Recent logs - v1.7.1-143-g79d16f7b9

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Game title Version Latest Report Message
Cars: Race-O-Rama v1.7.1-143-g79d16f7b9 2019-07-08 Unknown GetPointer 00000000 PC 0887520c LR 08000020
PES 2019 BY CHELITO 19 v1.7.1-143-g79d16f7b9 2019-07-22 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2013 v1.7.1-143-g79d16f7b9 2019-03-15 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
Coded Arms® Contagion v1.7.1-143-g79d16f7b9 2019-01-12 Ignoring possible render to texture at 04154000 +0x136 / 480x272
MotoGP v1.7.1-143-g79d16f7b9 2019-01-12 Error in shader compilation: info: 0:384: L0002: No matching function for call to 'mul' 0:388: L0001: Expected literal or '(', got 'else' postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 0 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.5 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 1 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 0 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.0 //Default: 1.0 //negative will look like inverted colors shader #define brightness 1.0 //Default: 1.0 #define contrast 1.0 //Default: 1.0 //negative will be... well negative;p #define red 1.0 //Default: 1.0 #define green 1.0 //Default: 1.0 #define blue 1.0 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 0 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.0 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 2.8 //Default: 2.8 /brightens scre
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.7.1-143-g79d16f7b9 2019-01-11 Unknown GetPointer 00000000 PC 08a38c2c LR 08000030
PES 2014 v1.7.1-143-g79d16f7b9 2019-01-23 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
Pro Evolution Soccer 2012 v1.7.1-143-g79d16f7b9 2018-12-31 Unknown GetPointer 00000000 PC 08815e58 LR 08000020
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 4b73d3d0
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 0022ad38
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 4b73d408
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 4b5bd408
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 4b5bd3d0
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 00333314
CARS v1.7.1-143-g79d16f7b9 2018-12-25 Unknown GetPointer 00000000 PC 08000000 LR 08000000
CARS v1.7.1-143-g79d16f7b9 2018-12-25 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
MotoGP v1.7.1-143-g79d16f7b9 2019-07-08 Inter-buffer memcpy 04000000 -> 089b6700
Pro Evolution Soccer 2013 v1.7.1-143-g79d16f7b9 2019-04-30 Unknown GetPointer 00000000 PC 08a1b910 LR 08000030
Street Fighter® Alpha 3 Max v1.7.1-143-g79d16f7b9 2019-03-18 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
Street Fighter® Alpha 3 Max v1.7.1-143-g79d16f7b9 2019-03-18 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
タクティクスオウガ 運命の輪 v1.7.1-143-g79d16f7b9 2018-11-30 FBO created from existing depthbuffer as color, 04000000/04088000 and 04088000/04000000
タクティクスオウガ 運命の輪 v1.7.1-143-g79d16f7b9 2018-11-30 FBO using existing buffer as depthbuffer, 04044000/04000000 and 04000000/04000000
Cars: Race-O-Rama v1.7.1-143-g79d16f7b9 2019-07-08 Rendering to framebuffer offset: 04000000 +256x0
SOL TRIGGER v1.7.1-143-g79d16f7b9 2018-11-21 FBO using existing buffer as depthbuffer, 040aa000/04088000 and 04088000/04088000
VALKYRIE PROFILE -LENNETH- v1.7.1-143-g79d16f7b9 2018-11-22 Render to area containing texture at 04110000 +128x0
GTA: Liberty City Stories v1.7.1-143-g79d16f7b9 2018-11-20 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
God of War: Chains of Olympus v1.7.1-143-g79d16f7b9 2018-11-19 Rendering to framebuffer offset: 04162000 +256x0
Crash® of the Titans v1.7.1-143-g79d16f7b9 2018-11-19 Unknown GetPointer 00000000 PC 08b91a98 LR 08b91a98
GTA: Liberty City Stories v1.7.1-143-g79d16f7b9 2018-11-17 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Grand Theft Auto: Vice City Stories v1.7.1-143-g79d16f7b9 2020-03-08 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Coded Arms® Contagion v1.7.1-143-g79d16f7b9 2018-11-16 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Brothers in Arms D-Day v1.7.1-143-g79d16f7b9 2018-11-16 Unknown GetPointer 00000000 PC 08000000 LR 08000010
Brothers in Arms® D-Day v1.7.1-143-g79d16f7b9 2018-11-16 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04110000
Grand Theft Auto: Vice City Stories v1.7.1-143-g79d16f7b9 2018-11-20 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
WipEout® Pulse v1.7.1-143-g79d16f7b9 2018-11-14 Render to area containing texture at 04110000 +0x136
WipEout® Pulse v1.7.1-143-g79d16f7b9 2018-11-14 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
Persona3 PORTABLE v1.7.1-143-g79d16f7b9 2018-11-14 Attempting to texture from target (src=04000000 / target=04000000 / flags=7)
Grand Theft Auto: Liberty City Stories v1.7.1-143-g79d16f7b9 2018-11-13 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
Wipeout Pure v1.7.1-143-g79d16f7b9 2018-11-14 Render to area containing texture at 04110000 +0x136
Silent Hill® Origins v1.7.1-143-g79d16f7b9 2018-11-13 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
