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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball PES 2022 By Milad Safaei |
v1.9.4 |
2026-11-03 |
7,639 |
Savedata version requested: 3 |
| WTF: work time fun |
v1.9.3-481-gd0e2aa3a4 |
2025-04-04 |
7 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=4 |
| Midnight Club 3: Dub Edition |
v1.9.4 |
2026-11-08 |
89,310 |
Savedata version requested on save: 1 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-08 |
667,742 |
Savedata version requested on save: 3 |
| JOGRESS V3 |
v1.9.4 |
2026-10-10 |
364,435 |
Savedata version requested on save: 3 |
| Midnight Club 3: Dub Edition |
v1.9.4 |
2026-11-10 |
28,434 |
Savedata version requested: 1 |
| Pro Evolution Soccer 2012 |
v1.9.4 |
2026-11-10 |
350,722 |
Savedata version requested: 3 |
| Pro Evolution Soccer 2013 |
v1.9.4 |
2026-11-10 |
1,393,692 |
Savedata version requested: 3 |
| Pro Evolution Soccer 2014 |
v1.9.4 |
2026-11-10 |
1,061,809 |
Savedata version requested: 3 |
| PES 2014 |
v1.9.4 |
2026-11-10 |
713,004 |
Savedata version requested: 3 |
| JOGRESS V3 |
v1.9.4 |
2026-11-07 |
629,771 |
Savedata version requested: 3 |
| Crash® Mind Over Mutant |
v1.9.4 |
2026-02-21 |
318 |
sceDmacMemcpy(dest=04088000, src=086093c0, size=557056): overlapping read |
| BEN 10: Protector of Earth |
v1.9.4 |
2026-11-08 |
126,470 |
sceDmacMemcpy(dest=04088000, src=092875c0, size=557056): overlapping read |
| JOGRESS V3 |
v1.9.4 |
2026-10-03 |
32,854 |
Unknown GetPointer 00000000 PC 08816150 LR 08816164 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.9.4 |
2026-06-23 |
165 |
80630006=sceAtracSetDataAndGetID(08b8fe80, 00186800): invalid RIFF header |
| Pac-Man World Rally |
v1.9.4 |
2023-08-16 |
362 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| 討鬼伝 極 |
v1.9.4 |
2026-10-02 |
65,461 |
Unknown syscall in known module 'sceNpService': 0x4e851b10 |
| 討鬼伝 極 |
v1.9.4 |
2026-10-02 |
63,760 |
Unknown syscall in known module 'sceNpService': 0x58251346 |
| 討鬼伝 極 |
v1.9.4 |
2026-10-02 |
62,610 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
| 討鬼伝 極 |
v1.9.4 |
2026-11-06 |
63,385 |
Unknown syscall in known module 'sceNpService': 0x66c64821 |
| 討鬼伝 極 |
v1.9.4 |
2026-10-02 |
62,987 |
Unknown syscall in known module 'sceNpService': 0xa01443aa |
| 討鬼伝 極 |
v1.9.4 |
2026-10-02 |
63,941 |
Unknown syscall in known module 'sceNpService': 0x506c318d |
| 討鬼伝 極 |
v1.9.4 |
2026-10-02 |
62,796 |
Unknown syscall in known module 'sceNpService': 0xbe22eea3 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.6.3-358-g17de6ad2d |
2025-06-02 |
8 |
Unknown GetPointer 00000000 PC 00000000 LR 088eed64 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.6.3-358-g17de6ad2d |
2018-09-04 |
3 |
Jump to invalid address: 0da801a4 PC 0a05f040 LR 088eed64 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.6.3-358-g17de6ad2d |
2018-09-04 |
3 |
Branch in RSRTComp delay slot at 0a065690 in block starting at 0a065688 |
| Brothers in Arms® D-Day |
v1.9.4 |
2026-10-22 |
5,607 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| Crash® Mind Over Mutant |
v1.9.4 |
2026-11-01 |
41,127 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| Def Jam® Fight For NY™: The Takeover |
v1.9.4 |
2026-11-08 |
624,065 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
| WWE'12 |
v1.9.4 |
2026-11-08 |
3,071 |
80630007=sceAtracSetData(2, 08d4b180, 0000b708): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-04 |
43,130 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-04 |
33,513 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
56,037 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-11-08 |
971,298 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,815,437 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| WWE'12 |
v1.9.4 |
2026-11-08 |
28,678 |
80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
66,967 |
80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data |
| (homebrew) |
v1.9.4 |
2022-11-27 |
29,796 |
MFIC instruction hit (70020024) at 0896d2c8 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2026-11-08 |
2,472,143 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
| WWE'12 |
v1.9.4 |
2026-10-24 |
8,138 |
80630007=sceAtracSetData(3, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-10-18 |
4,905 |
80630007=sceAtracSetData(3, 08d4b180, 00010000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
173,760 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
281,689 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
589,041 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
155,885 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
117,685 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-10-18 |
12,881 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
320,429 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
30,891 |
80630007=sceAtracSetData(2, 08d4b180, 0000ba50): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-07 |
