Recent logs - v1.10.3-474-gd465ce512

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Showing the 100 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dante's Inferno™ v1.10.3-474-gd465ce512 2020-09-15 1 Error in shader compilation: info: ERROR: 0:107: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:107: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:107: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:107: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:107: '-' : wrong operand types no operation '-' exists that takes a left-hand operand of type 'const int' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:107: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 6 compilation errors. No code generated. postshader #ifdef GL_ES precision mediump float; #endif /* AA shader 4.o - filtro - fast version Copyright (C) 2016 guest(r) - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // edit this value to get the smoothing right const float scale = 7.0; // 4.0 -> smooth, 8.0 -> sharp #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; varying vec2 v_position; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; const vec3 dt = vec3(1.0,1.0,1.0); vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 texture2d (vec2 texcoord) { vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; return .5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2); } void main() { // Calculating texel coordinates vec2 size = vec2(480.0,272.0)*scale; vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale; vec2 OGL2Pos = v_position * size; vec2 fp = fract(OGL2Pos); vec2 dx = vec2(inv_size.x,0.0); vec2 dy = vec2(0.0, inv_size.y); vec2 g1 = vec2(inv_size.x,inv_size.y); vec2 g2 = vec2(-inv_size.x,inv_size.y); vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size; // Reading the texels vec3 C0 = texture2d(pC4 - g1); vec3 C1 = texture2d(pC4 - dy); vec3 C2 = texture2d(pC4 - g2); vec3 C3 = texture2d(pC4 - dx); vec3 C4 = texture2d(pC4 ); vec3 C5 = texture2d(pC4 + dx); vec3 C6 = texture2d(pC4 + g2); vec3 C7 = texture2d(pC4 + dy); vec3 C8 = texture2d(pC4 + g1); vec3 ul, ur, dl, dr; float m1, m2; m1 = dot(abs(C0-C4),dt)+0.001; m2 = dot(abs(C1-C3),dt)+0.001; ul = (m2*(C0+C4)+m1*(C1+C3))/(m1+m2); m1 = dot(abs(C1-C5),dt)+0.001; m2 = dot(abs(C2-C4),dt)+0.001; ur = (m2*(C1+C5)+m1*(C2+C4))/(m1+m2); m1 = dot(
NAMCO MUSEUM BATTLE COLLECTION v1.17.1 2026-01-01 13 sceKernelCreateThread(name=xevious): unsupported attributes 00000002
Tom Clancy's Ghost Recon® Predator v1.10.3-474-gd465ce512 2020-09-21 2 Texturing from framebuffer with incompatible format 5551 != 8888 at 04198000
SpongeBob SquarePants: The Yellow Avenger v1.10.3-474-gd465ce512 2020-09-04 1 Ignoring possible texturing from framebuffer at 0419e000 +0x72 / 128x128
ATV Offroad Fury Blazin' Trails v1.14.4 2024-06-02 42 Ignoring possible texturing from framebuffer at 04180000 +0x256 / 256x512
SpongeBob SquarePants: The Yellow Avenger v1.10.3-474-gd465ce512 2020-09-04 2 1 depal unsupported: shift=2 mask=ff offset=0
METAL GEAR SOLID PORTABLE OPS v1.10.3-474-gd465ce512 2020-08-22 1 Texturing from framebuffer with incompatible format 8888 != 5551 at 04088000
討鬼伝 極 v1.10.3-474-gd465ce512 2020-08-23 204 No DL ID available to enqueue
戦場のヴァルキュリア3 v1.10.3-474-gd465ce512 2020-08-31 4 Texturing from framebuffer with incompatible format 8888 != 5551 at 04088000
討鬼伝 極 v1.10.3-474-gd465ce512 2020-08-23 8 Ignoring possible texturing from framebuffer at 04114000 +0x128 / 480x272
TEKKEN 6 v1.10.3-474-gd465ce512 2023-07-24 14 Texturing from framebuffer with incompatible format 5551 != 8888 at 04000000
Medal of Honor Heroes™ 2 v1.10.3-474-gd465ce512 2026-08-29 11 Texturing from framebuffer with incompatible format 8888 != 565 at 04000000
OUTRUN 2006: COAST 2 COAST v1.10.3-477-g6d117fb53 2020-08-23 33 Texturing from framebuffer with incompatible format 4444 != 565 at 040cc000
BLACK★ROCK SHOOTER THE GAME v1.10.3-474-gd465ce512 2020-08-23 2 Texturing from framebuffer with incompatible format 8888 != 5551 at 04044000
Silent Hill: Shattered Memories v1.10.3-474-gd465ce512 2020-08-22 2 Texturing from framebuffer using CLUT with offset at 04000000 +0x152
MONSTER HUNTER PORTABLE v1.18.1 2025-09-18 122 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
ATV Offroad Fury Blazin' Trails v1.11.3 2025-05-29 169 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
ナルティメットアクセル3 v1.9.3-805-g864d138cd 2026-11-05 327,544 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002)
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-908-g192164c5f 2026-02-16 843 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-908-g192164c5f 2026-02-16 869 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NAMCO MUSEUM BATTLE COLLECTION v1.9.3-908-g192164c5f 2026-02-16 895 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
OUTRUN 2006: COAST 2 COAST v1.9.3-993-g0c489e2d0 2026-11-08 11,450 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-998-gc739d4e16 2026-11-08 68,547 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-998-gc739d4e16 2026-11-08 70,920 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.3-998-gc739d4e16 2026-11-08 72,085 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Burnout Legends v1.9.3-998-gc739d4e16 2026-11-02 4,827 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Burnout Legends v1.9.3-998-gc739d4e16 2026-11-02 4,933 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Burnout Legends v1.9.3-998-gc739d4e16 2026-11-02 4,980 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