Silent Hill® Origins v1.7.1-143-g79d16f7b9 2018-11-13 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB v1.7.1-143-g79d16f7b9 2018-12-06 Savedata version requested on save: 3
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.7.1-143-g79d16f7b9 2019-01-23 Savedata version requested on save: 3
PES 2014 v1.7.1-143-g79d16f7b9 2019-03-21 Savedata version requested on save: 3
Pro Evolution Soccer 2013 v1.7.1-143-g79d16f7b9 2018-12-13 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
Pro Evolution Soccer 2014 v1.7.1-143-g79d16f7b9 2019-01-18 Savedata version requested on save: 3
雨格子の館 PORTABLE 一柳和、最初の受難 v1.7.1-143-g79d16f7b9 2018-11-15 Inter-buffer memcpy 04000000 -> 04080000
Pro Evolution Soccer 2013 v1.7.1-143-g79d16f7b9 2019-06-05 Savedata version requested on save: 3
PES 2014 v1.7.1-143-g79d16f7b9 2019-03-21 Savedata version requested on save: 3
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.7.1-143-g79d16f7b9 2019-01-23 Savedata version requested: 3
Pro Evolution Soccer 2013 v1.7.1-143-g79d16f7b9 2019-05-15 ReadFCR: Unexpected reg 21
MONSTER HUNTER PORTABLE 3rd v1.7.1-143-g79d16f7b9 2018-11-19 Savedata version requested: 3
Ultimate Ghosts'n Goblins v1.7.1-143-g79d16f7b9 2018-12-05 Ignoring possible render to texture at 04187000 +336x90 / 480x272
Pro Evolution Soccer 6 v1.7.1-143-g79d16f7b9 2018-11-17 Savedata version requested: 3
Pro Evolution Soccer 2013 v1.7.1-143-g79d16f7b9 2019-07-18 Savedata version requested: 3
Pro Evolution Soccer 2014 v1.7.1-143-g79d16f7b9 2019-01-22 Savedata version requested: 3
PES 2014 v1.7.1-143-g79d16f7b9 2019-03-21 Savedata version requested: 3
PES 2014 v1.7.1-143-g79d16f7b9 2019-03-21 Savedata version requested: 3
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNpService': 0x78802d5f
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNp': 0xbb069a87
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNpService': 0x268c009d
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNp': 0x7e0864df
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNpService': 0x1da3e950
THE EYE OF JUDGMENT™ LEGENDS v1.7.1-143-g79d16f7b9 2019-06-10 Unknown syscall in known module 'sceNpService': 0x168b8de5
Assassin's Creed: Bloodlines™ v1.7.1-143-g79d16f7b9 2018-11-19 An uneaten prefix at end of block: 08927ee4
Assassin's Creed: Bloodlines™ v1.7.1-143-g79d16f7b9 2019-03-26 An uneaten prefix at end of block: 08927e70
PES 2014 v1.7.1-143-g79d16f7b9 2019-02-11 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.7.1-143-g79d16f7b9 2018-11-14 sceDmacMemcpy(dest=0414e000, src=096b3160, size=282992): overlapping read
Ford Street Racing L.A. DUEL v1.7.1-143-g79d16f7b9 2019-07-07 Render to texture using CLUT with different strides 128 != 64
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 MIPSCompileOp: Invalid instruction 0000001f
WWE'12 v1.7.1-143-g79d16f7b9 2018-12-29 Jump to invalid address: 0245a0d0
グローランサー4 オーバーリローデッド v1.7.1-143-g79d16f7b9 2018-11-17 Video out requested, not supported: mode=0 size=240,272
ときめきメモリアル4 v1.7.1-143-g79d16f7b9 2018-12-02 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
ときめきメモリアル4 v1.7.1-143-g79d16f7b9 2018-12-02 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
ときめきメモリアル4 v1.7.1-143-g79d16f7b9 2018-12-02 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
ときめきメモリアル4 v1.7.1-143-g79d16f7b9 2018-12-02 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
ときめきメモリアル4 v1.7.1-143-g79d16f7b9 2018-12-02 Unknown syscall in known module 'sceNp': 0xbb069a87
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNpService': 0x4e851b10
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNpService': 0x58251346
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNp': 0x633b5f71
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNpService': 0x66c64821
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNpService': 0xa01443aa
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNpService': 0x506c318d
討鬼伝 極 v1.7.1-143-g79d16f7b9 2018-12-24 Unknown syscall in known module 'sceNpService': 0xbe22eea3
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNpService': 0x08d98894
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNpService': 0x37e1e274
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNpService': 0xbb069a87
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'ThreadManForUser': 0x79d1c3fa
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNp': 0xbb069a87
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNpService': 0x857b47d3
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNp': 0x633b5f71
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'Kernel_Library': 0x05572a5f
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNp': 0x1d60ae4b
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'ThreadManForUser': 0x91e4f6a7
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNpService': 0x1d60ae4b
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'ThreadManForUser': 0xb435dec5
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'sceNpService': 0x633b5f71
真・三國無双6 Special v1.7.1-143-g79d16f7b9 2018-11-16 Unknown syscall in known module 'ThreadManForUser': 0x71ec4271