon Ball Z Tenkaichi Tag Team: Ultimate Revolution v1.18.1-783-g81015abef7 2026-09-04 574 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z Budokai Tenkaichi 4 v1.17.1 2025-05-12 73 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
God of War™: Ghost of Sparta v1.18.1 2025-02-07 2 WriteToHardware: Invalid address 00000000 near PC 08bd98ec LR 08bd98ec
Resistance: Retribution™ v1.17.1 2025-01-01 1 Unknown GetPointerWrite 00000000 PC 08a8a18c LR 08a8a1ac
Dragon Ball Z Budokai Tenkaichi ZERO v1.9.4 2026-10-15 477 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball v1.20.4 2026-08-05 114 sceNetAdhocMatchingInit(32768) at 08a719b8
PES 2014 v1.17.1 2025-01-01 1 WriteToHardware: Invalid address 00000008 near PC 0880a4ec LR 0880b468
WWE SmackDown vs. RAW 2011 v1.17.1 2025-01-09 5 80630006=sceAtracSetData(3, 08d4b1c0, 00015700): invalid RIFF header
LEGO® Batman™: The Videogame v1.17.1 2025-01-01 1 Unaligned icache invalidation of 08615078 (08615078 + 0) at PC=089741fc
KHLMANIA v1.17.1-1056-g756a0414d3 2025-05-22 4 800201b7=sceKernelCreateFpl(DEBUGHEAP, 2, 00000000, 00000000, 00000001, 00000000[invalid]): invalid blockSize/count

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