Recent logs - v1.13.2-1258-gafe3ba01f

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Showing the 71 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Xyanide: Resurrection v1.13.2-1258-gafe3ba01f 2022-09-29 1 sceDmacMemcpy(dest=09d6ddc0, src=09d6c040, size=6016): overlapping read
ARMORED CORE 3 Portable v1.13.2-1258-gafe3ba01f 2022-09-28 1 Error in shader compilation: info: 0:16: S0001: Bitwise operations operands signs must match. 00180000:001ef022 Tex TexAlpha TFuncMod AlphaTest >= ColorTest0 != #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Mali-G68 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) DISCARD; if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; fragColor0 = v; }
RESISTANCE® ~報復の刻~ v1.13.2-1258-gafe3ba01f 2022-09-28 1 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Xyanide: Resurrection v1.13.2-1258-gafe3ba01f 2022-09-29 3 sceDmacMemcpy(dest=094c12c0, src=0925a5a4, size=16384): overlapping read
Xyanide: Resurrection v1.13.2-1258-gafe3ba01f 2022-09-28 1 sceDmacMemcpy(dest=094c12c0, src=092c65bc, size=16384): overlapping read
RIDGE RACER 2 v1.13.2-1258-gafe3ba01f 2022-09-28 1 Error in shader compilation: info: 0:17: S0001: Bitwise operations operands signs must match. 00180000:001e03a2 Tex TexAlpha TClampST TFuncMod ColorTest0 != #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform vec4 u_texclamp; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; fragColor0 = v; }
RIDGE RACER 2 v1.14.4-521-g2d0252feb 2023-02-09 2 Ignoring possible texturing from framebuffer at 04195140 +0x88 / 256x272
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1258-gafe3ba01f 2022-09-27 3 Error in shader compilation: info: 0:16: S0001: Bitwise operations operands signs must match. 00180000:001e0002 Tex TFuncMod ColorTest0 != #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 MC4 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) DISCARD; fragColor0 = v; }
God of War: Chains of Olympus v1.20.4-916-ge009d182ff 2026-11-09 19,729 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1258-gafe3ba01f 2022-09-27 5 Error in shader compilation: info: 0:16: S0001: Bitwise operations operands signs must match. 00190000:001e0022 Tex TexAlpha TFuncMod ColorTest0 != TestDiscardToZero #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 MC4 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) v.a = 0.0; fragColor0 = v; }
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1258-gafe3ba01f 2022-09-27 6 Error in shader compilation: info: 0:17: S0001: Bitwise operations operands signs must match. 00190000:003e0022 Tex TexAlpha Fog TFuncMod ColorTest0 != TestDiscardToZero #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 MC4 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) v.a = 0.0; fragColor0 = v; }
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1258-gafe3ba01f 2022-09-27 6 Error in shader compilation: info: 0:17: S0001: Bitwise operations operands signs must match. 00190000:003e0002 Tex Fog TFuncMod ColorTest0 != TestDiscardToZero #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 MC4 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) v.a = 0.0; fragColor0 = v; }
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1258-gafe3ba01f 2022-09-27 6 Error in shader compilation: info: 0:16: S0001: Bitwise operations operands signs must match. 00190000:001e0002 Tex TFuncMod ColorTest0 != TestDiscardToZero #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 MC4 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) v.a = 0.0; fragColor0 = v; }
MONSTER HUNTER FREEDOM UNITE™ v1.13.2-1258-gafe3ba01f 2022-09-27 6 Error in shader compilation: info: 0:17: S0001: Bitwise operations operands signs must match. 00190000:003ef022 Tex TexAlpha Fog TFuncMod AlphaTest >= ColorTest0 != TestDiscardToZero #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Driver: Mali-G76 MC4 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uvec3 unpackUVec3(highp uint x) { return uvec3(x & 0xFF, (x >> 8) & 0xFF, (x >> 16) & 0xFF); } void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) v.a = 0.0; fragColor0 = v; }
侍道2ポータブル v1.13.2-1327-g10b226367 2022-10-02 15 Rendering from framebuf with offset 04000000 -> 04000000+0x0
Need for Speed™ Shift v1.14.4-951-gaa66cc03f 2023-11-13 36 Ignoring possible texturing from framebuffer at 04176000 +0x64 / 512x272
Need for Speed™ Shift v1.14.4-951-gaa66cc03f 2023-12-24 158 Using texture with dynamic CLUT: texfmt=5, clutfmt=3
Midnight Club 3: Dub Edition v1.14.4-951-gaa66cc03f 2026-02-04 1,938 Ignoring possible texturing from framebuffer at 04178000 +0x64 / 64x321
Midnight Club 3: Dub Edition v1.13.2-1317-gf12a5101e 2022-10-06 6 Rendering from framebuf with offset 04000000 -> 04000000+0x0