106,182 |
80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
99,864 |
80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
367,483 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
92,508 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
173,512 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
181,455 |
80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
473,550 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-11-08 |
369,329 |
80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-11-08 |
469,952 |
80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-11-08 |
166,781 |
80630007=sceAtracSetData(2, 08bd6108, 00002f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-11-08 |
651,623 |
80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
776,480 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,736,313 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,297,768 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,352,749 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,048,295 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,813,617 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,222,750 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-06 |
79,673 |
80630007=sceAtracSetData(2, 08d4b180, 00007bf8): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| TEKKEN 6 |
v1.9.4 |
2026-11-08 |
1,041,969 |
80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name |
| MX vs ATV Unleashed |
v1.9.4 |
2026-11-07 |
9,946 |
Unknown GE command : 52000001 |
| Burnout Legends |
v1.7.5 |
2024-03-19 |
129 |
Ignoring possible render to texture at 00174000 +0x214 / 64x272 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-10-20 |
1,314 |
Render to texture using CLUT with offset at 04000000 +0x152 |
| Silent Hill® Origins |
v1.7.5 |
2024-08-24 |
84 |
Ignoring possible render to texture at 00170000 +256x128 / 512x256 |
| (homebrew) |
v1.9.4 |
2022-11-26 |
29,428 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game has likely crashed |
| Medal of Honor Heroes™ 2 |
v1.9.4 |
2026-10-30 |
8,381 |
Render to texture with different strides 64 != 128 |
| Hellboy™: The Science of Evil |
v1.7.5 |
2025-02-05 |
310 |
Render to area containing texture at 000ec000 +0x32 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-10-20 |
1,482 |
Render to texture using CLUT with different strides 512 != 1024 |
| Silent Hill: Shattered Memories |
v1.7.5 |
2024-07-26 |
362 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-09-09 |
1,515 |
Render to texture with different strides 512 != 1024 |
| Silent Hill: Shattered Memories |
v1.7.5 |
2024-04-07 |
324 |
Render to area containing texture at 00000000 +0x152 |
| Silent Hill: Shattered Memories |
v1.7.5 |
2026-08-15 |
2,462 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| Syphon Filter™ Dark Mirror |
v1.9.4 |
2026-11-02 |
2,912 |
4 and 8-bit CLUT format not supported for framebuffers |
| Syphon Filter™ Dark Mirror |
v1.7.5 |
2026-08-23 |
943 |
Render to area containing texture at 000d4000 +0x128 |
| Syphon Filter™ Dark Mirror |
v1.9.4 |
2026-11-02 |
2,901 |
Render to texture using CLUT with different strides 256 != 128 |
| Syphon Filter™ Dark Mirror |
v1.7.5 |
2026-08-23 |
944 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
| Brothers in Arms® D-Day |
v1.9.4 |
2026-10-30 |
2,874 |
Render to texture with incompatible formats 6 != 3 at 040aa000 |
| Brothers in Arms® D-Day |
v1.9.4 |
2026-10-30 |
2,868 |
Render to texture using CLUT with different strides 256 != 128 |
| Brothers in Arms® D-Day |
v1.9.4 |
2026-10-30 |
3,129 |
Render to texture with different strides 256 != 512 |
| Midnight Club 3: Dub Edition |
v1.7.5 |
2026-11-05 |
4,845 |
Render to area containing texture at 00088000 +128x32 |
| Brothers in Arms® D-Day |
v1.9.4 |
2026-10-22 |
4,417 |
Inter-buffer memcpy 04000000 -> 04044000 |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.7.5 |
2026-03-07 |
11,177 |
Render to area containing texture at 00000000 +64x0 |
| FINAL FANTASY II |
v1.7.5 |
2026-06-17 |
1,106 |
Render to texture with incompatible formats 5 != 3 at 00088000 |
| Toy Story 3 |
v1.7.5 |
2026-10-30 |
26,006 |
Render to area containing texture at 000ce000 +0x128 |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.7.5 |
2026-03-06 |
10,942 |
Render to area containing texture at 00088000 +64x0 |
| Midnight Club 3: DUB Edition |
v1.7.5 |
2026-10-01 |
12,520 |
Render to area containing texture at 00088000 +128x32 |
| FINAL FANTASY III |
v1.9.4 |
2026-10-10 |
13,587 |
sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-05 |
28,636 |
Render to area containing texture at 00162000 +256x0 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-06 |
35,957 |
Rendering to framebuffer offset: 00162000 +256x0 |
| Medal of Honor Heroes™ 2 |
v1.7.5 |
2026-11-07 |
13,230 |
Render to texture with incompatible formats 3 != 0 at 00000000 |