Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
初音ミク -Project DIVA- 2nd v1.8.0 2019-09-10 1 00000000=sceUtilityScreenshotInitStart(09472420)
WWE SmackDown vs. RAW 2008 v1.9.4 2025-04-03 33 80630007=sceAtracSetData(2, 08bd6108, 0000f1e0): atracID uses different codec type than data
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2019-09-10 1 Error in shader compilation: info: ERROR: Invalid #version postshader #version 130 /*=========================================================================== \\ || "PPSSPP Multi-Pass Shaders" by Project Kube <http://project-kube.de/> is || || licensed under the Creative Commons Attribution-ShareAlike 4.0 || || International License. To view a copy of this license, visit || || http://creativecommons.org/licenses/by-sa/4.0/ || \\============================================================================*/ // ------ CONFIGURATION ------ // Anti-Alias (FXAA) #define ENABLE_ANTIALIAS // Enable Anti-Aliasing const float AA_Span_Max = 5.0; // Antialias maximum span size. const float AA_Reduce_Mul = 1.0/AA_Span_Max; // Unsure const float AA_Reduce_Min = (1.0/128.0); // Unsure // Sharpen #define ENABLE_SHARPEN // Enable Sharpening const float Sharpen_Kernel[] = float[9]( // Kernel for sharpening. (Normally left alone) 0,-1, 0, -1, 5,-1, 0,-1, 0); const float Sharpen_KernelSpan = 1.00f; // Kernel texel span. (Range 1..Inf) const float Sharpen_Multiply = 1.00f; // Multiply texel colors by this amount. (Range 0..Inf) const float Sharpen_Strength = 0.20f; // How strongly visible is the sharpen effect? (Range 0..1) // Bloom #define ENABLE_BLOOM // Enable Bloom const int Bloom_Kernel = 5; // Kernel size to use for Bloom. (Range 1..Inf) const float Bloom_KernelSpan = 1.0f; // Kernel texel span. (Range 1..Inf) const float Bloom_Multiplier = 1.0f; // Multiplier for final value. (Range 0..Inf) const float Bloom_Strength = 1.0f; // How strongly visible is the bloom effect? (Range 0..1) // Color Adjustments for bloom layer. const float Bloom_Hue = 0.00f; // Shift Hue by this amount. (Range -1..1) const float Bloom_Saturation = 0.33f; // Adjust Saturation by this amount. (Range 0..2, 1 is Neutral) const float Bloom_Value = 1.00f; // Adjust Value by this amount. (Range 0..2, 1 is Neutral) const float Bloom_Contrast = 4.00f; // Contrast amount applied. (Range 0..Inf, 1 is Neutral) const float Bloom_Brightness = -1.95f; // Brightness added, 0.0 is neutral. (Range -1..1) // Bloom Blending Mode #define BLOOM_ADDITIVE // Strong Effect, High Overexposure //#define BLOOM_SCREEN // Medium Effect, Medium Overexposure //#define BLOOM_DEBUG //Debugging mode, shows v4BloomFinal // Color Manipulation #define ENABLE_COLORMANIPULATION // Enable Color manipulation const float CM_Hue = 0.00f; // Shift Hue by this amount. (Range -1..1) const float CM_Saturation = 1.33f; // Adjust Saturation by this amount. (Range 0..2, 1 is Neutral) const float CM_Value = 1.25f; // Adjust Value by this amount. (Range 0..2, 1 is Neutral) const float CM_Contrast = 1.125f; // Contrast amount applied. (Range 0..Inf, 1 is Neutral) const float CM_Brightness = -0.025f; // Brightness added, 0.0 is neutral. (Range -1..1) // Vignette #define ENABLE_VIGNETTE // Enable Vignette const float Vignette_Strength = 0.33f; // How visible is the vignette effect? (Range 0..1) // Scanlines //#define ENABLE_SCANLINES // Enable Scanlines const float SL_CrawlSpeed = 1.00f; // Speed of scanline crawling. const float SL_MinIntensity = 0.75f; // Minimum intensity (dark lines). const float SL_MaxIntensity = 1.00f; // Maximum intensity (bright lines). const float SL_Strength = 1.00f; // Strength of scanline effect. #define SL_NTSCBLEEDING // Enable NTSC color bleeding? // Curvature //#define ENABLE_CURVATURE // Enable curvature const float Curvature_Strength = 0.33f; // Curvature strength, 0.33 is newer generation CRT, 1.00 is really old CRT. const vec3 Curvature_Border = vec3(0, 0, 0); // What color does the border have? const float Curvature_Feather = 0.33f; // How strongly should the border be feathered? (Range 0..1) #define CURVATURE_USEBRANCHING // Enable usage of early-exit branching. (Some Intel cards don't like this.) //#define CURVATURE_OLDFEATHER // Enable usage of old distance() based method. // ------ ------ ------ ------ CODE ------ ------ --
初音ミク -Project DIVA- 2nd v1.8.0 2019-09-10 1 00000000=sceUtilityScreenshotInitStart(0919e0d0)
SBK®08 Superbike World Championship v1.9.4 2023-08-14 5 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fc6870): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2019-09-10 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096e4210): duplicate handler
