Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-09-07 1 WriteToHardware: Invalid address b7b00340 near PC 0880dcc8 LR 0880dcc8
喧嘩番長5~漢の法則~ v1.18.1 2025-03-23 21 00000000=sceUtilityScreenshotInitStart(09905970)
Call of Duty : Roads to Victory™ v1.14.4 2023-09-07 2 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Megamind v1.14.4 2023-09-07 1 Ignoring possible texturing from framebuffer at 04138000 +0x38 / 64x64
Silent Hill: Shattered Memories v1.14.4 2023-09-06 1 Ignoring possible texturing from framebuffer at 08bb4780 +160x-17928 / 64x256
Grand Theft Auto: Vice City Stories v1.14.4 2023-09-06 1 sceNetAdhocMatchingInit(32768) at 08868d68
eFooball PES 2021 PPSSPP Link By Azis Gamer v1.14.4 2023-09-06 1 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-11-22 2 Replacement rowPitch=512, but w=3072 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-06 1 Replacement rowPitch=128, but w=1164 (level=0)
TEKKEN 6 v1.18.1 2025-05-13 2 800200d2=scePsmfPlayerSetPsmfCB(090f1924, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-06 1 800200d2=scePsmfPlayerSetPsmfCB(090f5aa4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-06 1 800200d2=scePsmfPlayerSetPsmfCB(090f4124, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-06 2 800200d2=scePsmfPlayerSetPsmfCB(090eeea4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-06 2 800200d2=scePsmfPlayerSetPsmfCB(090eafa4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.16.6 2023-11-01 3 800200d2=scePsmfPlayerSetPsmfCB(090ed364, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-06 1 800200d2=scePsmfPlayerSetPsmfCB(090f5224, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.16.6 2023-10-20 2 800200d2=scePsmfPlayerSetPsmfCB(090f3024, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.18.1 2025-05-13 3 800200d2=scePsmfPlayerSetPsmfCB(090effa4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-06 1 800200d2=scePsmfPlayerSetPsmfCB(090f38a4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
WWE 2K22 EN ESPAÑOL BY ANT v1.16.6 2023-10-28 5 80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090d9ca4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090d7a24, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090e6064, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090d7724, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090f41a4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090d8924, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090e45a4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090d8324, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090df864, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090f05a4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090eec24, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090dc524, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090dc824, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 2 800200d2=scePsmfPlayerSetPsmfCB(090d8624, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.14.4 2023-09-05 1 800200d2=scePsmfPlayerSetPsmfCB(090e51a4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.15.4 2024-06-11 2 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Dead to Rights: Reckoning v1.14.4 2023-09-05 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01710444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01710444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
DRAGON BALL BUDOKAI TENKAICHI 4 v1.9.4 2024-12-15 1,728 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
DRAGON BALL BUDOKAI TENKAICHI 4 v1.18.1 2025-05-12 859 00000400=sceGeEdramSetAddrTranslation(00000800)
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.4 2023-10-02 2 Replacement rowPitch=128, but w=3072 (level=0)
eFootball RH12 SEASON 6 v1.18.1 2025-05-10 654 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-05 1 Replacement rowPitch=256, but w=4000 (level=0)
FIFA 2023 BETA VERSION MOD BY NP v1.14.4 2023-09-05 1 Replacement rowPitch=512, but w=2560 (level=0)
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.9.4 2026-06-29 2,593 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.18.1 2025-04-28 79 Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.18.1 2025-06-06 109 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
eFootball PES 2021 By GABRIEL v1.14.4 2023-09-04 1 Replacement rowPitch=256, but w=2112 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-04-15 8 Replacement rowPitch=1024, but w=4096 (level=0)
Dragon Ball Z: Forever Tenkaichi Tag Team v1.14.4 2025-04-30 3 Truncating vertex count from 23049 to 21845
God of War: Ragnarok v1.18.1 2025-02-26 37 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.9.4 2026-11-01 2,340 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.18.1 2026-05-27 440 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
SBK®08 Superbike World Championship v1.14.4 2023-09-03 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093a2020): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-09-03 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0960c5f0): duplicate handler
