Recent logs - v1.10.3-328-g937042b3d

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Game title Version Latest Report Message
MX vs ATV™ Reflex v1.10.3-328-g937042b3d 2020-11-21 Texturing from framebuffer with incompatible format 565 != 5551 at 04088000
MX vs ATV™ Reflex v1.10.3-328-g937042b3d 2020-11-21 Texturing from framebuffer with different formats 3 != 0
MX vs ATV™ Reflex v1.10.3-328-g937042b3d 2020-11-21 Texturing from framebuffer with different strides 512 != 1024
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 Texturing from framebuffer with different formats 0 != 3
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 Texturing from framebuffer with different strides 8 != 512
真・三國無双6 Special v1.10.3-328-g937042b3d 2020-10-26 Error in shader compilation: info: Compile failed. ERROR: 0:17: Syntax error, version 150 not supported 1 compilation errors. No code generated. postshader /*===============================================================================*\ |######################## [PPSSPP FX 1.00] #########################| |######################## BY ASMODEAN #########################| || || || This program is free software; you can redistribute it and/or || || modify it under the terms of the GNU General Public License || || as published by the Free Software Foundation; either version 2 || || of the License, or (at your option) any later version. || || || || This program is distributed in the hope that it will be useful, || || but WITHOUT ANY WARRANTY; without even the implied warranty of || || MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the || || GNU General Public License for more details. (c)2013 || || || |#################################################################################| \*===============================================================================*/ #version 150 in vec4 a_position; in vec2 a_texcoord0; out vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer using CLUT with offset at 04000000 +0x152
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer with different formats 3 != 0
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer with different strides 512 != 1024
Medal of Honor Heroes™ 2 v1.10.3-328-g937042b3d 2020-08-12 Texturing from framebuffer with incompatible format 8888 != 565 at 04000000
Patapon® 3 v1.10.3-328-g937042b3d 2020-08-06 __KernelStopThread: thread 432 does not exist
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Texturing from framebuffer with different strides 128 != 256
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Texturing from framebuffer with incompatible format 8888 != 565 at 04154000
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Texturing from framebuffer with different formats 3 != 0
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Texturing from framebuffer with different strides 512 != 256
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
天誅 忍大全 v1.10.3-328-g937042b3d 2020-11-05 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Unknown GetPointer 00000000 PC 0897e210 LR 08000030
WORLD SOCCER Winning Eleven 2010 蒼き侍の挑戦 v1.10.3-328-g937042b3d 2020-08-17 Savedata version requested on save: 3
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Grand Theft Auto: Liberty City Stories v1.10.3-328-g937042b3d 2020-09-27 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-10-12 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
WORLD SOCCER Winning Eleven 2014 蒼き侍の挑戦 v1.10.3-328-g937042b3d 2020-08-08 Savedata version requested on save: 3
MX vs ATV™ Reflex v1.10.3-328-g937042b3d 2020-11-21 Rendering to framebuffer offset: 04000000 +256x0
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Render to area containing texture at 04020000 +960x0
Silent Hill®: Origins v1.10.3-328-g937042b3d 2020-08-06 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
Silent Hill®: Origins v1.10.3-328-g937042b3d 2020-08-06 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
Silent Hill® Origins v1.10.3-328-g937042b3d 2020-10-10 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
Silent Hill® Origins v1.10.3-328-g937042b3d 2020-10-10 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
Pro Evolution Soccer 2011 v1.10.3-328-g937042b3d 2020-08-15 Savedata version requested on save: 3
Pro Evolution Soccer 2010 v1.10.3-328-g937042b3d 2020-08-19 Savedata version requested on save: 3
PES 2014 v1.10.3-328-g937042b3d 2020-08-15 Savedata version requested on save: 3
WORLD SOCCER Winning Eleven 2010 v1.10.3-328-g937042b3d 2020-08-17 Savedata version requested on save: 3
PES 2014 v1.10.3-328-g937042b3d 2020-08-18 Savedata version requested on save: 3
Pro Evolution Soccer 2012 v1.10.3-328-g937042b3d 2020-08-16 Savedata version requested on save: 3
PES 2014 v1.10.3-328-g937042b3d 2020-08-18 Savedata version requested on save: 3
WORLD SOCCER Winning Eleven 2010 蒼き侍の挑戦 v1.10.3-328-g937042b3d 2020-08-17 Savedata version requested: 3
Pro Evolution Soccer 2011 v1.10.3-328-g937042b3d 2020-08-16 Savedata version requested: 3
WORLD SOCCER Winning Eleven 2014 蒼き侍の挑戦 v1.10.3-328-g937042b3d 2020-08-08 Savedata version requested: 3
WORLD SOCCER Winning Eleven 2010 v1.10.3-328-g937042b3d 2020-08-17 Savedata version requested: 3
Pro Evolution Soccer 2012 v1.10.3-328-g937042b3d 2020-08-16 Savedata version requested: 3
Pro Evolution Soccer 2010 v1.10.3-328-g937042b3d 2020-08-19 Savedata version requested: 3
PES 2014 v1.10.3-328-g937042b3d 2020-08-15 Savedata version requested: 3
PES 2013 v1.10.3-328-g937042b3d 2020-08-15 Savedata version requested: 3
