Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball PES 2022 By ERYE CHANNEL v1.14.4 2023-11-17 25 sceMp3Init: invalid data: not layer 3
Crash™ Tag Team Racing v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(09a17080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.7.4 2023-12-08 2 80630006=sceAtracSetDataAndGetID(096f8d00, 00014000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-22 1 WriteToHardware: Invalid address 3f49f405 near PC 08a552d0 LR 08a552d0
God of War®: Ghost of Sparta v1.17.1 2024-11-07 9 MIPSCompileOp: Invalid instruction 01069701
God of War®: Ghost of Sparta v1.17.1 2024-11-07 7 MIPSCompileOp: Invalid instruction 00020001
God of War®: Ghost of Sparta v1.17.1 2024-11-07 4 MIPSCompileOp: Invalid instruction 00100005
Assassin's Creed: Bloodlines™ v1.14.4 2023-01-22 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc7414, 4, 00000000, 0)
グランナイツヒストリー v1.14.4 2023-01-22 1 00000000=sceUtilityScreenshotInitStart(08d407c0)
Crash™ Tag Team Racing v1.14.4 2023-01-22 1 sceNetAdhocMatchingInit(32768) at 08930b4c
Crash™ Tag Team Racing v1.14.4 2023-01-22 19 80630006=sceAtracSetDataAndGetID(0950ce80, 00014000): invalid RIFF header
Daxter v1.15.3 2023-05-16 2 00000800=sceGeEdramSetAddrTranslation(00000800)
喧嘩番長ポータブル v1.16.6-280-g6d063ce3e 2025-01-12 241 Vertices without position found: (04000060) P: ? N: f (size: 16)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-22 1 Branch in RSRTComp delay slot at 08a75318 in block starting at 08a75304
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-22 1 MIPSCompileOp: Invalid instruction 9e91d810
Assassin's Creed: Bloodlines™ v1.14.4 2023-01-22 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b99444, 4, 00000000, 0)
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-01-22 1 WriteToHardware: Invalid address 00000010 near PC 0885f8c4 LR 0885f8c4
eFootball PES 2023 By Milad Safaei v1.15.4 2023-06-02 4 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
MotoGP™22 | By CahNdutz v1.14.4 2023-01-22 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09253220): duplicate handler
WWE'12 v1.14.4 2023-01-22 2 Unknown GetPointerWrite 0e7d6aa3 PC 08bfbde0 LR 08bfbe04
Ben 10 Ultimate Alien: Cosmic Destruction v1.14.4 2023-01-22 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (8bcec950), bad data
NBA STREET Showdown v1.14.4 2023-01-22 1 Unknown GetPointerWrite 3f800000 PC 08ae6ec8 LR 08b68f9c
NBA STREET Showdown v1.15.4 2024-06-15 3 WriteToHardware: Invalid address 00000080 near PC 08a65420 LR 08a65420
WWE 2K20 by GamerNafZ™ v1.17.1 2024-03-15 12 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
MotoGP™22 | By CahNdutz v1.14.4 2023-01-22 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092d7a90): duplicate handler
MotoGP™22 | By CahNdutz v1.17.1 2024-05-22 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f1de0): duplicate handler
MotorStorm®: Arctic Edge v1.14.4 2025-05-09 9 Ignoring possible texturing from framebuffer at 0417c000 +0x161 / 256x272
Gungnir v1.14.4 2023-01-22 1 WriteToHardware: Invalid address 00000024 near PC 088ae294 LR 088ae294
Silent Hill: Shattered Memories v1.14.4 2023-01-22 1 Ignoring possible texturing from framebuffer at 08bb4780 +416x-2958 / 64x256