RIDGE RACER 2 v1.14.4-967-gceaaaaeff 2026-04-26 862 Using texture with dynamic CLUT: texfmt=5, clutfmt=3
Silent Hill® Origins v1.20.4-4634-g9f286ee4ca 2026-11-09 11,335 Rendering to framebuffer offset at 04170000 +256x0 (stride 512)
God of War®: Ghost of Sparta v1.14.4-951-gaa66cc03f 2026-10-19 5,201 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
God of War®: Ghost of Sparta v1.20.4-98-gb8a71e8712 2026-11-09 94,941 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.20.4-856-g49fb4f9b1a 2026-11-08 39,624 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Dragon Ball Z Shin Budokai v1.20.4-635-g862012b1e3 2026-11-08 12,173 sceNetAdhocMatchingInit(3000) at 088c66f4
DRAGON BALL Z SHIN BUDOKAI 2 v1.20.4 2026-11-08 31,886 sceNetAdhocMatchingInit(3000) at 088f31c0
METAL SLUG XX™ v1.20.4-479-gd82b795f6a 2026-11-09 46,313 sceNetAdhocMatchingInit(65536) at 08864640
RESISTANCE® ~報復の刻~ v1.20.4-704-g2a79257551 2026-11-08 2,439 Failed to read valid video stream data from header
FIFA 21 Beta T. Bendezu & Alexander v1.9.4 2026-11-07 98,651 Savedata version requested on save: 3
FIFA 21 Beta T. Bendezu & Alexander v1.9.4 2026-11-07 150,011 Savedata version requested: 3
God of War™: Ghost of Sparta v1.14.4-79-ge890af248 2026-11-02 52,154 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War: Chains of Olympus v1.8.0-6406-g8e24692d23 2026-11-08 159,244 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Crash™ Tag Team Racing v1.9.4 2026-11-02 27,546 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2026-10-28 60,938 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2026-10-28 58,107 sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2026-10-28 61,674 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2026-11-03 66,841 sceKernelCreateThread(name=system): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2026-10-28 62,608 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
Burnout Legends v1.9.4 2026-11-08 57,212 Attempted set for logic op: f
Midnight Club 3: Dub Edition v1.9.4 2026-11-09 28,429 Savedata version requested: 1
Dante's Inferno™ v1.9.4 2026-11-06 1,348 sceDmacMemcpy(dest=086000a0, src=08c012f0, size=65536): overlapping read
TEKKEN DARK RESURRECTION v1.9.4 2026-11-08 1,003,811 sceMpegRingbufferPut(): invalid mpeg data
Crash™ Tag Team Racing v1.9.4 2026-11-07 73,263 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Silent Hill® Origins v1.9.4 2026-11-07 74,521 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Xyanide: Resurrection v1.9.4 2026-06-27 421 sceKernelLoadModuleByID: unsupported options size=00000014, flags=09ef8dfc, pos=0, access=1, data=2, text=2
Xyanide: Resurrection v1.9.4 2026-09-25 416 sceKernelLoadModuleByID: unsupported options size=00000014, flags=09ef5cd4, pos=0, access=1, data=2, text=2
METAL GEAR ACID v1.9.4 2026-11-08 4,495 sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-09 1,711,409 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-09 1,538,959 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
MONSTER HUNTER FREEDOM UNITE™ v1.9.4 2026-11-09 447,858 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 2nd G v1.9.4 2026-11-09 236,802 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.4 2026-11-09 1,321,820 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
RESISTANCE® ~報復の刻~ v1.9.4 2026-11-08 8,919 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0)
METAL SLUG Anthology v1.9.4 2026-11-08 124,765 Unknown GE command : 11ffffff
Gran Turismo® v1.9.4 2026-11-09 49,522 VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 225,974 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
Medal of Honor Heroes™ v1.9.4 2026-11-06 28,701 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768912
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 260,430 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Need for Speed™ Shift v1.9.4 2026-11-07 6,069 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769264
NEED FOR SPEED™ Carbon OTC v1.9.4 2026-11-08 36,287 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142957872
Burnout Legends v1.9.4 2026-10-23 17,249 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 311,876 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 313,082 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 263,253 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 262,827 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 310,490 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 333,392 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 594,071 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 591,314 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
TEKKEN 6 v1.9.4 2026-11-07 670,622 80020001=sceKernelCreateMutex(): invalid name
TEKKEN 6 v1.9.4 2026-11-08 2,290,552 80020001=sceKernelCreateMutex(): invalid name