(homebrew) v1.9.4 2022-05-14 5 Render to area containing texture at 040ce000 +0x128
SBK®08 Superbike World Championship v1.8.0 2019-09-10 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0945a6f0): duplicate handler
God of War™: Ghost of Sparta v1.9.4 2025-12-10 491 MIPSCompileOp: Invalid instruction 000f423f
SBK®08 Superbike World Championship v1.8.0 2019-09-10 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09652280): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2019-09-10 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fc96a0): duplicate handler
WWE 2K19 PSP by PEOPLE'S CHAMP v1.9.4 2021-12-04 219 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.8.0 2022-01-08 2 80630007=sceAtracSetData(2, 08bd5640, 0000cba0): atracID uses different codec type than data
SBK® Superbike World Championship v1.8.0 2019-09-10 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 096509e0): duplicate handler
Crash™ Tag Team Racing v1.8.0 2019-09-10 1 80630006=sceAtracSetDataAndGetID(0979a100, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-10 1 80630006=sceAtracSetDataAndGetID(09786080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-10 1 80630006=sceAtracSetDataAndGetID(097b61c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-10 1 80630006=sceAtracSetDataAndGetID(097a2140, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-10 1 80630006=sceAtracSetDataAndGetID(09363140, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-10 1 80630006=sceAtracSetDataAndGetID(093779c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-10 2 80630006=sceAtracSetDataAndGetID(09363940, 00014000): invalid RIFF header
Yu-Gi-Oh! GX Tag Force v1.8.0 2019-09-10 1 MFIC instruction hit (72656c64) at 08000010
SBK® Superbike World Championship v1.8.0 2020-08-07 2 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0963d370): duplicate handler
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2019-09-10 1 00000000=sceUtilityScreenshotInitStart(09888c18)
ウルトラマン Fighting Evolution 0 v1.8.0 2019-09-10 1 Unknown GE command : 4fc8ab84
Prinny 2: Dawn of Operation Panties, Dood! v1.8.0 2026-06-15 18 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Def Jam® Fight For NY™: The Takeover v1.9.3-708-g259ae2862 2022-09-28 4 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 0000039e): duplicate handler
SBK® Superbike World Championship v1.9.3 2020-12-20 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec1690): duplicate handler
PES 2020BRILLIANT PATCH v1.8.0 2019-09-25 44 Savedata version requested on save: 3
Shinobido: Tales of the Ninja v1.8.0 2019-09-10 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08ef0a60, 4, 00000000, 0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-01-20 2 00000000=sceUtilityScreenshotInitStart(09caa4c8)
Assassin's Creed: Bloodlines™ v1.9 2026-06-02 12 WriteToHardware: Invalid address 7274735b near PC 08000000 LR 08000000
Resistance: Retribution™ v1.8.0 2019-09-10 1 Unknown GE command : 03033771
SBK®09 Superbike World Championship v1.9.4 2022-05-27 4 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096f1ba0): duplicate handler
Grand Theft Auto: Chinatown Wars v1.8.0 2021-11-11 21 Savedata version requested on save: 3
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-09-10 1 MFIC instruction hit (7170a164) at 0883ad10
Assassin's Creed: Bloodlines™ v1.8.0 2019-09-10 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b43364, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2019-09-10 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b43364, 4, 00000000, 0)
NARUTO: Ultimate Ninja Heroes 2 v1.8.0 2023-07-21 3 WriteToHardware: Invalid address 000001a8 near PC 08863740 LR 08863440
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-09-10 1 MFIC instruction hit (71726c24) at 0883ad10
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2019-09-10 1 MFIC instruction hit (71725224) at 0883ad10
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.8.0 2019-09-10 1 Unknown GE command : eddc0000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.8.0 2019-09-10 1 Unknown GE command : fb240000
Ys SEVEN v1.8.0 2019-09-09 1 Render to area containing texture at 09e05a00 +504x2
BLEACH ヒート・ザ・ソウル v1.8.0 2021-06-30 4 Savedata loading with detected hashmode 1 instead of file's 5
