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Game title |
Version |
Latest Report |
Message |
WWE 2K15 |
v1.1.1 |
2017-11-27 |
sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K15 |
v1.9.4 |
2024-11-24 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
WWE 2K15 |
v1.5.2 |
2021-01-16 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
KINGDOM HEARTS Birth by Sleep |
v1.0.1-463-adhoclocal-chatSimple |
2016-03-21 |
Unsupported depth range test without clipping - depth range: 0.999985-0.000000, test: 0.000000-1.000000 |
Burnout Legends |
v1.9.4 |
2024-11-23 |
UNIMPL sceUtilityGameSharingInitStart(08da5764) |
Ape Escape Academy |
v1.9.4 |
2024-11-24 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=3 |
WWE'12 |
v1.0.1-463-adhoclocal-chatSimple |
2016-01-30 |
sceAtracSetData(2, 08d4b180, 00010c58): atracID uses different codec type than data |
Ape Escape Academy |
v1.8.0 |
2024-08-22 |
VTYPE with morph used: THRU=0 TC=0 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=4 |
Ape Escape Academy |
v1.9.4 |
2024-10-22 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=6 |
LEMMINGS™ |
v1.2.2-180-g4568aff |
2022-06-21 |
UNIMPL sceUtilityGameSharingInitStart(08abb0c8) |
LEMMINGS™ |
v1.7.2 |
2023-12-03 |
Unimplemented HLE function sceNetResolverTerm |
LEMMINGS™ |
v1.7.2 |
2021-03-14 |
Unimplemented HLE function sceNetApctlGetInfo |
グランナイツヒストリー |
v1.9.3 |
2021-10-08 |
00000000=sceUtilityScreenshotInitStart(08de35a0) |
(homebrew) |
v1.9.3 |
2022-05-21 |
Graphics init error: GetAdapterDisplayMode failed |
デジモンワールド リ:デジタイズ |
v1.0.1-463-adhoclocal-chatSimple |
2015-07-21 |
sceDmacMemcpy(dest=090bd018, src=090bca00, size=1560): overlapping read |
デジモンワールド リ:デジタイズ |
v1.0.1-463-adhoclocal-chatSimple |
2015-07-21 |
sceDmacMemcpy(dest=090bd118, src=090bcb00, size=1560): overlapping read |
デジモンワールド リ:デジタイズ |
v1.0.1-463-adhoclocal-chatSimple |
2015-07-21 |
sceDmacMemcpy(dest=090c6ae0, src=090c6900, size=480): overlapping read |
FINAL FANTASY 零式 ディスク1 |
v1.4 |
2017-04-19 |
sceDmacMemcpy(dest=0868a000, src=097ba400, size=47696): overlapping read |
FINAL FANTASY 零式 ディスク1 |
v1.0.1-463-adhoclocal-chatSimple |
2015-06-20 |
sceDmacMemcpy(dest=08545000, src=0946b740, size=293248): overlapping read |
FINAL FANTASY 零式 ディスク1 |
v1.0.1-463-adhoclocal-chatSimple |
2015-06-20 |
sceDmacMemcpy(dest=085f4000, src=093e8e40, size=140976): overlapping read |
WWE SmackDown vs. RAW 2009 |
v1.0.1-463-adhoclocal-chatSimple |
2017-10-07 |
sceAtracSetData(2, 08be96c0, 0000dda0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-22 |
sceAtracSetData(2, 08be96c0, 00004c20): atracID uses different codec type than data |
(homebrew) |
v1.9.3-481-gd0e2aa3a4 |
2022-11-06 |
Graphics init error: D3D9Ex available but context creation failed. Try reinstalling DirectX. |
FINAL FANTASY 零式 ディスク1 |
v1.4.2 |
2017-08-07 |
sceDmacMemcpy(dest=08400000, src=093e8e40, size=922688): overlapping read |
WWE'12 |
v1.7.5 |
2023-08-18 |
Render to texture using CLUT with offset at 00000000 +64x0 |
(homebrew) |
v1.8.0-39-g87c7f2f53 |
2022-11-24 |
Graphics init error: D3DX DLL not found! Try reinstalling DirectX. |
MONSTER HUNTER FREEDOM UNITE™ |
v1.3.0.1 |
2023-04-21 |
Reader: Unsupported W0 Format 0 |
PATAPON™ 2 |
v1.9.4 |
2024-11-09 |
UNIMPL sceUtilityGameSharingInitStart(0969ee38) |
WWE'12 |
v1.0.1-463-adhoclocal-chatSimple |
2017-10-18 |
sceAtracSetData(2, 08d4b180, 000104b0): atracID uses different codec type than data |
FINAL FANTASY 零式 ディスク1 |
v1.4.2 |
2019-05-25 |
sceDmacMemcpy(dest=08400000, src=0917d4c0, size=689536): overlapping read |
KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2022-04-17 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
(untitled homebrew) |
v1.1.1 |
2017-12-01 |
sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
(untitled homebrew) |
v1.7.5 |
2021-10-24 |
Rendering to framebuffer offset: 000cc000 +65x0 |
Grand Theft Auto: Vice City Stories |
v1.9.4 |
2024-11-25 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
グランナイツヒストリー |
v1.8.0 |
2022-02-02 |
00000000=sceUtilityScreenshotInitStart(08de3720) |
(untitled homebrew) |
v1.7.5 |
2021-10-24 |
Render to area containing texture at 000cc000 +64x0 |
(untitled homebrew) |
v1.1.1-66-g5ebd7bf |
2017-12-01 |
sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
(untitled homebrew) |
v1.9.4 |
2022-11-12 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
(untitled homebrew) |
v1.5.2 |
2020-03-25 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
GTA: Liberty City Stories |
v1.9.4 |
2024-11-24 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
グランナイツヒストリー |
v1.9.4 |
2023-04-07 |
00000000=sceUtilityScreenshotInitStart(08dedb10) |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-07 |