GOD EATER 2 v1.9.4 2026-11-07 37,221 sceKernelCreateThread(name=god_g998_Result): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-08-03 6,592 sceKernelCreateThread(name=god_g002_Gallery): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 8,108 sceKernelCreateThread(name=creature_zako_cannon): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 44,601 sceKernelCreateThread(name=god_g000_Field): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 95,487 sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 53,339 sceKernelCreateThread(name=system): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 77,196 sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 31,904 sceKernelCreateThread(name=god_game): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 258,008 sceKernelCreateThread(name=layout): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 42,417 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 45,573 sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 48,639 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2026-11-07 49,804 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
Crash™ Tag Team Racing v1.9.4 2026-11-02 27,546 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
WWE'12 v1.9.4 2026-11-08 433,645 Rendering to framebuffer offset: 040cc000 +65x0
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.9.4 2026-09-28 1,606 00000000=sceDisplaySetHoldMode(00000001): unsupported
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 v1.9.4 2026-11-07 1,588 00000000=sceDisplaySetHoldMode(00000001): unsupported
TEKKEN DARK RESURRECTION v1.9.4 2026-11-08 1,003,811 sceMpegRingbufferPut(): invalid mpeg data
Crash™ Tag Team Racing v1.9.4 2026-11-07 73,263 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE All Stars v1.9.4 2026-11-08 167,090 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
WWE'12 v1.9.4 2026-11-04 1,929 80630007=sceAtracSetData(2, 08d4b180, 0000c540): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-24 2,278 80630007=sceAtracSetData(2, 08d4b180, 0000d5a8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-03 5,361 80630007=sceAtracSetData(2, 08d4b180, 0000e4f8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 5,750 80630007=sceAtracSetData(2, 08d4b180, 00009bb0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-02 4,162 80630007=sceAtracSetData(2, 08d4b180, 000106e0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 9,918 80630007=sceAtracSetData(2, 08d4b180, 00005380): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 5,337 80630007=sceAtracSetData(2, 08d4b180, 00005f88): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-04 11,869 80630007=sceAtracSetData(2, 08d4b180, 00008a30): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 23,117 80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 5,847 80630007=sceAtracSetData(2, 08d4b180, 0000edb8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-03 8,569 80630007=sceAtracSetData(2, 08d4b180, 00004ac0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 30,386 80630007=sceAtracSetData(2, 08d4b180, 00002130): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 15,777 80630007=sceAtracSetData(2, 08d4b180, 00004548): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-05 14,008 80630007=sceAtracSetData(2, 08d4b180, 000060a0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-02 7,973 80630007=sceAtracSetData(2, 08d4b180, 0000c1f8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 32,379 80630007=sceAtracSetData(2, 08d4b180, 00004bd8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-30 7,039 80630007=sceAtracSetData(2, 08d4b180, 00002478): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 10,421 80630007=sceAtracSetData(2, 08d4b180, 0000eb88): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 17,268 80630007=sceAtracSetData(2, 08d4b180, 0000e1b0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-03 6,687 80630007=sceAtracSetData(2, 08d4b180, 0000c658): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 20,284 80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 22,626 80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-02 19,028 80630007=sceAtracSetData(2, 08d4b180, 000061b8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 16,244 80630007=sceAtracSetData(2, 08d4b180, 00004318): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-05 8,909 80630007=sceAtracSetData(2, 08d4b180, 0000cf18): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 66,967 80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 20,141 80630007=sceAtracSetData(2, 08d4b180, 000084b8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 30,891 80630007=sceAtracSetData(2, 08d4b180, 0000ba50): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 57,615 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-04 7,746 80630007=sceAtracSetData(2, 08d4b180, 00008d78): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-07 33,962 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 99,864 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 367,483 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 92,508 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 92,463 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 173,512 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 78,516 80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 291,794 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 113,040 80630007=sceAtracSetData(2, 08d4b180, 000034e0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 181,455 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-04 19,738 80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 153,406 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 739,261 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 105,692 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 473,550 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-06 41,325 80630007=sceAtracSetData(2, 08d4b180, 00004200): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 76,053 80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data
WWE'12 v1.9.4 2026-10-30 16,388 80630007=sceAtracSetData(2, 08d4b180, 00002590): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 776,480 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,736,313 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,297,768 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,352,749 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data

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