PES 2014 v1.10.3-328-g937042b3d 2020-08-18 Savedata version requested: 3
PES 2014 v1.10.3-328-g937042b3d 2020-08-19 Savedata version requested: 3
Assassin's Creed: Bloodlines™ v1.10.3-328-g937042b3d 2020-10-27 An uneaten prefix at end of block: 08927ee4
Resistance: Retribution™ v1.10.3-328-g937042b3d 2020-08-12 Render to area containing texture at 040d4000 +0x128
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 sceIoAssign(flash0:, lflash0:0,0, flashfat0:, IOASSIGN_RDWR, 00000000, 0)
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 sceIoUnassign(flash1:)
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 sceIoUnassign(flash0:)
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 sceIoAssign(flash1:, lflash0:0,1, flashfat1:, IOASSIGN_RDWR, 00000000, 0)
Juiced: Eliminator v1.10.3-328-g937042b3d 2020-09-10 Video out requested, not supported: mode=0 size=512,352
Juiced: Eliminator v1.10.3-328-g937042b3d 2020-09-10 Video out requested, not supported: mode=0 size=0,0
PES 2014 v1.10.3-328-g937042b3d 2020-08-15 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Tomb Raider : Legend v1.10.3-328-g937042b3d 2020-11-25 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Silent Hill®: Origins v1.10.3-328-g937042b3d 2020-08-06 Render to area containing texture at 04000000 +0x152
PES 2014 v1.10.3-328-g937042b3d 2020-08-06 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
MX vs ATV™ Reflex v1.10.3-328-g937042b3d 2020-11-21 Decoding texture from VRAM mirror at 042cc000 swizzle=0
頭文字D STREET STAGE v1.10.3-328-g937042b3d 2020-08-05 __KernelStopThread: thread 279 does not exist
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 Unimplemented HLE function sceKernelDcacheWritebackAll
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Unsupported AND logic op: 1
(homebrew) v1.10.3-328-g937042b3d 2020-11-21 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game has likely crashed
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-08-12 Render to area containing texture at 04000000 +0x152
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 Unimplemented HLE function sceKernelFindModuleByUID
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Render to area containing texture at 04154000 +0x32
Star Wars: The Force Unleashed v1.10.3-328-g937042b3d 2020-08-06 Decoding texture from VRAM mirror at 04710000 swizzle=0
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-10-12 Render to area containing texture at 04000000 +0x152
Silent Hill® Origins v1.10.3-328-g937042b3d 2020-10-10 Render to area containing texture at 04020000 +960x0
Silent Hill®: Origins v1.10.3-328-g937042b3d 2020-08-06 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Silent Hill® Origins v1.10.3-328-g937042b3d 2020-10-10 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Silent Hill: Shattered Memories v1.10.3-328-g937042b3d 2020-10-12 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Tomb Raider : Legend v1.10.3-328-g937042b3d 2020-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=08aea6b0, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.10.3-328-g937042b3d 2020-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=09ee9e80, pos=0, access=1, data=1, text=1
Tomb Raider : Legend v1.10.3-328-g937042b3d 2020-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tomb Raider : Legend v1.10.3-328-g937042b3d 2020-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Shinobido: Tales of the Ninja v1.10.3-328-g937042b3d 2020-10-27 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.10.3-328-g937042b3d 2020-09-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Lord of Arcana v1.10.3-328-g937042b3d 2020-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
PATAPON v1.10.3-328-g937042b3d 2020-08-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.10.3-328-g937042b3d 2020-09-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Grand Theft Auto: Liberty City Stories v1.10.3-328-g937042b3d 2020-09-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Grand Theft Auto: Liberty City Stories v1.10.3-328-g937042b3d 2020-09-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Assassin's Creed: Bloodlines™ v1.10.3-328-g937042b3d 2020-10-27 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
WARRIORS OROCHI 2 v1.10.3-328-g937042b3d 2020-11-07 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=0, text=0
WARRIORS OROCHI 2 v1.10.3-328-g937042b3d 2020-11-07 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
仮面ライダー 超クライマックスヒーローズ v1.10.3-328-g937042b3d 2020-11-13 sceKernelLoadModule: unsupported options size=00000014, flags=08806498, pos=0, access=1, data=2, text=2
Patapon® 3 v1.10.3-328-g937042b3d 2020-08-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.10.3-328-g937042b3d 2020-09-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.10.3-328-g937042b3d 2020-09-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
Juiced: Eliminator v1.10.3-328-g937042b3d 2020-09-10 sceKernelLoadModule: unsupported options size=00000014, flags=08b03308, pos=0, access=1, data=2, text=2
Juiced: Eliminator v1.10.3-328-g937042b3d 2020-09-10 sceKernelLoadModule: unsupported options size=00000014, flags=08a34c80, pos=0, access=1, data=1, text=1
DEAD OR ALIVE Paradise v1.10.3-328-g937042b3d 2020-08-06 sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010
CLANNAD v1.10.3-328-g937042b3d 2020-08-06 UNIMPL sceKernelFindModuleByName(CLANNAD)
Resistance: Retribution™ v1.10.3-328-g937042b3d 2020-08-12 sceGeBreak(mode=1, unknown=09ffd560): unknown ptr (valid)