Crash™ Tag Team Racing v1.8.0 2022-01-30 17 80630006=sceAtracSetDataAndGetID(0954f0c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-12-23 2 80630006=sceAtracSetDataAndGetID(0953b040, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(098cb580, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09391380, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(0937d300, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 2 80630006=sceAtracSetDataAndGetID(09369280, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(0934d1c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-06-22 12 80630006=sceAtracSetDataAndGetID(096a6d00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.9.4 2020-06-22 3 80630006=sceAtracSetDataAndGetID(09692c80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-07-17 2 80630006=sceAtracSetDataAndGetID(09ca96c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(091b0f80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09194ec0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 6 80630006=sceAtracSetDataAndGetID(097bc200, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-04-10 3 80630006=sceAtracSetDataAndGetID(0961ef40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 2 80630006=sceAtracSetDataAndGetID(097a0140, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 3 80630006=sceAtracSetDataAndGetID(092d5bc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(092c1b40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 3 80630006=sceAtracSetDataAndGetID(092adac0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09299a40, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.8.0 2021-04-14 2 00000000=sceUtilityScreenshotInitStart(09cab888)
Prince of Persia - Revelations v1.8.0 2019-09-09 5 80630006=sceAtracSetDataAndGetID(09bf4840, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09bf4980, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 2 80630006=sceAtracSetDataAndGetID(09bf47c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(095473c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.9.4 2020-10-28 2 80630006=sceAtracSetDataAndGetID(09bf4880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09bf48c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09547600, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 2 80630006=sceAtracSetDataAndGetID(09bf4940, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 12 80630006=sceAtracSetDataAndGetID(09704cc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(098f1e80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09be0340, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(098f0cc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 2 80630006=sceAtracSetDataAndGetID(09bff700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09c00340, 00000800): invalid RIFF header
LEGO® Batman™: The Videogame v1.8.0 2019-09-09 1 80630006=sceAtracSetData(0, 08cc6440, 0000212c): invalid RIFF header
FOOTBALLMANAGERHANDHELD2012 v1.8.0 2026-07-04 114 BREAK instruction hit
FOOTBALLMANAGERHANDHELD2012 v1.8.0 2026-07-04 114 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
Crash™ Tag Team Racing v1.8.0 2019-09-09 5 80630006=sceAtracSetDataAndGetID(0929a980, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(09286900, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2022-09-22 5 80630006=sceAtracSetDataAndGetID(096a1e80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(099fa540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 5 80630006=sceAtracSetDataAndGetID(099e64c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 16 80630006=sceAtracSetDataAndGetID(09d3c500, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2021-11-03 7 80630006=sceAtracSetDataAndGetID(09ad6080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 17 80630006=sceAtracSetDataAndGetID(09b084c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 5 80630006=sceAtracSetDataAndGetID(096b8640, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(096a45c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(0988f700, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2020-12-22 2 80630006=sceAtracSetDataAndGetID(09873640, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 9 80630006=sceAtracSetDataAndGetID(0987f680, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(0986b600, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(099aef40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(099868c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 12 80630006=sceAtracSetDataAndGetID(0999aec0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.8.0 2019-09-09 1 80630006=sceAtracSetDataAndGetID(0945d540, 00014000): invalid RIFF header

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