Recent logs - v1.7-15-Adhoc_stuff-Chat-GVG

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Game title Version Latest Report Message
Lord of Arcana v1.7-15-Adhoc_stuff-Chat-GVG 2023-05-27 ReadFromHardware: Invalid address 3f040010 near PC 08a28cf8 LR 08a28cf8
DISSIDIA 012[duodecim] FINAL FANTASY v1.4.2-282-g76fd568d8 2018-04-11 sceDmacMemcpy(dest=49845190, src=09966a40, size=768): overlapping read
Hot Brain™ v1.0-45-g01688a9 2015-07-08 scePsmfSpecifyStreamWithStreamTypeNumber(0bffdc88, 00000000, 00000000)
Burnout™ Legends v1.7.5 2024-04-14 Ignoring possible render to texture at 00174000 +0x128 / 64x272
Crash® of the Titans v1.9.3 2024-08-13 Unknown GetPointer 00000000 PC 08b0d614 LR 08b0d61c
Hot Brain™ v1.4.2 2020-08-06 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Hot Brain™ v1.4.2 2020-08-06 Loading module sceMpeg_library with version 0105, devkit 00000000
Hot Brain™ v1.4.2 2020-08-06 Loading module scePsmfP_library with version 0101, devkit 03010110
Hot Brain™ v1.4.2 2020-08-06 Loading module scePsmf_library with version 0101, devkit 03010110
Hot Brain™ v1.4.2 2020-08-06 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Hot Brain™ v1.4.2 2020-08-06 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Hot Brain™ v1.4.2 2020-08-06 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Hot Brain™ v1.9.4 2024-09-16 sceKernelLoadModule: unsupported options size=00000014, flags=089e34d0, pos=0, access=1, data=1, text=1
Hot Brain™ v1.4.2 2020-08-06 Loading module sceSAScore with version 0103, devkit 00000000
Hot Brain™ v1.9.4 2024-09-07 sceKernelLoadModule: unsupported options size=00000014, flags=089e34d0, pos=0, access=1, data=2, text=2
Buzz!™: Brain Bender v1.9.4 2024-10-15 scePsmfPlayerChangePlayMode(0936ffbc, 0, 0): play speed not changed
Hot Brain™ v1.0-45-g01688a9 2015-09-13 scePsmfSpecifyStreamWithStreamTypeNumber(0bffdb48, 00000000, 00000000)
Hot Brain™ v1.0-45-g01688a9 2015-09-13 scePsmfSpecifyStreamWithStreamTypeNumber(0bffdd08, 00000000, 00000000)
Hot Brain™ v1.9.4 2024-06-11 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Hot Brain™ v1.0-45-g01688a9 2015-07-08 scePsmfSpecifyStreamWithStreamTypeNumber(0bffdcf8, 00000000, 00000000)
Hot Brain™ v1.9.3 2020-08-25 Unsupported alpha/stencil mask: 0f
Hot Brain™ v1.0-45-g01688a9 2015-09-13 scePsmfSpecifyStreamWithStreamTypeNumber(0bffdd48, 00000000, 00000000)
Hot Brain™ v1.2.2 2017-05-09 scePsmfSpecifyStreamWithStreamTypeNumber(09ce8350, 0000000f, 00000000)
Hot Brain™ v1.2.2 2017-05-09 scePsmfSpecifyStreamWithStreamTypeNumber(09ce8318, 00000000, 00000000)
Hot Brain™ v1.0-45-g01688a9 2015-09-13 scePsmfSpecifyStreamWithStreamTypeNumber(0bfb8a28, 00000000, 00000000)
Samurai Shodown Anthology v1.9.4 2024-09-13 Render to texture with incompatible formats 0 != 3 at 0414c000
Burnout™ Legends v1.9.4 2024-10-19 Render to area containing texture at 04173200 +0x28
(homebrew) v1.8.0-39-g87c7f2f53 2022-11-24 Graphics init error: D3DX DLL not found! Try reinstalling DirectX.
Burnout™ Legends v1.9.4 2024-10-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-02-09 Ignoring possible render to texture at 04154000 +64x91 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-09-10 Ignoring possible render to texture at 04154000 +0x97 / 128x128
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module sceFont_Library with version 0101, devkit 03050010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-12-05 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-11-30 Unimplemented HLE function sceNetFreeThreadinfo
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-11-09 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-07-18 Loading module sceFont_Library with version 0101, devkit 06030010
The Simpsons™ Game v1.9.4 2024-02-01 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.9.4 2024-11-27 sceKernelLoadModule: unsupported options size=00000014, flags=2e62746e, pos=0, access=1, data=2, text=2
FlatOut Head On v1.9.4 2024-12-05 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
(homebrew) v1.3 2017-11-25 Graphics init error: Unable to compile shaders: The specified module could not be found.