sceAtracSetData(2, 08be96c0, 00002820): atracID uses different codec type than data |
WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-11-11 |
sceAtracSetData(2, 08d4b180, 0000beb0): atracID uses different codec type than data |
FINAL FANTASY 零式 ディスク1 |
v1.1.1-66-g5ebd7bf |
2017-11-02 |
Lots of blits needed for obscure blending: 26 per frame, blend 10/7/0 |
Medal of Honor Heroes™ 2 |
v1.9.4 |
2024-11-24 |
Render to texture with different strides 64 != 128 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
WWE'12 |
v1.7.5 |
2024-11-21 |
Render to texture using CLUT with offset at 00044000 +64x0 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
Ape Escape Academy |
v1.4.2-196-gdfdf548 |
2018-08-05 |
Loading module sceSAScore with version 0101, devkit 00000000 |
WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2023-08-29 |
Render to area containing texture at 000cc000 +64x0 |
WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2023-08-29 |
Rendering to framebuffer offset: 000cc000 +65x0 |
WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2023-04-07 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
WWE'12 |
v1.1.1 |
2017-09-20 |
sceAtracSetData(2, 08d4b180, 0000d6c0): atracID uses different codec type than data |
PANGYA : Fantasy Golf |
v1.9.4 |
2024-11-09 |
Inter-buffer memcpy 04000000 -> 04088000 |
Hysteria Project |
v1.5.2 |
2021-09-24 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
Hysteria Project |
v1.5.2 |
2021-09-24 |
Loading module scePsmfP_library with version 0101, devkit 05050010 |
Ratchet |
v1.9.4 |
2024-11-19 |
Render to texture with different strides 256 != 64 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-10 |
Render to texture using CLUT with different strides 256 != 512 |
Gran Turismo® |
v1.9.4 |
2024-11-21 |
Render to texture with incompatible formats 8 != 1 at 040cc000 |
Gran Turismo® |
v1.9.4 |
2024-11-21 |
Render to texture using CLUT with different strides 128 != 512 |
Ratchet |
v1.9.4 |
2024-11-19 |
Ignoring possible render to texture at 0416e000 +0x192 / 64x272 |
MONSTER HUNTER FREEDOM(TM) |
v1.5.2 |
2024-10-17 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
MONSTER HUNTER FREEDOM(TM) |
v1.5.2 |
2024-10-25 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
Obscure: The Aftermath |
v1.7.5 |
2024-09-19 |
Render to area containing texture at 00088000 +0x256 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-11-05 |
Render to texture with different strides 512 != 64 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-10-16 |
Render to texture with different strides 512 != 128 |
EA SPORTS™ FIGHT NIGHT Round 3 |
v1.7.5 |
2024-11-24 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-24 |
Render to texture with different strides 256 != 128 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-11-23 |
Render to texture with different strides 64 != 256 |
FIFA 14 |
v1.7.5 |
2024-11-18 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2024-11-08 |
Render to texture with different strides 64 != 128 |
PATAPON™ 2 |
v1.5.2-3-g58438b3c2 |
2021-10-14 |
Loading module scePsmf_library with version 0101, devkit 03090510 |
PATAPON™ 2 |
v1.5.2-3-g58438b3c2 |
2021-10-14 |
Loading module sceCcc_Library with version 0101, devkit 03090510 |
PATAPON™ 2 |
v1.5.2-3-g58438b3c2 |
2021-10-14 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2024-09-10 |
Render to texture with incompatible formats 3 != 1 at 00044000 |
NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2024-11-24 |
Render to texture with different strides 128 != 192 |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2024-11-19 |
Render to texture with different strides 512 != 64 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-17 |
Render to texture with different strides 128 != 256 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceFont_Library with version 0101, devkit 03080010 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
BLEACH ヒート・ザ・ソウル5 |
v1.5.1 |
2024-09-06 |
Loading module sceSAScore with version 0103, devkit 00000000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-01 |
Render to texture with different strides 128 != 256 |
God of War™: Ghost of Sparta |
v1.9.4 |
2024-11-24 |
Render to texture with different strides 1024 != 512 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-20 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-24 |
Render to area containing texture at 00162000 +256x0 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-24 |
Rendering to framebuffer offset: 00162000 +256x0 |
Medal of Honor Heroes™ 2 |
v1.7.5 |
2024-11-24 |
Render to texture with incompatible formats 3 != 0 at 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
Crash™ Tag Team Racing |
v1.5.2 |
2024-08-16 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |