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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-09 |
3 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| SBK® Superbike World Championship |
v1.17.1 |
2024-05-09 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 08fd0910): duplicate handler |
| 戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-05-09 |
1 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-05-09 |
1 |
Unaligned icache invalidation of 086c64b8 (086c64b8 + 0) at PC=089741fc |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-08 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(D0n1J14S, 68:43:9b:17:15:1d, 10000000, 0) at 089ae254 |
| WWE'12 |
v1.17.1 |
2024-05-08 |
65 |
sceUtilityOskInitStart: invalid status |
| Resistance: Retribution™ |
v1.17.1 |
2024-05-08 |
36 |
80631003=sceAtracSetAA3DataAndGetID(090202c0, 0000c800, 00f6d000, 09fbc9b8[ffffffff]): invalid ea3 magic bytes |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-05-08 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(5bc8ab6, 30:34:6e:25:d4:a6, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-05-08 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(5bc8ab6, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.17.1 |
2024-05-08 |
1 |
Utility access thread still running, state: shutting down, dialog=1/1 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.17.1 |
2024-05-08 |
1 |
Utility access thread still running, state: shutting down, dialog=2/1 |
| METAL SLUG Anthology |
v1.18.1 |
2025-03-03 |
5 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI4b1b, 40:61:61:65:4b:1b, 20000000, 0) at 088e683c |
| Hot Wheels Ultimate Racing |
v1.17.1 |
2024-05-08 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(LANKCMPF, 1, 2, 09fff5c0, 15000000, 0) at 08829fac |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000ace): duplicate handler |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-05-08 |
1 |
00000000=sceUtilityScreenshotInitStart(09a8d7e8) |
| Everybody's Tennis™ |
v1.17.1 |
2024-05-08 |
55 |
sceMpegRingbufferPut(): invalid mpeg data |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-05-08 |
1 |
00000000=sceUtilityScreenshotInitStart(0997bc70) |
| Call of Duty : Roads to Victory™ |
v1.17.1 |
2024-05-08 |
1 |
MIPSCompileOp: Invalid instruction 70370003 |
| Call of Duty : Roads to Victory™ |
v1.17.1 |
2024-05-08 |
1 |
MIPSCompileOp: Invalid instruction 02a029bc |
| F1 2021 LBMODS |
v1.17.1 |
2024-05-11 |
2 |
sceNetAdhocMatchingInit(131072) at 089137b4 |
| Resistance: Retribution™ |
v1.17.1 |
2024-05-08 |
1 |
Unknown GetPointerWrite 20171e78 PC 08d09d20 LR 08cd6754 |
| eFootball PC - V. |
v1.18.1 |
2026-10-31 |
949 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c |
| PES UNIVERSE V2 |
v1.17.1 |
2024-11-04 |
17 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-09-09 |
2 |
Unaligned icache invalidation of 086c5df8 (086c5df8 + 0) at PC=0896f274 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092959a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-04-27 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0920ede0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec0f30): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0935e210): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093475e0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 094c58e0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09513ce0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093c97a0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093c42b0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093b2060): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 094f3c60): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09295920): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-08 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09019cb0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.18.1 |
2025-04-15 |
10 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0943dee0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.18.1 |
2025-04-15 |
10 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09097d00): duplicate handler |
| The Fast and the Furious |
v1.18.1 |
2024-11-09 |
3 |
WriteToHardware: Invalid address ffffe94c near PC 08aec718 LR 08923468 |
| EA-Sports FC PC-V |
v1.17.1 |
2024-05-08 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0007 |
| MLB 11 The Show™ |
v1.18.1 |
2024-12-14 |
2 |
Unknown GetPointerWrite 0a000024 PC 097033e8 LR 097033e0 |
| EA-Sports FC PC-V |
v1.17.1 |
2024-05-08 |
1 |
807f00fd=sceMp3Init(00000000): invalid sample rate v0 l1 rate 03 |
| EA-Sports FC PC-V |
v1.17.1 |
2024-05-08 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0009 |
| 寂静岭:破碎的记忆 |
v1.17.1 |
2024-05-08 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| イノセントライフ |
v1.17.1 |
2024-05-08 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| イレギュラーハンターX |
v1.17.1 |
2024-05-08 |
1 |
MFIC instruction hit (70020024) at 088f01f4 |
| 無雙OROCHI 蛇魔 |
v1.17.1 |
2024-05-08 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.6.3 |
2026-09-14 |
54 |
80630006=sceAtracSetData(3, 08d4b180, 00007044): invalid RIFF header |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.6.3 |
2026-09-08 |
80 |
80630006=sceAtracSetData(3, 08d4b180, 000052e4): invalid RIFF header |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
1,388 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
378 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
959 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| PES FL 2022 |
