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| Game title |
Version |
Latest Report |
Hits |
Message |
| SWAT®: Target Liberty™ |
v1.17.1 |
2025-01-07 |
7 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
2 |
WriteToHardware: Invalid address 0a000010 near PC 089582d4 LR 089582b4 |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
2 |
WriteToHardware: Invalid address 1202a945 near PC 08956400 LR 089564bc |
| Syphon Filter®: Logan's Shadow |
v1.20.4 |
2026-08-05 |
19 |
Failed to read valid video stream data from header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-11 |
2 |
00000000=sceUtilityScreenshotInitStart(09cab4a8) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-07 |
1 |
MIPSCompileOp: Invalid instruction 7a73aa80 |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2025-01-07 |
1 |
Unaligned icache invalidation of 086c5ef8 (086c5ef8 + 0) at PC=0896f274 |
| MLB 11 The Show™ |
v1.17.1 |
2025-01-07 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000f18), bad data |
| DB Xenoverse Tag Tea v5 by Legend Crack Z |
v1.17.1 |
2025-01-06 |
1 |
Branch in branch delay slot at 0881e5a0 with different target |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2025-01-06 |
1 |
00000000=sceUtilityScreenshotInitStart(0932bf70) |
| 討鬼伝 極 |
v1.17.1 |
2025-01-06 |
1 |
WriteToHardware: Invalid address 00000004 near PC 0890df08 LR 0890dec0 |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2025-01-06 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b29 HWX C T N LM Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz |
| Prince of Persia: The Forgotten Sands™ |
v1.17.1 |
2025-01-06 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 092c37d4, 4, 00000000, 0) |
| Prince of Persia: The Forgotten Sands™ |
v1.17.1 |
2025-01-06 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 092c37d4, 4, 00000000, 0) |
| MLB 10 The Show ™ |
v1.18.1 |
2025-01-17 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (4620ded4), bad data |
| WWE SmackDown vs. RAW 2010 |
v1.17.1 |
2025-01-06 |
1 |
WriteToHardware: Invalid address 10054094 near PC 088ea650 LR 088ea650 |
| Pac-Man World 3 |
v1.18.1 |
2025-09-04 |
2 |
sceNetAdhocMatchingInit(32768) at 08ac49b0 |
| Crash® of the Titans |
v1.17.1 |
2025-01-06 |
1 |
WriteToHardware: Invalid address 00003528 near PC 08ba266c LR 08ba266c |
| Crash® of the Titans |
v1.17.1 |
2025-01-06 |
1 |
WriteToHardware: Invalid address 00003334 near PC 08ba263c LR 08ba263c |
| 討鬼伝 極 |
v1.17.1 |
2025-01-06 |
1 |
WriteToHardware: Invalid address 00000004 near PC 08903e2c LR 08903e14 |
| WWE'12 |
v1.17.1 |
2025-01-05 |
1 |
Unknown GetPointerWrite 1ef33afa PC 08bfbdfc LR 08bfbe04 |
| WWE'12 |
v1.17.1 |
2025-01-05 |
1 |
Unknown GetPointerWrite 69825b6a PC 08bfbdfc LR 08bfbe04 |
| WWE'12 |
v1.17.1 |
2025-01-05 |
1 |
Unknown GetPointerWrite 1ef33b3a PC 08bfbdfc LR 08bfbe04 |
| FIFA 14 |
v1.17.1 |
2025-01-05 |
1 |
Unknown GetPointerWrite ffff0037 PC 08ae6d38 LR 08ae6d60 |
| SBK-07 |
v1.18.1 |
2025-04-26 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f9dda0): duplicate handler |
| Mortal Kombat: Unchained |
v1.17.1 |
2025-01-05 |
1 |
Unknown GetPointerWrite 7d7d413c PC 08a4da8c LR 088df7dc |
| Syphon Filter™ Dark Mirror |
v1.17.1 |
2025-12-08 |
2 |
Unknown GetPointerWrite 000001a0 PC 08d0df4c LR 08b9c9ac |
| Resistance: Retribution™ |
v1.17.1 |
2025-01-05 |
1 |
Unknown GetPointerWrite 21171f18 PC 08d09d20 LR 08cd6754 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-05 |
1 |
WriteToHardware: Invalid address 0c93f184 near PC 0880dcc8 LR 0880dcc8 |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2025-01-05 |
1 |
00000000=sceUtilityScreenshotInitStart(09464c70) |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2025-01-05 |
1 |
00000000=sceUtilityScreenshotInitStart(094652a0) |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f7290 PC 09f57734 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 07d6d3c0 PC 09f57730 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f03a0 PC 09f5772c LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 07d60d50 PC 09f57728 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 02010501 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 032a6290 PC 09f57710 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 032a6290 PC 09f5770c LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 07d63800 PC 09f576f4 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 7fffffff |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 00000101 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 0000003c |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 03161c00 PC 09f5768c LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 03182200 PC 09f57680 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f6f30 PC 09f5767c LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f6e10 PC 09f57678 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f6cf0 PC 09f57670 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 07d6d2e0 PC 09f5766c LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f0200 PC 09f57668 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 07d60a80 PC 09f57664 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 02010001 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 004f82ff |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 00000001 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
Jump to invalid address: 073f8370 PC 09f575a4 LR 088f3838 |