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-03 1 Replacement rowPitch=256, but w=8192 (level=0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-09-02 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e132f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-09-02 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e132f4, 4, 00000000, 0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-09-02 1 WriteToHardware: Invalid address 015907bf near PC 08a552d0 LR 08a552d0
RIDGE RACER® v1.14.4 2023-09-02 1 Ignoring possible texturing from framebuffer at 04195140 +256x210 / 256x272
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1-116-g2402eea4b1 2025-10-16 24 MIPSCompileOp: Invalid instruction 00010101
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-02 1 Replacement rowPitch=512, but w=2808 (level=0)
eFootball Chelito 19 v1.14.4 2023-09-01 33 sceMpegRingbufferPut(): invalid mpeg data
Mega Man Maverick Hunter X v1.14.4 2023-09-01 5 80630011=sceAtracSetDataAndGetID(088ef500, 00020000): too small for WAVE chunk at 9712344
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-01 1 Replacement rowPitch=512, but w=2560 (level=0)
eFootball PES 2021 By GABRIEL v1.14.4 2023-08-31 1 Replacement rowPitch=64, but w=4000 (level=0)
Silent Hill Origins Bahasa Indonesia By Indra Constantine v1.18.1 2025-11-27 30 00000400=sceGeEdramSetAddrTranslation(00001000)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-08 3 Replacement rowPitch=512, but w=3092 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-04-07 4 Replacement rowPitch=128, but w=3072 (level=0)
eFootball PES PPSSPP Mazdy Official v1.14.4 2023-08-30 1 Replacement rowPitch=512, but w=2036 (level=0)
eFootball PES PPSSPP Mazdy Official v1.14.4 2023-11-24 3 Replacement rowPitch=256, but w=4320 (level=0)
eFootball PES PPSSPP Mazdy Official v1.14.4 2024-02-28 6 Replacement rowPitch=128, but w=2048 (level=0)
Midnight Club 3: DUB Edition v1.14.4 2023-08-30 1 Ignoring possible texturing from framebuffer at 0417c000 +256x251 / 256x272
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-08-30 1 00000000=sceUtilityScreenshotInitStart(09cabf48)
METAL SLUG Anthology v1.14.4 2023-08-29 4 Branch in branch delay slot at 08826ca8 with different target
eFooTBall Play Cesar Patch v1.18.1 2025-11-07 16 Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c
DISSIDIA duodecim FINAL FANTASY v1.14.4 2023-08-29 23 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.4 2023-10-21 2 Replacement rowPitch=128, but w=6360 (level=0)
Silent Hill v1.20.4 2026-10-02 55 Rendering to framebuffer offset at 04170000 +256x0 (stride 512)
Dragon Ball Z: Forever Tenkaichi Tag Team v1.14.4 2025-04-25 4 Truncating vertex count from 29124 to 21845
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-08-27 1 00000000=sceUtilityScreenshotInitStart(09cb0e88)
Call of Duty : Roads to Victory™ v1.14.4 2023-08-27 1 WriteToHardware: Invalid address 0000015c near PC 08a14410 LR 08a1915c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-08-27 1 00000000=sceUtilityScreenshotInitStart(09cacea8)
ときめきメモリアル4 v1.17.1-576-g2a3f8af65 2025-06-19 9 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
Twisted Metal: Head-On v1.14.4 2026-08-09 80 sceUtilityOskInitStart: invalid status
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2023-08-27 1 WriteToHardware: Invalid address 3f37c56e near PC 08876c98 LR 08876c4c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-05-08 6 00000000=sceUtilityScreenshotInitStart(09caa2c8)
SBK®08 Superbike World Championship v1.14.4 2023-08-27 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fdea90): duplicate handler
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-03-02 7 Replacement rowPitch=256, but w=1600 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-12-29 3 Replacement rowPitch=512, but w=3736 (level=0)
SBK®08 Superbike World Championship v1.14.4 2023-08-26 3 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 094c8160): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-08-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09025cc0): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-08-26 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 094c84e0): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-08-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09535840): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-08-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096138f0): duplicate handler
FIFA 22 By Tutoriales Bendezu v1.17.1 2025-01-16 21 80630006=sceAtracSetDataAndGetID(09a25200, 00000800): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-08-26 1 80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-12-09 3 Replacement rowPitch=128, but w=256 (level=0)
JOGRESS V3 v1.14.4 2023-08-26 1 Replacement rowPitch=512, but w=800 (level=0)
SBK®08 Superbike World Championship v1.14.4 2023-08-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 092acfb0): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-08-26 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09372360): duplicate handler

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