Yu-Gi-Oh! GX Tag Force 2 v1.14.4 2023-01-22 2 Error in shader program link: info: (unknown reason) fs: postshader #ifdef GL_ES precision mediump float; #endif /* Hyllian's 5xBR v3.5a Shader Copyright (C) 2011 Hyllian/Jararaca - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; varying vec2 v_texcoord0; const float coef = 2.0; const vec3 rgbw = vec3(16.163, 23.351, 8.4772); const vec4 Ao = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 Bo = vec4( 1.0, 1.0, -1.0,-1.0 ); const vec4 Co = vec4( 1.5, 0.5, -0.5, 0.5 ); const vec4 Ax = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 Bx = vec4( 0.5, 2.0, -0.5,-2.0 ); const vec4 Cx = vec4( 1.0, 1.0, -0.5, 0.0 ); const vec4 Ay = vec4( 1.0, -1.0, -1.0, 1.0 ); const vec4 By = vec4( 2.0, 0.5, -2.0,-0.5 ); const vec4 Cy = vec4( 2.0, 0.0, -1.0, 0.5 ); vec4 df(vec4 A, vec4 B) { return abs(A-B); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { return (df(a,b) + df(a,c) + df(d,e) + df(d,f) + 4.0*df(g,h)); } void main(){ bool upscale = u_texelDelta.x > (1.6 * u_pixelDelta.x); vec3 res = texture2D(sampler0, v_texcoord0.xy).xyz; // Let's skip the whole scaling if output size smaller than 1.6x of input size if (upscale) { bvec4 edr, edr_left, edr_up, px; // px = pixel, edr = edge detection rule bvec4 interp_restriction_lv1, interp_restriction_lv2_left, interp_restriction_lv2_up; bvec4 nc; // new_color bvec4 fx, fx_left, fx_up; // inequations of straight lines. vec2 pS = 1.0 / u_texelDelta.xy; vec2 fp = fract(v_texcoord0.xy*pS.xy); vec2 TexCoord_0 = v_texcoord0.xy-fp*u_pixelDelta.xy; vec2 dx = vec2(u_texelDelta.x,0.0); vec2 dy = vec2(0.0,u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture2D(sampler0, TexCoord_0 -dx -dy ).xyz; vec3 B = texture2D(sampler0, TexCoord_0 -dy ).xyz; vec3 C = texture2D(sampler0, TexCoord_0 +dx -dy ).xyz; vec3 D = texture2D(sampler0, TexCoord_0 -dx ).xyz; vec3 E = texture2D(sampler0, TexCoord_0 ).xyz; vec3 F = texture2D(sampler0, TexCoord_0 +dx ).xyz; vec3 G = texture2D(sampler0, TexCoord_0 -dx +dy ).xyz; vec3 H = texture2D(sampler0, TexCoord_0 +dy ).xyz; vec3 I = texture2D(sampler0, TexCoord_0 +dx +dy ).xyz; vec3 A1 = texture2D(sampler0, TexCoord_0 -dx -y2).xyz; vec3 C1 = texture2D(sampler0, TexCoord_0 +dx -y2).xyz; vec3 A0 = texture2D(sampler0, TexCoord_0 -x2 -dy).xyz; vec3 G0 = texture2D(sampler0, TexCoord_0 -x2 +dy).xyz; vec3 C4 = texture2D(sampler0, TexCoord_0 +x2 -dy).xyz; vec3 I4 = texture2D(sampler0, TexCoord_0 +x2 +dy).xyz; vec3 G5 = texture2D(sampler0, TexCoord_0 -dx +y2).xyz; vec3 I5 = texture2D(sampler0, TexCoord_0 +dx +y2).xyz; vec3 B1 = texture2D(sampler0, TexCoord_0 -y2).xyz; vec3 D0 = texture2D(sampler0, TexCoord_0 -x2 ).xyz; vec3 H5 = texture2D(sampler0, TexCoord_0 +y2).xyz; vec3 F4 = texture2D(sampler0, TexCoord_0 +x2 ).xyz; vec4 b = vec4(dot(B ,rgbw), dot(D ,rgbw), dot(H ,rgbw), dot(F ,rgbw)); vec4 c = vec4(dot(C ,rgbw), dot(A ,rgbw), dot(G ,rgbw), dot(I ,rgbw)); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E,rgbw)); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec
Mortal Kombat: Unchained v1.14.4 2023-02-19 2 Unknown GetPointerWrite bcc5e090 PC 088df7c4 LR 088df7dc
Patapon 3 - DxD Edition v1.0 v1.14.4 2023-01-22 1 Block transfer invalid: 004f8280/0 -> 00000000/0, 1x1x2 (0,0)->(477,755)
Ben 10 Ultimate Alien: Cosmic Destruction v1.14.4 2023-01-22 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (20200a3b), bad data
NARUTO: Ultimate Ninja Heroes v1.14.4 2023-01-22 1 sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006
NARUTO: Ultimate Ninja Heroes v1.14.4 2023-01-22 1 sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006
NARUTO: Ultimate Ninja Heroes v1.14.4 2023-01-22 1 sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006
NARUTO: Ultimate Ninja Heroes v1.15.4 2023-07-16 4 sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006
Ben 10 Ultimate Alien: Cosmic Destruction v1.14.4 2023-01-22 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (bfdeabed), bad data
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-01-22 1 MIPSCompileOp: Invalid instruction 71529d70
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-01-22 1 MIPSCompileOp: Invalid instruction 05f75d30
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-01-22 1 MIPSCompileOp: Invalid instruction cfe9e1b0
DBZ TTT:The Legacy Of Tenkaichi V2 v1.14.4 2023-01-22 1 MIPSCompileOp: Invalid instruction 7e5ff2b0
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-22 1 WriteToHardware: Invalid address 006f0066 near PC 089adbb4 LR 089adbb4
Silent Hill: Shattered Memories v1.14.4 2023-01-22 1 Ignoring possible texturing from framebuffer at 08bb4780 +32x-14904 / 64x256
eFootball Chelito 19 v1.14.4 2023-06-23 2 Unknown GetPointerWrite 00000005 PC 08a02db8 LR 08922f74
Untold Legends: Brotherhood of the Blade v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(0953ed40, 00010000): invalid RIFF header
Untold Legends: Brotherhood of the Blade v1.14.4 2023-01-22 1 Ignoring possible texturing from framebuffer at 04166000 +0x224 / 128x272
Untold Legends: Brotherhood of the Blade v1.14.4 2023-01-22 2 00000000=sceGeEdramSetAddrTranslation(00000000)
SpongeBob SquarePants: The Yellow Avenger v1.14.4 2023-01-22 1 Ignoring possible texturing from framebuffer at 04112000 +0x48 / 256x256
Grand Theft Auto: Vice City Stories v1.14.4 2023-01-22 1 WriteToHardware: Invalid address bb228427 near PC 08a0a038 LR 08a0a00c
Prince of Persia - Revelations v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(098c3500, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(0989af40, 00000800): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-22 1 WriteToHardware: Invalid address 4280f8f8 near PC 0880dcc8 LR 0880dcc8
Prince of Persia - Revelations v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(09ae9340, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 2 80630006=sceAtracSetDataAndGetID(09aaf880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 3 80630006=sceAtracSetDataAndGetID(09a0d2c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(09a0d3c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(09a9d300, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 5 80630006=sceAtracSetDataAndGetID(09906980, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-01-22 1 80630006=sceAtracSetDataAndGetID(09802740, 00000800): invalid RIFF header
喧嘩番長5~漢の法則~ v1.14.4 2023-01-22 1 00000000=sceUtilityScreenshotInitStart(092a39f0)
MX vs ATV™ Reflex v1.14.4 2023-02-11 2 Ignoring possible texturing from framebuffer at 08edf740 +32x-8501 / 8x8
eFootball 2023 By Tutoriales Bendezu v1.7.4 2023-08-05 66 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
BURNOUT DOMINATOR v1.14.4 2023-04-14 3 Ignoring possible texturing from framebuffer at 04176000 +768x94 / 512x272
Silent Hill: Shattered Memories v1.14.4 2023-01-22 1 Ignoring possible texturing from framebuffer at 08bb4780 +32x-18399 / 64x256
Silent Hill: Shattered Memories v1.14.4 2023-01-22 1 Ignoring possible texturing from framebuffer at 08bb4780 +192x-22654 / 64x256
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 WriteToHardware: Invalid address 97f96660 near PC 08902d90 LR 08902d90
SBK®09 Superbike World Championship v1.17.1 2024-08-10 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ea20b0): duplicate handler
DBZ:ISO Latina de Israel Sarango. v1.14.4 2023-03-16 17 00000400=sceGeEdramSetAddrTranslation(00000800)
Silent Hill: Shattered Memories v1.14.4 2023-01-21 1 Ignoring possible texturing from framebuffer at 08bb4780 +224x-14469 / 64x256
Call of Duty : Roads to Victory™ v1.17.1 2025-02-28 6 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
BURNOUT DOMINATOR v1.14.4 2023-03-15 2 Ignoring possible texturing from framebuffer at 04176000 +1152x210 / 512x272
Silent Hill: Shattered Memories v1.14.4 2023-01-21 1 Ignoring possible texturing from framebuffer at 08bb4780 +128x-14084 / 64x256
BURNOUT DOMINATOR v1.14.4 2023-01-21 1 Ignoring possible texturing from framebuffer at 04176000 +1920x138 / 512x272
ダンボール戦機W v1.20.4 2026-05-29 64 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
Justice League: Heroes™ v1.14.4 2023-01-21 1 Unknown GE command : 11111100