FIFA STREET 2 v1.9.4 2024-12-06 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Burnout™ Legends v1.9.4 2024-10-29 Ignoring possible render to texture at 04174000 +0x188 / 64x272
Burnout™ Legends v1.9.4 2024-11-27 UNIMPL sceUtilityGameSharingInitStart(08da5764)
Burnout™ Legends v1.9.4 2024-10-17 Ignoring possible render to texture at 04174000 +0x214 / 64x272
FIFA 12 - Es v1.7.5 2023-07-14 Render to texture with incompatible formats 3 != 1 at 00000000
FIFA 13 v1.7.5 2024-12-01 Render to texture with incompatible formats 3 != 1 at 00000000
GUILTY GEAR JUDGMENT v1.4.2-425-g7a7ccee5e 2020-11-14 Loading module sceFont_Library with version 0101, devkit 00000000
God of War®: Ghost of Sparta v1.9.4 2024-11-02 Render to area containing texture at 04161800 +0x1
Blazing Souls Accelate v1.6-11-g79f8388e6 2018-05-29 Unexpected mpeg first timestamp: 0 / 0
Lord of Arcana v1.6.3 2021-07-23 ReadFromHardware: Invalid address 0000000c near PC 0881c5ac LR 0881c5ac
Lord of Arcana v1.6.3 2023-05-27 ReadFromHardware: Invalid address 3f040000 near PC 08a28604 LR 08a29260
Midnight Club 3: Dub Edition v1.7.5 2024-11-28 Render to area containing texture at 00088000 +128x32
Buzz!™: Brain Bender v1.5 2024-09-28 Loading module scePsmfP_library with version 0101, devkit 03070010
Buzz!™: Brain Bender v1.5 2024-09-28 Loading module scePsmf_library with version 0101, devkit 03070010
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-11-27 Render to texture with different strides 64 != 512
Midnight Club 3: DUB Edition v1.7.5 2024-12-05 Render to area containing texture at 00088000 +128x32
Gran Turismo® v1.9.4 2024-12-04 Render to texture with incompatible formats 8 != 1 at 040cc000
Gran Turismo® v1.9.4 2024-12-04 Render to texture using CLUT with different strides 128 != 512
Yu-Gi-Oh! GX Tag Force 3 v1.7.5 2024-05-08 Render to area containing texture at 00000000 +64x0
DISSIDIA® FINAL FANTASY® v1.9.4 2024-10-12 Render to texture with different strides 512 != 128
DISSIDIA® FINAL FANTASY® v1.9.3-478-gb475e7356 2024-10-12 Unsupported RGB mask: r=ff g=7f b=00
The Sims™ 2 Castaway v1.7.5 2024-11-27 Render to texture with incompatible formats 3 != 0 at 00000000
Gladiator Begins v1.9.4 2024-12-02 Render to texture with different strides 256 != 64
Samurai Shodown Anthology v1.5.2-1-gd884eeda9 2024-08-31 Loading module scePsmfP_library with version 0101, devkit 03070010
Samurai Shodown Anthology v1.5.2-1-gd884eeda9 2024-08-31 Loading module scePsmf_library with version 0101, devkit 03070010
Samurai Shodown Anthology v1.5.2-1-gd884eeda9 2024-08-31 Loading module sceCcc_Library with version 0101, devkit 03070010
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-12-02 Render to texture with incompatible formats 3 != 1 at 04044000
RIDGE RACER 2 v1.9.4 2024-10-19 Ignoring possible render to texture at 041fc000 +0x64 / 64x272
Toy Story 3 v1.7.5 2024-12-05 Render to area containing texture at 000ce000 +0x128
God of War®: Ghost of Sparta v1.7.5 2024-11-28 Render to area containing texture at 00162000 +256x0
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-12-03 Render to texture with different strides 512 != 64
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-12-05 0 depal unsupported: shift=5 mask=ff offset=0
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-12-04 Render to texture with different strides 512 != 128
The 3rd Birthday® v1.9.4 2024-11-18 Render to texture with different strides 128 != 64
WARRIORS OROCHI v1.5.2 2023-05-17 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-11-26 Render to texture using CLUT with different strides 256 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-07-07 Render to texture with incompatible formats 5 != 0 at 04154000
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-11-30 Render to texture with different strides 64 != 256
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.7.5 2024-10-12 Rendering to framebuffer offset: 000cc000 +256x0
HEROES' VS v1.9.4 2024-12-04 Render to texture with different strides 512 != 64
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-11-26 Render to texture with different strides 512 != 128
Yu-Gi-Oh! 5D's Tag Force5 v1.7.5 2024-08-02 Render to area containing texture at 00000000 +64x0
God of War®: Ghost of Sparta v1.7.5 2024-12-05 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2024-12-05 Rendering to framebuffer offset: 00162000 +256x0
NARUTO: Ultimate Ninja Heroes v1.9.4 2024-12-06 Render to texture with different strides 128 != 192