| 尸体派对 Book of Shadows |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 00020001 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-05 |
1 |
MIPSCompileOp: Invalid instruction 716b2ded |
| Shin Megami Tensei®: Persona® |
v1.20.4 |
2026-10-27 |
863 |
ELF relocation HI16/LO16 with mismatching r_info lo=00000006, hi=00010005 |
| Shin Megami Tensei®: Persona® |
v1.20.4 |
2026-10-27 |
864 |
ELF relocation HI16/0 pair (instead of LO16) at 0887ac4c / 08804000 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-07-19 |
6 |
80630007=sceAtracSetData(2, 08d4b180, 00009a98): atracID uses different codec type than data |
| eFootball PC - V. |
v1.17.1 |
2025-08-17 |
8 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
| Silent Hill: Shattered Memories |
v1.17.1 |
2025-01-04 |
1 |
Block transfer invalid: 09f06ab0/200 -> 0404c000/200, 480x272x4 (0,0)->(0,0) |
| クイーンズブレイド スパイラルカオス |
v1.17.1 |
2025-01-04 |
1 |
80630007=sceAtracSetData(1, 09be4000, 00008800): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1-12-g1124be79f8 |
2025-03-02 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 00003940): atracID uses different codec type than data |
| Dragon Ball TAG VS |
v1.17.1 |
2025-01-04 |
1 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| eFootball 2025 |
v1.18.1 |
2025-01-20 |
2 |
Unknown GetPointerWrite 00000003 PC 08a02afc LR 0887138c |
| eFootball FWC C19 |
v1.18.1 |
2025-08-05 |
18 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| CHILI CON CARNAGE |
v1.17.1 |
2025-01-04 |
2 |
00000000=sceUtilityScreenshotInitStart(092b7f80) |
| Prince of Persia - Revelations |
v1.17.1 |
2025-01-03 |
1 |
Unknown GetPointerWrite 00000000 PC 08b951cc LR 08b951dc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
MIPSCompileOp: Invalid instruction 9e71eac0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
MIPSCompileOp: Invalid instruction 4c6be2c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
MIPSCompileOp: Invalid instruction 45e232c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
MIPSCompileOp: Invalid instruction 6cac7dc0 |
| eFootball Play-C |
v1.18.1 |
2025-04-24 |
4 |
Unknown GetPointerWrite 00000080 PC 0882bbf4 LR 088113dc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
WriteToHardware: Invalid address cb7af3d0 near PC 0880dcc8 LR 0880dcc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
WriteToHardware: Invalid address 0b7af3b0 near PC 0880e074 LR 0880e07c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-03 |
1 |
WriteToHardware: Invalid address 90aac3c0 near PC 08832b70 LR 08832b70 |
| eFootball Chelito 19 |
v1.18.1 |
2025-09-23 |
3 |
Unknown GetPointerWrite 0000002d PC 08872bb4 LR 08872c1c |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2025-01-02 |
1 |
Unknown GE command : 393ec000 |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2025-01-02 |
1 |
00000000=sceUtilityScreenshotInitStart(08ec0110) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-02 |
1 |
WriteToHardware: Invalid address f9fd6668 near PC 0880dcc8 LR 0880dcc8 |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2025-01-02 |
1 |
00000000=sceUtilityScreenshotInitStart(092b6fe0) |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2025-01-02 |
1 |
00000000=sceUtilityScreenshotInitStart(0944f9e0) |
| Resistance: Retribution™ |
v1.18.1 |
2025-03-29 |
3 |
WriteToHardware: Invalid address 3f800028 near PC 08cd4978 LR 08cd46d0 |
| CakeMania BC |
v1.17.1 |
2025-01-02 |
20 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| CakeMania BC |
v1.17.1 |
2025-01-02 |
10 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.17.1 |
2025-01-02 |
1 |
WriteToHardware: Invalid address 3f7f8082 near PC 088258e0 LR 088258ec |
| Marvel Nemesis™: Rise of the Imperfects™ |
v1.17.1 |
2025-01-02 |
1 |
WriteToHardware: Invalid address 000002e4 near PC 08af97f0 LR 08af88e8 |
| Dragon Ball Z Budokai Tenkaichi ZERO |
v1.18.1-783-g81015abef7 |
2026-10-15 |
126 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Z Budokai Tenkaichi 4 |
v1.18.1 |
2025-03-29 |
50 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| eFootball 2024 By RH12 Official |
v1.18.1 |
2025-09-08 |
6 |
MIPSCompileOp: Invalid instruction 00000005 |
| Dragon Ball Z Tenkaichi Tag Team: Ultimate Revolution |
v1.18.1-783-g81015abef7 |
2026-09-04 |
574 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Z Budokai Tenkaichi 4 |
v1.17.1 |
2025-05-12 |
73 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| God of War™: Ghost of Sparta |
v1.18.1 |
2025-02-07 |
2 |
WriteToHardware: Invalid address 00000000 near PC 08bd98ec LR 08bd98ec |
| Resistance: Retribution™ |
v1.17.1 |
2025-01-01 |
1 |
Unknown GetPointerWrite 00000000 PC 08a8a18c LR 08a8a1ac |
| Dragon Ball Z Budokai Tenkaichi ZERO |
v1.9.4 |
2026-10-15 |
477 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball |
v1.20.4 |
2026-08-05 |
114 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| PES 2014 |
v1.17.1 |
2025-01-01 |
1 |
WriteToHardware: Invalid address 00000008 near PC 0880a4ec LR 0880b468 |
| WWE SmackDown vs. RAW 2011 |
v1.17.1 |
2025-01-09 |
5 |
80630006=sceAtracSetData(3, 08d4b1c0, 00015700): invalid RIFF header |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2025-01-01 |
1 |
Unaligned icache invalidation of 08615078 (08615078 + 0) at PC=089741fc |
| KHLMANIA |
v1.17.1-1056-g756a0414d3 |
2025-05-22 |
4 |
800201b7=sceKernelCreateFpl(DEBUGHEAP, 2, 00000000, 00000000, 00000001, 00000000[invalid]): invalid blockSize/count |