v1.18.1 |
2025-02-07 |
8 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-05-08 |
1 |
Unaligned icache invalidation of 08605778 (08605778 + 0) at PC=0896f274 |
| MotoGP™22 | By CahNdutz |
v1.17.1 |
2024-05-24 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0903c2c0): duplicate handler |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
1 |
MIPSCompileOp: Invalid instruction 00030001 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
6 |
MIPSCompileOp: Invalid instruction 428b344a |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
1 |
MIPSCompileOp: Invalid instruction 428b3333 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
1 |
MIPSCompileOp: Invalid instruction 000007a8 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-05-08 |
1 |
MIPSCompileOp: Invalid instruction 00001ce8 |
| The 3rd Birthday® |
v1.17.1 |
2024-05-08 |
2 |
Jump to invalid address: 00000080 PC 083ffef4 LR 08000020 |
| Grand Theft Auto: Vice City Stories |
v1.17.1-491-g9cdd97c13b |
2024-05-17 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
| DISSIDIA duodecim FINAL FANTASY |
v1.17.1 |
2024-05-08 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| God of War™: Ghost of Sparta |
v1.17.1 |
2024-10-16 |
3 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| 魔界戦記ディスガイア2 PORTABLE |
v1.17.1 |
2024-05-08 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000200) |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-05-08 |
1 |
Unaligned icache invalidation of 086c7b38 (086c7b38 + 0) at PC=0896f274 |
| Twisted Metal: Head-On |
v1.17.1 |
2024-05-08 |
1 |
Unknown GetPointerWrite 0a006340 PC 089cfa28 LR 0897c0dc |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.17.1 |
2024-05-08 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (40e63bfa), bad data |
| 仮面ライダー 超クライマックスヒーローズ |
v1.17.1 |
2024-05-08 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-05-08 |
1 |
Unaligned icache invalidation of 0860b6b8 (0860b6b8 + 0) at PC=0896f274 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-08 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09686120): duplicate handler |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-05-17 |
2 |
WriteToHardware: Invalid address 0000004c near PC 08a9b96c LR 08a9824c |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-05-08 |
1 |
00000000=sceUtilityScreenshotInitStart(09a7fa08) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-07-16 |
2 |
Unaligned icache invalidation of 08615878 (08615878 + 0) at PC=089741fc |
| PES MY 2024 |
v1.17.1 |
2024-06-13 |
3 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-08 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-09 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-09 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-08 |
1 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-08 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00007568): atracID uses different codec type than data |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-08 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000d260): atracID uses different codec type than data |
| WWE 2K16 REMASTERED VERSION |
v1.17.1 |
2024-05-08 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 000062d0): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-08 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093a0f10): duplicate handler |
| Crash® of the Titans |
v1.18.1 |
2025-09-11 |
4 |
Unknown GetPointerWrite 00016954 PC 08c59c48 LR 08b0d348 |
| eFootball 2022 mxc�� |
v1.17.1 |
2024-05-16 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0000 |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-05-07 |
1 |
WriteToHardware: Invalid address 0000004c near PC 08a63da0 LR 08a645f8 |
| eFootball PES 2023 Danilo Gamer |
v1.17.1 |
2024-05-07 |
2 |
Branch in branch delay slot at 080e4f44 with different target |
| PES FL 2022 |
v1.18.1 |
2025-02-10 |
2 |
Unknown GetPointerWrite 00000db6 PC 08872ba4 LR 08872c0c |
| Prince of Persia: The Forgotten Sands™ |
v1.17.1 |
2024-05-07 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (8b724120), bad data |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-05-07 |
1 |
Unaligned icache invalidation of 086c4678 (086c4678 + 0) at PC=0896f274 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-07-10 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-08-22 |
2 |
Unaligned icache invalidation of 08605638 (08605638 + 0) at PC=0896f274 |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-06-18 |
2 |
Unaligned icache invalidation of 086c96b8 (086c96b8 + 0) at PC=0896f274 |
| Resistance: Retribution™ |
v1.17.1 |
2024-05-07 |
1 |
Unknown GE command : fa988820 |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-05-07 |
1 |
Unaligned icache invalidation of 086c5238 (086c5238 + 0) at PC=0896f274 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-05-23 |
8 |
00000000=sceUtilityScreenshotInitStart(09a824e8) |
| Resistance: Retribution™ |
v1.17.1 |
2024-05-07 |
1 |
Unknown GE command : 035218c0 |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-05-07 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f34550:00000b09 HWX C T N LM Light: 0: c:0 t:0 1: c:1 t:1 2: c:1 t:1 3: c:0 t:1 MatUp:3
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f34550:00000b09 HWX C T N LM Light: 0: c:0 t:0 1: c:1 t:1 2: c:1 t:1 3: c:0 t:1 MatUp:3
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLig |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-05-07 |
1 |
Unaligned icache invalidation of 086c7578 (086c7578 + 0) at PC=0896f274 |