LEGO® Batman™: The Videogame v1.14.4 2023-01-21 1 Error in shader compilation: info: ERROR: 0:16: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:16: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:16: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:25: 'v_texcoord' : undeclared identifier ERROR: 0:25: 'xy' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:25: 'texture' : no matching overloaded function found (using implicit conversion) ERROR: 0:25: '=' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:26: 'x' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:26: 'texSize' : undeclared identifier ERROR: 0:26: 'x' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:28: 'fragColor0' : undeclared identifier ERROR: 0:28: 'assign' : cannot convert from '4-component vector of float' to 'float' reinterpret #version 300 es // Driver: Intel(R) HD Graphics for BayTrail - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp float; uniform sampler2D tex; uint packColor(vec2 val) { return uint(val.r * 255.99) | (uint(val.g * 255.99) << 8u); } vec4 unpackColor(uint color) { vec4 outColor = vec4(float(color & 0x1FU), float((color >> 5u) & 0x1FU), float((color >> 10u) & 0x1FU), 0.0); outColor.rgb *= 1.0 / 31.0; outColor.a = float(color >> 15); return outColor; } in highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; out vec4 fragColor0; void main() { vec4 val = texture(tex, v_texcoord.xy); float u = mod(floor(v_texcoord.x * texSize.x * 2.0), 2.0); vec4 outColor = unpackColor(u == 0.0 ? packColor(val.rg) : packColor(val.ba)); fragColor0 = outColor; }
BURNOUT DOMINATOR v1.14.4 2023-12-06 18 Ignoring possible texturing from framebuffer at 04176000 +1024x157 / 512x272
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 WriteToHardware: Invalid address 60810afc near PC 0880dcc8 LR 0880dcc8
Final Fantasy® v1.14.4 2023-02-22 30 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Resistance: Retribution™ v1.14.4 2023-01-21 1 Unknown GE command : 293197cb
Assassin's Creed: Bloodlines™ v1.14.4 2023-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c708d4, 4, 00000000, 0)
Gun™ Showdown v1.14.4 2023-01-21 24 80630006=sceAtracSetData(0, 09688340, 00030000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction 7144cae8
LEGO® Indiana Jones™ 2 v1.14.4 2023-01-21 73 80630006=sceAtracSetData(0, 09688340, 00030000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction 713241c8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 3 MIPSCompileOp: Invalid instruction ef220c24
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 3 MIPSCompileOp: Invalid instruction 4f237722
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 3 MIPSCompileOp: Invalid instruction 4f23bf63
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 3 MIPSCompileOp: Invalid instruction cf250bf4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction 713328a8
Assassin's Creed: Bloodlines™ v1.14.4 2023-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c708d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b62e34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-01-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b62e34, 4, 00000000, 0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 34 80111101=sceUtilityLoadModule(deadbeef): invalid module id
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 80111101=sceUtilityLoadModule(08c37b00): invalid module id
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction 4f217ee2
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction cda40c0c
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction 4f238760
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-21 1 MIPSCompileOp: Invalid instruction 4f21bf21

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